Union Carbine
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(08-06-2012, 09:04 PM)

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Originally Posted by Bootaaay: View Post
Personally though, I haven't found it to be much of a problem recently - I'm level 35 at the moment, and most missions have become a cakewalk.
I'm level 17 and things are starting to become a bit easier but definitely not a cakewalk yet.

I've been rotating my pawns as I level to keep them my level or higher.
zazrx
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(08-06-2012, 11:24 PM)

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You guys should use my pawn! He's a badass warrior and his name is Brock. He likes kittens and walks by the beach during a sunset. :) Send me a fr if you want to use him for free. Strife85

He is level 53
Slayven
gimme some o dat God-crafted alabaster greatness
(08-06-2012, 11:45 PM)

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Any word on the DLC for tomorrow?
Iztli
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(08-07-2012, 12:58 AM)

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I just bought this game yesterday and...........................


the greatest RPG I have ever played!!!

*foams at mouth*
Metalmurphy
(08-07-2012, 01:28 AM)

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Just finished the Griffin quest... only problem was, I had already killed 3 of those, the entire quest was a bit silly after that. Once I got to the final spot he dropped dead in like 10 seconds lol

I'm playing this game all wrong, and its all Capcoms fault
R_thanatos
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(08-07-2012, 01:44 AM)

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Originally Posted by Metalmurphy: View Post
Just finished the Griffin quest... only problem was, I had already killed 3 of those, the entire quest was a bit silly after that. Once I got to the final spot he dropped dead in like 10 seconds lol

I'm playing this game all wrong, and its all Capcoms fault
No it's great .. you hsould break the game mecanics in all ways possible ... that's also part of the fun ...

Just don't expect story coherence
zazrx
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(08-07-2012, 02:19 AM)

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Damnit, your own equipment shouldn't count towards your carrying weight. I changed to MK and wearing full plate and now I'm so slow. :(

I was assassin for most of my characters life, that should be a good base for a MK right? Hope it's ok at least.
Last edited by zazrx; 08-07-2012 at 02:22 AM.
Union Carbine
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(08-07-2012, 03:35 AM)

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Finally hitting my groove now, methinks.

Exploring is a lot of fun. Found some kind of temple behind a waterfall and cleaned it out. Then went on my merry way taking down bandits, goblins, and hobgoblins until I got sandwiched by a dragon and an ogre in some woods- tried to get a piece of the dragon, thought the better of it, and high-tailed it out of there. Stumbled into a campsite by surprise. Unloaded gear, rested, saved, and called it a night. Fun times.
odd_morsel
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(08-07-2012, 04:09 AM)

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Originally Posted by zazrx: View Post
Damnit, your own equipment shouldn't count towards your carrying weight. I changed to MK and wearing full plate and now I'm so slow. :(

I was assassin for most of my characters life, that should be a good base for a MK right? Hope it's ok at least.
Actually sorcerer would be the ideal base as MK is mostly magic damage. It really doesnt matter though
Anteater
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(08-07-2012, 05:36 AM)

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Doesn't really matter, you could pretty much solo the entire game on MK if you were to use the assassin's bloodlust/autonomy, since they give both magic and physical stats and both are 70% or something, your stats will be in the thousands.
Last edited by Anteater; 08-07-2012 at 05:39 AM.
AgentOtaku
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(08-07-2012, 05:49 AM)

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Originally Posted by Metalmurphy: View Post
Just finished the Griffin quest... only problem was, I had already killed 3 of those, the entire quest was a bit silly after that. Once I got to the final spot he dropped dead in like 10 seconds lol

I'm playing this game all wrong, and its all Capcoms fault
Yeah, finished the Griffin quest the other night and ...well I killed the damn thing like 8 times in the demo alone =/

Also, where the fuck is this story going and how much longer do I have?

Starting to get fatigued
earvcunanan
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(08-07-2012, 06:05 AM)

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Originally Posted by Slayven: View Post
Any word on the DLC for tomorrow?
It'll probably be nothing substantial as usual...

Can't link it but I saw it listed on PS LifeStyle.
earvcunanan
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(08-07-2012, 08:08 AM)

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Btw, have you guys seen this art book? (Japan)

2&2
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(08-07-2012, 01:09 PM)

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Haven't been in here much. I just finished the main storyline, and I thought that was it, but it looks like there's still a ton to do. New tougher monsters and all. How much game is left? I was mocking easy mode, but all of a sudden the monsters put up a fight.
zazrx
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(08-07-2012, 01:41 PM)

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Originally Posted by Anteater: View Post
Doesn't really matter, you could pretty much solo the entire game on MK if you were to use the assassin's bloodlust/autonomy, since they give both magic and physical stats and both are 70% or something, your stats will be in the thousands.
That's true. I'm probably going to try going solo to see how that goes.

I guess I need to be really high level to do what I saw someone do online. Saw a video of a MK destroy offline ur like nobodies business. I'm only level 59 so maybe that's why? But I dunno, maybe I should stick to assassin since I was that for 90% of my levels. What do you think?
AgentOtaku
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(08-07-2012, 06:45 PM)

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Originally Posted by earvcunanan: View Post
Btw, have you guys seen this art book? (Japan)

=O


Wha

Where!?
man of science
Junior Member
(08-07-2012, 07:09 PM)

I switched from MK to MA and I'm not liking it. Currently level 4. Is regeneration worth leveling up for or should I just switch to Assassin now? Left MK because of weak ranged.
earvcunanan
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(08-07-2012, 08:44 PM)

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Originally Posted by man of science: View Post
I switched from MK to MA and I'm not liking it. Currently level 4. Is regeneration worth leveling up for or should I just switch to Assassin now? Left MK because of weak ranged.
Definitely go with Assassin for the [accurate] range and the kick-ass night time augments.
Union Carbine
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(08-07-2012, 11:29 PM)

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Originally Posted by man of science: View Post
Is regeneration worth leveling up for?
Wonder the same thing myself. I'm running as assassin now and digging it but that regeneration has piqued my interest.
RyanardoDaVinci
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(08-08-2012, 01:33 AM)

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Originally Posted by Union Carbine: View Post
Wonder the same thing myself. I'm running as assassin now and digging it but that regeneration has piqued my interest.
The health regen augment? Not worth it.

It regens 1 HP about every 3 seconds.
Union Carbine
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(08-08-2012, 01:52 AM)

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Originally Posted by RyanardoDaVinci: View Post
The health regen augment? Not worth it.
I'll skip it then, thanks.
EuropeOG
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(08-08-2012, 03:03 AM)

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The rocks look photorealistic at times, dayum!
Dark Octave
bE in Litrit is fo sukas
(08-08-2012, 04:18 AM)

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So I just finished the game. How exactly did I end up with a 12 year old goth girl? I only talked with her once the entire game.
KO Traveling Hobo
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(08-08-2012, 04:35 AM)

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Originally Posted by Dark Octave: View Post
So I just finished the game. How exactly did I end up with a 12 year old goth girl? I only talked with her once the entire game.
The game has peeked into your mind and drawn out your true desires.
Augemitbutter
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(08-08-2012, 05:26 AM)

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Originally Posted by earvcunanan: View Post
Btw, have you guys seen this art book? (Japan)

preview copy? looks promising.
Tricky I Shadow
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(08-08-2012, 10:00 AM)

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I just fought against the cockatrice. I'm still loving this game immensely! <3


Originally Posted by EuropeOG: View Post
The rocks look photorealistic at times, dayum!
Haha, so true. The game has this one specific texture that looks really good.
EuropeOG
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(08-08-2012, 12:45 PM)

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Originally Posted by Tricky I Shadow: View Post
I just fought against the cockatrice. I'm still loving this game immensely! <3




Haha, so true. The game has this one specific texture that looks really good.
It's beautiful, this game looks really good at certain times, but then not so much (I don't think MT Framework engine was really optimised for open world games)
maomaoIYP
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(08-08-2012, 12:50 PM)

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Originally Posted by Augemitbutter: View Post
preview copy? looks promising.
Hmm apparently it's already out. Buy it here: http://www.amazon.co.jp/%E3%83%89%E3...4430161&sr=1-4
SnakeswithLasers
If I want to pay a black man $20 to suck him off in a public bathroom, by God and Country, I SHALL.
(08-08-2012, 06:35 PM)

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I just got the game yesterday and I'm interested in knowing some stuff, but looking at FAQs (and extensively through threads) really kind of hurts the enjoyment for me, so I have some directed questions. Note that if I 'spoil' anything it's from the first 45 minutes and I'm sure everyone in this thread still is further along than that...

Pawns: I don't fully understand this. I got one guy named "Rook" at the start of the game. Then I did a couple of things and the game had me MAKE another one by answering some questions, let's call her "Bishop." Then I ran into one in the first town and accidentally hired her, so let's call her "Knight."
  1. It seems when I go to spend skills, I only get to use them for 'Bishop'--why is this?
  2. Which pawns can I fire?
  3. How many can I have?
  4. Can I create more than just 'Bishop' or do I have to recruit them from the fade/world?

Slightly more in depth:

Party balance wise--I'm playing a fighter and will be going sword and board.
  1. Ideally, I'd like to have a trinity party with me tanking, 'Bishop' doing the healing/buffing, and then the other one or two (still don't know how many are in my party total) doing DPS. Is this feasible?
  2. How do I control whether a mage is a healer or a nuker?
  3. How do I control whether my other physical damage companions go melee or ranged?
  4. Is there a place where I can actively define tactics (similar to FFXII or even Dragon Age)? I know the d-pad is used for orders, but it seems super rudimentary: Left AND Right are 'help' and up and down are follow and stay... This doesn't seem like tactics to me.
Dresden
FABULOUSLY
DIXI QUID QUID
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(08-08-2012, 06:47 PM)

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Originally Posted by SnakeswithLasers: View Post
I just got the game yesterday and I'm interested in knowing some stuff, but looking at FAQs (and extensively through threads) really kind of hurts the enjoyment for me, so I have some directed questions. Note that if I 'spoil' anything it's from the first 45 minutes and I'm sure everyone in this thread still is further along than that...

Pawns: I don't fully understand this. I got one guy named "Rook" at the start of the game. Then I did a couple of things and the game had me MAKE another one by answering some questions, let's call her "Bishop." Then I ran into one in the first town and accidentally hired her, so let's call her "Knight."
  1. It seems when I go to spend skills, I only get to use them for 'Bishop'--why is this?
  2. Which pawns can I fire?
  3. How many can I have?
  4. Can I create more than just 'Bishop' or do I have to recruit them from the fade/world?

Slightly more in depth:

Party balance wise--I'm playing a fighter and will be going sword and board.
  1. Ideally, I'd like to have a trinity party with me tanking, 'Bishop' doing the healing/buffing, and then the other one or two (still don't know how many are in my party total) doing DPS. Is this feasible?
  2. How do I control whether a mage is a healer or a nuker?
  3. How do I control whether my other physical damage companions go melee or ranged?
  4. Is there a place where I can actively define tactics (similar to FFXII or even Dragon Age)? I know the d-pad is used for orders, but it seems super rudimentary: Left AND Right are 'help' and up and down are follow and stay... This doesn't seem like tactics to me.
1. "Bishop" is your main pawn, and the only one you can customize and level up. The other pawns you hire are the pawns of other players.
2. The two pawns you can hire other than Biship, can also be 'fired.'
3. 3 in total for a party of four, including yourself and "Bishop."
4. Bishop is the only one you create, the rest, you will have to hire from the rift.

---

1. Yes, that setup is very viable and popular.
2. Inclinations come into play, but at this point the easiest way is to just set your mage as Mage or Sorceror. Sorcerors cannot heal.
3. Weapons and class, really.
4. There's a chair in the Inns where you can 'chat' with your pawns to change their AI/Inclinations. You can also purchases items that change things. Generally, avoid the Guardian trait.
SnakeswithLasers
If I want to pay a black man $20 to suck him off in a public bathroom, by God and Country, I SHALL.
(08-08-2012, 08:00 PM)

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Originally Posted by Dresden: View Post
1. "Bishop" is your main pawn, and the only one you can customize and level up. The other pawns you hire are the pawns of other players.
2. The two pawns you can hire other than Biship, can also be 'fired.'
3. 3 in total for a party of four, including yourself and "Bishop."
4. Bishop is the only one you create, the rest, you will have to hire from the rift.

---

1. Yes, that setup is very viable and popular.
2. Inclinations come into play, but at this point the easiest way is to just set your mage as Mage or Sorceror. Sorcerors cannot heal.
3. Weapons and class, really.
4. There's a chair in the Inns where you can 'chat' with your pawns to change their AI/Inclinations. You can also purchases items that change things. Generally, avoid the Guardian trait.
Thanks a ton. This will help much.
zazrx
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(08-08-2012, 08:05 PM)

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Originally Posted by SnakeswithLasers: View Post
Thanks a ton. This will help much.
Also, I believe that, for example with mages, if you hit left of right for Help they will buff you. At least out of combat.
SnakeswithLasers
If I want to pay a black man $20 to suck him off in a public bathroom, by God and Country, I SHALL.
(08-08-2012, 08:09 PM)

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Originally Posted by zazrx: View Post
Also, I believe that, for example with mages, if you hit left of right for Help they will buff you. At least out of combat.
Ya, they do. But I don't really understand why 'help' is bound to two different directions. Is there a reason for this--like, is hitting left help different than right help?
EuropeOG
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(08-08-2012, 09:44 PM)

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edit; double
EuropeOG
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(08-08-2012, 09:46 PM)

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FUUUUUUUUUUUUUUUUU!!!!!! That giant bird thing (the bird one, not lion thingy) flew away with like 1% health left on the final health bar... second time it has flown away, any help?

I recruited a higher level pawn to help me out next time.


Originally Posted by SnakeswithLasers: View Post
Ya, they do. But I don't really understand why 'help' is bound to two different directions. Is there a reason for this--like, is hitting left help different than right help?
Not from what I have noticed. But yeah, one should be for heeling one should be for aiding attack I suppose. I don't understand what "Go" is for, seems they do less every time I use it.
Augemitbutter
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(08-08-2012, 10:20 PM)

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Originally Posted by maomaoIYP: View Post
Hmm apparently it's already out. Buy it here: http://www.amazon.co.jp/%E3%83%89%E3...4430161&sr=1-4
already ordered. the samples looked promising.
keeblerdrow
(08-09-2012, 12:13 AM)

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I started playing this game this past weekend. My guy is level 23 (Becky) and so far I've been running around the outside world killing things and exploring. I went to a castle west of the main town that was surrounded by bandits and also to a castle that was closed off to me because of some curse. I killed some trolls, some chimera, a bunch of wolves and bandits. My main quest has me having to kill something at the bottom of the pawn guild.

From what I'm seeing so far, this game is incredibly shallow and isn't offering anything to keep me going. The landscape is very boring looking and the enemies I've encountered so far haven't been challenging or interesting. It's either been swarm me or hit me hard, one of those two "challenges".

Has my experience with the game so far been just because I haven't gotten to the "click" part of the game? I'm having difficulty seeing what everyone is enthusiastic about right now. I've already bought DLC. I'm invested in the game prior to this evaluation. Help me out here.
R_thanatos
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(08-09-2012, 01:16 AM)

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Originally Posted by SnakeswithLasers: View Post
Ya, they do. But I don't really understand why 'help' is bound to two different directions. Is there a reason for this--like, is hitting left help different than right help?
that is really a problem ..for me too .. i wish i could have a help me ( attack ) and a help me ( buff/recover )


Originally Posted by keeblerdrow: View Post
I started playing this game this past weekend. My guy is level 23 (Becky) and so far I've been running around the outside world killing things and exploring. I went to a castle west of the main town that was surrounded by bandits and also to a castle that was closed off to me because of some curse. I killed some trolls, some chimera, a bunch of wolves and bandits. My main quest has me having to kill something at the bottom of the pawn guild.

From what I'm seeing so far, this game is incredibly shallow and isn't offering anything to keep me going. The landscape is very boring looking and the enemies I've encountered so far haven't been challenging or interesting. It's either been swarm me or hit me hard, one of those two "challenges".

Has my experience with the game so far been just because I haven't gotten to the "click" part of the game? I'm having difficulty seeing what everyone is enthusiastic about right now. I've already bought DLC. I'm invested in the game prior to this evaluation. Help me out here.
Instead of following the main quest ( go at the bottom of the pawn guild ) you've went to explore but most things are blocked and most of the quest aren't active ( since story hasn't progressed ) ... by now you should either

-try another class if you're bored .
-try to advance the Main quest a little to see more quest appear
-try to play with less pawn to increase the challenge

it should "click" as DD is really a game where you can experiment various way to take down ennemies

PS : the landscape is actually quite varied but you can't see that now
Last edited by R_thanatos; 08-09-2012 at 01:29 AM.
EuropeOG
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(08-09-2012, 01:21 AM)

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Originally Posted by keeblerdrow: View Post
I started playing this game this past weekend. My guy is level 23 (Becky) and so far I've been running around the outside world killing things and exploring. I went to a castle west of the main town that was surrounded by bandits and also to a castle that was closed off to me because of some curse. I killed some trolls, some chimera, a bunch of wolves and bandits. My main quest has me having to kill something at the bottom of the pawn guild.

From what I'm seeing so far, this game is incredibly shallow and isn't offering anything to keep me going. The landscape is very boring looking and the enemies I've encountered so far haven't been challenging or interesting. It's either been swarm me or hit me hard, one of those two "challenges".

Has my experience with the game so far been just because I haven't gotten to the "click" part of the game? I'm having difficulty seeing what everyone is enthusiastic about right now. I've already bought DLC. I'm invested in the game prior to this evaluation. Help me out here.
No game is for everyone, but it's shallow compared to what?
Chairhome
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(08-09-2012, 01:18 PM)

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Man, I was hoping for a portcrystal at the Greatwall. I hope I don't have to come back, haha. just finished the "Deny Salvation" quest.

I'm going to avoid side quests now since I just started the "Final Battle" quest and I want to finish it up quickly (with the intent of coming back and playing around after beating it sometime, cause the game is awesome). I'm around Level 43, hopefully I'm strong enough to start this quest now.

Also, thanks to whoever told me that you can mash buttons on hundred kisses and use it when climbing, made a huge difference! I'll add that I found out you can do the same thing with Cutting Wind. Very effective and it looks cool too. Makes you feel like a ninja.

Can you only post screenshots to your facebook account? I want to share pics but I'm not keen on posting to my account everytime i want to take a screenshot.
KO Traveling Hobo
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(08-09-2012, 01:26 PM)

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Originally Posted by Chairhome: View Post
Also, thanks to whoever told me that you can mash buttons on hundred kisses and use it when climbing, made a huge difference! I'll add that I found out you can do the same thing with Cutting Wind. Very effective and it looks cool too. Makes you feel like a ninja.
You can also do it with the Assassin's Gouge ability.
Eppy Thatcher
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(08-09-2012, 03:34 PM)

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Originally Posted by KO Traveling Hobo: View Post
You can also do it with the Assassin's Gouge ability.
I can't believe that people played through the game only using hundred kisses, cutting wind and gouge as single shot uses. Cutting wind seems....well... basically pointless without the extra 3/4 slices after the initial hit. So strange to me that someone could not accidentally find that out the first time they give the moves a try. but then of course... some people play assassin for 110 levels... some dont.

On a non-assassin high note.... I got basically every female bandit that chills inside the fort caught in a single maelstrom. Pictures of 8 girls flopping through the air and then the aftermath (all lined up like skinned ducks on the floor... same position, same pose) is something I will carry with me. Forever. :P
SnakeswithLasers
If I want to pay a black man $20 to suck him off in a public bathroom, by God and Country, I SHALL.
(08-09-2012, 04:59 PM)

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So, pawns:

Aside from my main pawn, will I need to keep recruiting new pawns throughout the game, or will mine level with me? I'm not certain I understand this system.
Chairhome
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(08-09-2012, 05:02 PM)

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Originally Posted by SnakeswithLasers: View Post
So, pawns:

Aside from my main pawn, will I need to keep recruiting new pawns throughout the game, or will mine level with me? I'm not certain I understand this system.
They will not level. You should swap them out when you outgrow them. Its a good system to let you not overdevelop someone's pawn, and so you have to try other pawns and build their quest knowledge up.
EuropeOG
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(08-09-2012, 05:03 PM)

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Originally Posted by SnakeswithLasers: View Post
So, pawns:

Aside from my main pawn, will I need to keep recruiting new pawns throughout the game, or will mine level with me? I'm not certain I understand this system.
Your main pawn levels with you, other pawns don't level up. You can recruit pawns of your level for free or for the cost of some RC if they're higher level than you (which you might want to do for taking down some big monsters which appear every now and then).
Metalmurphy
(08-09-2012, 05:04 PM)

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Originally Posted by SnakeswithLasers: View Post
So, pawns:

Aside from my main pawn, will I need to keep recruiting new pawns throughout the game, or will mine level with me? I'm not certain I understand this system.
Only your pawn levels up, the other ones you should dismiss as soon as you feel they are no help. It encourages people to try out other pawns on a regular basis, otherwise no one would get ratings from people using their pawns.
SnakeswithLasers
If I want to pay a black man $20 to suck him off in a public bathroom, by God and Country, I SHALL.
(08-09-2012, 06:12 PM)

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Originally Posted by Chairhome: View Post
They will not level. You should swap them out when you outgrow them. Its a good system to let you not overdevelop someone's pawn, and so you have to try other pawns and build their quest knowledge up.
Originally Posted by EuropeOG: View Post
Your main pawn levels with you, other pawns don't level up. You can recruit pawns of your level for free or for the cost of some RC if they're higher level than you (which you might want to do for taking down some big monsters which appear every now and then).
Originally Posted by Metalmurphy: View Post
Only your pawn levels up, the other ones you should dismiss as soon as you feel they are no help. It encourages people to try out other pawns on a regular basis, otherwise no one would get ratings from people using their pawns.
Ratings? Man, I am seriously barely scratching the surface. This is neat. So I constantly go out and recruit new party members? That doesn't sound bad--I just didn't know that was the system!

Are the ones that are just wandering around in towns also 'other people's' pawns or do I have to go to the rift to get those ones?

When mine occasionally comes back and brings me shit, that's because someone else was using it in their own game?

Bananas.
Dresden
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(08-09-2012, 06:16 PM)

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Originally Posted by SnakeswithLasers: View Post
Ratings? Man, I am seriously barely scratching the surface. This is neat. So I constantly go out and recruit new party members? That doesn't sound bad--I just didn't know that was the system!

Are the ones that are just wandering around in towns also 'other people's' pawns or do I have to go to the rift to get those ones?

When mine occasionally comes back and brings me shit, that's because someone else was using it in their own game?

Bananas.
1. Yeah, you want to keep recruiting new pawns as they won't level with you. Remember that you can set some pawns as favorites if they're good, too, so you can rehire easily as you go.

2. I believe the ones that wander are the pawns of other people as well, not certain though. I did all my hiring in the rift.

3. Yep. Releasing a pawn gives you the option to rate/comment/gift them for their troubles.
SnakeswithLasers
If I want to pay a black man $20 to suck him off in a public bathroom, by God and Country, I SHALL.
(08-09-2012, 06:27 PM)

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Originally Posted by Dresden: View Post
1. Yeah, you want to keep recruiting new pawns as they won't level with you. Remember that you can set some pawns as favorites if they're good, too, so you can rehire easily as you go.

2. I believe the ones that wander are the pawns of other people as well, not certain though. I did all my hiring in the rift.

3. Yep. Releasing a pawn gives you the option to rate/comment/gift them for their troubles.
O_o

Conceptually, this game is neat.

What's the point of marking them as a favorite if they don't level? Or do they level in their own game and then I can grab them depending on whether I like their growth?
Metalmurphy
(08-09-2012, 06:29 PM)

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Originally Posted by SnakeswithLasers: View Post
Are the ones that are just wandering around in towns also 'other people's' pawns or do I have to go to the rift to get those ones?
Yes they are. Infact sometimes I come across a pawn I used in the past and really enjoyed it, and it's funny seeing how they progressed, it's like meeting an old friend,

Originally Posted by SnakeswithLasers: View Post
When mine occasionally comes back and brings me shit, that's because someone else was using it in their own game?
Not always, the game sometimes "fakes it". When another "real person" used your pawn you get alot more rift points and it tells you the PSN ID of who used it as well as the rating he gave your pawn. Sometimes a message too. Also if your pawn did some new quest with that person, or fought some new foes, it will gain knowledge about those quests/foes and tell you about it.

Next time you do a quest that your pawn already did with someone else, it will tell you things about it or just take the lead when trying to find a location.


Originally Posted by SnakeswithLasers: View Post
O_o

Conceptually, this game is neat.

What's the point of marking them as a favorite if they don't level? Or do they level in their own game and then I can grab them depending on whether I like their growth?
They don't level with you, but even though you are using someone else pawn, the owner of the pawn is using it as well at the same time, (since you can never be without your main pawn), and the next time they go to sleep, their pawn updates on the server. So if you release that same pawn, and try to look for it again on the rift right away, it might be at an higher level already.

Think of it as you actually using clones of the pawns instead of the actual pawn it self.
Last edited by Metalmurphy; 08-09-2012 at 06:36 PM.