params7
Banned
(05-17-2012, 08:21 PM)

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#151

Hope its more challenging than Skyrim at least.
Deified Data
(05-17-2012, 08:31 PM)

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#152

Originally Posted by Eppy Thatcher: View Post
Games like these I usually enjoy seeing the new helmet i just found on my character so it doesn't bother me that im covering up the face that i spent so much time customizing ... also helps for the roleplaying aspect when i get into town to go in, remove my helmet for talking to merchants and getting quests and such .. then put it back on once i get outside the walls. I understand the appeal of making equipment invisible for the looks of things but i kind of hate it at the same time. Honestly .. the fact that you can have like 4 layers of clothing in this game is so fucking awesome in itself that all i can think about is how f'ing awesome my Arisen is going to look after I get his god tier shirts, armor, helmets and cloaks. In the middle of slaying that devil drake in a death swamp i wanna see a fully armored kitted out dark black/grey assassin with my hooded cloak billowing behind me as I jump for a kill shot ... not zooming in on his facial features.
This is what I do in Skyrim because I can select my helmet on and off from a hotkey list at the push of a button. I guess if DD makes it easy to just unequip my helm I won't mind. Sometimes I like to see my newly aquired helm, but something I prefer to see my character.

Originally Posted by params7: View Post
Hope its more challenging than Skyrim at least.
From the reviews I've read, I think you can count on that. The biggest debate seems to be whether the difficulty is fair or not. Think Demon's Souls-lite, difficulty-wise.
Last edited by Deified Data; 05-17-2012 at 08:34 PM.
Vigilant Walrus
Junior Member
(05-17-2012, 08:41 PM)

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#153

Originally Posted by Deified Data: View Post
Thanks for the |OT| Mr. Dresden!

So I'm thinking of making my main pawn in the image of Clare from Claymore, anyone read it?

I loved the Claymore anime. GIMME MORE cool Japanese high fantasy!!:x
Deified Data
(05-17-2012, 08:45 PM)

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#154

Originally Posted by Vigilant Walrus: View Post
I loved the Claymore anime. GIMME MORE cool Japanese high fantasy!!:x
I'm torn.

I want to make her a mystic knight but Pawns don't have access to hybrids. Perhaps a warrior? Or maybe I'll make her my Arisen...honestly, I have no idea what I'm going to do. This game has mad replayability.
LeadProtagonist
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(05-17-2012, 08:57 PM)

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#155

I've got the guide.

Your vocation does affect the stats you get when you level up. It's also different from 1-10, 10+ and 100+. Slows to a crawl after 100 it seems, some vocations stop gaining stats in certain areas at all then.
Amir0x
demodded, not denutted
(05-17-2012, 08:57 PM)

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#156

hey maybe I'll get to actually play this RPG on day one unlike a certain other RPG this week

waiting in line...

waiting in line...
TomcatTheLion
Member
(05-17-2012, 09:00 PM)

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#157

*subscribed*

Still debating on which version to preorder. >.<
Deified Data
(05-17-2012, 09:02 PM)

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#158

Originally Posted by InsertNameHere: View Post
I've got the guide.

Your vocation does affect the stats you get when you level up. It's also different from 1-10, 10+ and 100+. Slows to a crawl after 100 it seems, some vocations stop gaining stats in certain areas at all then.
100 is a high level-cap for this type of game - wonder how long it takes to get there.
LeadProtagonist
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(05-17-2012, 09:15 PM)

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#159

As expected, the preorder armor and weapons aren't exclusive bonuses.

They are however, a good deal better than the starting weapons, but they're still pretty low-tier items. Also all equipment has an "expected level" and if you're below it you use more stamina when you take actions.
Deified Data
(05-17-2012, 09:17 PM)

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#160

Originally Posted by InsertNameHere: View Post
As expected, the preorder armor and weapons aren't exclusive bonuses.

They are however, a good deal better than the starting weapons, but they're still pretty low-tier items. Also all equipment has an "expected level" and if you're below it you use more stamina when you take actions.
I prefer natural gear progression, anyway. I enjoy using all the jank weapons the game starts you with - it's part of becoming a badass.
LeadProtagonist
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(05-17-2012, 09:21 PM)

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#161

Originally Posted by Deified Data: View Post
I prefer natural gear progression, anyway. I enjoy using all the jank weapons the game starts you with - it's part of becoming a badass.
If you actually enhance the rusted weapons a few levels, they cause posion. I thought that was funny.

Also it looks like vendors have new things to sell at certain 'stages' when you've passed specific story quests in the game. I'm assuming the Gamestop bonus of extra stuff to buy is just an early unlock of the first shop you have access to.

So it looks like all the preorder bonuses are just early access things, nothing exclusive for those who were worried.

If anyone has questions let me know, though I don't want to go through the quests or read in-depth about the monsters.
Eppy Thatcher
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(05-17-2012, 09:29 PM)

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#162

Originally Posted by Deified Data: View Post
100 is a high level-cap for this type of game - wonder how long it takes to get there.
Level cap is 200. Good to hear about the attributes changing your leveling properties... makes it make sense to change your job every now and then ... but fuck dat cause i'm an assassin wat.

InsertNamehere: I would love a full rundown of the assassin class abilites. Passive and full on abilites... how they scale and what the high end skills actually are. If that's too spoilery for people a PM would be MAD appreciated. Also - what class attributes transfer over from leveling different jobs that would help an aspiring disc world style super killer ;)

Also - any high end weapons that really really stand out?
Last edited by Eppy Thatcher; 05-17-2012 at 09:31 PM.
Arcteryx
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(05-17-2012, 09:37 PM)

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#163

http://www.youtube.com/watch?v=wrGWMYhRrrE

holy awesome armor batman

edit: sounds like it has high level content as well, dunno if it's considered NG+, but there are tougher enemies, new loot, etc
Last edited by Arcteryx; 05-17-2012 at 09:45 PM.
Anteater
Member
(05-17-2012, 09:38 PM)

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#164

The description in that video sounds pretty spoilery :/
ironcreed
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(05-17-2012, 09:40 PM)

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#165

Originally Posted by Arcteryx: View Post
http://www.youtube.com/watch?v=wrGWMYhRrrE

holy awesome armor batman

edit: sounds like it has high level content as well, dunno if it's considered NG+, but there are tougher enemies, new loot, etc
I love the bows in this game. This one is as long as the character.
Anteater
Member
(05-17-2012, 09:41 PM)

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#166

Can we start being more careful with the spoilers? =P I don't know if this thread is safe anymore.
abundant
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(05-17-2012, 09:41 PM)

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#167

Originally Posted by Eppy Thatcher: View Post
InsertNamehere: I would love a full rundown of the assassin class abilites. Passive and full on abilites... how they scale and what the high end skills actually are. If that's too spoilery for people a PM would be MAD appreciated. Also - what class attributes transfer over from leveling different jobs that would help an aspiring disc world style super killer ;)
Check your PM.
Hansel
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(05-17-2012, 09:43 PM)

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#168

Originally Posted by Dresden: View Post
Character creation in Dragon’s Dogma is handled via a robust creation system wherein the player can change nearly every part of their avatar’s body to their liking. Because size, length, and weight plays an important role in the combat, it is advisable to sit back and consider the ramifications of each choice during the creation process. A large, heavyset character will have trouble climbing trolls and mountains, whereas an small nimble character will struggle to use heavy armor and weaponry.
Is... is this for real?
Deified Data
(05-17-2012, 09:44 PM)

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#169

Originally Posted by Hansel: View Post
Is... is this for real?
Yup. Consider carefully the build of your character before you choose their vocation.

Or don't and enjoy the challenge of using a fat, inept Strider.

Originally Posted by Anteater: View Post
Can we start being more careful with the spoilers? =P I don't know if this thread is safe anymore.
I think this is fair, given that some of you already have the game. Time to use tags, perhaps? This talk of gear and mechanics doesn't bother me at all, but i can understand why it would bother others.
Last edited by Deified Data; 05-17-2012 at 09:47 PM.
ironcreed
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(05-17-2012, 09:51 PM)

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#170

Originally Posted by Hansel: View Post
Is... is this for real?
Very real. While a heavy character may have more trouble climbing and will lose stamina faster, they can also use their weight to hang on and prevent flying enemies from taking off, while the rest of the party goes nuts attacking. Lots of attention paid to little details like this, with advantages and disadvantages that cause you to balance your party accordingly in order to compliment each other for any given situation.
Hansel
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(05-17-2012, 09:52 PM)

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#171

Originally Posted by Deified Data: View Post
Yup. Consider carefully the build of your character before you choose their vocation.

Or don't and enjoy the challenge of using a fat, inept Strider.
Do you know what would attributes (if any) would effect a Sorcerer?

Originally Posted by ironcreed: View Post
Very real. While a heavy character may have more trouble climbing and will lose stamina faster, they can also use their weight to hang on and prevent flying enemies from taking off, while the rest of the party goes nuts attacking. Lots of attention paid to little details like this, with advantages and disadvantages that cause you to balance your party accordingly in order to compliment each other for any given situation.
Incredible.
abundant
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(05-17-2012, 09:58 PM)

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#172

Originally Posted by Hansel: View Post
Do you know what would attributes (if any) would effect a Sorcerer?
For Sorcerers, Medium to Small builds are best. Large builds use more stamina per attack + recover stamina slower then other builds.
Anteater
Member
(05-17-2012, 10:03 PM)

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#173

I'm kind of scared to play a small Fighter, wonder if I should buff her up to Light or Medium...
Deified Data
(05-17-2012, 10:06 PM)

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#174

Originally Posted by Anteater: View Post
I'm kind of scared to play a small Fighter, wonder if I should buff her up to Light or Medium...
I think the important thing to remember here is...that there is no "right build".

Some builds might be optimal, yes, but who can deny how fun it would be to play a character who's build totally contradicts their vocation? It's cool that you can have a built-in handicap like that for advanced players to experiment with. Perhaps there are hitherto unknown advantages to being Smee, the Tiniest Warrior?
Anteater
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(05-17-2012, 10:09 PM)

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#175

Originally Posted by Deified Data: View Post
I think the important thing to remember here is...that there is no "right build".

Some builds might be optimal, yes, but who can deny how fun it would be to play a character who's build totally contradicts their vocation? It's cool that you can have a built-in handicap like that for advanced players to experiment with. Perhaps there are hitherto unknown advantages to being Smee, the Tiniest Warrior?
I'm just scared it might be tough to play as a warrior if I want some augments from the class or something, lol
TheFLYINGManga_Ka
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(05-17-2012, 10:13 PM)

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#176

I think this is a game I'd really have fun with. I love these kinds of RPGs and adventures.

I'm kind of concerned about reviews saying there's no heart, but I never thought Skyrim or Dark Souls had heart either. It's all about the nerdy goodness!

I'm also worried about DLC. I wonder how Capcom will handle it with this game.
abundant
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(05-17-2012, 10:14 PM)

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#177

Originally Posted by Anteater: View Post
I'm just scared it might be tough to play as a warrior if I want some augments from the class or something, lol
Yeah, a small warrior seems to be one of the worst combinations. You'll move real slow wearing heavy armor, which is a must for Warriors since they can't block or dodge, and you'll be knocked down a lot more than a large warrior.
Deified Data
(05-17-2012, 10:14 PM)

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#178

Originally Posted by Anteater: View Post
I'm just scared it might be tough to play as a warrior if I want some augments from the class or something, lol
Possibly. Heavier builds have a longer reach and the ability to wear heavier gear, but they also regenerate stamina more slowly. Having not played the game much, at least not long enough for stamina to become an issue, I can't say if the tradeoff is worth it. Really it could all depend on your personal playstyle. There's so much diversity in gear and movesets that your Fighter could be totally different from someone else's Fighter.

Originally Posted by TheFLYINGManga_Ka: View Post
I think this is a game I'd really have fun with. I love these kinds of RPGs and adventures.

I'm kind of concerned about reviews saying there's no heart, but I never thought Skyrim or Dark Souls had heart either. It's all about the nerdy goodness!

I'm also worried about DLC. I wonder how Capcom will handle it with this game.
Heart is really in the eye of the beholder, I think. I see tons of heart in Skyrim while others view it as a soulless desert of a game. I think people unable to see the "heart" in DD likely went into it expecting not to. A self-fulfilling prophecy.
LeadProtagonist
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(05-17-2012, 10:17 PM)

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#179

Unfortunately when I was flipping through the bestiary it was... kinda small. Not much more out there than what we've seen in videos.

Oh well.
abundant
Member
(05-17-2012, 10:19 PM)

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#180

Originally Posted by InsertNameHere: View Post
Unfortunately when I was flipping through the bestiary it was... kinda small. Not much more out there than what we've seen in videos.

Oh well.
I can confirm this. There's no new creature types we haven't seen before, just variations of them (Goblins, Harpies, Undead, Wolfs, etc.)
Last edited by abundant; 05-17-2012 at 10:25 PM.
See You Next Wednesday
Member
(05-17-2012, 10:22 PM)

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#181

Originally Posted by Deified Data: View Post
By unique equipment, do you mean rare items that can only be obtained once? Or items that have a unique appearance, name, or set of stats? Like in the 202 unique weapons, would you include items like "iron sword" or "steel shield"?

Either way, that sounds like a godly amount of variety.
There are items listed that have a generic stock picture for them (that looks like a salt shaker of all things)
The ones I counted all have a specific picture of the outfits/item.

There are a lot of other cloths I didn't count that had the stock photo. Stuff like prisoner cloths, fishers garb, maidens outfit, lingerie, generic robes etc...
george_us
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(05-17-2012, 10:22 PM)

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#182

Originally Posted by Amir0x: View Post
hey maybe I'll get to actually play this RPG on day one unlike a certain other RPG this week

waiting in line...

waiting in line...
Are you still having server problems?
TheFLYINGManga_Ka
Member
(05-17-2012, 10:25 PM)

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#183

Originally Posted by Deified Data: View Post
Possibly. Heavier builds have a longer reach and the ability to wear heavier gear, but they also regenerate stamina more slowly. Having not played the game much, at least not long enough for stamina to become an issue, I can't say if the tradeoff is worth it. Really it could all depend on your personal playstyle. There's so much diversity in gear and movesets that your Fighter could be totally different from someone else's Fighter.


Heart is really in the eye of the beholder, I think. I see tons of heart in Skyrim while others view it as a soulless desert of a game. I think people unable to see the "heart" in DD likely went into it expecting not to. A self-fulfilling prophecy.
I love Skyrim and Dark Souls. They're two of my favorite RPGs of this gen. Which is why I'm wondering why some reviewers ripped Dragon's Dogma saying that it's a hollow experience.

I know reviewers tend to compare with other games that are similar, which can be unfair at times. Which is what I was thinking when I brought up the heart issue with DD.

I'm still worried about the DLC thing, though. It can't be pretty especially after SFxT.
Babalu.
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(05-17-2012, 10:25 PM)

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#184

had this preordered from amazon since i saw the first video of it.

GIVE ME BERSERK ARMOR!!!!!!!!!!!!!!!!!!!!!!!!!!!!

how long until berserk armor hits? griffin and guts...



Main Guy - Guts




Pawns - Casca, Griffith, Clare




and after posting this i'm thinking i'm going to have to make another game with some mages to see the cool spells.
Last edited by Babalu.; 05-17-2012 at 10:30 PM.
deim0s
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(05-17-2012, 10:26 PM)

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#185

Small bestiary? You guys make it sound bad.
LeadProtagonist
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(05-17-2012, 10:27 PM)

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#186

Originally Posted by deim0s: View Post
Small bestiary? You guys make it sound bad.
It's not that it's small, there's just nothing new.
Deified Data
(05-17-2012, 10:28 PM)

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#187

Originally Posted by Babalu.: View Post
has this preordered from amazon since i saw the first video of it.

GIVE ME BESERK ARMOR!!!!!!!!!!!!!!!!!!!!!!!!!!!!

how long until berserk armor hits? griffin and guts...
Hopefully I can get my Clare out there for you in time.

Japanese medieval fantasy is really underrated.

Originally Posted by InsertNameHere: View Post
It's not that it's small, there's just nothing new.
Way I figure, at least you have to employ different strategies to bring down different beasts. A game could have a bestiary twice DD's size but it wouldn't matter if all you had to do to them was hack them to death ala Elder Scrolls. If we don't have incredible diversity in creatures, at least our encounters with said creatures will be diverse.
Last edited by Deified Data; 05-17-2012 at 10:30 PM.
ironcreed
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(05-17-2012, 10:31 PM)

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#188

Originally Posted by deim0s: View Post
Small bestiary? You guys make it sound bad.
Just off the top of my head.

Griffins
Chimeras
Hydras
Drakes
Dragons
Bandits
Goblins
Wolves
Saurians (lizardmen)
Skeletons
Undead
Phantoms
Sorcerers
Cockatrices
Harpies
Cyclops
Trolls
Beholder
Ogres

I am sure there are more. Looks pretty good to me as it is, though.
abundant
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(05-17-2012, 10:33 PM)

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#189

Originally Posted by InsertNameHere: View Post
It's not that it's small, there's just nothing new.
Exactly. We've seen every creature type in the game, so there's nothing really new we haven't seen before. There are a lot of variations of creatures we've seen though, like goblins and hobgoblins or wolfs and dire wolfs.

Quote:
Just off the top of my head.

Griffins
Chimeras
Hydras
Drakes
Dragons
Bandits
Goblins
Wolves
Saurians (lizardmen)
Skeletons
Undead
Phantoms
Sorcerers
Cockatrices
Harpies
Cyclops
Trolls
Beholder
Ogres

I am sure there are more. Looks pretty good to me as it is, though.
This is every creature type in the game. There are a lot of variations of those creatures, but that is it.
Papercuts
fired zero bullets in the orphanage.
(05-17-2012, 10:37 PM)

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#190

My mystic archer will pierce the night.
ironcreed
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(05-17-2012, 10:39 PM)

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#191

Originally Posted by abundant: View Post

This is every creature type in the game. There are a lot of variations of those creatures, but that is it.
I'm good with that. Seems like a decent enough variety.
Deified Data
(05-17-2012, 10:39 PM)

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#192

Originally Posted by Papercuts: View Post
My mystic archer will pierce the night.
He will get devoured by an undead horde in the night. Day sounds much safer...
abundant
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(05-17-2012, 10:41 PM)

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#193

For those that want to go out at night, there's a few Assassin augments that raise your stats when it is nighttime.
ironcreed
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(05-17-2012, 10:42 PM)

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#194

Originally Posted by abundant: View Post
For those that want to go out at night, there's a few Assassin augments that raise your stats when it is nighttime.
Ah, music to my ears.
Wallachia
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(05-17-2012, 10:45 PM)

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#195

Originally Posted by ironcreed: View Post
Just off the top of my head.

Griffins
Chimeras
Hydras
Drakes
Dragons
Bandits
Goblins
Wolves
Saurians (lizardmen)
Skeletons
Undead
Phantoms
Sorcerers
Cockatrices
Harpies
Cyclops
Trolls
Beholder
Ogres

I am sure there are more. Looks pretty good to me as it is, though.
Well that's Spoiler fucking riffic.. but thanks. Nice amount. I hope there are at least 5-10 more though.
ironcreed
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(05-17-2012, 10:48 PM)

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#196

Originally Posted by Wallachia: View Post
Well that's Spoiler fucking riffic.. but thanks. Nice amount. I hope there are at least 5-10 more though.
That is the enemies that have been showcased in hours of footage. Sorry that I remembered them all, lol.
Eppy Thatcher
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(05-17-2012, 10:49 PM)

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#197

Originally Posted by abundant: View Post
Check your PM.
I seriously heart you. You have earned your avi my good man.

UNF at those top tier skills. It's decided for me. All single hand sword skills with a bow. Only on occasion will i bust out my shield from inventory .. cause i need 6 skill slots for ALL THE DEATH
Wallachia
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(05-17-2012, 10:53 PM)

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#198

Originally Posted by ironcreed: View Post
That is the enemies that have been showcased in hours of footage. Sorry that I remembered them all, lol.
Fair point :) In that case, I remember seeing a 'Death' type enemy in some Catacomb level. Could have been a 'sorcerer' to you though.

My Capcom store copy came in today. Playing tonight!
Anteater
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(05-17-2012, 10:56 PM)

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#199

Originally Posted by Wallachia: View Post
My Capcom store copy came in today. Playing tonight!


I guess I should go finalize my character/pawn sometime..
Last edited by Anteater; 05-17-2012 at 11:04 PM.
ironcreed
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(05-17-2012, 11:03 PM)

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#200

Originally Posted by Wallachia: View Post
Fair point :) In that case, I remember seeing a 'Death' type enemy in some Catacomb level. Could have been a 'sorcerer' to you though.

My Capcom store copy came in today. Playing tonight!
Oh yeah! Those Lich King looking guys, right? Totally forgot about them. They are definitely different than the sorcerers in black robes that run around at night.

Congrats on getting your copy. Mine left Atlanta this afternoon and I am only an hour and a half away in North Ga. I will hopefully get it tomorrow, but should definitely have it by Saturday.