BoSox06DH
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(05-23-2012, 06:07 AM)

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#51

As already mentioned, God Hand fits the bill here. X-Rays moves from Mortal Kombat are pretty awesome as well.
SuperEpicMan
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(05-23-2012, 06:16 AM)

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#52

Fallout New Vegas Ballistic Fist
mrpug
Junior Member
(05-23-2012, 06:18 AM)

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#54

Bum Rush, Sabin from FF6

Proposed Law
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(05-23-2012, 06:19 AM)

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#55

Originally Posted by NinjaJesus: View Post
Demon's Souls/Dark Souls - parry & riposte. So satisfying.
+1
so good
Ledsen
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(05-23-2012, 06:20 AM)

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#56

Originally Posted by Centurion: View Post
pistol whip to the orange mushy area in halo 1
fixed!
Dinosaur
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(05-23-2012, 06:21 AM)

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#57

Originally Posted by Kurod: View Post
When the stars align and you land a beautifully timed great sword attack.
I don't like Monster Hunter, but I think we have a winner. That looks so satisfying, like a charged smash attack times a million
ViewtifulJC
shots fired? we run!
(05-23-2012, 06:21 AM)

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#58

Originally Posted by Kientin: View Post
The boot in battletoads, pick your version.
Here's a fun answer. What makes the Battletoad "finisher" attacks so good is the pause before they come out. There's wind-up and then BAM. Build-up, then release. You do a combo like jab-jab-jab-annnnd-UUH, BIG BOOT BITCH! Whether it's to regular foes or big boss encounters, it's always a joy because Rareware knew the simple power of building something up to make that release that much more awesome.
7he Talon
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(05-23-2012, 06:22 AM)

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#59

Hidden Blade assassinations or any counter attack in Assassin Creed 2.
Orayn
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(05-23-2012, 06:25 AM)

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#60

Too many favorites to list, but here are a few I adore.

Dead Rising: Mid-air kick. Extremely utilitarian, yet also fun to watch every time. Especially great when you're at max level and the victim can bowl over an entire crowd of his friends.

Brawl: Ike's Eruption. There's nothing better than watching someone helplessly fall into it and get spiked to kingdom come.

Dark Souls: The Claymore's 1-handed stab and Zzweihander's 1-handed "flattener" attack.
Gomu Gomu
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(05-23-2012, 06:25 AM)

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#61

callmedave
Junior Member
(05-23-2012, 06:30 AM)

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#62

I found the sledgehammer in Red Faction Guerrilla to be very satisfying.
Freep5637
Junior Member
(05-23-2012, 06:32 AM)
#63

I read these boards like all day on and off how did this game manage to elude my radar?! I dont even think i ever heard one of my even more devoted gamer friends mention it. Weird. Looks awesome!
BannedEpisode
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(05-23-2012, 06:34 AM)

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#64

Parry/Reposte in Dark Souls.

Nothing better than slamming their swing away with your shield and then running the enemy through with your sword.
Poimandres
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(05-23-2012, 06:36 AM)

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#65

Double Dragon 2 NES

KNEES! KNEES! KNEES!

http://www.youtube.com/watch?v=1qpdn2oehV0
Scoops
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(05-23-2012, 06:38 AM)

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#66

MadWorld
IvanI
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(05-23-2012, 06:39 AM)

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#67

Demon's/Dark Souls backstab + parry/riposte.

JamesFrancoSoGood.gif
Mister Saturn
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(05-23-2012, 06:41 AM)

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#68

Originally Posted by NinjaJesus: View Post
Demon's Souls/Dark Souls - parry & riposte. So satisfying.
Originally Posted by Proposed Law: View Post
+1
so good
Originally Posted by BannedEpisode: View Post
Parry/Reposte in Dark Souls.

Nothing better than slamming their swing away with your shield and then running the enemy through with your sword.
Originally Posted by IvanI: View Post
Demon's/Dark Souls backstab + parry/riposte.

JamesFrancoSoGood.gif
This.

Also: Hammerin' in Red Faction Guerrilla, and nailing a successful Chargin' Targe hit with demoman in TF2, especially with the Ullapool Caber.
Unicorn
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(05-23-2012, 06:42 AM)

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#69

Originally Posted by Gomu Gomu: View Post
Why wasn't this or the other one the first fucking reply?
http://www.youtube.com/watch?v=UHA7REPFlQs
Last edited by Unicorn; 05-23-2012 at 06:44 AM.
Ultima_5
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(05-23-2012, 06:42 AM)

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#70

the karate chop in golden eye
AnGer
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(05-23-2012, 06:43 AM)

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#71

Anything you can do to a Chimera in God of War III.
Neiteio
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(05-23-2012, 06:44 AM)

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#72

Originally Posted by ipukespiders: View Post
Bulletstorm
This. Nothing beats the Bulletstorm slide/grapple/boot combo. Shout-out to Vanquish as well. Oh, and HUNK's knife kick trick in Mercenaries 3D.
AlphaDragoon
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(05-23-2012, 06:46 AM)

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#73

Ike's Forward Smash in Brawl, feels so freaking powerful when you land it.
nullset2
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(05-23-2012, 06:47 AM)

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#74

Neiteio
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(05-23-2012, 06:48 AM)

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#75

Originally Posted by AlphaDragoon: View Post
Ike's Forward Smash in Brawl, feels so freaking powerful when you land it.
Oh, this too. Ike's Forward Smash is probably the most powerful-feeling normal move of any fighting game, cheese in UMvC3 included.
MuseManMike
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(05-23-2012, 06:49 AM)

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#76

Originally Posted by jsnepo: View Post
This is a thread about Killzone 3.
So a pre-canned animation that you have no control over initiating (really) is what this thread is about? Killzone 3 has no redeeming qualities.
∀ Narayan
the carnival of stupid
(05-23-2012, 06:51 AM)

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#77

Someone already mentioned Vanquish, so I'll pick something different.

Blackjacking the fuck out of everyone in Thief 1 and/or 2.
thekonamicode
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(05-23-2012, 06:51 AM)

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#78

Keasar
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(05-23-2012, 06:51 AM)

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#79



Complete with a small bell sound.
ViewtifulJC
shots fired? we run!
(05-23-2012, 06:53 AM)

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#80

I'm actually not a big fan of Bulletstorm's boot. The fact that it ALWAYS slow-motions afterwards really sucks all the energy out of it.
CadetMahoney
Banned
(05-23-2012, 06:53 AM)

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#81

headbutt from barbarian

chickdigger802
Junior Member
(05-23-2012, 06:54 AM)

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#82

Neiteio
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(05-23-2012, 06:55 AM)

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#83

Originally Posted by ViewtifulJC: View Post
I'm actually not a big fan of Bulletstorm's boot. The fact that it ALWAYS slow-motions afterwards really sucks all the energy out of it.
You're playing it wrong, bra. Plenty of energy if you chase after your target and boot him repeatedly across the arena, and then continue booting him against the wall until he splatters for the "grafitti" bonus. Of course, you can always accelerate the air-borne body by switching to a heavy projectile, since only the target goes into slow-mo, and everything else is still in real-time (a brilliant mechanic, I must say).

Best combo? Leash someone, strap him with remote grenades, kick him back into his buddies and hit the detonator. Or better yet, strap someone with a bomb, slide into him to knock him back, leash him in mid-air, use the thumper to bounce him a half-mile off the ground, then steer a remote-controlled sniper bullet into him as he falls, exploding his head, and then detonating the bomb to explode his corpse. MEATY RAIN.
Last edited by Neiteio; 05-23-2012 at 06:58 AM.
AlphaDragoon
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(05-23-2012, 06:56 AM)

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#84

Originally Posted by chickdigger802: View Post
Oh God this is amazing.
bobbychalkers
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(05-23-2012, 06:58 AM)

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#85

Originally Posted by Jigsaw: View Post

edit:

yakuza 4
And with that, Yakuza 4 is now off my backlog.
abstract alien
baby dolphin -> sun
it's the only way
(05-23-2012, 06:59 AM)

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#86

Originally Posted by chickdigger802: View Post
This must be seen by all. Wow...
InfiniDragon
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(05-23-2012, 06:59 AM)

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#87

Originally Posted by chickdigger802: View Post
Bravo sir. XD

This is why Sabin is awesome.
Error
Jealous of the Glory that is Johnny Depp
(05-23-2012, 07:04 AM)

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#88

monster hunter greatsword and hammer attacks. there's nothing more satisfying than successfully pulling off attacks with those weapons.
Cronox
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(05-23-2012, 07:04 AM)

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#89

For my vote it has to be Iron Tager from the BlazBlue series. Every time he lands a hit it feels immensely satisfying. All the moreso in the throws, as you know the person on the other side has to wait just that much longer to see how much their life bar is going to go down. His throw special has given me some of the most entertaining reversals of fortune... given that it takes half the life bar off most characters.

http://www.youtube.com/watch?v=cF_59aLYJRE

Just the way Tager can absolutely manhandle characters makes you feel like you're dominating. Once you've got them magnetized (which drags the other character towards you with about half his attacks) and close, they're done for.

http://www.youtube.com/watch?v=R83LAK3HI9o
shaowebb
The Keeper and Holy Guardian of Captain Badass
(05-23-2012, 07:05 AM)

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#90

Elbow Drop in Prototype.

I channeled the spirit of the Macho Man constantly and kept trying to drop this move from the highest places imaginable. If I managed to bullseye military or people with it I would get up and give the double "number 1!" fingers in the air and take a victory walk cuttin' promos around the room.



God that game is good for stress relief.
Last edited by shaowebb; 05-23-2012 at 07:14 AM.
19 & 21
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(05-23-2012, 07:12 AM)

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#91

Originally Posted by callmedave: View Post
I found the sledgehammer in Red Faction Guerrilla to be very satisfying.
This and also the WH40K Space Marine jet pack sequences in the campaign.
ViewtifulJC
shots fired? we run!
(05-23-2012, 07:15 AM)

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#92

Originally Posted by Neiteio: View Post
You're playing it wrong, bra. Plenty of energy if you chase after your target and boot him repeatedly across the arena, and then continue booting him against the wall until he splatters for the "grafitti" bonus. Of course, you can always accelerate the air-borne body by switching to a heavy projectile, since only the target goes into slow-mo, and everything else is still in real-time (a brilliant mechanic, I must say).

Best combo? Leash someone, strap him with remote grenades, kick him back into his buddies and hit the detonator. Or better yet, strap someone with a bomb, slide into him to knock him back, leash him in mid-air, use the thumper to bounce him a half-mile off the ground, then steer a remote-controlled sniper bullet into him as he falls, exploding his head, and then detonating the bomb to explode his corpse. MEATY RAIN.
No, no, I know how to play Bulletstorm. Second-best FPS of 2011 after Serious Sam 3. And the Leash/Slide/Boot are brilliant tools. But taken out of the context of using them in conjunction with the weapons and environments in cool, interesting ways, the boot attack by itself isn't all that satisfying. The satisfaction comes from what you mentioned, combining it in interesting ways with the other tools in your arsenal.

Compare that to again, the finishers in Battletoads, where I can just do that shit all day, I don't need a whole lot of context.
Femmeworth
Member
(05-23-2012, 07:17 AM)

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#93

Demon's Souls (haven't played Dark Souls yet) has my favorite swordplay in any game. The sense of weight to your attacks is very satisfying.
Last edited by Femmeworth; 05-23-2012 at 07:20 AM.
GT Vespene
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(05-23-2012, 07:19 AM)

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#94

I loved Catwoman combat in Arkham City. One of the few games I actually felt like an agile ninja. Doing flawless brawls is endlessly satisfying.

SparkTR
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(05-23-2012, 07:20 AM)

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#95

The jumpkick in Fear, through a glass window or on a staircase preferably.
samus4ever
Junior Member
(05-23-2012, 07:20 AM)

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#96

I really like Battlefields 3 melee attack. So satisfying when you pull up a sniper and stab him in his heart.
abstract alien
baby dolphin -> sun
it's the only way
(05-23-2012, 07:20 AM)

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#97

Originally Posted by shaowebb: View Post
Elbow Drop in Prototype.

I channeled the spirit of the Macho Man constantly and kept trying to drop this move from the highest places imaginable. If I managed to bullseye military or people with it I would get up and give the double "number 1!" fingers in the air and take a victory walk cuttin' promos around the room.



God that game is good for stress relief.
This is golden as well lol
shaowebb
The Keeper and Holy Guardian of Captain Badass
(05-23-2012, 07:22 AM)

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#98

Originally Posted by abstract alien: View Post
This is golden as well lol
"Ohhhh YEEEEEEEEAH!!! Macho Madness! Sky's the Limit!"
SuperAngelo64
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(05-23-2012, 07:22 AM)

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#99

Originally Posted by nullset2: View Post
This.

Also Cruel Throw in PSO2.

Also Zero's saber slash in MMX3
SLEEPS7ALK3R
Banned
(05-23-2012, 07:29 AM)

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#100

Maybe not the most satisfying but, playing through Dead Space 2 recently I was fed up getting spooked constantly and took out my frustration on a dead Necromorph mashing R2 to hell and the animation turned into some sort of gypsy dance while screaming "Die...*panting*... dammit!".

It was hilarious. lol