Frillen
Member
(05-28-2012, 03:54 PM)

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#4601

I'm sorry but English isn't my first language. I bought a fighter skill called Vehemence and it's supposed to augment my strength. What exactly does that mean?
1stStrike
Banned
(05-28-2012, 04:00 PM)

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#4602

Originally Posted by Frillen: View Post
I'm sorry but English isn't my first language. I bought a fighter skill called Vehemence and it's supposed to augment my strength. What exactly does that mean?
It increases your strength, so you'll do more damage and such.
Sephon
Member
(05-28-2012, 04:25 PM)

Sephon's Avatar
#4603

This game has an extreme atmosphere, while trying to run to the female bandit camp during daylight I encounter a Cyclops who I start battling.

The thing is that I swear that it was high noon when I started shooting, but once he went down it was pitch black.
So all I could do was fire magic flares and fight of all the wolves for the remainder of the night...
It was legendary, I've never felt such suspense before.
Augemitbutter
Member
(05-28-2012, 04:29 PM)

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#4604

is there a way to make mage pawns heal? my party is running around with half health and they just don't care.
Meccanical
Member
(05-28-2012, 04:29 PM)

Meccanical's Avatar
#4605

Originally Posted by Sephon: View Post
This game has an extreme atmosphere, while trying to run to the female bandit camp during daylight I encounter a Cyclops who I start battling.

The thing is that I swear that it was high noon when I started shooting, but once he went down it was pitch black.
So all I could do was fire magic flares and fight of all the wolves for the remainder of the night...
It was legendary, I've never felt such suspense before.
Every time I leave to go somewhere in this game, I can say, it is always an adventure.

I really needed this game, I missed having the true feeling of adventure that most games today lack and this game brought it all back.
Schwabe
Member
(05-28-2012, 04:36 PM)

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#4606

Originally Posted by Augemitbutter: View Post
is there a way to make mage pawns heal? my party is running around with half health and they just don't care.
take some guardian and medicant potions from the rift store i think. so the pawns inclination changes...



new question: does forging the wyrmking's ring do any good for me, or should i just hand it in. i really had a hard time getting it. damn archer-dudes -.-
WanderingWind
Member
(05-28-2012, 04:37 PM)

WanderingWind's Avatar
#4607

So, how do I enchant my own weapons? I'm sick of having to rely on my stupid ass pawns to give me the enchantment that I need, when I need it.
Aeon712
Member
(05-28-2012, 04:40 PM)

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#4608

Ran into my first dragon, those sudden ambush quests never seem fair >_<. The fact that it talked was a real shock
PeterVenkman
Member
(05-28-2012, 04:46 PM)

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#4609

Originally Posted by WanderingWind: View Post
So, how do I enchant my own weapons? I'm sick of having to rely on my stupid ass pawns to give me the enchantment that I need, when I need it.
you have no idea how much I was hoping the Mystic Knight got that ability. I haven't leveled up the vocation all the way so maybe he does, but I'd still rather that than the elemental shield counters.
Augemitbutter
Member
(05-28-2012, 04:47 PM)

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#4610

Originally Posted by Meccanical: View Post
Every time I leave to go somewhere in this game, I can say, it is always an adventure.

I really needed this game, I missed having the true feeling of adventure that most games today lack and this game brought it all back.

i agree. even if i fail hard i think it was worth it in the end. the sense of adventure is great in this game.

Originally Posted by Schwabe: View Post
take some guardian and medicant potions from the rift store i think. so the pawns inclination changes...
thanks, i'll try that.
1stStrike
Banned
(05-28-2012, 04:47 PM)

1stStrike's Avatar
#4611

Originally Posted by WanderingWind: View Post
So, how do I enchant my own weapons? I'm sick of having to rely on my stupid ass pawns to give me the enchantment that I need, when I need it.
Change over to Magick Knight. They can enchant their own (and the rest of the parties) weapons.

Originally Posted by PeterVenkman: View Post
you have no idea how much I was hoping the Mystic Knight got that ability. I haven't leveled up the vocation all the way so maybe he does, but I'd still rather that than the elemental shield counters.
See the above. I have it at level 6 right now and it's pretty overpowered. You unlock the ability to enchant weapons at rank 5 or 6 (I got both out in the field so not sure when they unlocked exactly).

Originally Posted by Augemitbutter: View Post
is there a way to make mage pawns heal? my party is running around with half health and they just don't care.
They will never heal over 50%. You can make them cast a healing spell if anyone is down on HP (with the gray bar indicating it can be recovered) by hitting left or right on your d-pad (triggers the "Help me!" indicator), but otherwise you'll have to rest at an inn to get them back to 100%.
Alucrid
Member
(05-28-2012, 04:50 PM)

Alucrid's Avatar
#4612

Originally Posted by 1stStrike: View Post
Change over to Magick Knight. They can enchant their own (and the rest of the parties) weapons.



They will never heal over 50%. You can make them cast a healing spell if anyone is down on HP (with the gray bar indicating it can be recovered) by hitting left or right on your d-pad (triggers the "Help me!" indicator), but otherwise you'll have to rest at an inn to get them back to 100%.
wut? my casters always heal me if I have some healable life left.
Augemitbutter
Member
(05-28-2012, 04:52 PM)

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#4613

Originally Posted by 1stStrike: View Post


They will never heal over 50%. You can make them cast a healing spell if anyone is down on HP (with the gray bar indicating it can be recovered) by hitting left or right on your d-pad (triggers the "Help me!" indicator), but otherwise you'll have to rest at an inn to get them back to 100%.
yea, i've been doing that. i guess i'll have to find other options and stock more items then.
1stStrike
Banned
(05-28-2012, 04:54 PM)

1stStrike's Avatar
#4614

Originally Posted by Alucrid: View Post
wut? my casters always heal me if I have some healable life left.
Mine heal me, but not always as quick as I'd like, so in those cases I'll tap the D-Pad to get them to heal me a bit quicker. The AI can be a bit slow at picking things up sometimes.

I also have to mash the D-pad to get them to enchant me. They'll heal me first when I use it, and then after when I hit it again they'll then enchant my weapon. If they have multiple enchants, though, it's always up in the air as to which one I'll get.

"They're weak against fire!"

*gets ice*
Toodles
Member
(05-28-2012, 04:56 PM)

Toodles's Avatar
#4615

Originally Posted by Augemitbutter: View Post
is there a way to make mage pawns heal? my party is running around with half health and they just don't care.
Might also want to try hitting either of the two 'Help!' orders from your D-Pad to see if your Mage drops a healing field. Pawns will then run to it if they've got grey health to recover. I haven't been able to test that due to filling the Mage role myself (and loving it).

There's an assumption being made too that you're referring to half grey health and not a fully-healed health bar that's been whittled to half its maximum.

EDIT: beatened!
sazabirules
Member
(05-28-2012, 04:59 PM)

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#4616

Does it matter if I fail the Shadow Fort quest or will it just make me do it again?
Sephon
Member
(05-28-2012, 05:00 PM)

Sephon's Avatar
#4617

Originally Posted by Meccanical: View Post
Every time I leave to go somewhere in this game, I can say, it is always an adventure.

I really needed this game, I missed having the true feeling of adventure that most games today lack and this game brought it all back.
Exactly, this is the first time I get this feeling of accomplishment even though I'm hardly getting anywhere in the story, simply due to the feeling of adventuring and getting back alive.
I think the lack of quick-travel really helps this game in that sense too, you need trepedation and fear for your life.
PeterVenkman
Member
(05-28-2012, 05:02 PM)

PeterVenkman's Avatar
#4618

Originally Posted by 1stStrike: View Post
Change over to Magick Knight. They can enchant their own (and the rest of the parties) weapons.



See the above. I have it at level 6 right now and it's pretty overpowered. You unlock the ability to enchant weapons at rank 5 or 6 (I got both out in the field so not sure when they unlocked exactly).



They will never heal over 50%. You can make them cast a healing spell if anyone is down on HP (with the gray bar indicating it can be recovered) by hitting left or right on your d-pad (triggers the "Help me!" indicator), but otherwise you'll have to rest at an inn to get them back to 100%.
oh hot damn that's good news. i switched over to a Warrior for some good augments and then it's enchantment time. And time to find a shield that isn't as ugly as the wooden one.


Thinking about doing the same for my mage pawn. I'm not too keen on the glass cannon style. Maybe I can get her some good defense augmentations.
JohnLacke
Member
(05-28-2012, 05:07 PM)

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#4619

Originally Posted by 1stStrike: View Post
Mine heal me, but not always as quick as I'd like, so in those cases I'll tap the D-Pad to get them to heal me a bit quicker. The AI can be a bit slow at picking things up sometimes.

I also have to mash the D-pad to get them to enchant me. They'll heal me first when I use it, and then after when I hit it again they'll then enchant my weapon. If they have multiple enchants, though, it's always up in the air as to which one I'll get.

"They're weak against fire!"

*gets ice*
Haha, yeah, the pawns can be pretty dense at times. However, while they do make some stupid decisions occasionally, they are generally pretty great for AI companions. I do get the wrong enchant once in a great while if I use the help me command before engaging a pack of Direwolves, for example, but will always get fire if my pawns enchant when the battle is in progress. Usually I get just close enough so a pawn will scream "Direwolf!" but not so close that they engage, then I use the Help Me command and always get the proper enchant.
1stStrike
Banned
(05-28-2012, 05:10 PM)

1stStrike's Avatar
#4620

Originally Posted by PeterVenkman: View Post
oh hot damn that's good news. i switched over to a Warrior for some good augments and then it's enchantment time. And time to find a shield that isn't as ugly as the wooden one.


Thinking about doing the same for my mage pawn. I'm not too keen on the glass cannon style. Maybe I can get her some good defense augmentations.
If you want to play the class as more of a tank class it's pretty decent for that. Just remember that it doesn't have any aggro abilities like the fighter does (at least from what I've seen so far), so if an enemy gets away from you then odds are you will end up just chasing them around to try and get their attention.

That's kind of why I'm thinking of ditching the shield for a staff and using it as more of a long-range cannon with heavy armor. But, then again, I may not even stick with the class since it's pretty much a one trick pony in that regard. I'm already kind of bored with it, but that's probably because everything I fight is so easy to kill right now.
ixix
Exists in a perpetual state of Quantum Crotch Uncertainty.
(05-28-2012, 05:16 PM)

ixix's Avatar
#4621

Originally Posted by 1stStrike: View Post
If you want to play the class as more of a tank class it's pretty decent for that. Just remember that it doesn't have any aggro abilities like the fighter does (at least from what I've seen so far), so if an enemy gets away from you then odds are you will end up just chasing them around to try and get their attention.

That's kind of why I'm thinking of ditching the shield for a staff and using it as more of a long-range cannon with heavy armor. But, then again, I may not even stick with the class since it's pretty much a one trick pony in that regard. I'm already kind of bored with it, but that's probably because everything I fight is so easy to kill right now.
Unfortunately there's no way to trade the shield for a staff. If you equip a staff it replaces your sword or mace.

I don't really like the staff for Mystic Knight, it synergizes extremely poorly with the shield skills. You obviously can't have your shield up while casting spells, the spells you cast don't inherit your weapon enchantment (though they do get a power boost from the second tier of enchantment, at least), and you're limited to a subset of the Mage class in terms of spell choice. Add to that the fact that you have to give up your Cannons and Sigils when you equip them and they're a pretty poor option.
1stStrike
Banned
(05-28-2012, 05:21 PM)

1stStrike's Avatar
#4622

Originally Posted by ixix: View Post
Unfortunately there's no way to trade the shield for a staff. If you equip a staff it replaces your sword or mace.

I don't really like the staff for Mystic Knight, it synergizes extremely poorly with the shield skills. You obviously can't have your shield up while casting spells, the spells you cast don't inherit your weapon enchantment (though they do get a power boost from the second tier of enchantment, at least), and you're limited to a subset of the Mage class in terms of spell choice. Add to that the fact that you have to give up your Cannons and Sigils when you equip them and they're a pretty poor option.
Ah, that sucks. I was hoping it was a sword/shield thing you could do for full on offense. In that case, the option to go staff is pretty shitty.

I'm going to cap it at 10 tonight cause it is pretty good for DPS and then I think change back to mystic archer. While I'm really not a fan of the lock-on thing, the dagger and bow abilities just have a certain synergy with them.

For example, I'm shooting something with a bow, it runs towards me and thinks it's going to get an attack on me - and then I flip up into the air and slam my daggers into the earth for a giant fiery explosion.

I do feel like my overall DPS on single target enemies is pretty shitty in comparison to ranger (like way less at times), but I'll just have to refocus my party to be more single target oriented for maximum DPS. I've already made my pawn a ranger and he's got that up to rank 7 now (he was previously a fighter and warrior so he has all kinds of abilities to maximize his DPS and boost his toughness which works great).
ironcreed
Member
(05-28-2012, 05:23 PM)

ironcreed's Avatar
#4623

Originally Posted by Sephon: View Post
This game has an extreme atmosphere, while trying to run to the female bandit camp during daylight I encounter a Cyclops who I start battling.

The thing is that I swear that it was high noon when I started shooting, but once he went down it was pitch black.
So all I could do was fire magic flares and fight of all the wolves for the remainder of the night...
It was legendary, I've never felt such suspense before.
You know the gate you open after you get to the Ruins of Heavenspeak Fort? Stand there in the opening at night and watch as the sun rises. Then turn around as it is coming over the horizon and check out the gorgeous pale lighting across the backdrop of the mountains. Talk about a natural looking beauty.
deim0s
Member
(05-28-2012, 05:25 PM)

deim0s's Avatar
#4624

Anyone know where Mercedes hangs out? Couldn't find her anywhere.

Also, the roving merchant... I haven't met him even once.

On the quest Arousing Suspicion: Did you let him do his thing or interrupt him?
Last edited by deim0s; 05-28-2012 at 05:27 PM.
Y2Kev
Favorite Poster on the Citadel
(05-28-2012, 05:33 PM)

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#4625

How do I craft? Is there a crafting store? Grawh
1stStrike
Banned
(05-28-2012, 05:43 PM)

1stStrike's Avatar
#4626

Originally Posted by Y2Kev: View Post
How do I craft? Is there a crafting store? Grawh
You can't craft anything in this game. You can combine items to make other items at an inn, but otherwise everything is just ingredients used to upgrade weapons/armor. If you want new weapons/armor you'll have to either buy them or find them out in the world.

Sadly, they have a smithy in the capital but there's no one there. It makes you think that they may have wanted to add the ability to craft stuff at some point but for one reason or another never implemented it.
Arcteryx
Member
(05-28-2012, 05:44 PM)

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#4627

HAAHHAAHAH wtf? I load my save today, save at the inn to see how much rc I got over night........1.35 million, had 43 people use her, someone spent 85,000rc(they must have been pretty low level).

Too bad I can't spend it on anything but glasses or some silly ring :(. Wish I could convert it to gold for curative buying.
AkuMifune
Member
(05-28-2012, 05:47 PM)

AkuMifune's Avatar
#4628

Originally Posted by Arcteryx: View Post
HAAHHAAHAH wtf? I load my save today, save at the inn to see how much rc I got over night........1.35 million, had 43 people use her, someone spent 85,000rc(they must have been pretty low level).

Too bad I can't spend it on anything but glasses or some silly ring :(. Wish I could convert it to gold for curative buying.
Holy crap. I made like 10k yesterday and thought that was rad. Game just keeps on growing on me. Can't wait to get back to it today.
1stStrike
Banned
(05-28-2012, 05:47 PM)

1stStrike's Avatar
#4629

Originally Posted by Arcteryx: View Post
HAAHHAAHAH wtf? I load my save today, save at the inn to see how much rc I got over night........1.35 million, had 43 people use her, someone spent 85,000rc(they must have been pretty low level).

Too bad I can't spend it on anything but glasses or some silly ring :(. Wish I could convert it to gold for curative buying.
Da fuck? lol I need to see a pic of your pawn. It seems so random on who's popular and who's not in this game. I'm fairly successful bringing in like 30k - 50k a day, but nowhere near that much.
PrinceOfApathy
Banned
(05-28-2012, 05:51 PM)
#4630

Msytick Knight would have been super uber broken if he could use Staff and Sword/Mace at the same time.
Last edited by PrinceOfApathy; 05-28-2012 at 05:54 PM.
Alucrid
Member
(05-28-2012, 05:53 PM)

Alucrid's Avatar
#4631

Originally Posted by Arcteryx: View Post
HAAHHAAHAH wtf? I load my save today, save at the inn to see how much rc I got over night........1.35 million, had 43 people use her, someone spent 85,000rc(they must have been pretty low level).

Too bad I can't spend it on anything but glasses or some silly ring :(. Wish I could convert it to gold for curative buying.
Yeah, I made like...40k once. It was awesomeeee

Fulmination is still god tier.
Anteater
Member
(05-28-2012, 05:56 PM)

Anteater's Avatar
#4632

1 person called Morgan rented my pawn and gave her full stars for everything but appearance

:(

I've got hurt feelings
abundant
Member
(05-28-2012, 05:59 PM)

abundant's Avatar
#4633

Originally Posted by PrinceOfApathy: View Post
Msytick Knight would have been super uber broken if he could use Staff and Sword/Mace.
I agree. He is the most overpowered class as is, that would take it over the top. I'm only at level 36, yet I can defeat every Boss creatures, except the Drake, in under a minute. The Ruinous Sigil + stacked Great Cannons + Self Enchantments make you very OP. I don't even fear the night anymore because the Holy enchantment makes short work on Phantoms and skeletons.
1stStrike
Banned
(05-28-2012, 05:59 PM)

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#4634

Originally Posted by Anteater: View Post
1 person called Morgan rented my pawn and gave her full stars for everything but appearance

:(

I've got hurt feelings
I had a bunch of 3 stars yesterday. I think people are going to the rating screen and just being super lazy, though, with the rating since 3 is the default. The ones that gave me 3 stars seemed to give me some random object from their inventory, so probably just mashing X.

Though, one person gave me a skull lol.
PrinceOfApathy
Banned
(05-28-2012, 06:01 PM)
#4635

Originally Posted by 1stStrike: View Post
I had a bunch of 3 stars yesterday. I think people are going to the rating screen and just being super lazy, though, with the rating since 3 is the default. The ones that gave me 3 stars seemed to give me some random object from their inventory, so probably just mashing X.

Though, one person gave me a skull lol.
Lol, that is good. Skulls grant curse, so its good for something lol.
ixix
Exists in a perpetual state of Quantum Crotch Uncertainty.
(05-28-2012, 06:06 PM)

ixix's Avatar
#4636

I think the whole pawn rating system is pretty dumb and arbitrary, personally. It kind of reminds me of the player rating system in Demon's Souls in that it doesn't tell you anything of particular worth. If there's a sequel to Dragon's Dogma I rather hope Capcom follows From's lead and just abandons it entirely.

I always give 5 stars across the board and append one of the generic positive messages. My pawn usually comes back with 5 stars in the two vaguely worthwhile categories and less in Appearance. Scars do not seem to be popular.
entrydenied
Member
(05-28-2012, 06:10 PM)

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#4637

Originally Posted by Y2Kev: View Post
How do I craft? Is there a crafting store? Grawh
You combine items in the inventory. If you're talking about weapons, you can enhance equipment at the equipment selling shop/merchants. There's no crafting of equipment from just materials.

EDIT:Ops, late due to not refreshing browser.
earvcunanan
Member
(05-28-2012, 06:12 PM)

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#4638

Originally Posted by Y2Kev: View Post
Where can you forge items? Is there a shop in Gran Soren and I'm just missing it?
The Black Cat in Gran Soren near the Venery.
Arcteryx
Member
(05-28-2012, 06:15 PM)

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#4639

Originally Posted by 1stStrike: View Post
Da fuck? lol I need to see a pic of your pawn. It seems so random on who's popular and who's not in this game. I'm fairly successful bringing in like 30k - 50k a day, but nowhere near that much.
Support mages seem to be pretty popular atm, same goes for rangers(high levels at least).

Here's a quick pic(her on the right):


I kind of want to switch her to warrior, but we'll see.

And yea, I wish there was a little more depth to the pawn rating/usage system. Would be nice to have a little space to leave actual comments(for everyone to see) or to give an info on the pawn(what kind of setup they are/maybe even some lore if you're into that).
explodet
Member
(05-28-2012, 06:19 PM)

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#4640

Just maxed out my fighter pawn. I'm thinking I should go warrior, but I've already have a friend's pawn who's got a sweet decked out mace warrior. Would strider be better?

Also, if I switch my pawn's vocation, do I have to rebuy his skills if I switch back?
earvcunanan
Member
(05-28-2012, 06:22 PM)

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#4641

Originally Posted by explodet: View Post
Just maxed out my fighter pawn. I'm thinking I should go warrior, but I've already have a friend's pawn who's got a sweet decked out mace warrior. Would strider be better?

Also, if I switch my pawn's vocation, do I have to rebuy his skills if I switch back?
Any skill you've unlocked for a vocation will remain unlocked for that vocation. If you switch to a different vocation and then switch back to your previous vocations, the skills you've unlocked will still be there. Also note that Augments you unlock can carry over to other Vocations.
Delio
Member
(05-28-2012, 06:28 PM)

Delio's Avatar
#4642

Originally Posted by Arcteryx: View Post
Support mages seem to be pretty popular atm, same goes for rangers(high levels at least).
Yeah I wonder if that is why no one really uses my Fighter pawn. Mages are REALLY wanted maybe I should switch him over to a ranger..
Anteater
Member
(05-28-2012, 06:28 PM)

Anteater's Avatar
#4643

My 2 support pawns just jumped off the cliff midway through my quest

I guess that's that.jpg
slaughterking
Member
(05-28-2012, 06:29 PM)

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#4644

I was always specifically searching for Mages and Warriors. Nothing else.
1stStrike
Banned
(05-28-2012, 06:30 PM)

1stStrike's Avatar
#4645

Originally Posted by earvcunanan: View Post
The Black Cat in Gran Soren near the Venery.
Um, no. You can't forge items there. You can clone items or buy some stuff, but there's no forging of weapons in this game.
Anteater
Member
(05-28-2012, 06:30 PM)

Anteater's Avatar
#4646

My pawn a support mage, doesn't get much use from players, maybe I made her too big :(

I always hire damage dealers so I always hire sorcerers and rangers
explodet
Member
(05-28-2012, 06:33 PM)

explodet's Avatar
#4647

Originally Posted by earvcunanan: View Post
Any skill you've unlocked for a vocation will remain unlocked for that vocation. If you switch to a different vocation and then switch back to your previous vocations, the skills you've unlocked will still be there. Also note that Augments you unlock can carry over to other Vocations.
Thank Christ, I heard that vocation skills had to be rebought.


Any other mage arisens having trouble letting go of the staff that's perma-fire enchanted? It wrecks harpies (and it doesn't hurt against Griffins) and it doesn't take an eternity to enchant for each combat.

I might have to carry it around and equip it if I finally get a staff that's worth switching out for.
PrinceOfApathy
Banned
(05-28-2012, 06:34 PM)
#4648

I suppose because the majority of players like playing as an active class. To me the fighter is one of the technically hardest class to play as, and some people like that challenge, and generally the other "hands" on vocations. Mystic Knight, Magic Archer, Strider, Assassin, etc. etc are most used by players.

Few people I know want to "play" as Mages or Sorcerers, because they seem "hands off" so they are the most made pawns.
earvcunanan
Member
(05-28-2012, 06:35 PM)

earvcunanan's Avatar
#4649

Originally Posted by 1stStrike: View Post
Um, no. You can't forge items there. You can clone items or buy some stuff, but there's no forging of weapons in this game.
For some reason I thought he was asking about creating a forgery of a certain item.
explodet
Member
(05-28-2012, 06:36 PM)

explodet's Avatar
#4650

Originally Posted by earvcunanan: View Post
For some reason I thought he was asking about creating a forgery of a certain item.
Yeah, I'll bet it's hard to implement Forging vs. Forgery in games like this, for that very reason.