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Member
(05-21-2012, 05:03 AM)
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#1451
I'm hoping Nintendo will announce Wind Waker 3D in E3, hopefully for fall 2012
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(05-21-2012, 05:23 AM)
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#1462
They have New Super Mario Brothers again but besides that, I see all the 2D throwbacks(if there are them) hitting the 3DS as you said. They also had Donkey Kong Country Returns I suppose but I don't foresee a Wii U 2D Zelda or Metroid ever. |
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Danish
(05-21-2012, 05:33 AM)
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#1465
I never suggested that I wanted the Wind Waker art style in another Zelda game. A StarTropics revival, it might be good though. Or a new IP. I just think it's a very clean, charming art style that will still be attractive for years to come.
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Member
(05-21-2012, 05:35 AM)
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#1467
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Member
(05-21-2012, 05:37 AM)
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#1468
![]() ![]() Majora's Mask had some darker promotional art. It didn't really transfer into the game itself since it shared the engine/assets with OOT. |
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Weeping Pickle
(05-21-2012, 06:06 AM)
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#1469
- Comparing a controller with a self-contained tablet is disingenuous. Much more so when it seems like people forget or choose to forget that WiiU is not just about the controller but also the main machine itself.
- It seems like there are people who will feel okay with companies bleeding and folding over in order to satisfy their admittedly egocentric wants and needs which are unrealistic/unfeasible in the first place. Sure, I am also hoping that all cars can fly and strapped with turbo jet engines that can zip around with the speed of light since it is so fuckingly awesome, but that is such an unrealistic worldview it just boggles my mind. - The state of gaming is directly related to the financial of the entities supporting it, like publishers, developers, hardware makers, etc etc. To say that these are disconnected to one another and those entities should just chase unrealistic goals with reckless abandon will result--if the entities are indeed adopting it as per the request of the "super hardcore"--in them bleeding money and the industry collapsing and then the environment of which "gamers" enjoy themselves will be gone or reduced to something that caters to just an insignificant number of people. Fucking hell it seems like people are just blind or something and refuse to see the realities of the current gen all around them. - Goddamn I am extremely glad that my eyes are not prone to be bleeding when they view pixels and resolution that are not bleeding edge, |
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Member
(05-21-2012, 06:12 AM)
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#1471
Both games had very colorful art, but unlike OoT, Majora's Mask's art used solid black for many shadows, a look I find very appealing in general.
Since we have shaders and all that jazz, we can actually use them to create those little artistic nuances, which would be cool. How this pertains to the Wii U controller, well, I don't know. :p New news for new threads. And this is pretty big news, so yeah.
Last edited by Why would you do that?; 05-21-2012 at 06:16 AM.
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Member
(05-21-2012, 06:18 AM)
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#1473
Also, just to see people like ClovingSteam getting crazy about things they don't understand was worth a thread |
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Member
(05-21-2012, 06:47 AM)
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#1478
I'm inclined to agree, although I would love to have Wind Waker in HD. I wouldn't mind a more traditional anime-styled Zelda in cel shading, though. Something more akin to the DBZ fighters than Wind Waker would probably go over well.
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Member
(05-21-2012, 07:14 AM)
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#1479
Considering the OoT remake was based off promo art, I'd LOVE if a MM remake was based off its promo art. But that means lot of the game would need a complete redesign, as opposed to just upgraded like OoT:3D. Sadly if MM was remade, they'd probably just borrow assets from OoT:3D just as they did for the original.
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Member
(05-21-2012, 07:31 AM)
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#1481
Actually the game had an improved engine with redone assets (the newer engine supported larger textures), so they could have given the game a darker art style had they wanted.
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Member
(05-21-2012, 07:47 AM)
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#1482
In topic: I prefer the E3 2011 layout. I'm not sure that this version will be ergonomic because it's wider, and the analogs are too high. also the back, I'd prefer it flat.
The only revision I would like to see is related to the triggers, and it's the only one missing. |
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(05-21-2012, 07:49 AM)
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#1483
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Member
(05-21-2012, 07:59 AM)
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#1487
probably I'll wait to handle it with my hands before a final judgement of course :) |
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(05-21-2012, 08:01 AM)
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#1488
Not many complained that have but when I see curves and think Gamecube controller, I lose my mind in delirious exhilaration. |
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Member
(05-21-2012, 08:27 AM)
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#1490
The triggers are still only buttons then? They really need to be analog.
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Member
(05-21-2012, 08:57 AM)
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#1493
You jelly wiimote enabled the SS to have the best sword fighting of all Zelda games, and almost all other games?
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I was a child w/horrible taste
(05-21-2012, 11:47 AM)
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#1498
So I heard the Wii U controller has analog sticks...
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Member
(05-21-2012, 11:49 AM)
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#1499
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