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Member
(05-14-2012, 01:51 AM)
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#52
The main reason Xbox leads America is because MS has been very good at marketing/appealing to the US crowd. Xbox brand has been very strong while the PlayStation brand is no where near as strong compared to Japan/Europe. Part of the blame could be put on SCEA (they don't read the market as well as MS does), but it comes down to people's friends already owning a 360, so they want one too. |
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(05-14-2012, 01:51 AM)
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#53
That exclusives matter.. but different ones may matter on different levels. One of the reasons Nintendo (Excluded) has been so successful is their biggest brands are golden in every territory. |
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Member
(05-14-2012, 01:52 AM)
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#54
The point being that these two characters alone are enough to sell the mass audience on the game. That's the power of their respective brands. |
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Member
(05-14-2012, 01:54 AM)
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#55
Both are only available on Xbox consoles, which is a separate market from PC's. Neither will ever appear on a Sony or Nintendo platform so for all intents and purposes in this discussion they could be considered 1st party, even if they're not technically. (But don't Microsoft own both the IP's?)
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Member
(05-14-2012, 01:55 AM)
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#57
If you're not in an English speaking country it's gimped to all hell. |
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card-carrying scientician
(05-14-2012, 01:55 AM)
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#58
Basically yeah, the OP is "discounting the company with the universally compelling first party titles do either of the others have any universally compelling first party titles?"
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extra source of jiggaflops
(05-14-2012, 01:58 AM)
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#60
That never happens. SFxT might be different, I haven't checked on the numbers. But even if it sold more, the reason for that would be because it includes like 4 guest characters on one platform and none on the other. But that's hardly because they are more appealing and just because of quantity.
Last edited by benny_a; 05-14-2012 at 02:00 AM.
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Member
(05-14-2012, 01:58 AM)
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#61
In my opinion, most do not in terms of moving hardware. God of War might move some hardware, Gran Turismo might move some hardware, and Naugty Dog's Games definitely keep dedicated PlayStation fans, but the other franchises like Killzone or Resistance not so much. At this point I think they're just extra gravy on top, Team Ico's games even more so.
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baby dolphin -> sun
it's the only way (05-14-2012, 02:00 AM)
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#62
Ummm, I believe they own the Halo IP, but I'm not sure about Gears... |
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Member
(05-14-2012, 02:01 AM)
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#63
1st party does not matter.... exclusives do still matter somewhat but even that is being eroded.
See the xbox and how it had the weakest 1st party lineup but when you included 3rd party exclusives like gears, me1 and all the exclusive content for the cod series their overall lineup was as strong as the others to most people (and in the us they had the strongest exclusive out there in xbox live). Xbox live was the exclusive Sony nor Nintendo could match and still have yet to really match.
Last edited by jagowar; 05-14-2012 at 02:06 AM.
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Member
(05-14-2012, 02:04 AM)
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#64
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Banned
(05-14-2012, 02:04 AM)
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#65
Turn 10 (Forza) is also 1st-party, in-house. Both are quality developers. So are Lionhead and Rare, but they aren't really that relevant these days. Microsoft can definitely create excellent first-party studios if they wanted to. The problem is that Microsoft doesn't really care about new hardcore studio acquisitions. They got Twisted Pixel recently, but that's about it. (Before anyone asks, there is no such thing as a "second party developer." Studios like 343 Industries and Turn 10 are completely owned subsidiaries of Microsoft Studios).
Last edited by krystallinity; 05-14-2012 at 02:08 AM.
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Member
(05-14-2012, 02:09 AM)
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#68
For two large groups they do not.
1. The CoD/Madden group who never venture far from their comfort food. 2. The casual crowd, waggle and Netflix. I would hope it matters to the rest of us who love quality and variety. It does to me, without Sony's 1st/2nd party exclusives I would just be a PC gamer. |
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Member
(05-14-2012, 02:10 AM)
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#70
Yes they do. Especially in the beginning of a console's life cycle.
If people say to look at 360, it is because of exclusives that they got the place they are. If it wasn't for exclusive games like Gears of War, Dead Rising, Lost Planet, Halo 3, among others that came out early in the life cycle, consumers wouldn't have flocked to the 360 as their default console for their generation before PS3 got its first killer app (MGS4). If those same games were multiplat 360 wouldn't be killing Sony the way they are. |
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Member
(05-14-2012, 02:13 AM)
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#71
Yes, it does, though exclusives count almost just as much (though I cannot think of any major third-party titles that are exclusive besides Gears). I bought my PS3 for The Last Guardian primarily (poor me :p), so in my case, it does matter. I will also most likely buy a Wii-U later on just for Nintendo titles in HD too. Microsoft-wise, I cannot think of any first-party title that I would like to play (Halo is super meh to me and I have never seen the appeal, nor do I particularly like FPS games). The only thing Microsoft owns currently that I would like to play is Killer Instinct. If they ever revive that franchise in the way that the Mortal Kombat team did then I will most likely purchase an Xbox to play that.
EDIT: I meant, yes it does... for me.
Last edited by Leshita; 05-14-2012 at 02:24 AM.
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Member
(05-14-2012, 02:15 AM)
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#72
Not to the masses (unless it's Nintendo) but to GAF it does. I bought a PS3 just to play Uncharted series and Tales of Graces f, bought a PSP just to play Gears and Halo series, and I always buy all Nintendo platforms for Nintendo first party. I'll probably buy the Vita eventually same with all next gen platforms.
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Member
(05-14-2012, 02:22 AM)
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#74
They matter more earlier in the hardware cycle where third parties might be waiting for the install base to grow before doing anything significant. Beyond that... not nearly as much as they used to. Sony got a lot of mileage out of Grand Theft Auto only being a timed exclusive. Microsoft has gotten as much out of Call of Duty just by getting map packs earlier.
This could change in the next hardware cycle, but I'd be surprised if it did. |
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Member
(05-14-2012, 02:25 AM)
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#75
Compelling software is compelling software. I don't think consumers have ever cared if it was exclusive or used X amount of system resources. Nintendo just so happens to make a lot of compelling software, MS and Sony less so, making them more dependent on (and arguably, less competitive to) 3rd party content.
Edit: there has been a lot of revisionist history about the strength of Sony's first party in the PSOne and PS2 generations. Both platforms sold primarily on the strength of 3rd party content not found on competing consoles. It's only because of the dearth of 3rd party exclusives this gen that so many Sony games have gotten such a huge spotlight.
Last edited by Sho_Nuff82; 05-14-2012 at 02:30 AM.
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Member
(05-14-2012, 02:31 AM)
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#77
Well, duh. Obviously Halo and Gears don't sell that much. But they were certainly games that got a lot of people to buy the system. Replace "most" with "a lot" if it makes you feel more comfortable.
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formerly Cheesus
(05-14-2012, 02:32 AM)
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#78
So you're excluding the one example that disproves your point?
:/ Ok. Here's the thing though, no matter how shitty nintendo's third party support gets, their exclusive franchises alone will keep them afloat. Meanwhile others mostly juggle around with short-lived IPs, timed exclusives and other shitty marketing manouvers that will never ever build a solid and faithfull fanbase that sticks around for generations. In short, yes. They mater a lot. They sell systems. |
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Member
(05-14-2012, 02:32 AM)
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#80
Please explain to me why you question me when I mention Playstation but don't question others when they only mention Nintendo.
I prefer Gran Turismo over Forza, and Xbox's biggest franchise, Halo, is not enough for me to care about, just like Resistance and Killzone isn't enough for me to care about either, I can find first person shooters everywhere nowadays, and even better, like Bioshock. Games like Uncharted, Ratchet, Starhawk, God of War, etc I can't find copies of them on Xbox. Let's not even start talking about PS2 games. Also, I'm talking about first party franchises. Edit: I hope you know I was talking about personal preference, I wasn't talking about in general. Sorry if that confused you.
Last edited by KillGore; 05-14-2012 at 02:35 AM.
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Member
(05-14-2012, 02:36 AM)
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#81
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Member
(05-14-2012, 02:37 AM)
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#82
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Member
(05-14-2012, 02:38 AM)
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#83
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Member
(05-14-2012, 02:40 AM)
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#84
For the hardcore, Halo is stronger than Mario IMO.
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card-carrying scientician
(05-14-2012, 02:40 AM)
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#85
You're right, but, funnily enough, that actually backs up his point: Sony's 1st party exclusives aren't leading to significantly higher success.
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Has problems recognising girls
(05-14-2012, 02:43 AM)
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#87
I've said previously that I would not buy any new consoles because I don't play them anymore. I know the OP does not want to include the behemoth in the room, but I've had too many introspective moments where I continue playing Nintendo games. My idea that I'd still be able to enjoy their output through the handheld sphere that I adore so much probably won't work; I am still yet to play Skyward Sword, let alone finish Xenoblade Chronicles and (heaven forbid) Super Mario Galaxy 2. Will I go back to them? For sure. But I have to be realistic and understand that they are first party exclusives.
So what do I do then? Those pesky small runts otherwise known as dilemmas are hassling my wallet together with my unwavering belief that I don't need consoles anymore. I thought I was better off sticking to a diet of handhelds and PC. Perhaps it is fortunate for me then that Nintendo seem interested in bridging the gap that typically defines and divides consoles and handhelds. |
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Member
(05-14-2012, 02:49 AM)
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#89
I wouldn't have a PS3 or look forward to a PS4 if they didn't.
So, no. To be honest....MLB the Show, Uncharted, now Starhawk and the Sly/Rachet series are worth getting a PS3. To be honest, I prefer the 360 controller, the visuals in 3rd party titles..and I think Microsoft's online experience is better than Sony's so if it weren't for the 1st party titles why the heck would I go with Sony hardware?
Last edited by Xplatformer; 05-14-2012 at 02:52 AM.
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Member
(05-14-2012, 02:50 AM)
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#90
The Wii is pretty much the proof that exclusives do matter. It would have been dead in the water if it hadn't been for Nintendo's games. You could of course argue that they are the reason for the lack of big budget third party games on the Wii, but that's another discussion.
And while they have mattered less for the 360 and PS3, they have still been important for those consoles as well. Especially early in the console cycle. Plus there's the fact that Sony has a shit ton of studios and that MS has been aquiring and establishing new studios left and right. They wouldn't have done that if they didn't value first party exclusives to some degree. |
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Member
(05-14-2012, 02:51 AM)
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#92
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sparkle this bitch
(05-14-2012, 02:54 AM)
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#93
This. Neither company comes close to Nintendo's offerings. Its also why Nintendo still can push a system on 1st party and the other rely on 3rd party.
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formerly Cheesus
(05-14-2012, 02:59 AM)
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#94
Sony is playing a dangerous game imo.
Where is Spyro, Crash, Medievil, and most of the psx era mascots that actually posed some kind of threat to nintendo's own sales proof IPs? Gone Maybe these teams wanted to move on to other stuff. But that means sony mostly puts its faith in new, unproven franchises instead of trying to balance between new games and maintaing quality releases of old system selling franchises. All bets are off for next gen as well because who knows if Sony Santa Monica, Naughty Dog, Insomniac, Guerilla and Sucker Punch's next bets will pay off in terms of pushing systems out of stores. |
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Member
(05-14-2012, 03:02 AM)
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#95
Nice to see that most people realize that obvious do matter. |
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Banned
(05-14-2012, 03:06 AM)
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#98
As the market demographics change and evolve so will the ability to connect with a mascot. For example, I never grew up with Nintendo franchises and so I could not care less about them regardless of how good or bad they are. As more and more new comers come to play games on HD platforms every year, the ability to relate to mascot will keep shifting as well. The one game without mascot that Sony has is GT and boy does that game sell, esp, in EU.
I think Sony is doing a great job investing in creating new IPs with new mascots of which some may indeed acquire great significance and mind share. Case in point: Nolan North is synonymous with Nathan Drake. |