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Member
(05-14-2012, 04:57 PM)
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#251
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Pride of Iowa State
(05-14-2012, 04:58 PM)
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#254
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Member
(05-14-2012, 04:59 PM)
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#257
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ah can't conversate
(05-14-2012, 05:00 PM)
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#259
People do realize that the majority of the reviews listed are very positive right???
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Member
(05-14-2012, 05:00 PM)
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#261
I generally don't trust reviews of Rockstar games. The scores for GTAIV, Red Dead, and LA Noire were all inflated, but I'm a fan of Max Payne. As long as the controls are tight, it should be a solid experience. That's really my biggest knock against their games, the Euphoria engine leads to wonky bad controls (not applicable to LA Noire). Hopefully, the focus on being a 3rd-person shooter will remedy this.
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Member
(05-14-2012, 05:01 PM)
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#264
This is a problem GT has had forever. Most specifically to me their AC1 and MoH reviews.
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(05-14-2012, 05:01 PM)
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#265
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Member
(05-14-2012, 05:01 PM)
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#267
Funny how level design can be so influential. |
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shh! it's already 2014!
(05-14-2012, 05:04 PM)
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#269
Kind of an odd line to walk. On one hand, a game should be based on its own merits, but it's likely that you're going to use its past games as the benchmarks for the sequel.
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Member
(05-14-2012, 05:04 PM)
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#270
the PC versions don't run properly in widescreen. i don't think you can call them the HD version as a result. the PC versions could do with a clean up. this isn't a Silent Hill 3 situation.
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Member
(05-14-2012, 05:05 PM)
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#272
Eurogamer.it (Italian) 9/10 http://www.eurogamer.it/articles/201...w-recensione-5
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Member
(05-14-2012, 05:06 PM)
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#273
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ah can't conversate
(05-14-2012, 05:06 PM)
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#274
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Member
(05-14-2012, 05:12 PM)
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#279
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Member
(05-14-2012, 05:13 PM)
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#281
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ah can't conversate
(05-14-2012, 05:14 PM)
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#282
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Member
(05-14-2012, 05:16 PM)
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#285
The electronic distortion in the cutscenes will probably get annoying real quick. My biggest worry is the emphasis on cover-based gameplay. I want to run and gun (in slo mo). It also worries me when I hear that hitting objects in mid dive snaps you out of bullet time.
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Member
(05-14-2012, 05:17 PM)
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#287
Joystiq 4.5/5 http://www.joystiq.com/2012/05/14/max-payne-3-review/
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I need some paprika
Official moneylender of the Coalition of Muslim Drug Dealers (05-14-2012, 05:19 PM)
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#288
And I don't know if you've seen any gameplay so far but bumping into stuff mid dive is very cool. |
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Member
(05-14-2012, 05:19 PM)
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#289
Quote:
Thatīs also my big concern. |
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Member
(05-14-2012, 05:20 PM)
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#290
Day 1, all over my face, GOTY contender etc.
The complaints sound valid, but are neglectable to me. As long as I can blast fools in the knee in slow motion, and watch them flair around with that glorious updated Euphoria - somebody hand me a napkin, I'm drooling. |
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Member
(05-14-2012, 05:21 PM)
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#293
Reviews seem solid. Nothing to warrant canceling my pre-order. I'm usually pretty pleased when a game has a range of scores; it usually means it's trying to do something different (or in this case, much the same). I find 99.9% of "sluggish" controls complaints ridiculous; I'm on a controller. I'd even go as far as I saying I prefer sluggishness on a pad.
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shh! it's already 2014!
(05-14-2012, 05:21 PM)
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#294
Thank you. Obviously they don't think CoD looks better than Crysis, but they judge games based on many different variables. How many times do we have to hear that review scores shouldn't be compared and contrasted, especially the sub-scores, before we take that in and understand it?
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Member
(05-14-2012, 05:23 PM)
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#297
I enjoyed (read: loved) Alan Wake despite it's repetitiveness and obvious padding, because I was absorbed in the story, immersed by the atmosphere and having a damn good time with the game overall. If the main complaints about Max Payne are similar, and the multiplayer is being praised as a significant addition then I'm all game for it. No, the reviews aren't all 10/10 like some people expected - but when the majority are 8/10 or better and all come to the conclusion that this is a tight OTT third person shooter, bring it on. |
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ah can't conversate
(05-14-2012, 05:23 PM)
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#298
Quote:
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