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Member
(05-21-2012, 05:15 AM)
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Real Time Story In Video Games
#1
To explain this,
How long do you think it takes for the main character in that game from start to finish, to get to the end of the story [In-Game Time] !? . For example: Resident Evil 2: I think the whole story of Resident Evil 2 takes place in a day, approximatley 5 to 6 hours. Metal Gear Solid: 12 hours (with the tutoring sessions). Residen Evil 4: 4 to 5 hours !? I hope you get the idea, because I've always thought about this, because I would spend days/weeks playing a game, I would ask myself, didn't the developers think of a way to make them rest, eat!? Thus, the realization of actual in-game took place. *P.S. If you have a suggestion for the title, please post it, because I can't think of another topic*
Last edited by Bukana; 05-21-2012 at 05:17 AM.
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this show is not Breaking Bad why is it not Breaking Bad? it should be Breaking Bad dammit Breaking Bad
(05-21-2012, 05:34 AM)
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#11
I doubt the character will find his something in time. Have you tried the item world dungeons? I don't feel like going off-track for 10 levels, maybe after the main storyline. Disgaea 3 is dope. :) |
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Member
(05-21-2012, 05:37 AM)
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#12
Item world: Still reluctant to play it.. maybe when I´m stuck I will try it. Another game with real time is Persona 3 and 4 :P |
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A little fluff between the ears never did any harm...
(05-21-2012, 05:37 AM)
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#13
Last edited by Galactic Fork; 05-21-2012 at 05:41 AM.
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If you stop seeing my posts, you can probably guess why
(05-21-2012, 05:44 AM)
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#16
I can't quite remember how realistic it was, but I remember the time of day changing very slowly over the course of Crysis, so I could be wrong but I think that it might have been real time, or close to it. Edit: After re-reading the OP, I guess it's not asking for games that are real time, but just games where you can tell how long the story takes to play out. So I guess Persona would count, since they take place over the course of a school year. Bully is the same way, the story happens over the course of about nine months.
Last edited by dr3upmushroom; 05-21-2012 at 05:46 AM.
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Member
(05-21-2012, 05:46 AM)
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#17
Or did I misread something? |
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A little fluff between the ears never did any harm...
(05-21-2012, 05:46 AM)
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#18
They take place during a specified amount of time, but you only see bits and pieces.
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Member
(05-21-2012, 05:50 AM)
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#19
Resident Evil 4 actually takes place over the course of something like 12 hours. The game starts on evening, then there's a part where Leon get's knocked out and wakes up at night. He continues his mission until the final battle with Sadler by which time it's already the next morning.
Another interesting one is Winback. The game tells you that you have five hours until the terrorists make another strike, and not meeting that deadline in real time actually affects the ending. One that the developer did a poor job of illustrating is Assassin's Creed II, which takes place over the course of 22 years. The only clue you get is when a city reloads with a different year displayed in the opening cut scene, but it leads to some weird scenes that make it look like Ezio waited two years to report on the completion of his mission. Ubisoft probably wrote it so that the mission took place over the course of two years but didn't really convey that. Brotherhood looked like it was going to do better since it started at "December 1500" and then transitioned to "January 1501" but after that totally dropped all time-stamps, so you had to guess what year it currently was in-game by reading codex entries of missions you completed. Edit: Oh, misread the OP. Well, Winback definitely still counts. |
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If you stop seeing my posts, you can probably guess why
(05-21-2012, 05:52 AM)
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#20
I guess we're actually talking about games that take place over a specific amount of time, which isn't what real time usually means. |
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A little fluff between the ears never did any harm...
(05-21-2012, 05:54 AM)
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#22
"How long do you think it takes for the main character in that game from start to finish, to get to the end of the story [In-Game Time]" I think people listing games like Majora's Mask and Persona are kinda joking because the times are specified and you don't really have to guess. Though Majora's Mask is actually accumulatively longler because of time resetting (which makes saying it even more of a joke).
Last edited by Galactic Fork; 05-21-2012 at 05:56 AM.
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If you stop seeing my posts, you can probably guess why
(05-21-2012, 05:56 AM)
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#24
Yeah, I caught that the second time I read the OP. Seems like a weird thread though, I was interested to see examples of games that actually play out in real time, but you can make a guess to how long any game takes place over.
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Member
(05-21-2012, 06:02 AM)
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#27
I was expecting a discussion of games that altered the story in response to time spent by the player.
For the OP though here is one I am wondering about Metal Gear Solid 3 - the game has lots of breaks and a few day/night transitions. I saw it in a thread that one of the genesis Sonic games went from day to night to morning throughout the levels. |
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Member
(05-21-2012, 06:12 AM)
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#28
The World Ends With You fits this pretty well, right? I mean technically the game takes place over the course of 3 weeks iirc but there is pretty much no time skipping or anything that I can remember, you are with them from the moment they wake up until the moment they sleep, or whatever happens to end that day.
Not exactly a short amount of time compared to the examples in the first post, but it's the same idea. |
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Tag Fishing:
Occasionally Successful (05-21-2012, 06:40 AM)
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#32
It always kind of bugged be that you'd get a call in GTA IV like:
"Nico! Shit's bad! Get down here as soon as you can! We need help!" Then I'd go bowling with Roman and shit, and get there days later and everything was okay. |
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Member
(05-21-2012, 06:54 AM)
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#34
Resident Evil 4 goes from day to night to day again. That's a bit more than 5 hours, even taking into account time compression due to lack of BBQs in Europe.
Whoever mentioned Half-Life 2 happening over three days - Gordon and Alyx go missing for a week inside the teleportation network. It was very much comic book Batman, not movie Batman. He can achieve much in one night. It also seems a realistic time frame, once you remove Riddler trophy hunting!
Last edited by Suairyu; 05-21-2012 at 06:56 AM.
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Member
(05-21-2012, 08:26 AM)
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#38
In Kid Kool on the NES time progresses at a rate of 1 hour real-time equaling 1 day in game, with the background changing in accordance with the time of day. The plot of the game involves gathering medicine for a sick king. The king will die in 3 days, so if you can't beat the game in 3 hours he dies and you get the bad ending.
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It is perfectly permissible to shout "OH DAVID BOWIE YES" during intercourse with Oneself.
(05-21-2012, 08:32 AM)
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#39
This was pointed out to me once, and I think it's pretty cool:
Sonic 1 takes place over the course of a day. Green Hill Zone - Midday Marble Zone - Evening Spring Yard Zone - Dusk Labyrinth Zone - Unclear, since you don't go outside Star Light Zone - Night Scrap Brain Zone - Dawn |
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Member
(05-21-2012, 08:41 AM)
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#42
True, although Valve don't seem to factor that into the in-game timeline (insofar that the "three days" figure is mentioned in Raising the Bar).
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Member
(05-21-2012, 09:07 PM)
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#43
Sorry for the confusion guys,
If you read the first line you would understand, to put it in other words: "How long does it take from the Main Character's perspective to reach the end of the game!?" For example, Jill in Resident Evil 3, I think it took her four hours to escape from Raccoon City, right!? |