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Junior Member
(05-17-2012, 11:11 PM)
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#201
Didn't see these in the list above for enemy types. SPOILERS obviously, don't watch the video if you don't want to see another type (although it might be a one-off enemy).
http://www.youtube.com/watch?v=4_rUeaPzldQ |
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Member
(05-17-2012, 11:23 PM)
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#202
They really have geared the assassin as a standout loner type of class. Augments for playing alone (without pawns), playing at night and going stealth/poison's/group damage...
even a little bit of Wander fan love with the high end attacks. I'm gonna play the holy SHIT out of this class. Anyone with the players guide... is there a way to tell your personal pawn to stay at the town or go back to the rift? So we don't have to throw our homies over a cliff just to play by ourselves? |
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Member
(05-17-2012, 11:25 PM)
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#203
oxm uk's review is up, they gave the game an 8, it's 3 pages long:
http://www.oxm.co.uk/41418/reviews/d...review/?page=1 they also put up a Q&A for all the questions people asked about the game, along with new videos: http://www.oxm.co.uk/41635/features/...ions-answered/ |
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Member
(05-17-2012, 11:33 PM)
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#204
"When you first head out into the wilderness of Gransys, you'll be ill-equipped, weak, and you'll probably get killed. Characters will tell you not to travel at night, and advise you to stick close to the roads. Caves do contain treasure, yes, but usually death as well. Dragon's Dogma is a ruthless reminder that too many fantasy games have lost their sense of adventure. You'll set off on a quest at the crack of dawn, in the hope of reaching your destination before the sun sets. When it starts to get dark, you'll be faced with tough choices. The forest to your left looks like it might be a shortcut, but you've got no idea what's lurking in there. Quick-travel is only possible with rare single-use items, which gives every journey a real sense of tension. There are friendly faces out there, but you'll have to find where. In the meantime, don't be too quick to trust distant campfires." "The level of thought and detail that's gone into the combat is the sort of thing we've been dreaming of ever since we first played an RPG." Now that is what I'm talking about.
Last edited by ironcreed; 05-17-2012 at 11:40 PM.
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Member
(05-17-2012, 11:38 PM)
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#207
The Q&A confirms that there will be surprises at the end but they don't want to spoil it, good stuff :D
Quote:
Quote:
Last edited by Anteater; 05-17-2012 at 11:42 PM.
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FABULOUSLY
DIXI QUID QUID BEAR BEAR (05-17-2012, 11:45 PM)
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#209
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Member
(05-17-2012, 11:46 PM)
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#210
Quote:
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(05-17-2012, 11:49 PM)
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#211
no rain? booooo.
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Member
(05-17-2012, 11:49 PM)
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#212
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Member
(05-17-2012, 11:52 PM)
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#213
This guy is great, he did a much better job explaining things than Capcom did
Also I find this interesting:
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Member
(05-17-2012, 11:56 PM)
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#217
I asked in the Capcom Unity stream last week and they said the Berserk armor is included in the full release.
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Member
(05-17-2012, 11:59 PM)
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#218
Gotcha. Whatever the case, there's always NG+ and replaying with a different vocation or composition of pawns. But I really hope a single playthrough can last 60+ hours. That would make me very happy.
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Member
(05-18-2012, 12:01 AM)
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#220
The talk about crazy end game is making me think about aliens invading or some crazy thing like that. |
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Member
(05-18-2012, 12:03 AM)
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#222
Yep, the vocations are so varied that playing again with different builds will be a must. Also, with side quests and exploring you should easily be able to get that much out of it. Robert Cram from Microsoft Xbox World was at 50 hours and still did not even uncover all of the map. He is way past that mark and still playing as well.
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Member
(05-18-2012, 12:16 AM)
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#225
Some of it in there. He has a bunch of other videos though, check 'em out. True. |
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Member
(05-18-2012, 12:22 AM)
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#227
Sure hope this isn't demon/dark souls difficulty. The demo wasn't that bad, but please no. That's why I never got dark souls, demon souls was brutal. |
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Member
(05-18-2012, 12:22 AM)
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#228
DUUUUUDE! check out the helm and armor in this video, plua a lol fall at the beginning: http://www.youtube.com/watch?feature...v=OyRhXjdqa1Y#! |
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Member
(05-18-2012, 12:25 AM)
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#229
Quote:
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Member
(05-18-2012, 12:29 AM)
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#230
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Member
(05-18-2012, 12:32 AM)
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#232
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Member
(05-18-2012, 01:03 AM)
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#234
Some of the technical news seems off-putting. It now looks like both systems have a fair amount of problems. Then the weirdness of the answers to some of the questions like is there weather? Especially the strangeness of having weather patterns including rainclouds but no particular effects of rain which would of course bring an even larger hit to FPS. So you get everything that would make you assume there would be rain and snow and yet no actual weather effects at all in the game. RPG with various other effects and strides towards making the environment count that absence is worrisome all the more.
I am wondering if this thing is held together with hope and bubblegum :( It sounds like they pushed the engine past its golden point. I am think I am going to gamefly rather than buy this one. |
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Member
(05-18-2012, 01:03 AM)
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#235
Oh, as for equipment, there's 8 slots. You get two for your torso, a clothes slot and an armor slot. Same goes for your legs. Then you get a slot each for head, arms, jewellery and a cape.
So basically you can wear something like a shirt and then some chainmail or maybe a robe over it. There's different clothes and armor types of items. |
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Member
(05-18-2012, 01:58 AM)
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#238
Quote:
Last edited by dancrane212; 05-18-2012 at 02:00 AM.
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Member
(05-18-2012, 02:25 AM)
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#241
Originally Posted by oxm review:
WTF, do they not own a Xbox with a hard drive? |
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(05-18-2012, 02:27 AM)
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#242
Canada-GAF!
Anyone have line of sight to if the game is already in stores backrooms? I ask because I'm wondering if we're going to get screwed because of the long weekend and the holiday monday? My tender heart will be cloven in twain if I have to wait until wednesday or thursday of next week. |
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Member
(05-18-2012, 02:31 AM)
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#244
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BOSS
(05-18-2012, 02:48 AM)
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#246
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(05-18-2012, 03:02 AM)
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#248
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