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Member
(05-15-2012, 01:32 AM)
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#601
I'm really pumped that this game isn't another 4 hour shooter and is actually challenging. I'm really hoping for some replayability. I loved that mode you unlocked once you beat MP2. Was it New York Minute? Someone correct me if I'm wrong. But you could shoot down a endless supply of enemies until you die. When I was a kid that awesome to me. I loved the combat.
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Member
(05-15-2012, 01:38 AM)
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#604
That is a shame. I probably won't be jumping into multiplayer right away but hopefully the story can keep me coming back then. Rockstar usually delivers on my "cravings" if you will.
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Member
(05-15-2012, 01:44 AM)
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#607
I'll just say this; if RDR and MP3 are any indication of how the combat gameplay will be in GTA V will be I'm going to splooge. I'm a huge Rockstar fan and they always deliver quality in my opinion. I'm still hoping for a Manhunt 3.
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Member
(05-15-2012, 01:44 AM)
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#608
Not that my post will make an iota of difference or even get read amongst the hundreds of posts here, but these days I tend to avoid games that get flat 9-10 scores across the board, because it almost always means they're superficial ratings.
Give me a game that gets 6-7s, with the very rare 9 which, more often than not, echoes how I would eventually feel. |
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Banned
(05-15-2012, 01:46 AM)
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#609
![]() ...aaaaand now Im starting to think about Manhunt with RAGE and Euphoria....fuuuuuuuuuuuu |
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Member
(05-15-2012, 01:53 AM)
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#613
But hey, Manhunt 3 would be awesome. The previous two were pretty neat games. And Manhunt 3 would also probably linear, so we're talking visuals on the level of Max Payne 3. That'd be awesome. |
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Banned
(05-15-2012, 01:54 AM)
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#614
Dude from everything I've seen from Payne and even the reviews have stated that this is pretty fucking violent. I mean slowed down point blank shots to the eye socket to see the brains splatter from behind in slow motion? Can't be much worse than suffocating someone with a plastic bag and then beating the shit out of them.
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Member
(05-15-2012, 01:56 AM)
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#616
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Member
(05-15-2012, 01:57 AM)
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#617
I don't think that either Manhunt title would qualify as a good game, but the atmosphere in the first one is nigh-untouchable. |
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Banned
(05-15-2012, 01:58 AM)
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#618
Back on topic.... |
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Member
(05-15-2012, 01:59 AM)
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#619
Yes. He made "exploding in your pants after watching someone die brutally" cool.
Edit/Addition: I think they're good games. Maybe the stories could be a bit better but I liked the stealth gameplay. But gunplay did kind of take over in the last half of the first game. Manhunt 1 on the PC is the best just for the controls alone. |
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Member
(05-15-2012, 02:00 AM)
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#620
Yeah, these are about what I expected from reviews based on what I've played. It's not perfect, but no Max Payne game has ever been.
What Max Payne 3 does is merges the old school gameplay with the new (Uncharted), and it does it quite well. The only faults in comparison to the originals that I can think of are that there is less strategy to painkillers and that the writing isn't nearly as good, in my opinion. The story is pretty much standard MP fare, but I'm not going to get into that because I don't like to spoil people. I guess what I'm saying is that if you're a Max Payne fan, you can't possibly be disappointed with Max Payne 3. |
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Member
(05-15-2012, 02:02 AM)
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#622
So did Kill.Switch before that I believe. I think some of the guys who made that game went over to Epic.
And they recently just pulled Manhunt 2 from PC which is a shame. I wanted it. It was download only, though. It was uncensored and AO of course. |
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Banned
(05-15-2012, 02:04 AM)
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#625
For good measure: http://www.youtube.com/watch?v=M_ARcvKP0yE (Health "Tears" remix) |
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Member
(05-15-2012, 02:06 AM)
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#626
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Member
(05-15-2012, 02:14 AM)
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#627
Yes. I hate that more than just about anything. I end up dying sooner because I can't see shit. No, that doesn't make it more realistic, it makes it more annoying. Obvious that some feel different in here, but I never thought I would see supporters of that mechanic.
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erotic butter maelstrom
(05-15-2012, 02:16 AM)
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#628
Man, who knew Max Payne of all series could bring out such ugliness.
Anyways, the reviews are about in line with what I've expected. A Rockstar-quality™ shooter that's competently designed, but lacking Remedy's unique touch, which was what made Max Payne 1 and 2 so weird and special. It's something you can't replicate, although I'm not sure if Rockstar had any intentions of doing so in the first place. I might buy it when it comes out for PC, but now I'm feeling like playing the original Max Payne games again more than anything else.
Last edited by Snuggler; 05-15-2012 at 04:04 AM.
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Member
(05-15-2012, 02:16 AM)
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#629
Watched Gametrailers review and I can see where they are coming from. Was surprised it was below an 8 but won't hold it against them. They has very solid and logical reasoning behind their positions. Parts of the game do look really annoying and poorly planned out.
Good for them for not getting caught up in the hype while also not being overly malicious with the score. (below a 7.5 or 7 and I would be upset) |
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Member
(05-15-2012, 02:25 AM)
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#630
There are instances where it can be ok, for example cartoons with no complex facial animations, but for the most part, it's just shit. First of all, the attention to balance of sound is always different (dubbing is often louder and less naturally integrated with the rest of the sounds), lip synch is always off (for obvious reasons) and the actors, however good, are bound to be less well-directed, both for a matter of time (they have less time to study the part and act it out) and logistics (they can't speak with the original director 24/7 while they work, they have to follow another actor's performance etc etc) even in the best case scenario. I agree that there are some voice actors (i'm from Italy, but i assume it's the same in Spain) that are very good at their job, but dubbing itself is a retarded practice that should die. There are limited examples i can think of, where the dubbing was better than the original acting (case of particulary terrible actors) but still, there was a terrible disconnect between sound and image, for the reasons above. This happens less with products (as i said) like say Futurama or The Simpsons, if the voice acting direction is very good, because the facial animations are less complex and the lack of lip synch is less obvious, still, jokes get lost, and you have a direction that however good, it's not the original one, the one closer to the product creatively. I'd say Max Payne and videogames in general fall in the middle, as they have fairly complex performances and facial animations, but not as complex as movies; that is why dubbing videogames is shit. Still, i agree that having a choice is always good.. too bad that, often, there are no options due to space limit on the disc, or outright incompetence (GFWL selecting the language for you). It's the reason why i can't go to the cinema anymore, here 100% of the films get dubbed, it's fucking disgusting. |
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Member
(05-15-2012, 02:40 AM)
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#631
So the main complaints are that it isn't like Max Payne 1 and 2 right? If that's the case, then it is still a possible buy for me. I never played the first two, so I'll be able to enjoy the game based on its own merits.
Still undecided if it's this or Diablo III though. Which is weird because I've never played the first games in either series. |
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An blind dancing ho
(05-15-2012, 02:48 AM)
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#632
I want Oni 2 to be an open world cyberpunk game. |
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Member
(05-15-2012, 03:37 AM)
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#634
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Member
(05-15-2012, 04:02 AM)
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#635
Also, I hope R* doesn't over do it with the cutscenes. That doesn't make the game more cinematic or better in my opinion. The charm of the original max paynes is world itself and the random things/people in it. We don't need a cutscence to walk up on a dude in the toilet or to walk through doors and find gangsters behind it. Id rather that play out in front of me and leave the cutscenes strictly to the main story elements. |
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Member
(05-15-2012, 04:20 AM)
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#636
As for the enemies shrugging off bullets comment in the post you quoted, it's because they have body armor. Extremely effective body armor.. but they can still be taken down with one well placed shot to the face. |
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Member
(05-15-2012, 08:17 AM)
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#638
Eurogamer 7
Unfavorable review, more or less.
Quote:
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Member
(05-15-2012, 08:28 AM)
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#639
Probably not many interested, but 9 from Gamespot
Unfortunate about the issues Eurogamer mentions. Sounds like potential growing pains from a first time jump into linear game design. |
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Member
(05-15-2012, 09:02 AM)
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#640
Here is my review if you want to add it to the OP: http://www.jvn.com/jeux/tests/test-de-max-payne-3.html
18/20 |
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MagsMoonshine
(05-15-2012, 09:07 AM)
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#641
I hate to admit, but in Max Payne 1, I never used standard bullet time, instead I just shoot-dodged everywhere. |
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Member
(05-15-2012, 09:53 AM)
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#642
From Eurogamer:
Quote:
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Member
(05-15-2012, 09:56 AM)
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#643
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Banned for kicks
(05-15-2012, 10:03 AM)
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#646
It also doesn't do it every time, I don't think. It's a bit silly, but most of the time during a cut-scene Max gets blown up or thrown through something. Not hard to imagine he's lost his fucking rifle during the chaos. |
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Member
(05-15-2012, 10:28 AM)
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#647
It's interesting that people have forgotten that MP1 was punishingly difficult in places, certainly compared to MP2. From sifting through all the reviews, common enough complaints seem to be the checkpoints and the overuse of cutscenes to some people. The bullet-sponge thing has been contradicted in reviews.
Last edited by Guerrillas in the Mist; 05-15-2012 at 10:31 AM.
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Banned for kicks
(05-15-2012, 10:41 AM)
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#649
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Member
(05-15-2012, 10:45 AM)
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#650
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