|
Call of Douchey
(05-16-2012, 03:05 PM)
|
#51
This game changed everything, easily one of best in genre. 1. Final Fantasy XI 2. PlanetSide 3. EVE Online 4. World of Warcraft |
|
Member
(05-16-2012, 03:14 PM)
|
#54
Have been playing since US PC launch.
Got fully obsessed. Ruined one relationship over it (seriously), almost ruined another later on thanks to Abyssea days pulling me back in HARDCORE. Took a lot out of me, got angry with LS drama and not getting drops etc. Full on rage at how stupid a lot of the game was yet kept coming back. AND Had a lot of fun. :) Serious memories of the foreveness with FFXI. I have a folder with thousands of screen shots taken over all the years I've played. My little brother played too, and we were really really into it. I had so much fun playing with him. It bought us closer IRL probably more than anything else as sad as it may sound, having something as involved as that to talk about and laugh/cry about. So many wonderful adventures we had together. :) Back at launch we actually just started 2 characters on the same account (only had one to start with obviously) lol, not realising that way could never play together! So eventually my old character was retired he kept his (Cloud) and I carried on Link's legacy on a different account with my new kitty girl. Being from New Zealand made team stuff harder because of different time zones, but I would still stay home to playing like f**king Dynamis and I'd log my brother in and play him too until he rushed home from school haha. EVERY NO ITEM DROP IS LIKE UUUUUUUUUUUUGGGH but that just made the eventual drop feel SOOOOOOOOOO GOOD! lol. Spent years with the LS doing group stuff. It was fun in its own way, big group stuff wasn't always bad when you were with friends.... but often we'd just prefer duo. Abyssea was like FFXI fun mode to us, I treated it like a reward finally for putting up with all the shit over the years. Vast content that was FUN and rewards that ROCKED the stats and it was all LOW-MAN friendly. We could just go out there together and get stuff done whenever we wanted. GLORIOUS Spent hours and hours and hours in Abyssea, getting shit done. If there wasn't a known method to be successful low man, we'd innovate, come up with our own way. We achieved so much, and had so much fun along the way. Even just helping other people get things done they wanted was enjoyable for once. With the level cap increase, new abilities, new spells, new possibilities, awesome gear, awesome powers from atmas etc..... such a wonderful time. Then, after that, when the shit with XIV went down and the good team left the game development and we got the f**king old guys again who spit on Abyssea and how 'broken' (ie actually fun for a change) it was and went back to crap/no content, no, no no no no no we just couldn't go back to shitty days. I did my time with that, I ain't going back, I can't, I wont go back to those days. Didn't want to admit it for awhile but just couldn't find reasons to play anymore. My brother lost interest in the game and in turn, so would I. I kept paying them for a few months after for some reason, hadn't not paid them in that WHOLE time.... I didn't even know how to stop the payment haha. But it was done a few weeks ago. One day maybe I'll go back, possibly to see the new summon. :D Too little way too late as far as that really goes though I'm sure. STILL, lets focus more on the good stuff and the good memories in this celebratory event. Either way the game has etched itself FULLY into a part of my life and I take those fun memories with me always. From a dunes noob to exp parties in the jungle dodging gobbies that had been zoned (lol) to the awesome story and world, amazing music, Dynamis grinding (OMG AF2 DROP OMG), fun quests, the far east, actually FARMING UP ENOUGH GIL together to get me a Kraken Club in the days of DRK zerg king, campaign epic battles to the glory of Abyssea. Looking back at my screen shots is actually making me emotional. Thanks bro! :) Congrats to FFXI and all the other players out there. 10 years!!!! Leviathan 4 life! ![]() ![]() ![]() ![]() ![]()
|
|
Member
(05-16-2012, 03:24 PM)
|
#56
This game is just as good for me as it is bad. One hand I do like the combat, classes, area design, story mode, and all the fun abilities and moves.
On the other, the massive time consumption of every aspect you do in this game is quite far the worst, Time Spawn NMs that spawn once every three days with very low drop rates, having to scratch and claw your way to somewhat credible gear if you lack proper support, no minimap, 30 FPS, classes that require excessive amounts of gil to play (Corsair) due to lack NPCs, some classes being essentially disregarded for endgame, and the tremendous backtracking/zoning. There are other things i'm not thinking of currently, but I did enjoy this game for the years I've played it. The experience would've been a lot better with updates that should've taken place a long time ago, and with a proper group as I never had one, but for what it's worth it was fun. |
|
Member
(05-16-2012, 03:29 PM)
|
#57
Ah, yeah I should mention that aside from just being addictive and a huge time sink for me growing up, the game's use of macros was my first introduction to programming. I learned to type very well, and learned the notion of programming from this game. I'm now a senior working on a computer science degree. I seriously doubt I would be if this game hadn't had such a big impact on me in various ways.
Are you guys old school enough for Bubbly Bernie farming? :P |
|
Member
(05-16-2012, 03:33 PM)
|
#59
![]() Started: April, 04 on the Valefor server. Remade some days later and moved to Fairy. Took some breaks along the way (06-09 and then some months last year) but damn, 10 years. Picture is somewhat related, while Zenrin wasn't my first character. Bastok was indeed my first nation, and where it all began. |
|
Member
(05-16-2012, 03:39 PM)
|
#60
CoP Missions pre-nerf were challenging and generally fun/rewarding, but I recall the most difficult and frustrating part was getting everyone in our static CoP party to show up. We scheduled up to a week in advance and people often forgot or ended up being busy doing something else. Since the missions took a fair bit of preparation, once you got halfway through the CoP storyline, it was virtually impossible to put together a random party to do a mission with as there was almost no one else who had access to the mission you were on except for the rest of your static party. Sometimes it would take us over a month to do the next mission, only because we couldn't all show up at the same time. Everybody having 2-5 level 75 jobs helped a lot too. I don't know how new players could have managed with those missions if they tried to do them while taking their first job to 75. It was fun for us though.
Where FFXI succeeded was in the job system, the mission battles, and the overall experience of starting from nothing to reach the endgame. Completing the missions was almost always a major letdown though. Once the novelty of running around Sea wore off, I found the grind of Sea and also Salvage ultimately turned me off the game. There was just not enough interesting things to do on a daily basis non-level capped solo or in a small group once you've lost interest in capping yet another job. Square also strongly resisted introducing any endgame skills, stats, or gear that would allow players to keep progressing. Everything was always a side-grade instead of an upgrade, and I found that irritating. By the time they finally raised the level cap, they had already lost me. That development happened 2-3 years too late. Finally, the FFXI story was mostly impenetrable. I rarely knew what was actually going on story-wise, but that's a problem all recent Square Enix games have. Square writers like to reveal only nuggets of story elements at a time, which means you often forget what was going on and don't understand anyone's motivations by the end, if you can even remember who the non-player characters are. So, it's a game with lots of flaws, but also lots of great experiences. I haven't played anything like it before or since. |
|
Member
(05-16-2012, 03:48 PM)
|
#63
I feel mostly the same way. That Midgard Ballista Royale tournament was really fun, even though we lost our only (very close) match. Did I lose to your team in the first round? I can't remember who all played anymore. The other team spamming us with Diaga right away was unexpected (for me anyway), but brilliant. That should have been a yearly event, at least.
|
|
If my BP falls below 1000 Lord Sirlin will kill my family
(05-16-2012, 03:50 PM)
|
#64
I played 6 years on and off. No game comes even close to how much love I have for this game. Another game like this won't come for me again in my life either. It came at a perfect time in my life where I had little to no responsibilities and I could just lose myself in it. If ever I have a really shitty day I can play some music from this game and washes all the negative feelings away in an instant. Lots of games I can think of an area and the music that plays there, but with FFXI I immediately think of the people and moments I had in those places. The trials and tribulations this game could put you through would turn most players these days away, but FFXI made you feel so damn rewarded for it. No game has given me such satisfaction as I got when I completed Chains of Promathia. <3 this game till I die. |
|
Member
(05-16-2012, 03:50 PM)
|
#65
Yeah getting through CoP Missions pre-nerf was amazing. Frustrating and often never ending feeling..... but once you won, oh man that was such a feeling of achievement.
Wow! Having a close group that went through together just made it all the more special. I also have fond memories of Nyzul Island as again, it was a close group that did it all together, all 100 floors and me and my brother actually ran it. He ran a Sky LS so he was use to it but it was my first experience with really being in charge and fully running everything instead of just following others, and I think we did a pretty good, successful job. :D |
|
Member
(05-16-2012, 03:57 PM)
|
#66
Ahh... memories. |
|
Member
(05-16-2012, 04:04 PM)
|
#67
The game world did a wonderful job as well of making me very uhh, patriotic/proud?
Walking the streets and the forest outside, smashing the shit outta Orcs, the game actually made me feel like it was my 'FFXI home', I actually cared about my FFXI nation. SANDY WOOOOO! |
|
Member
(05-16-2012, 04:08 PM)
|
#69
I'm so glad there's room in the market for this game. What a great game. I quit around when sea was the top thing to do. I miss it for sure. Wish there was a place for me to come back to but unfortunately that doesn't exist. I will never forget my first Valkrum Dunes party.
![]() ![]()
|
|
Banned
(05-16-2012, 04:11 PM)
|
#71
It was a life-changing MMO, like no other. Never mind the fact it had a wonderful world, epic music and an engaging story unparalleled in scope by any RPG before or since, the game had everything required to bring people together. Needing parties to level up was a genius move, further enhanced by the WS/Magic Burst system. Then once you were done leveling, there was a plethora of phat loots awaiting you in a host of end game zones, all of which catered to large and structured linkshells. Fantastic stuff. CoP missions were maddening. Forced difficulty with level caps and large zones with true sight mobs who could raperise you at the drop of a hat, followed by several boss fights that NEED specific tactics and a load of luck besides to beat. The feeling of achievement for getting through was immense, the game rewarded you by zoning you into Sea with an epic 7 minutes long synth playing and a title to remind you how awesome the whole thing was. Some day maybe they'll pull the servers/make it offline and give players a chance to roam Vana'Diel again. |
|
(05-16-2012, 04:11 PM)
|
#72
If this is the same Munba from SquareGamer/WanderingFlame/The Final Battle forums, I can definitely thank you for my earliest memories of FFXI. :}
BioCrimson here :D I remember you sending me beautiful screenshots of the landscapes you'd encounter. Also the sunsets, moon phases, etc. I lived vicariously through your updates and images. I'll never forget how badly I wanted to play this game just based on your adventures. I'd sit around my dorm room after a long night of drinking just watching the fixed-camera streams from the Square/PlayOnline Japanese website. I wouldn't get the opportunity to play it until the long wait for the US PC launch, which was at the end of October 2003, if I recall. It took so damn long to install. At least PlayOnline had some pleasant music. My time with FFXI was brief. Unfortunately I had to play with a dial-up modem, which sucked. I had graduated from college the following spring and it would have been perfect to play it with the campus T1 connection (or whatever it was). I remember long stretches of just waiting for groups to join into. White mages were being snatched up instantly, but us lowly warriors had a harder time of it. I was part of a linkshell, but I could never coordinate a time to play with them, as I worked full time. Best memory: A friend and I really wanted to see Jeuno, but realized we were both horribly under-leveled to survive a trip on foot from Ronfaure. We both agreed to take our chances, so we took off. It was stressful. We knew that the further we got, one unlucky encounter with a goblin (or any other of the numerous aggressive creatures) would be our doom. Needless to say we took the trip very slowly. At one point another brave adventurer soloing ran past us and the poor bastard drew the attention of an ambush. It chased the creatures out of our path and we just hauled ass as the adventurer got mauled and killed in the distance. We eventually made it to the glorious city of Jeuno. I think it took us 2 and a half hours... or more. Biggest regret Never got to fly in an airship. Yeah, I took the boats a few times, even got chocobo privileges eventually, but never made it up into the sky. :( Regardless of my short time with the game, various frustrations with getting killed/de-leveling, and the overall inability to just explore this beautiful world without having to be high level, that one particular adventure to Jeuno made the whole FFXI experience worth it. I hope FFXIV version 2.0 can be successful (and maybe a bit more 'casual' friendly). I'd love to get involved with another MMORPG. |
|
Member
(05-16-2012, 04:16 PM)
|
#74
I also remember the hazards of exploration. I was being lead through a limit break through Beadeaux with my LS being scared for my life if sneak/invis wore off. |
|
Member
(05-16-2012, 04:20 PM)
|
#77
Why did you guys quit? I honestly quit because it was an addiction. I was graduating from high school at the time and realized I had a lot of hard work ahead of me if I wanted to put myself through college. I realized there wouldn't be room in my life for the game, so I made the right decision and walked away. Funny to have to justify quitting just a video game, but when you have 3 linkshells full of people you love and 4 years of memorys it's almost like walking away from a family or another life.
I did however have a stint of extreme hardcore playing of XIV, like 17 hours a day during my senior year since my work load was small. That game just never did it for me, I felt like I was playing a shadow of a great game. |
|
(05-16-2012, 04:23 PM)
|
#78
|
|
Member
(05-16-2012, 04:25 PM)
|
#79
This game really felt like an adventure to me, which is something that no other game has done. I always felt that I was on-the-edge of some big discovery. |
|
Member
(05-16-2012, 04:27 PM)
|
#80
Ever since I started playing RPGs as a kid I always wanted one where my friends controlled the party members. This was back in the early 90s, and I grew up a console gamer who didn't even own a PC (my family are old school Apple fans) so I was absolutely clueless about the MUDs and MMOs that were already available. By the time XI was announced my appetite for the game was already fully formed- this was my dream game, and the fact that it was born from my favorite series only served to seal the deal. I needed it.
Unfortunately I ran into some bad news. Because of the internet situation at my house, where the internet only came through being signed on to AOL (my parents stuck with AOL for way too long), it turned out that I couldn't actually play the game on my PS2. Also, as I mentioned, my family only owned Macs, so playing on the family computer was literally impossible. My inability to play just drove me to want it that much more. Have you ever bought a strategy guide for a game you never played? In an effort to take in as much as I could of the game I bought the Final Fantasy XI encyclopedia/strategy guide and pretty much memorized its pages like a holy tome of some kind. I would read up on the jobs and lore and fantasize about the character I'd make (I would be a hume Paladin/White Mage, from San d'Oria!) and the places I'd see. I'd frequently force the book on my close friends and we'd talk about what classes they would play (the book recommended Paladins teaming up with Dark Knights, so my best friend wanted to play a Dark Knight/Black Mage) and just theorize about our hypothetical adventures together. I guess that probably sounds strange, but keep in mind this game just hit every box on my personal checklist for things I wanted from a game, not to mention it had now fused with my adolescent sense of adventure and wonder and become something of an unobtainable dream. At school, if I could sneak it in, I'd leave up the Vanadiel Live stream and watch the cam pan through the same locations over and over to the same music. I ate it up. I'd read forum posts and stare at screenshots taken by other players. Also, strangely enough, my favorite gaming magazine GMR had been running a series by James Mielke, "My Life in Vanadiel", and so I lived vicariously through him too. In fact I still have every single article torn out and kept in a binder so I could read through them all in order. I was a super fan for a game I had never played. Given that this was all happening in high school, I (thankfully) did eventually get over it. Girls, sports and school proved a good mix to give me tangible things to think about instead, and with time I just stopped following new updates and the "scene" in general. A couple summers ago I actually picked it up with two of the friends I had forced my obsession on to, and we played a bit of the free trial. It was great, but in some ways, between the community having gone through its prime (and several expansions) and everyone having already seen most of the world, I just knew I'd be better off with the fond memories instead of trying to match my unrealistic expectations to the game. I made it to my first subjob, got my chocobo license, and called it quits while humming along to Jeuno's amazing theme. The point of all this is that, while I never truly played the game like many of you, it still holds a special place in my heart and I'm thankful for all the slightly strange but no less heartfelt memories. Happy Birthday, Final Fantasy XI! |
|
(05-16-2012, 04:28 PM)
|
#81
A few years later I wanted to pick it back up, but I couldn't recall my PlayOnline login info. Obtaining that info from Square (as well as restarting the sub that I had cancelled) at the time was a fucking nightmare, so I just said "screw it" and never looked back. |
|
Member
(05-16-2012, 04:28 PM)
|
#82
nostalgia overload >_<;
not enough words can describe how much i loved this very last moment in the game and the only screen i kept... ![]()
especially if your brother can help u along very easy to catch up (level wise) now mainly because of xiv lol only kept it to get the hermes boots completely got rid of everything to make sure i don't go back :< too bad (or maybe luckily) vita version never panned out...
Last edited by jiggle; 05-16-2012 at 04:39 PM.
|
|
Member
(05-16-2012, 04:29 PM)
|
#83
I tried FFXIV for a bit with Teffie and a few others but, like everyone else, I couldn't find anything remotely enjoyable to do, so I didn't last too long there. |
|
Member
(05-16-2012, 04:35 PM)
|
#84
|
|
Member
(05-16-2012, 04:36 PM)
|
#85
Originally Posted by Coldsnap:
In the end I simply came to the realization that despite how much I loved the game, it was just too much of time/mind-drain. |
|
Member
(05-16-2012, 04:36 PM)
|
#86
|
|
Banned
(05-16-2012, 04:38 PM)
|
#88
Didn't really have the time to play any longer. When I quit at the end of 08/start of 09, I was still leading Limbus, Sky, Salvage and Dynamis runs, among other things. For the better part of six years I had more than enough time to do all that and more, but work and situations changed and as a result I found myself unable to be on at any given time for more than an hour.
It's one downfall was it was a massive time sink, so I felt it was best to call it a day. I didn't listen to any music from the game for nearly two years after, to stave off the inevitable regret. Now though, I own all of the CDs and play them regularly <3 |
|
Member
(05-16-2012, 04:46 PM)
|
#90
That you Max? 'sup dawg. XD |
|
Member
(05-16-2012, 04:46 PM)
|
#91
I played for 2.5 years, miss this game so much =/
Crot: Level 75RDM/75BLM, Fenrir Server, was 2nd person in NA to get Refresh Hat (AF2) back then LOL Never got to kill Dynamis Lord, my only regret, got everything else done, for my time while playing FFXI, PS2 by the way Refresh Whore I was during Dynamis, all my BLMs + 1 WHM were Super Refreshed, never below 75%, DAT Macro! Also, when I used to farm Ice/Dark Crystals, this music was my salvation: Final Fantasy XI OST - Castle Zvahl It's like the precursor to me enjoying Demon's Souls OST so much. I await for FFXIV for PS3 or hopefully PS4, hehe |
|
Member
(05-16-2012, 04:48 PM)
|
#93
I tried FFXIV as well... lasted all of one week and I quit. It just wasn't the same. I'm not sure why I quit, real life sort of took over and I just gradually lost interest in it. I came back to it once in a while just to see what's up but once Midgardsormr merged with another server and I had to rename my character that was when it permanently ended for me.
Last edited by Remus; 05-16-2012 at 04:50 PM.
|
|
Member
(05-16-2012, 04:54 PM)
|
#94
When I realized people took your generosity as a ploy to get better, and not reward/help others who put in more time or did their part
Also going from basic farming and relaxed schedule to setting up alarm clocks to the middle of the night so you might have a chance against bots/turbo controllers for Fafnir/Nidhogg was a defining moment You go: "Did I really set my alarm clock to 3AM, and log into a virtual world, for a 10% chance @ a HNM, and the time it pops is in 30 minute intervals, for 3 hours from last TOD (time of death), so I could be up till 6AM and waste 3 hours of good sleep" Never got my Dalmatica, just cashed out my points, and said fuck that Guild Leaders become so untrustworthy with power
Last edited by GraveRobberX; 05-16-2012 at 05:05 PM.
|
|
If my BP falls below 1000 Lord Sirlin will kill my family
(05-16-2012, 04:56 PM)
|
#95
I quit due to lack of time as well. You grow up and suddenly that free time just vanishes.
The game also had a vice grip on me for too long. With a few 75 jobs, all expansions at the time done, and some nice gear, I felt it was time to move on. Also, FF14 was on the horizon and I was all in with that. Played the beta, the retail for ~2 months. Finally stopped trying to convince myself FF14 will be good, etc and just gave up on it. What a sad sack of shit that game was and to ME, still is. It just isn't as well thought as FFXI was even in its first years in the USA content wise and how realized the world is. |
|
Member
(05-16-2012, 04:57 PM)
|
#96
I played so much, my wife even recognizes the music when I listen to it, lol. |
|
If my BP falls below 1000 Lord Sirlin will kill my family
(05-16-2012, 05:03 PM)
|
#99
Some of my favorite tunes from XI are:
Sanctuary of Zi'Tah Aydeewa Subterrane Promyvion Theme music Rolanberry Fields Altepa Desert End Credits to CoP Seriously a better compilation of video game music can not be found than what is within FFXI and all its expansions. |