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(05-23-2012, 06:17 AM)
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#53
Bowser's bite in Melee.
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Member
(05-23-2012, 06:21 AM)
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#57
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shots fired? we run!
(05-23-2012, 06:21 AM)
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#58
Here's a fun answer. What makes the Battletoad "finisher" attacks so good is the pause before they come out. There's wind-up and then BAM. Build-up, then release. You do a combo like jab-jab-jab-annnnd-UUH, BIG BOOT BITCH! Whether it's to regular foes or big boss encounters, it's always a joy because Rareware knew the simple power of building something up to make that release that much more awesome.
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Member
(05-23-2012, 06:22 AM)
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#59
Hidden Blade assassinations or any counter attack in Assassin Creed 2.
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Member
(05-23-2012, 06:25 AM)
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#60
Too many favorites to list, but here are a few I adore.
Dead Rising: Mid-air kick. Extremely utilitarian, yet also fun to watch every time. Especially great when you're at max level and the victim can bowl over an entire crowd of his friends. Brawl: Ike's Eruption. There's nothing better than watching someone helplessly fall into it and get spiked to kingdom come. Dark Souls: The Claymore's 1-handed stab and Zzweihander's 1-handed "flattener" attack. |
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Member
(05-23-2012, 06:36 AM)
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#65
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Member
(05-23-2012, 06:41 AM)
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#68
Also: Hammerin' in Red Faction Guerrilla, and nailing a successful Chargin' Targe hit with demoman in TF2, especially with the Ullapool Caber. |
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Member
(05-23-2012, 06:42 AM)
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#69
Why wasn't this or the other one the first fucking reply?
http://www.youtube.com/watch?v=UHA7REPFlQs
Last edited by Unicorn; 05-23-2012 at 06:44 AM.
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Member
(05-23-2012, 06:55 AM)
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#83
Best combo? Leash someone, strap him with remote grenades, kick him back into his buddies and hit the detonator. Or better yet, strap someone with a bomb, slide into him to knock him back, leash him in mid-air, use the thumper to bounce him a half-mile off the ground, then steer a remote-controlled sniper bullet into him as he falls, exploding his head, and then detonating the bomb to explode his corpse. MEATY RAIN.
Last edited by Neiteio; 05-23-2012 at 06:58 AM.
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Member
(05-23-2012, 07:04 AM)
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#89
For my vote it has to be Iron Tager from the BlazBlue series. Every time he lands a hit it feels immensely satisfying. All the moreso in the throws, as you know the person on the other side has to wait just that much longer to see how much their life bar is going to go down. His throw special has given me some of the most entertaining reversals of fortune... given that it takes half the life bar off most characters.
http://www.youtube.com/watch?v=cF_59aLYJRE Just the way Tager can absolutely manhandle characters makes you feel like you're dominating. Once you've got them magnetized (which drags the other character towards you with about half his attacks) and close, they're done for. http://www.youtube.com/watch?v=R83LAK3HI9o |
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The Keeper and Holy Guardian of Captain Badass
(05-23-2012, 07:05 AM)
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#90
Elbow Drop in Prototype.
I channeled the spirit of the Macho Man constantly and kept trying to drop this move from the highest places imaginable. If I managed to bullseye military or people with it I would get up and give the double "number 1!" fingers in the air and take a victory walk cuttin' promos around the room. ![]() God that game is good for stress relief.
Last edited by shaowebb; 05-23-2012 at 07:14 AM.
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shots fired? we run!
(05-23-2012, 07:15 AM)
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#92
Compare that to again, the finishers in Battletoads, where I can just do that shit all day, I don't need a whole lot of context. |
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baby dolphin -> sun
it's the only way (05-23-2012, 07:20 AM)
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#97
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The Keeper and Holy Guardian of Captain Badass
(05-23-2012, 07:22 AM)
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#98
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Banned
(05-23-2012, 07:29 AM)
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#100
Maybe not the most satisfying but, playing through Dead Space 2 recently I was fed up getting spooked constantly and took out my frustration on a dead Necromorph mashing R2 to hell and the animation turned into some sort of gypsy dance while screaming "Die...*panting*... dammit!".
It was hilarious. lol |