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Member
(05-29-2012, 04:28 AM)
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#202
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formerly sane
(05-29-2012, 04:28 AM)
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#203
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Member
(05-29-2012, 04:29 AM)
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#204
Yeah but I don't think the Wii-U will be as pathetic. I wouldn't describe the 3DS as pathetic either, both are (Wii-U based on speculation) less powerful than the competition and yet will produce games that do not qualify as graphical garbage. That Zelda tech demo didn't look pathetic.
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Member
(05-29-2012, 04:30 AM)
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#206
I have a feeling that in this next generation Wii U will probably have more support than Wii did but will still lag behind the other two consoles. I don't know, I have a PS3 and hope that for a few years we can have the same games across PS3/Xbox 360, Wii U, and PS4/New Xbox. I think it will happen.
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Member
(05-29-2012, 04:32 AM)
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#209
It's the same thing I was talking about above. I'm trying to figure out why Epic would box themselves in like this where their competitors' engines will scale up AND down. Maybe they figure if they need that just use UE3 since they've honed it down over so many years. The problem there is wouldn't you rather have the new engine scale up and down so you can move people over and get use to the new tools and such? If you just say well if they need wider platform availability just default to UE3 instead how is that not actively hindering movement to UE4? |
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Member
(05-29-2012, 04:32 AM)
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#210
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Member
(05-29-2012, 04:33 AM)
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#212
Last edited by Fancy Corndog; 05-29-2012 at 04:36 AM.
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Member
(05-29-2012, 04:34 AM)
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#213
Geoff doesn't work for Epic last time I checked, and he's quoting someone from back at GDC
But we only have a short time left till the real developers and everyone else can speak their mind, might as well get those last jabs in before we actually know what the real deal is...
So a demo for an unfinished system might not hold up to systems that are slated to come out at the very least a year from now.... color me SHOCKED |
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Member
(05-29-2012, 04:35 AM)
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#214
I don't know if history is a good indicator but final Zelda games usually end up looking a lot better than the Zelda tech demos.
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Member
(05-29-2012, 04:35 AM)
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#215
I'm failing to see where I'm wrong on this? |
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Member
(05-29-2012, 04:37 AM)
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#217
So, according to a lot of people here who are saying the WiiU is going to be weak because "it's Nintendo's model" or whatever, does that mean that the 720 will be a red-blinking paperweight relatively fast and you'll need 4 jobs to afford a PS4?
Man, this topic is |
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Member
(05-29-2012, 04:39 AM)
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#219
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Harass A Bull?
Report to HR. (05-29-2012, 04:39 AM)
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#221
UE4 is for consoles. Epic wouldn't ever dare make an engine that wouldn't run well on next-generation consoles, whatever they end up being. Much to the chagrin of many a PC gamer, they're full-on console devs at this point with only side dealings on the PC. |
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Member
(05-29-2012, 04:41 AM)
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#222
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Member
(05-29-2012, 04:41 AM)
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#224
Do you honestly expect the Wii U to be on par with PS4 / 720? |
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Member
(05-29-2012, 04:41 AM)
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#226
How can anybody be surprised by this???
We've heard since DAY 1 from 01.net (who's proved to have the most solid, reliable sources) that the system is on PAR with the current generation and not a significant* leap above it (that was over a year ago, yes, things can change, but as pointed out by the Darksiders dev in that recent interview, not much has). If people want to view this as a bad thing then so be it, but it would be silly to assume that the company that sold millions of Wii's would suddenly decide to say, "Hey, lets make this console waaay more powerful this time so we can at most sell just as many Wii U's as we did with the Wii, but make less on each console sold." That would be stupid. Nothing but a hardcore Nintendo fan's wet dream -- I would know, I had many of them on a nightly basis. Nintendo knows it can sell a bajillion Wii U's without making it powerful. So, as a Nintendo fan, I ask us all to grab a tissue, wipe away all those bitter tears, and buck up and enjoy E3 cause we're gonna see the very reasons why we're buying the Wii U -- Nintendo games. *significant being defined very differently depending on who you ask. Edit: Also, Epic can make Unreal 4 happen on the Wii U, just like they could have had Unreal 3 on the Wii. They just have to ask themselves, "Is it really worth our while?"
Last edited by Game-Biz; 05-29-2012 at 04:51 AM.
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Member
(05-29-2012, 04:42 AM)
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#227
Don't know why there's so much debate. His meaning was pretty clear.
How far did you have to reach into your ass to pull out all those assumptions? Just curious, for future reference. |
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Member
(05-29-2012, 04:43 AM)
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#228
This is of course assuming that the industry adopts the Ue4 like they did with it's predecessor. Not that I care either way but who is Geoff Keighley and since when does he speak for Epic games?
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Member
(05-29-2012, 04:43 AM)
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#229
Could be more UE4 isn't going to be shown on the Wii-U, but that has nothing what so ever to do with whether the Wii-U could run the engine in some form. |
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Member
(05-29-2012, 04:44 AM)
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#232
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millions in the ceiling
choppas in the closet (05-29-2012, 04:45 AM)
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#235
*walks in*
Yep. More or less what I expected. *leaves* |
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Member
(05-29-2012, 04:46 AM)
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#236
I'm not meaning to troll the system here, but is there any point in showing Wii pics when the Gamecube pics suffice?
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(05-29-2012, 04:46 AM)
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#238
Wii didn't have a Zelda tech demo and Twilight Princess came out on both GCN and Wii. Skyward Sword also looks better than the GCN Zelda tech demo.
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Member
(05-29-2012, 04:47 AM)
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#243
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Member
(05-29-2012, 04:49 AM)
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#246
![]() Not hating on the game itself, but that was essentially Nintendo making a statement that graphics are unimportant. For a good while, the best looking Wii games were Gamecube ports (Twilight Princess, RE4 Wii Edition). |
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Member
(05-29-2012, 04:50 AM)
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#248
Er, where have you been for the past 6-7 years? Drop the U and change to present tense, welcome to this generation.
Last edited by Fancy Corndog; 05-29-2012 at 04:54 AM.
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