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Banned
(05-18-2012, 06:40 AM)
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#551
In the meanwhile...
Quote:
Consequences of this? They have to find other way to monetize, it seems. |
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Member
(05-18-2012, 06:52 AM)
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#553
I wonder what other model GREE et al will make use of next
Last edited by magash; 05-18-2012 at 06:55 AM.
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Doesn't buy fighting games to actually play them
(05-18-2012, 06:57 AM)
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#554
If support the Vita takes anything away from PS3 then it's just not worth it. The way Sony has been marketing it is as a PS3 that might go outside with you. So putting PS3 games on it makes sense.
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Member
(05-18-2012, 07:01 AM)
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#555
My main beef with the whole "ps3 lite on the go" strategy that shaped the development of the psvita is that it does nothing to differentiate the vita from other gaming devices content wise. Another thing is it might devalue the ps3 games because of the difference in price between the vita and ps3.
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Banned
(05-18-2012, 08:39 AM)
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#556
Well, it's a good thing for PSVita owners to have more games; then, I do think that the vast majority of PSVita owners already has a PS3, so portings are not a great deal.
Btw, for games such as Sly and LittleBigPlanet Karting, the exclusivity on PSVita would be perfect: Sony's line-up tailored on its handheld device; Sly is not famous nowadays, it could have become a nice mascotte to promote the device, as well as the kart game (not in Japan of course). |
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Member
(05-18-2012, 09:34 AM)
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#557
And it's also a great thing for consumers - you want to play platformers on PS3 you buy it there, you prefer them on handhelds you get it on PSV. Also it's still Playstation exclusive - you need to own Sony console to play it ;) |
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Member
(05-18-2012, 10:07 AM)
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#558
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Member
(05-18-2012, 10:31 AM)
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#560
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Member
(05-18-2012, 10:37 AM)
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#563
As part of a strategy that includes mobile friendly games, more PSN content, and Playstation Suite content, great. As the only strategy? Not going to help.
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Member
(05-18-2012, 11:02 AM)
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#565
Only "complete gacha" is considered illegal (and does this agency get to decide what's legal and illegal, or could a company press the issue in court?). "Complete gacha" is specifically the idea that you have to buy a bunch of already-rare random things to combine into one ultra-rare thing. Gacha itself, the idea of paying to get random prizes including some really rare ones, is still fine. So they can just ratchet up the rarity of items and achieve the same result legally - instead of a 1/10 chance of getting a piece of the puzzle, you've got a 1/10,000 chance of getting the completed puzzle. |
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Member
(05-18-2012, 12:18 PM)
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#566
Dengeki Sales, May 07 - 13, 2012 (Week 19)
01. (01) [WII] Mario Party 9 (Nintendo) - 39,679 / 344,439 (-73%) 02. (03) [3DS] Fire Emblem: Awakening (Nintendo) - 17,768 / 372,154 (-61%) 03. (02) [PS3] Resident Evil: Operation Raccoon City (Capcom) - 15,244 / 328,634 (-73%) 04. (__) [PS3] Starhawk (SCE) - 12,576 / 12,576 05. (04) [3DS] Super Mario 3D Land (Nintendo) - 9,884 / 1,572,705 (-61%) 06. (07) [3DS] Monster Hunter Tri G (Capcom) - 9,368 / 1,457,866 (-52%) 07. (05) [3DS] Kid Icarus: Uprising (Nintendo) - 7,989 / 281,757 (-62%) 08. (06) [3DS] Mario Kart 7 (Nintendo) - 7,926 / 1,698,988 (-61%) 09. (10) [PSP] Conception: Please Have My Babies! (Spike Chunsoft) - 5,406 / 44,300 (-50%) 10. (09) [PSP] Pro Baseball Spirits 2012 (Konami) - 4,828 / 135,552 (-57%) 11. (08) [3DS] Mario & Sonic at the London 2012 Olympic Games (Nintendo) - 4,711 / 177,156 (-65%) 12. (11) [3DS] Kingdom Hearts 3D: Dream Drop Distance (Square Enix) - 4,326 / 298,626 (-57%) 13. (14) [WII] Wii Sports Resort (Nintendo) - 3,675 / ? (-56%) 14. (21) [PS3] Pro Baseball Spirits 2012 (Konami) - 3,524 / ? 15. (16) [3DS] Harvest Moon: The Land of Origin (Marvelous AQL) - 3,421 / ? (-53%) 16. (17) [PSP] Monster Hunter Freedom 3 [PSP the Best] (Capcom) - 3,450 / ? (-51%) 17. (26) [PSP] Steins;Gate: Hiyoku Renri no Darling (5pb.) - 3,295 / ? 18. (13) [3DS] Dynasty Warriors VS (Koei Tecmo) - 3,132 / 27,810 (-64%) 19. (15) [WII] Wii Party (Nintendo) - 3,106 / ? (-59%) 20. (20) [PSP] Super Robot Taisen Z 2nd: Saisei-hen (Bandai Namco) - 3,039 / 325,810 (-54%) *ST: Sell-through => estimated copies shipped. http://news.dengeki.com/elem/000/000/486/486592/ http://megalodon.jp/2012-0518-2057-0...g/ranking.html Dengeki Sales: Week 18, 2012 (Apr 30 - May 06) Previous Dengeki Posts (Thanks Cap. Smoker!) 2009 | 2010 | 2011 | 2012 |
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Sales-Age Genius
(05-18-2012, 12:36 PM)
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#568
Media Create Sales: Week 19, 2012 (May 07 - May 13)
01./01. [WII] Mario Party 9 <ETC> (Nintendo) {2012.04.26} (¥5.800) - 37.353 / 334.821 (-74%) 02./03. [3DS] Fire Emblem: Awakening <SLG> (Nintendo) {2012.04.19} (¥4.800) - 16.530 / 361.790 (-61%) 03./02. [PS3] Resident Evil: Operation Raccoon City <ACT> (Capcom) {2012.04.26} (¥6.990) - 14.553 / 319.505 (-72%) 04./00. [PS3] Starhawk <ACT> (Sony Computer Entertainment) {2012.05.10} (¥5.980) - 12.873 / NEW <59,14%> 05./04. [3DS] Super Mario 3D Land # <ACT> (Nintendo) {2011.11.03} (¥4.800) - 11.260 / 1.574.788 (-61%) 06./07. [3DS] Monster Hunter 3G # <ACT> (Capcom) {2011.12.10} (¥5.800) - 9.105 / 1.442.475 (-45%) 07./05. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) - 9.045 / 1.704.350 (-60%) 08./06. [3DS] Kid Icarus: Uprising <ACT> (Nintendo) {2012.03.22} (¥5.800) - 7.636 / 269.519 (-59%) 09./08. [3DS] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2012.03.01} (¥4.800) - 4.933 / 162.270 (-64%) 10./09. [PSP] Conception: Please Give Birth to My Child! <RPG> (Spike Chunsoft) {2012.04.26} (¥6.279) - 4.600 / 44.639 (-55%) 11./10. [WII] Wii Sports Resort with Wii Remote Plus # <SPT> (Nintendo) {2010.11.11} (¥5.800) - 4.416 / 939.971 (-56%) 12./11. [PSP] Pro Baseball Spirits 2012 <SPT> (Konami) {2012.03.29} (¥5.980) - 4.041 / 132.450 (-59%) 13./15. [WII] Wii Party # <ETC> (Nintendo) {2010.07.08} (¥4.800) - 3.408 / 2.348.884 (-60%) 14./16. [PS3] Pro Baseball Spirits 2012 <SPT> (Konami) {2012.03.29} (¥7.980) - 3.342 / 156.276 (-51%) 15./14. [3DS] Dynasty Warriors Vs. <ACT> (Koei Tecmo) {2012.04.26} (¥6.090) - 3.231 / 27.423 (-62%) 16./12. [3DS] Kingdom Hearts 3D -Dream Drop Distance- # <RPG> (Square Enix) {2012.03.29} (¥6.090) - 3.204 / 311.688 (-66%) 17./24. [PSP] Monster Hunter Freedom 3 (PSP the Best) <ACT> (Capcom) {2011.09.22} (¥2.990) - 3.104 / 252.765 18./19. [3DS] Harvest Moon: The Land of Origin <SLG> (Marvelous AQL) {2012.02.23} (¥5.040) - 3.040 / 182.188 (-53%) 19./18. [PSP] 2nd Super Robot Wars Z: Saisei-hen <SLG> (Bandai Namco Games) {2012.04.05} (¥7.330) - 2.959 / 331.392 (-55%) 20./13. [NDS] Pokemon Conquest <SLG> (Pokemon Co.) {2012.03.17} (¥5.800) - 2.819 / 320.885 (-69%) 21./26. [WII] Just Dance Wii <ACT> (Nintendo) {2011.10.13} (¥5.800) 22./23. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends <ETC> (Nintendo) {2011.02.26} (¥4.800) 23./17. [WII] Mario Kart Wii <RCE> (Nintendo) {2008.04.10} (¥5.800) 24./21. [3DS] Cho-ricchi! Tamagotchi no Puchi Puchi Omisecchi <ETC> (Bandai Namco Games) {2012.04.19} (¥5.040) 25./30. [NDS] Pokemon Black / White # <RPG> (Pokemon Co.) {2010.09.18} (¥4.800) 26./22. [WII] Kirby's Return to Dream Land <ACT> (Nintendo) {2011.10.27} (¥5.800) 27./24. [PSP] Monster Hunter Freedom 3 (PSP the Best) <ACT> (Capcom) {2011.09.22} (¥2.990) 28./20. [WII] Go Vacation <ETC> (Bandai Namco Games) {2011.10.20} (¥5.800) 29./27. [PSV] Ciel Nosurge: Ushinawareta Hoshi e Sasagu Uta # <ETC> (Gust) {2012.04.26} (¥5.040) 30./37. [PS3] Gran Turismo 5 XL Edition <RCE> (Sony Computer Entertainment) {2012.02.02} (¥4.980) 31./32. [3DS] Hatsune Miku and Future Stars: Project Mirai # <ACT> (Sega) {2012.03.08} (¥6.090) 32./38. [PS3] Final Fantasy XIII-2 # <RPG> (Square Enix) {2011.12.15} (¥7.980) 33./00. [PS3] Battlefield 3 <ACT> (Electronic Arts) {2011.11.02} (¥7.665) 34./34. [WII] Family Fishing # <SPT> (Bandai Namco Games) {2011.08.04} (¥5.040) 35./29. [NDS] Detective Conan: Prelude from the Past <ADV> (Bandai Namco Games) {2012.04.19} (¥5.040) 36./42. [PS3] Winning Post 7 2012 <SLG> (Koei Tecmo) {2012.03.15} (¥7.560) 37./00. [PS3] Call of Duty: Modern Warfare 3 - Dubbed Edition <ACT> (Square Enix) {2011.12.22} (¥7.980) 38./39. [PSP] Grand Theft Auto: Liberty City Stories (Rockstar Classics) <ACT> (Take-Two Interactive Japan) {2011.07.21} (¥2.500) 39./33. [WII] Super Smash Bros. Brawl <FTG> (Nintendo) {2008.01.31} (¥6.800) 40./49. [3DS] Theatrhythm Final Fantasy <ACT> (Square Enix) {2012.02.16} (¥6.090) 41./00. [NDS] Battle & Get! Pokemon Typing DS <ACT> (Pokemon Co.) {2011.04.21} (¥5.800) 42./31. [WII] Taiko no Tatsujin Wii: Definitive Edition # <ACT> (Bandai Namco Games) {2011.11.23} (¥5.040) 43./47. [PS3] Devil May Cry HD Collection <ACT> (Capcom) {2012.03.22} (¥4.990) 44./40. [PSP] Black Panther 2: Yakuza Ashura Chapter <ADV> (Sega) {2012.03.22} (¥6.279) 45./28. [WII] New Super Mario Bros. Wii <ACT> (Nintendo) {2009.12.03} (¥5.800) 46./00. [PSP] God Eater: Burst (PSP the Best) <ACT> (Bandai Namco Games) {2011.09.15} (¥2.800) 47./00. [PS3] Call of Duty: Black Ops - Dubbed Edition (Bargain Edition) <ACT> (Square Enix) {2011.09.01} (¥3.990) 48./00. [PS3] World Soccer Winning Eleven 2012 <SPT> (Konami) {2011.10.06} (¥7.980) 49./00. [PS3] Resident Evil 5: Gold Edition (PlayStation 3 the Best) <ADV> (Capcom) {2010.11.11} (¥2.990) 50./41. [3DS] One Piece: Unlimited Cruise SP <ADV> (Bandai Namco Games) {2011.05.26} (¥6.090) Top 50 3DS - 14 PS3 - 12 WII - 11 PSP - 8 NDS - 4 PSV - 1 SOFTWARE Code:
-------------------------------------------------------------------------- |System | This Week | Last Week | Last Year | YTD | Last YTD | -------------------------------------------------------------------------- | ALL | 381.000 | 836.000 | 430.000 | 16.930.000 | 17.111.000 | -------------------------------------------------------------------------- Code:
---------------------------------------------------------------------------------------- |System | This Week | Last Week | Last Year | YTD | Last YTD | LTD | ---------------------------------------------------------------------------------------- | 3DS | 46.425 | 91.868 | 18.324 | 1.673.691 | 996.019 | 5.955.834 | | PS3 | 12.996 | 23.478 | 13.789 | 531.735 | 504.979 | 8.168.120 | | PSP # | 12.247 | 20.033 | 34.826 | 372.460 | 919.165 | 19.101.844 | | PSV | 6.340 | 10.583 | | 257.113 | | 697.099 | | WII | 6.073 | 15.789 | 6.336 | 212.190 | 272.725 | 12.375.411 | | PS2 | 1.212 | 1.611 | 1.319 | 22.696 | 32.158 | 21.796.803 | | NDS # | 1.206 | 1.911 | 10.858 | 37.467 | 423.907 | 32.845.953 | | 360 | 1.023 | 1.420 | 2.763 | 28.365 | 47.774 | 1.564.410 | ---------------------------------------------------------------------------------------- | ALL | 87.522 | 166.693 | 88.215 | 3.135.717 | 3.196.727 | 102.505.474 | ---------------------------------------------------------------------------------------- | DSiLL | 819 | 1.097 | 5.358 | 21.467 | 218.930 | 2.315.786 | | DSi | 387 | 814 | 5.292 | 16.000 | 186.921 | 5.850.050 | | PSP | 12.247 | 20.033 | 34.655 | 372.460 | 904.158 | 18.925.857 | ---------------------------------------------------------------------------------------- |
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Member
(05-18-2012, 12:50 PM)
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#572
System sellers (if such things exist) need to be unique and they need to have time to stand on their own legs. If Mario Kart on Wii and 3DS were the same game and came out around the same time, that wouldn't have been very effective for either system, especially since one has a much larger install base. |
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(05-18-2012, 12:58 PM)
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#576
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Nintendo's Takao
(05-18-2012, 12:58 PM)
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#577
Even for Smash Bros, we know the 3DS and Wii U versions will be uniquely differentiated games. Sakurai implied the 3DS version being more one player/campaign/character building oriented, Wii U more for competitive multiplayer.
Actually, has Nintendo ever released an identical console/handheld game simultaneously? Maybe Tetris 2 or some other puzzler back in the GB/NES days? I wonder if Lego City Stories will be the same across both? |
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Samus made me a Widower :(
(05-18-2012, 01:01 PM)
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#578
PS3/Vita multiplatform is fine for a title like Warrior's Lair or MLB that wouldn't likely sell too many Vitas anyway, or for something like Sly Cooper that was originally only for PS3 and wasn't realistically going to be a Vita exclusive. If it's announced for something like Soul Sacrifice or Media Molecule's Vita title, though... that'd be a very, very bad sign about Sony's strategy.
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Member
(05-18-2012, 01:03 PM)
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#579
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Banned
(05-18-2012, 01:05 PM)
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#580
Even a game like Big Brain Academy was pretty differentiated between DS and Wii. Square Enix released the same game on both platforms, though: Final Fantasy Crystal Chronicles Echose of Time. |
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Sales-Age Genius
(05-18-2012, 01:06 PM)
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#581
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Member
(05-18-2012, 01:06 PM)
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#583
Main difference between let's say Mario Kart and the three Sony exclusives cited above is that MK is likely to outsell those three together by a large margin. It's selling (hardware too) power is far bigger.
Last edited by Celine; 05-18-2012 at 01:10 PM.
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Member
(05-18-2012, 01:10 PM)
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#584
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Member
(05-18-2012, 01:14 PM)
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#586
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Member
(05-18-2012, 01:17 PM)
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#587
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Samus made me a Widower :(
(05-18-2012, 01:18 PM)
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#588
Anyway, my point is that handhelds have almost invariably been driven primarily by exclusive software and experiences. Vita is never going to be turned around if Sony starts treating it as an extension of PS3 at the expense of differentiating it. |
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Banned
(05-18-2012, 01:26 PM)
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#589
It seems that Sony hasn’t learned anything from the PSPs downfall in its early years. Ports from consoles won't work and seeing that Sly game announced to be a multiplatform produced a disappointing sigh. The announcement may be good for people who want to play Sly on the move, but it seems to be that Sony doesn't have any alternative plan out there and simply decided just to throw in this announcement to make amends.
I really hope this is not a long term plan and decide to announce some original games that could not be made anywhere, after all, the PSP succeeded and one of the reason was that niche games was made on the platform. Sony should advertise the system as an alternative one and not one that just reeks of PS3 on the Go mentality. in other words: Announce Wild Arms 3 and Dark Cloud 3 on the system damn it! |
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Banned
(05-18-2012, 01:31 PM)
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#590
As far as I know, the problem of complete gatcha is that some items and prizes are available only through that; hence you have to collect, let's say, 4 or 5 rare objects through gatcha to have a single final item which is not available elsewhere. The cost to find every object is quite high.
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Member
(05-18-2012, 01:36 PM)
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#591
I'm not against Vita getting Sly and Sony Smash and LBP Kart day and date with the PS3 if there's also many original games planned. And I can't see why anyone would think othwerwise. On the other hand, I agree in that SCE should be developing new high quality IPs for Vita, which is what SCEJ seems to be doing, surprisingly.
Last edited by Spiegel; 05-18-2012 at 01:40 PM.
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Banned
(05-18-2012, 01:38 PM)
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#592
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Banned
(05-18-2012, 01:43 PM)
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#593
Don't get me wrong, I am not against it. In fact I am sort of happy as this one of those games that would suit Vita more so than the PS3. But the fact that announcements for the platform is rare these days and all of the sudden, this got out, makes me a bit cynical. That is all. |
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Member
(05-18-2012, 01:58 PM)
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#594
Also companies make nonsensical decisions all the time This is what the president of Sanzaru games said last E3 when asked about Sly Vita:
Quote:
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Member
(05-18-2012, 02:01 PM)
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#595
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Member
(05-18-2012, 02:13 PM)
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#597
Which is basically what you've said too.
Last edited by UncleSporky; 05-18-2012 at 02:16 PM.
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Member
(05-18-2012, 02:21 PM)
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#599
It's the mind games. If you can plainly see that you've got a one in a million chance of winning something, you might not invest so much into it. When that's hidden behind layers of seemingly-easy collection, it becomes more difficult to see. And by the time you realize it's a big scam, you've invested so much that it's hard to walk away.
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Member
(05-18-2012, 02:29 PM)
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#600
They have totaly unique Vita exclusive games: Gravity Daze, Soul Sacrafice They have Vita exclusive parts of Sony franchises: Uncharted GA, Wipeout, Resistance, Hot shots, LBP etc. They have Vita/PS3 same games: MRC, The show, Sly, Warriors Lair ? |