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Weeping Pickle
(07-31-2012, 04:50 AM)
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Is there any "sidequest list" available somewhere out there? I am replaying this game currently as an Assassin and it would be nice to have a handy list like that. Oh and, is there anyway to turn off the "panting sound" of the Arisen when he is running around? It's not really a big deal but the frequency of it starts getting on my nerves. I once fought the Drake in the Devilfire Grove and after a long, hard-fought battle, of all the things to get Dragonforged in my character... Worker Pants got the honor :\
Last edited by Laughing Banana; 07-31-2012 at 05:56 AM.
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Member
(07-31-2012, 06:50 AM)
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The best advice for any difficult fight though, is to do: Ranger > Tenfold Flurry. Nothing stands a chance. :p |
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Member
(07-31-2012, 12:20 PM)
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1. Always carry Skeleton Keys (combine Shackle + Hunk of Ore or buy them from the Black Cat at Gran Soren). 2. Inspect Pawns before you rent them, because a lot of people forget to add skills after they change their Pawn's vocation. 3. Don't rush through the game, take your time. 4. A balanced party of Pawns is the key to great success in battles. 5. Hit it until it dies. And be sure to experiment with some of the other vocations - they may have an augment to your liking. Augments carry over from vocation to vocation, so keep that in mind. |
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Member
(07-31-2012, 12:30 PM)
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I was once walking a path and my Arisen fell through into nothingness. I thought I was going to have to reload losing an hours worth of work and then all of a sudden I appear back on the path further down the road.
I figured Capcom programmed into the game a safety measure in case your character clipped into the void. |
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Member
(08-01-2012, 08:42 AM)
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I very rarely post jokes :|
here http://andriasang.com/con23u/dragons_dogma_patch/
Quote:
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Member
(08-01-2012, 10:41 AM)
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That pretty much proves capcom is completely oblivious, I mean one of their highest reviews even mentioned the game being too easy outside of postgame and hoping they'd patch in a hard mode. Everyone even said the demo was a cakewalk :(
Last edited by Anteater; 08-01-2012 at 10:43 AM.
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Member
(08-01-2012, 06:26 PM)
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So I've put about 2 hours into it so far. Is there a fast travel system? The game feels like a weird mash of dragon age and dark souls, I'm having fun but feel I've missed some key element or game mechanic.
Like why do pawns pick up shit and I don't know how to give it myself so I can use those items for an enhancement, feel like I've missed a pawn related tool tip somewhere. Also I really wish there was damage numbers popping up over enemy heads, just because it's the type of feedback I like :) Do like it though and It feels quite challenging as everything is doung plenty of damage and I've yet to find a good way to evade attacks but I'm sure I'll figure it out soon enough. |
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Member
(08-01-2012, 07:08 PM)
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The merchant will automatically pull materials out of your inventory and storage for weapons/armors enchantment so just toss them all into the storage at the inn, pawns picking up stuff is based on their personality (inclination), which you could adjust at the chair at the inn and camps. |
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Member
(08-02-2012, 04:33 AM)
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I would like a hard mode though. |
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Member
(08-02-2012, 12:27 PM)
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Finally completed the game last night. Wooowww. One-hundred and forty-three hours of gaming nirvana right there. This game hit all the right notes with me. Despite the low-key story, I actually found it more engaging than other games that purport to be story-driven. I grew attached to my main character, to my main pawn, and even to some of the friendly pawns I hired along the way.
Great, great ending credits, too. Really liked the style with which they were done. Again, my game of the forever. |
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Member
(08-02-2012, 12:49 PM)
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So, do quests in this game have any indication of how difficult they are before you set out on them? I've been getting my ass kicked a lot, and just now I was escorting Mercedes to the Shadow Tower, an area I had yet to travel to, and everything was going fine, right up until a chimera jumped on her, lol. So yeah, she died, mission failed. I'll make a note to only accept escort missions for areas I've already been to in the future. Also, is there any way to heal characters you're escorting? I couldn't find a way to give herbs to her, and my pawn mage seems reluctant to ever use healing spells, guess I got the wrong sort of mage?
Still, minor frustrations aside, I'm really enjoying this game so far. The initial demo failed to sell me, but I'm glad I picked up the game in the end, as it's a lot of fun. I love the tone, the atmosphere, the presentation, the art style and the music, and while the combat could be tighter (see Kingdoms of Amalur), I'm really enjoying the pawn mechanic for combat. |
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Member
(08-02-2012, 01:10 PM)
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In a way that's a problem because you don't know untill you try .. Fortunatly there are only a few downsides to death while exploring so most people are fine. My biggest problem with the game is that you don't know how the quests are affecting each other.. You can have some cancelled quest out of the blue if you go to the everfall to fast and this Will block many other things in the rest of the game ... |
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Member
(08-02-2012, 03:17 PM)
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