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Banned
(05-13-2012, 04:53 AM)
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#101
No it doesn't. He reviewed an open-world RPG and thought it sucked. His advice was to play what he thinks is a better open-world RPG. Makes complete sense to me. Just as if a future game like this comes out and the reviewer thinks it pales in comparison to Dragon's Dogma and advises readers to just play DD instead. I have no problem with this.
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Member
(05-13-2012, 04:59 AM)
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#102
Quote:
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EDIT: To be clear, DD might very well be shit, i don't know (although the demo was very solid, to me) but Skyrim has completely different priorities and it's pretty obvious, the fact that it's an open world RPG doesn't mean jack shit, would you suggest Mafia 2 to someone interested in Just Cause 2, because both are open world shooters with vehicles?
Last edited by UrbanRats; 05-13-2012 at 05:02 AM.
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Banned
(05-13-2012, 05:01 AM)
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#103
edit: true story - When I finished Mafia 2 I asked for recommendations for a similar style of game. Nearly everyone recommended Just Cause 2.
Last edited by Baconsammy; 05-13-2012 at 05:04 AM.
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Member
(05-13-2012, 05:02 AM)
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#104
See the edit, i don't have a beef with the review, but that's a pointless remark.
Also, i don't think Skyrim is awesome, and i'm not saying his opinion on the game is wrong, i'm saying i don't see a solid comparison between the two games.
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From the way you play them to how the game are meant to convey in terms of experience. You liked Mafia 2, so a realistic, moody, heavy on atmosphere open world game, with very light sandbox elements, and they suggest you a whacky, over the top, surf-on-jet open world, with a throw away narrative?
Last edited by UrbanRats; 05-13-2012 at 05:09 AM.
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Banned
(05-13-2012, 05:09 AM)
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#105
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Member
(05-13-2012, 05:22 AM)
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#106
Don't hate Skyrim, just don't think it's awesome. :P
It's fairly good in doing its thing. The thing about Skyrim is that it's the most popular fantasy singleplayer rpg, right now (not factoring in Diablo, maybe)it's the latest cool thing, so of course there will be references but, like the comparisons between Tomb Raider and Uncharted 1, the two games were nothing alike, under the skin of ripping Indy. TeS is peculiar in the way it works, it has that fine detail of interaction and manipulation of the world, while Dragon's Dogma has you running around breaking pots like a more common adventure game, with SOME elements borrowed from more classic open world rpgs (like a big sprawling map). But as i said about Mafia 2 and Just Cause 2, the open world element is far too broad to be really meaningful in this comparison, so is the Fantasy genre, would you compare Dragon's Dogma with Breath of Fire, because both have dragons and fantasy elements? Would you recommend BoF to a fan of DD? (deliberately extreme example, this one). I think Skyrim has had a very strong public impact, for whatever reason, and now it's the banner of the whole fantasy-open-world-game, for some people, it seems; still, Skyrim cannot realistically be a good substitute for any game simply involving robes and an open map and, the action deep combat being (by far) the main selling point of DD, i really see the Skyrim suggestion as far fetched, being combat the weakest point of the game by a large stretch. That's my reasoning, anyhow.
Quote:
EDIT: Goddamn 503, almost lost the post. :\
Last edited by UrbanRats; 05-13-2012 at 05:25 AM.
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Member
(05-13-2012, 05:23 AM)
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#107
This is either just luck or a testament to the greatness of JC2. The only way these recommendations usually work is if you say specifically what you don't like about one game and specifically what you're looking for. The Play review does the opposite of that: it criticizes DD's combat and then recommends a game with largely reviled combat. It makes me question the basis of the criticism.
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Banned
(05-13-2012, 05:27 AM)
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#108
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Member
(05-13-2012, 05:33 AM)
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#109
I don't even think it's average. As an actual game I think Skyrim is plain *bad*. Of course it has a lot of cool stuff, some brilliant features, ambitious size and so on, but the mechanics simply don't hold these things together in any decent way and the overall lack of balance and proper design is just baffling.
Last edited by TucoBenedictoPacifico; 05-25-2012 at 10:14 PM.
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Banned
(05-13-2012, 05:40 AM)
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#111
The control system definitely takes time to get used to but the demo doesn't allow you much since it throws you right into a griffon fight. Anytime you have to put the controls on the actual game screen you know you've probably overdone it a bit.
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(05-13-2012, 05:53 AM)
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#116
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Member
(05-13-2012, 05:59 AM)
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#118
I don't need to play Just Cause and Mafia neither, to understand they're pretty different stuff between each other (although i played both). |
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I have assigned to you one day for each year its punishment will last.
(05-13-2012, 06:13 AM)
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#119
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Member
(05-13-2012, 06:17 AM)
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#120
The review complained about the lack of roll and block on all classes so I'm assuming he's talking about having a hard timing his spells on mage due to long casting. Edit: and judging from the pictures he's using an overweight mage pawn which is known to have less stamina and speed
Last edited by Anteater; 05-13-2012 at 11:44 AM.
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Banned
(05-13-2012, 06:22 AM)
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#121
Anyway, time to dig through these reviews.
Last edited by soultron; 05-13-2012 at 10:15 AM.
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I have assigned to you one day for each year its punishment will last.
(05-13-2012, 06:28 AM)
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#122
Yeah, DD isn't. They're gonna want to get the positive reviews out as fast as possible.
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Junior Member
(05-13-2012, 07:17 AM)
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#124
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Member
(05-13-2012, 07:33 AM)
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#125
Just read the 360 magazine review, the score deduction mainly comes from the technical stuff like clipping issues (npc clips though objects and even themselves, or clipping when you climb big monsters, etc), they didn't like the letterboxing and thinks they did it as an easy way to improve framerate, the textures are poop and often poop enough that it looks more like poop than actual textures (these are my words, not his, he just says they are sometimes really low res :P).
They said the game could've been optimized with extra development time for all of the above issues, and the reason it's not an "AAA game". Another thing is that they didn't like how the map don't tell you where exactly the entrances are since it would just mark it on your map and you have to figure out your way in (I think this is a design choice since pawns are theoretically there to give you hints). They seem to like the pawn system and says they work really well (the learning and adapting to new strategies stuff), they think it's challenging and there are 100hrs of stuff, and the world is a pleasure to explore, blah blah
Last edited by Anteater; 05-13-2012 at 07:36 AM.
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Member
(05-13-2012, 07:37 AM)
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#126
This game feels like it's sole existence is based on selling DLC. I can tell it will have a lot of DLC. And Im quite certain a new edition probably called Mega Dragons Dogma will released within a year.
Capcom expects to take a hit with this game so they surely have back up with all the BS they will pull. |
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Member
(05-13-2012, 07:39 AM)
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#128
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Member
(05-13-2012, 08:26 AM)
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#129
I am also hoping that by supporting this new IP, they'll put more effort into the sequel (if they do make one) and improve on all the technical problems. I am upset with Capcom about many of their past decisions with basically killing off MegaMan and the DLC crap they pull. Not having more MH over here than they do. But I'm def getting this game and RE6. These two games really need to be good to me, or I'm disowning them. =l |
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Banned
(05-13-2012, 08:38 AM)
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#130
Will RE6 demo access be through the game (ala Halo 3 beta through CD) or will it come with a voucher of some sort?
If it's through the disc, I'll pick it up when it's sub 20 bucks, if it's a voucher and they are limited in supply, I'll pick up the game, take out the voucher, maybe play the game for a few mins and trade it back in. The demo didn't sell me on the game, my only real interest is in the RE6 demo, but those reviews are somewhat surprising, thought it would be universally shat upon. |
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Member
(05-13-2012, 10:45 AM)
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#133
It's game over if you die, unless it's something like a sleep spell, which your pawns could learn to wake you up, apparently there's a skill that allows you to "continue" after you die called "Pulse of the Dragon" later on so you could resurrect on the spot, but I don't know the requirement and the restrictions
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Member
(05-13-2012, 04:48 PM)
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#135
Plus I don't think Capcom is expecting to take a hit on it. I think their expectations were around 1.5m WW or so. Don't remember entirely. |
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GameFan alumnus
ganguro preacher (05-14-2012, 07:57 AM)
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#136
Oh, reviews are going up for this already? I guess I should get mine up. *laughs*
Dragon's Dogma is a really, really cool game with one huge flaw—the Pawn system is garbage. Japan's love for gaming gimmicks stunts what could have otherwise been a totally awesome game. Seriously, the Pawn system... UGH. It's insulting how insulting it is. |
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FABULOUSLY
DIXI QUID QUID BEAR BEAR (05-14-2012, 07:58 AM)
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#137
Good news and bad news all at once in one sentence.
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GameFan alumnus
ganguro preacher (05-14-2012, 08:07 AM)
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#139
If they gave up wanting to be "different" with core aspects of the Pawn system, Dragon's Dogma 2 could be an extremely interesting project. Not to say that this one isn't worth your time, it's just one of those examples of where I couldn't be more disappointed by a few design decisions by the developer.
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Member
(05-14-2012, 08:12 AM)
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#140
Did you have problems with the actual AIs or the pawn system in general? Can't wait to read your review! |
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Member
(05-14-2012, 08:14 AM)
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#141
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178% of NeoGAF posters don't understand statistics
(05-14-2012, 08:20 AM)
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#143
I think that was his review. He's insulted. Must be a very rude system.
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GameFan alumnus
ganguro preacher (05-14-2012, 08:26 AM)
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#145
That part isn't why I hated the Pawn system. I'll see if I can figure out tomorrow for certain if my review can go up yet or not, and if so, I'll feel like I can talk more about things then. *heh*
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Member
(05-14-2012, 08:28 AM)
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#146
My guess is the fact that your secondary pawns don't level up with you, so you are forced to be constantly switching out your party...
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Member
(05-14-2012, 08:44 AM)
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#147
I don't know if enemies are actually cheap or not but things like chimera seems pretty much like any other action games with all the moves being blockable/avoidable, don't know whether these will fall apart when other enemies come into play. Like say a high level mage nuke you with a fireball before you get a chance to react
Last edited by Anteater; 05-14-2012 at 08:49 AM.
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Junior Member
(05-14-2012, 09:29 AM)
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#148
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Member
(05-14-2012, 09:33 AM)
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#149
I seriously do hope this game turns out great though. It can't be all that boring if there are people constantly making videos on the game and gushing over it. |