Pyronite
Member
(05-22-2012, 04:33 PM)

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#201

Destructoid 9/10
Xater
Member
(05-22-2012, 04:37 PM)

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#202

Originally Posted by Blimblim: View Post
We didn't have time to translate the review, but our reviewer (Driftwood) enjoyed the game and was really impressed with the game's lighting especially. His biggest issue was that textures can be quite low-res at times. 12 hours game time.
MP framerate better than in the beta?
Tagg9
Member
(05-22-2012, 04:37 PM)

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#203

Wow, I'm really surprised by the reviews. I think I'll be picking it up after all.
shagg_187
lapdance transform pants
(05-22-2012, 04:41 PM)

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#204

EDIT: Nvm.
Last edited by shagg_187; 05-22-2012 at 06:05 PM.
TheVisualizer
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(05-22-2012, 04:42 PM)

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#205

OP REVIEWS section is full updated, looks like most of the well known sites have posted theirs at this point

I'm going back to playing now...
Phanatic8390
Member
(05-22-2012, 04:47 PM)

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#206

Blast. All these positive reviews are making it hard to wait. Curse you super saver shipping!
ii Stryker
Member
(05-22-2012, 04:48 PM)

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#207

Looks like my concerns were unfounded. The consensus is its fun and worth picking up.

pre-order uncancelled
MechDX
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(05-22-2012, 04:49 PM)

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#208

Just need to head to Best Buy and pick up my preorder.

Anyone up for some 360 co-op tonight?
TwIsTeD
Member
(05-22-2012, 05:02 PM)

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#209

Reading that the SP picks up after the first few missions is starting to get me excited to go home and play this since the gun play really is good.

Maybe the Shantytown map and Guerrilla mode are just terrible combinations lol
anddo0
Member
(05-22-2012, 05:02 PM)

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#210

So this is a pass in terms of SP?
urge26
Member
(05-22-2012, 05:03 PM)

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#211

Just got back from toys r us, $50 for the game and the guide.... review scores settled it for me.
JackEtc
Member
(05-22-2012, 05:04 PM)

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#212

Just got home from school, but I have work at 3 until 9 tonight. Just my luck, the game isn't here yet :(. Guess I'll be reading all the reviews I can at work for my GRFS fix.
Blimblim
The Inside Track
(05-22-2012, 05:05 PM)

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#213

Originally Posted by Xater: View Post
MP framerate better than in the beta?
I don't know. I only saw the first 2 levels, and they were very smooth (360). Can't comment on the rest, but Driftwood didn't say anything about slowdowns. Also there is very little aliasing, they must be using some sort of FXAA.
TheVisualizer
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(05-22-2012, 05:05 PM)

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#214

Originally Posted by TwIsTeD: View Post
Reading that the SP picks up after the first few missions is starting to get me excited to go home and play this since the gun play really is good.

Maybe the Shantytown map and Guerrilla mode are just terrible combinations lol
From what I've heard Guerrila Mode will play pretty similar regardless of what map you play, besides maybe the Drilling Ship DLC map that comes with the Amazon pre-order which looks to be a lot more vertical and indoor focused than the others shown

Most of the reviews aren't impressed with the non-linearity and wide-open maps they promised later in the campaign, so take that for what it's worth. Maybe they oversold it in the previews...
John Harker
Definitely doesn't make things up as he goes along.
(05-22-2012, 05:08 PM)

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#215

Anyone else having trouble getting those unlock codes to work on GRNetwork?
TTP
Have a fun! Enjoy!
(05-22-2012, 05:09 PM)

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#216

Originally Posted by anddo0: View Post
So this is a pass in terms of SP?

SP is quite good. One of the best this gen probably (when it comes to shooters with a strong MP component).
Last edited by TTP; 05-22-2012 at 05:14 PM.
Deadly Cyclone
Pride of Iowa State
(05-22-2012, 05:11 PM)

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#217

Meta at 77, but the reviews are all over the place. Hmmm.
zlatko
If my BP falls below 1000 Lord Sirlin will kill my family
(05-22-2012, 05:12 PM)

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#218

I need online impressions before possibly hitting this up since the beta didn't win me over due to the issues it had.
TwIsTeD
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(05-22-2012, 05:13 PM)

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#219

Originally Posted by TheVisualizer: View Post
From what I've heard Guerrila Mode will play pretty similar regardless of what map you play, besides maybe the Drilling Ship DLC map that comes with the Amazon pre-order which looks to be a lot more vertical and indoor focused than the others shown

Most of the reviews aren't impressed with the non-linearity and wide-open maps they promised later in the campaign, so take that for what it's worth. Maybe they oversold it in the previews...

I read one that said Call of Duty: Ghost Recon .... I`ll jump on tonight and do CO-OP Campaign and see how it plays.

The Gunsmith Kinect integration looked interesting but it is terrible, in fact its almost as if they knew it was bad since you can exit Kinect control mode on the fly
Ken
Member
(05-22-2012, 05:14 PM)

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#220

Can I unlock the stuff in the Signature edition through playing the game? Kind of vacillated between picking up and not picking up this game and I guess it's too late to pick up the Signature edition from Amazon now.
ttocs
Member
(05-22-2012, 05:14 PM)

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#221

Originally Posted by TwIsTeD: View Post
I read one that said Call of Duty: Ghost Recon .... I`ll jump on tonight and do CO-OP Campaign and see how it plays.

The Gunsmith Kinect integration looked interesting but it is terrible, in fact its almost as if they knew it was bad since you can exit Kinect control mode on the fly
The Kinect controls looked very gimmicky from the start. No surprise that much didn't come out of it.
John Harker
Definitely doesn't make things up as he goes along.
(05-22-2012, 05:14 PM)

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#222

Ghost Recon Network is sloooow today.

Btw, one of the unlock codes in the OP is wrong (I just tried them all).

The Defender one is: thisgunhashugekick
urge26
Member
(05-22-2012, 05:15 PM)

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#223

Originally Posted by Deadly Cyclone: View Post
Meta at 77, but the reviews are all over the place. Hmmm.
I don't see reviews all over the place, lowest 70, highest 90.... seems about right.
TheVisualizer
Member
(05-22-2012, 05:15 PM)

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#224

Originally Posted by John Harker: View Post
Anyone else having trouble getting those unlock codes to work on GRNetwork?
its working now, and they rolled out the full version of GR Network

http://ghostreconnetwork.ubi.com/en-US/xbox/grfs/

Originally Posted by John Harker: View Post
Ghost Recon Network is sloooow today.

Btw, one of the unlock codes in the OP is wrong (I just tried them all).

The Defender one is: thisgunhashugekick
thanks updated the OP
Last edited by TheVisualizer; 05-22-2012 at 05:17 PM.
NullPointer
Member
(05-22-2012, 05:15 PM)

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#225

Originally Posted by Kintaro: View Post
GameTrailers: 8.3

Why does GT even grade shooter storylines anymore? They say the same thing every time. Yes, we get it, there has never been a good one. They're filled with cliche's and etc. We get it.
Such a strange review. It ripped into just about every aspect of the game, including the multiplayer and then out of nowhere ends on a positive note, voila 8.5.
Reckless Onion
Member
(05-22-2012, 05:15 PM)

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#226

Originally Posted by TheVisualizer: View Post
the code unlock feature has not been working since the middle of last week

looks like the GR Network page is down, but that may be a good thing, they may be rebooting servers or restarting services to fix some of the problems.

or they may be rolling out the full version of GR Network as the Beta version was still up as of this morning
Unlock site is up for me.
ttocs
Member
(05-22-2012, 05:18 PM)

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#227

Originally Posted by NullPointer: View Post
Such a strange review. It ripped into just about every aspect of the game, including the multiplayer and then out of nowhere ends on a positive note, voila 8.5.
GameTrailers has been doing that a lot. Their video reviews almost never match up with the score they give a game. I like that they offer video reviews, but it's becoming less and less believable.
JackEtc
Member
(05-22-2012, 05:20 PM)

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#228

Originally Posted by Razor 81: View Post
Unlock site is up for me.
Yep, it's up here too. Very slow though.

Also, I just friend requested the GAFGhostReconFS 360 Gamertag for when I'm looking to squad up with some of you guys. Hopefully I'll be on tonight!
TheVisualizer
Member
(05-22-2012, 05:24 PM)

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#229

Originally Posted by Ken: View Post
Can I unlock the stuff in the Signature edition through playing the game? Kind of vacillated between picking up and not picking up this game and I guess it's too late to pick up the Signature edition from Amazon now.
i don't think so
I'm sure the stuff will be made available later via DLC though...

Originally Posted by JackEtc: View Post
Yep, it's up here too. Very slow though.

Also, I just friend requested the GAFGhostReconFS 360 Gamertag for when I'm looking to squad up with some of you guys. Hopefully I'll be on tonight!
I got you, see you out there!
MechDX
Member
(05-22-2012, 05:26 PM)

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#230

Originally Posted by JackEtc: View Post
Yep, it's up here too. Very slow though.

Also, I just friend requested the GAFGhostReconFS 360 Gamertag for when I'm looking to squad up with some of you guys. Hopefully I'll be on tonight!
Same
RS4-
Member
(05-22-2012, 05:29 PM)

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#232

OK fuck it. I just picked up the CE lol. There was a nice holograohic mouse pad as well, sadly the store only had one.

I'll put picks of the pad up when I get home
TheVisualizer
Member
(05-22-2012, 05:31 PM)

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#233

Originally Posted by RS4-: View Post
OK fuck it. I just picked up the CE lol. There was a nice holograohic mouse pad as well, sadly the store only had one.

I'll put picks of the pad up when I get home
which system did you get it for?

hit me up for some co-op action if you're on 360
RS4-
Member
(05-22-2012, 05:35 PM)

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#234

Dat 360. Will do when I have time to play
AltogetherAndrews
Member
(05-22-2012, 05:37 PM)

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#235

Looks like shit
Proposed Law
Member
(05-22-2012, 06:14 PM)

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#236

Any idea on SP campaign length?
Ryan_IGN
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(05-22-2012, 06:17 PM)

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#237

Originally Posted by Deadly Cyclone: View Post
Meta at 77, but the reviews are all over the place. Hmmm.
I'm not surprised at all. It's exactly the kind of game that's either going to really float your boat (as it did for me), or possibly put you off a bit. FWIW, here's my OXM review (9.0/10).
shagg_187
lapdance transform pants
(05-22-2012, 06:18 PM)

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#238

Originally Posted by Razor 81: View Post
Unlock site is up for me.
Not working for me. "Something Went Wrong"-ish error.
Deadly Cyclone
Pride of Iowa State
(05-22-2012, 06:20 PM)

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#239

Originally Posted by Ryan_OXM: View Post
I'm not surprised at all. It's exactly the kind of game that's either going to really float your boat (as it did for me), or possibly put you off a bit. FWIW, here's my OXM review (9.0/10).
Hey Ryan, question on the game. GT mentioned the ending of the campaign had a lot of trial and error stealth missions where you would be spotted almost unfairly and fail. Did you have any issue with these missions?
GANGSTERKILLER
Member
(05-22-2012, 06:23 PM)

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#240

No need to worry! 8 from Eurogamer and Edge (higher than Max Payne 3) and a 8.5 from IGN! Great scores!
Last edited by GANGSTERKILLER; 05-22-2012 at 06:31 PM.
Ryan_IGN
Member
(05-22-2012, 06:25 PM)

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#241

Originally Posted by Deadly Cyclone: View Post
Hey Ryan, question on the game. GT mentioned the ending of the campaign had a lot of trial and error stealth missions where you would be spotted almost unfairly and fail. Did you have any issue with these missions?
I replayed some of the later stealth sections a number of times, yes, but I never felt like it was the game screwing me over. Rather, it was always my own failure. I'd fail to scout an area with the UAV drone well enough, so I'd miss a dude standing behind a building and then that unaccounted for guy would discover a corpse.

As you can see from my review, the heavy emphasis on stealth in the game is what I liked the most. I understand that some people won't be into that, but IMO it's a refreshing change of pace (literally and figuratively) from the loud, bombastic shooters that populate the market these days.
TheVisualizer
Member
(05-22-2012, 06:26 PM)

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#242

Originally Posted by Ryan_OXM: View Post
I'm not surprised at all. It's exactly the kind of game that's either going to really float your boat (as it did for me), or possibly put you off a bit. FWIW, here's my OXM review (9.0/10).
Thanks I updated the OP and made sure to differentiate between your review and your buddies across the pond

Originally Posted by shagg_187: View Post
Not working for me. "Something Went Wrong"-ish error.
yea GR Network seems to be unstable at best today, it was up but I couldn't get the unlock codes to work (you have to enter them then select an option to import them into your game afterwards as well)

Last I checked 10 minutes ago it was throwing those "Something Went Wrong" errors for me too
FastRedPonyCar
Junior Member
(05-22-2012, 06:32 PM)

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#243

Looks like my "guilty before proven innocent" verdict on this may have been hastily made.

Original ghost recon though still stands as the best I've ever played.

I may grab it on steam if they have it (hopefully GOTY bundle) on a christmas sale.
excaliburps
Member
(05-22-2012, 06:35 PM)

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#244

If anyone's interested in a little primer before tackling the game itself, I wrote a post about the game's 3-part video series. The first one's called "Robots of War" and shows how modern tech is implemented in real modern warfare now and what the future holds.

http://www.gameranx.com/updates/id/6...ldier-feature/

Hey, you got to do something while the servers fill up, no? :)

Yep, it's an official feature by Ubisoft.
Deadly Cyclone
Pride of Iowa State
(05-22-2012, 06:44 PM)

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#245

Originally Posted by Ryan_OXM: View Post
I replayed some of the later stealth sections a number of times, yes, but I never felt like it was the game screwing me over. Rather, it was always my own failure. I'd fail to scout an area with the UAV drone well enough, so I'd miss a dude standing behind a building and then that unaccounted for guy would discover a corpse.

As you can see from my review, the heavy emphasis on stealth in the game is what I liked the most. I understand that some people won't be into that, but IMO it's a refreshing change of pace (literally and figuratively) from the loud, bombastic shooters that populate the market these days.
Cool. I was worried at the "a lot of trial and error" mention of the GT review as I plan to play this in co-op and GT mentioned human players are seen much easier than AI. I'm just hoping we'll have no problems making it through those sequences if we work as a team.
Neuromancer
The Mayuh of f'n Bawston
(05-22-2012, 06:46 PM)

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#246

Originally Posted by Ryan_OXM: View Post
I replayed some of the later stealth sections a number of times, yes, but I never felt like it was the game screwing me over. Rather, it was always my own failure. I'd fail to scout an area with the UAV drone well enough, so I'd miss a dude standing behind a building and then that unaccounted for guy would discover a corpse.

As you can see from my review, the heavy emphasis on stealth in the game is what I liked the most. I understand that some people won't be into that, but IMO it's a refreshing change of pace (literally and figuratively) from the loud, bombastic shooters that populate the market these days.
Hmm that's pretty promising.
NullPointer
Member
(05-22-2012, 06:48 PM)

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#247

Should get the game delivered to work any time now. Looking forward to it.

But one thing in the gametrailers review that has me worried regards guerrilla mode being balanced for exactly four players. I'll be going through campaign and guerrilla mode with one other player and maybe at times a third when schedules permit. Are we screwed? Is that game mode truly balanced against us?

Developers really need to scale these horde modes to the number of players.
ctrayne
Member
(05-22-2012, 06:51 PM)
#248

.
Last edited by ctrayne; 09-11-2012 at 02:36 AM.
Alienshogun
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(05-22-2012, 07:25 PM)

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#249

Originally Posted by Kem0sabe: View Post
Destructoid you silly fucks....
But, hurtlocker sucked ass.
TheVisualizer
Member
(05-22-2012, 07:35 PM)

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#250

i got all 3 unlock codes to finally work on Ghost Recon Network and transfer to my game, had to use IE instead of Firefox

Five-SeveN CM = Cypr-2
Wild Boar = ULTERIOR FEUDS
Defender = thisgunhashugekick

http://ghostreconnetwork.ubi.com