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Member
(05-15-2012, 07:13 PM)
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#202
It all started with Vanilla MvC3. I kept telling people that we were going to get hit with a serious case of Guitar Hero syndrome as games were dialed in more and more last year when UMvC3 was announced, but no one would believe me. Now here we are and most people accept that the Mahvel games were rushed and Capcom's brass has some serious issues to work out. It was fanboy against fanboy in those days and here we are now... You are enjoying this too much lol.
Last edited by SolarPowered; 05-15-2012 at 07:18 PM.
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God-Tier ghetto pass
(05-15-2012, 07:14 PM)
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#203
Too many versus games.
Too many fighting games. Tekken isn't that big a deal to people playing SF. A third of the characters require me to buy them after I already bought the game. The game looks sorta like SF4 stylistically, and the character movement is sorta like SF4, but plays nothing like SF4. Those are some of the reasons why the game never really got off the ground for me. Also, they held my Blanka hostage. FU CAPCOM |
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Member
(05-15-2012, 07:16 PM)
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#204
I was so hyped for this game until I finally bought it and played it.
Now its just a huge disappointment for me. I personally blame Ono for the mess that SFxT is. He had one hit with SF4 and subsequently just rehashed it over and over. SFxT had good ideas but the implementation was horrible. The ridiculous gem system didnt help at all. I really hope Niitsuma can take over and start being the head producer on future Capcom fighting games. |
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Member
(05-15-2012, 07:18 PM)
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#205
I was ready to give it a chance but every stream I watched made me less and less interested. It just seems like a shitter SF4 from my admittedly under-educated perspective, and none of my friends care about it.
I'll probably snag it for $20 off Steam in a couple years (Capcom sale prices suck). MvC had the benefit of playing absolutely nothing like SF4... But they shat on that goodwill by releasing Ultimate so soon. |
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Member
(05-15-2012, 07:21 PM)
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#206
Well cannibalism is ONE of the reasons SfxT "bombed. Honestly, I wouldn't mind if Capcom took another hiatus from fighting games since they've shown that they can't have a business plans that doesn't suck and it shows the most through their fighting game. Their current lineup is good enough now and there are other companies picking up the slack for them, so take a break.
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Member
(05-15-2012, 07:21 PM)
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#207
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Member
(05-15-2012, 07:27 PM)
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#210
Well they sorta did. Street fighter x Tekken biggest competition is Street fighter 4, so cannibalism could mean everyone is playing our old game still so no one wants to buy the new one. But it is Capcom so who knows...
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Banned
(05-15-2012, 07:38 PM)
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#211
The problem here is that Capcom overreached with Street Fighter IV's success. Despite the game being VERY successful for them, it sold a little over 3 million copies. Again very successful, but not Call of Duty "We must make a bunch of clones now!" successful. The games success didn't warrant 3 more franchises and 3 downloadable title releases. And now the genre is saturated.
If I were Capcom I would simply release the next revision of Street Fighter X Tekken (you know its already almost done with development) and then wait 3 years to release Street Fighter V and start the cycle over again but more conservatively and carefully. That being said the game sold 1.4 million copies. I say that's pretty good for a $60 game that's supposedly mediocre, as well as came out during a time the genre is saturated, and is in a tie-in with a franchise that is a shadow of its former self.
I recall that it sold around 500,000 in the States alone and that's crazy for a license that most people can't even say the name. Either way Capcom was proud of its sales.
Last edited by Flying_Phoenix; 05-15-2012 at 07:42 PM.
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Member
(05-15-2012, 07:43 PM)
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#213
TVC actually did well for Capcom. People just aren't running it in tournaments because it's on the wii which is a nightmare for TOs and MVC3 cannibalized it's community. These issues aren't related to sales but they may have stop the game's growth.
Last edited by Infinite; 05-15-2012 at 07:46 PM.
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Member
(05-15-2012, 07:44 PM)
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#214
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Writing a dinosaur space opera symphony
(05-15-2012, 07:50 PM)
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#216
I do not even think SFxT is 'doomed'. In this era, everyone loves rushing to be the first one to say "I KNEW IT! IT'S DEAD!" like they want a fuckin' cookie. But, if the new producers of the game do keep tweaking it, if it is whipped into better shape, it can make a comeback. It's happened before. 3rd Strike was a pariah until it evolved and people saw what the game could actually be. The game has no real hope of gaining traction IMHO until the rest of the characters are out and a few more adjustments have been made. It is probably only then when we can see if has a future. |
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shit his pants in anger when Bambi's mom died
(05-15-2012, 07:52 PM)
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#217
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Member
(05-15-2012, 07:56 PM)
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#218
I can understand trying to make sense of it like that, but there's no way. It's done. The majority of players think it's lame. You can tweak and fix mechanics or add content, but the game is considered to be lame and there's no going back from that.
Last edited by Wolfgunblood Garopa; 05-15-2012 at 08:09 PM.
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Member
(05-15-2012, 08:00 PM)
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#219
I'm agreeing with you. However I feel the game was still doomed since the announcement of MVC3; literally everyone I know who was playing that game competitively dropped it for MVC3.
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Banned
(05-15-2012, 08:06 PM)
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#220
Possibly. Though I feel that it being on a Wii resulted in exclusive aurora in which the game got significantly more than usual attention for being exclusive.
Last edited by Flying_Phoenix; 05-15-2012 at 08:08 PM.
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Member
(05-15-2012, 08:09 PM)
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#221
SFIV was the return of the legend and sold really well, it managed to draw in a mainstream crowd as well. I remember buying Battle Fantasia because it was finally a freaking HD 2D fighter. But now? Its a fucking overkill out there.
Capcom decided to make a Super version, and although it sold good I think a big chunk of the SFIV adaptors already started to ignore it. Then Capcom updated it again, with Arcade edition. This one was only being grabbed by the hardcore SF fans. Its really the same as in the 90's where SF2 was bought by everyone and their dog, and then milking it with Turbo (succesful, but less than SF2) and Super (less than Turbo) and ultimately ending up with SF being a niche franchise due to oversaturation or too complex subtitles perhaps. On top of that was MvC3, which was long awaited but severely lacking in content and came with a shady DLC model. That game was being updated into UMvC3, a mere 6 months later. So yeah, if anything cannibalized the genre, its Capcom themselves. Oh, and I think Capcom completely fucked up SF3 Online Edition. Thanks for that. I'm kind of torn about SF X Tekken. I like it, but it mechanics also feel too alien. I sometimes just don't want to pick Tekken chars because I have to adapt to a whole different control method in that case. I'd much rather just pop in KOF XIII and not deal with all that shit. |
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Member
(05-15-2012, 08:10 PM)
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#222
It's a shame because I think it's a better game than the mess that is Marvel VS Capcom 3. That game is just too crazy for me, Tatsunoko VS Capcom was the right level of over the top that I could handle.
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Member
(05-15-2012, 08:13 PM)
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#223
That's kind of twisting it. It's not like X-factor is banned, there is no force-fucking. People may think it's cheesy as shit and some entitled's believe it's too easy (completely ignoring the fact that the upper echelon of placements in tournaments is consistent, thus annihilating their argument), but it's quite a leap to begin to compare it to the twisting SFxTK must do for tournaments.
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Member
(05-15-2012, 08:14 PM)
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#224
But, I don't think the game has good merits for a casual player either. It looks ugly, its music is ok, and its thin on content in terms of extra modes and customization. Also, to unlock the full experience, you need to shell the cash. They completely dropped the ball on this one which is a shame as this game when announced was a dream come true for me. |
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Member
(05-15-2012, 08:16 PM)
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#225
Your point was that it wasn't 'Call of Duty' levels of successful. Mine was that console sales alone shouldn't be used to measure success of what amounted to a port of an arcade game, as the costs for development were spread across two different mediums, arcade and home.
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shit his pants in anger when Bambi's mom died
(05-15-2012, 08:21 PM)
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#229
I rank Capcom fighters like this: 1) Darkstalkers 3 2) SSF4 3) UMVC3 4) Third Strike 5) Super gem fighter mini mix 6) SSFIIHDR . . . 500) SFXT |
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Member
(05-15-2012, 08:26 PM)
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#231
They need to just take a break.
Stop putting their foot in their mouth. and wait for people to clamor for SF5. SFXT is a big disappointment but sometimes it takes a big failure to figure out what needs to happen. Take time out would help this cannibalism too. There is a shitton of fighters coming out this year alone. 2014 would be the next hit...late 2013 at the earliest, IMO. |
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Member
(05-15-2012, 08:29 PM)
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#235
I love love love this game. Something about it just calls to me.
It has a lot that sucks, and I hate seeing it underplayed (I face the same 10 people on ranked all the time) and under-studied (would it kill some 'professional' players to alpha counter once and a while?) but it's still fun in my book. Maybe more people have to pick King. |
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XisBannedTier
(05-15-2012, 08:31 PM)
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#236
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Member
(05-15-2012, 08:34 PM)
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#240
Last edited by sleepykyo; 05-15-2012 at 08:45 PM.
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Member
(05-15-2012, 08:37 PM)
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#243
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Member
(05-15-2012, 08:40 PM)
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#244
90's Capcom fighters FTW. Never played Street Fighter X Tekken, gems, pandora mode, busted online, DLC mess and ugly visuals put me off. Might pick up a "GOTY" style release with all the stuff for cheap one day if Capcom ever did it. |
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needs to check himself
(05-15-2012, 08:43 PM)
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#245
I wonder how many of those people who bought it are still playing it? I lasted less than a week and it has seriously soured me from buying anything other than mainline Street Fighter ever again - SFxT was a total sham of a game from top to bottom.
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Member
(05-15-2012, 08:47 PM)
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#246
Well, I don't recall anyone asking for a Street Fighter vs X-Men either. But look what happened. |