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Member
(05-18-2012, 06:06 PM)
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#351
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Junior Member
(05-18-2012, 06:11 PM)
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#352
Anyway yes, there's that too! :) |
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Member
(05-18-2012, 06:14 PM)
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#353
Alright, I can live with that. Less like Monster Hunter, and more like (a very lax version) of Onimusha's upgrade system. That's fine as well. |
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Tough_Smooth
(05-18-2012, 06:15 PM)
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#354
Ok guys, here's the deal. I want to get this day one, already got the cash set aside and everything BUT my 360 recently started giving me dirty disc errors while playing Halo Reach (well, my son playing that non-stop actually) and Mass Effect 3 (which would be the first time I've seen the error outside of Reach). Yesterday I used some compressed air on the disc drive to see if maybe the laser had some particles on it and after doing so, things seem to be okay. Is there a good chance that my drive is dying? If so, how long do I have until nothing reads at all? And outside of that, if it did die, would I still be able to play games on demand off the hard drive (I'm assuming DD will be there eventually)? Thanks.
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Banned
(05-18-2012, 06:21 PM)
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#355
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(05-18-2012, 06:25 PM)
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#356
I'll try my hand at jumping around between vocations, but I don't think I'll start the game as one archetype and end it as something else entirely. |
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Junior Member
(05-18-2012, 06:36 PM)
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#359
That feels pretty similar to Monster Hunter to me, and I much prefer it because, like MH, it means that if you want to upgrade a specific weapon, you can note which specific materials you need and then go hunt the exact monster that drops it. It feels better to me than just killing random stuff and hoping that randomly something cool will spawn (ala Diablo). It feels like you are working toward a goal, even if the item drops somewhat rarely from whatever monster gives it. I also much prefer this system of mostly purchasing weapons and then finding rare materials ala Monster Hunter to upgrade them, than having some kind of "blacksmith skill" where I have to myself become a crafter of items and gain skill to make the best gear. In this, like in MH, you are using an NPC to actually do the weapon upgrades. That makes a whole lot more sense to me - why on earth would my adventuring hero take the time to master blacksmithing, and somehow become better at it in his spare time than blacksmiths throughout the world and history that have spent their lives on their craft? Its absurd, not to mention boring. I know some players really dig that stuff, but they can go play some other game as there's plenty with crafting systems. Me, I'd rather chop a tusk off a giant beast and bring it to an NPC to make the sword I bought that much better any day. If you can't tell, I'm actually quite excited about the looting/upgrading system in this game because its more realistic than most RPGs, gives you goals to shoot for and makes it clear what you need to do to get the items you want, is not nearly as dependant on a random number generator, isn't going to waste hours of your time sorting through 100's of randomly-generated weapons you picked up trying to figure out which one is ACTUALLY better, and makes money seem valuable and useful. Basically, it doesn't waste my time but still gives me something compelling. Awesome. |
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Member
(05-18-2012, 06:42 PM)
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#361
I'm going to brutalize this game so intensely that I fully expect to have all the jobs fully leveled at some point. End game is to actually have a Lvl 200 character so why in the holy hell not. I can only imagine how beastly a character with all of the attribute bonuses applied could potentially be.
Fully upgraded assassin with ranked out assassin gear and my skill set memorized. Disable all hud elements and go for a walk. This game is going to be a serious contender for GOTY unless I end up having a completely different experience than I am expecting .. and after the demo... i'm confident that I'm gonna love every single minute. Can someone with a guide please explain how that Ur-Dragon or whatever it's called works? |
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(05-18-2012, 06:44 PM)
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#362
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Member
(05-18-2012, 06:51 PM)
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#363
That is actually a great point which I have not really considered. No blacksmithing exploits to give you the best weapons and armor here. Work for it and explore, then level it up within what is allowed.
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Member
(05-18-2012, 06:55 PM)
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#364
I think Eppy has the right idea. :lol
I still can't decide what vocation I'm going to "main". I love how we're not stuck, but it's really hard for me to choose since they all seem desirable in some way or another to me. I always play as magic classes, so that immediately puts Mage, Sorcerer, Magick Archer, and Mystic Knight on my radar, even if they're vastly different from one another. I also loved Strider in the demo and will likely enjoy Ranger and Assassin just as much. Then my Monster Hunter spirit kicks in and even makes Fighter (SnS) and Warrior (GS/SA) seem like loads of fun, too. |
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Member
(05-18-2012, 06:56 PM)
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#365
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Member
(05-18-2012, 06:56 PM)
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#366
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(05-18-2012, 07:12 PM)
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#370
Not shitting on anyone who's decided to main with a basic or advanced class, but I've personally narrowed down my decision to one of those three. Probably assassin. |
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Member
(05-18-2012, 07:14 PM)
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#372
Quote:
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Member
(05-18-2012, 07:16 PM)
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#373
At the start of the game, you have three choices: mage, strider, and fighter. However, while there are ‘advanced’ options available as you progress through the game, these advanced classes aren’t necessarily upgrades, and the option to stay as one of the three “starter” vocations remains viable. Each class has unique abilities that their advanced counterparts will not be able to access; when you opt to switch to, say, a Warrior from a Fighter, you aren’t advancing along the same class, but rather, switching altogether to a different playstyle with all its strengths and weaknesses.
Magic Archer should be the advanced vocation for a Strider. It's what I plan on rolling. |
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(05-18-2012, 07:16 PM)
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#374
Magick archer, dude! If you don't fill that niche in your party, no one will.
Ranger is the advanced form of Strider. Magick Archer is a hybrid class. |
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Junior Member
(05-18-2012, 07:22 PM)
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#375
Yet in Monster Hunter I didn't really care for the shield much, would rather just dodge. I guess different strokes for different folks eh?
Last edited by Rubikant; 05-18-2012 at 07:29 PM.
Reason: Removed video link, wasn't great example
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Member
(05-18-2012, 07:26 PM)
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#376
If you're going to go Magick Archer it looks like Strider or Mage would be the best to start with. Strider is really balanced, so you'd have good stat gains around the board, but Mage has more useful augments for a Magick Archer, such as boosting your magick stat.
I'm probably going to start as a Strider, grab some stuff from Mage and Sorcerer while spending most of my time as a Magick Archer. I wonder how long it takes to rank up a vocation though, as the best augments are obviously on rank 9. It says how much XP is required for ranks in the guide, but is more ambiguous on how much is require for leveling. Ranking up a vocation to rank 9 seems to be anywhere from 29-50k XP depending on the vocation, basic ones taking the least and advanced then hybrid taking the most. It just says that you need about 16k XP to hit level 21. I guess you could fully rank up a vocation in a few levels then, when you're in the 20's at least. |
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Member
(05-18-2012, 07:27 PM)
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#377
http://www.gameplox.com/2012/05/18/d...-ghosts-oh-my/
Quote:
Quote:
![]() Another great review!!!
Last edited by Arcteryx; 05-18-2012 at 07:33 PM.
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Member
(05-18-2012, 07:37 PM)
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#379
Very nice indeed. |
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Member
(05-18-2012, 07:38 PM)
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#380
So it all depends on if you want to get up close and do some damage or stay far away the entire time and attack with spells. They have more unique skills for daggers than staff, I believe. It would make sense that if you went from Strider to Magick Archer you would want to use daggers and if you went from Mage to Magick Archer you would probably want to use a staff. You'd already have a bunch of skills unlocked for them. |
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(05-18-2012, 07:39 PM)
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#381
EDIT: Nevermind, beaten! |
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Junior Member
(05-18-2012, 07:53 PM)
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#384
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Member
(05-18-2012, 07:56 PM)
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#386
Seems interesting. I wonder how long it will take to respawn, if it respawns at all.
Last edited by SousedLouse; 05-18-2012 at 07:59 PM.
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Member
(05-18-2012, 08:24 PM)
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#388
Between the power lung stabby attacks via Assassin Sword skills and the powered up single draw Bow skill via the assassin bow skills... I think i just may have to treck this shit alone. Can not wait to dominate the hell out of this game.
Still wondering - when you send your pawn out into the wild does it physically remove him from your group in your game? Making it extremely easy to journey by yourself? I'll need a maxed out level set of daggers for the stealth skills (just in case) and that shield (REALLY just in case) but other than that i've become completely enamored with the assassin class. I was worried for a while that it was too much of jack of all trades master of none but after going through his skill sets and looking at his stat progression ... assassin class really is the pure damage dealing beast i was hoping he would be. SO EXCITE I don't suppose the guide lists weapons/weapon names and such? If so .. if someone could PM me some high level swords that seem tailored toward my midnight murder sprees... i would really appreciate it!! :) |
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Junior Member
(05-18-2012, 08:46 PM)
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#389
Really, really looking forward to this. Loved the demo. Leaning towards Strider---Magick Archer, but there are so many appealing options. Is there a comprehensive skills and character info link that someone could provide me with?
Also, at what level can you start to go Hybrid Class? For instance, Magick Archer. Thanks! |
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Member
(05-18-2012, 08:53 PM)
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#393
I thought it might have a chance of breaking into the Dark Souls territory (300,000+) but that'd be amazing if that translates into consumer sales, as it could just be talking about retailer orders.
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(05-18-2012, 09:20 PM)
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#397
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Member
(05-18-2012, 09:45 PM)
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#399
I like this part from CVG's review:
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