Hunter-Zero
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(05-29-2012, 08:31 PM)

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#51

Originally Posted by Arukado: View Post
From the official page:



17-11-68

EDIT: The last number is changing.
It´s a countdown then, nice
zlatko
If my BP falls below 1000 Lord Sirlin will kill my family
(05-29-2012, 08:34 PM)

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#52

Day 1. Love this franchise.
MuseManMike
Member
(05-29-2012, 08:35 PM)

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#53

Images look amazing. Co-op is a welcomed edition -- unlike multiplayer. I felt like DS2 was a step in the wrong direction and I hope they correct it.
Cudder
Junior Member
(05-29-2012, 08:40 PM)

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#54

Originally Posted by Kydd BlaZe: View Post
3 Dead Space games?

I guess you're counting Extraction. Wasn't that developed by Eurocom, not Visceral?
Suppose you're right. I just quickly took a look at Extraction's Wiki page and saw Visceral listed under developer. I guess they just supported Eurocom with certain aspects?
Totobeni
An blind dancing ho
(05-29-2012, 09:48 PM)

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#55

Quote:
(IGN DS3 rumors confirmed?)
Let hope not, Dead Space 2 was already too much actiony and not a real survival horror like the original,I'd hate to say another horror series go to other genre.
Atrus
Member
(05-29-2012, 10:05 PM)
#56

How are there Necromorphs so soon after the marker become active? It's usually a process that takes time to get started at first.
NotTheGuyYouKill
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(05-29-2012, 10:21 PM)

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#57

SOON



I adore all things Dead Space.
Allonym
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(05-29-2012, 10:24 PM)

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#58

Originally Posted by Atrus: View Post
How are there Necromorphs so soon after the marker become active? It's usually a process that takes time to get started at first.
Well since the attack was on purpose and the ones behind it are most likely unitologists, I think its safe to assume that the ship was already inhabited by necromorphs and so once they crashed, they would immediately begin killing people for infectors to convert. That's the only logical explanation I can think of unless, they begun to evolve and have biologically sped up the rate of transformation. The first reason sounds more sensible to me considering it'd take time to assemble the large necromorph seen in the motion comic because it requires a large supply of bodies so that makes me think it was already aboard the crashed ship.
NotTheGuyYouKill
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(05-29-2012, 10:37 PM)

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#59

I wonder if when playing co-op, there's a lot of new narrative and dialogue scenes with Clarke and Carver. While the broad journey would probably remain the same, the presence of another character would change interaction considerably.

And if you aren't play co-op, does Carver still appear in a narrative capacity? Or is he not in the game at all? Or does he have a story that runs simultaneously to Isaac's in that case?

Also, I'm curious about how Lexine will fit into this. I wish Dead Space 2 had come with more Single Player DLC like Severed :/
Relaxed Muscle
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(05-29-2012, 10:40 PM)

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#60

Plot in DS2 sucked so much that I can't be anticipating this game a lot. It's a shame since the whole DS world had a lot of potential.
Ken
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(05-29-2012, 10:43 PM)

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#61

He looks mean. I wonder if there will be a similar twist at the end of DS3 coop like in the co-op mode of Conviction mode. :o
NotTheGuyYouKill
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(05-29-2012, 10:46 PM)

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#62

Originally Posted by Relaxed Muscle: View Post
Plot in DS2 sucked so much that I can't be anticipating this game a lot. It's a shame since the whole DS world had a lot of potential.
What was wrong with DS2's story?
Relaxed Muscle
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(05-29-2012, 10:57 PM)

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#63

Originally Posted by NotTheGuyYouKill: View Post
What was wrong with DS2's story?
It was predictable, you know that Nicole is using clarke, once again for hours.

I thought Clarke dealing with Nicole ghost was rather poorly done, definetly there was more potential.

Secondary characters aren't as remarkable with a couple of exceptions.

Both the cult and the necrmoprh were more or less vaguely described in DS1 with a second game that could have expanded and develop them more. The result was terribly generic and uninspiring.
purple cobra
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(05-29-2012, 11:11 PM)

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#64

That RIG the character John is wearing looks bad ass! I'm almost hoping there's an option to play with that suit in the solo campaign. Regardless, I still like the new slimmer suit that Isaac wears in DS2.

For the love of God let them keep using the same engine for the third game. Visceral is one studio where there is never any hesitation on my part as far as the PS3 version is confirmed. Game ran great on both consoles and imo, DS2 has the best controls of any third person shooter.
SalsaShark
Trust no one!
Keep your laser handy!
(05-29-2012, 11:26 PM)

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#65

Dead Space outside a ship huh

Im in
Averon
Member
(05-29-2012, 11:29 PM)
#66

If the rumors from that other thread is true, I am disappointed. DS3 sounds way to much like RE5.
Dan
Currently boycotting the Wolfenstein franchise
(05-29-2012, 11:38 PM)

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#67

Finally got to actually watch it. Very cool. I love this universe so much. Visceral and all the related creators have done a great job building this world out in various media projects. Hopefully there's another graphic novel to coincide with the game. The movies have been rough, but the comics were damned cool and the Martyr novel did a nice job setting up the background. It was good for a video game book.

I'm definitely interested to see what they do with a new environment. I wonder how they'll work in zero-gravity stuff. I'm extremely happy that it seems like co-op won't impact the single player experience.
Nirolak
Super Adventure Boxing
(05-30-2012, 12:20 AM)

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#68

I just watched the video and can't stop laughing.

This will be one of the greatest B movies of the year.

Can't wait to see the giant whatever the hell it was thing at the end in game.
Last edited by Nirolak; 05-30-2012 at 12:23 AM.
TheOddOne
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(05-30-2012, 04:23 AM)

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#69

Ripped from the video by me, but decent quality.



pseudocaesar
Member
(05-30-2012, 04:25 AM)
#70

STRAIGHT INTO MY VEINS. I love me some Dead Space, one of the best IP's to come out this gen.
luxarific
Nork unification denier
(05-30-2012, 04:53 AM)

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#71

Hnnnnnnnnnghhhh!

Hope Ellie's in there somewhere.
tpax
Junior Member
(05-30-2012, 05:09 AM)

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#72

What a great morning, I love Dead Space! Name me a better survival horror game ever released and get a cookie, because there probably isn't one :P
AwShucks
Member
(05-30-2012, 05:52 AM)
#73

OK, I finally got to watch this and I'm pretty excited. It'll be nice to be in a different location and the video gives me faith that the horror elements will be fairly intact. It'll be interesting to see how the story weaves with Isaac's and I'm honestly kind of hoping that you can play as either character and experience it differently.

Dead Space 3 is now my most looked forward to title after watching this.
Fatal Futanari
Member
(05-30-2012, 06:03 AM)

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#74

OH EM GEEEEE!!!!

I NEED THIS SO BADLY!!!
red731
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(05-30-2012, 06:27 AM)

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#75

holy shit holy shit holy shit holy shit holy shit holy shit holy shit holy shit holy shit holy shit

I must replay DS and DS2 now.
Acrylic7
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(05-30-2012, 06:32 AM)

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#76

I never played DeadSpace because I'm a wuss, But I just saw DeadSpace Downfall and Aftermath.
Funniest shit I have ever seen in a long time. Just wanted to share this with you all.

Also, is Isaac super crazy like the people in the Anime movies? Because I remember reading that he was off his wagon. Is he really a loonytoon like the characters in the first 2 movies?
Noisepurge
Member
(05-30-2012, 07:15 AM)

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#77

"gnarly scar" so he will be a skateboarder from the 90s!
Saty
Member
(05-30-2012, 07:44 AM)

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#78

DS3 logo and screen? http://www.vg247.com/2012/05/30/dead...ppears-online/



AwShucks
Member
(05-30-2012, 08:02 AM)
#79

Logo doesn't look any different than I would have expected. Screen is interesting, but I doubt gameplay wise we'll be floating that high above the planet.
Subprime
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(06-02-2012, 03:52 AM)

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#80

Originally Posted by FartOfWar: View Post
Planet UXOR, eh?
ux·o·ri·ous
   /ʌkˈsɔriəs, -ˈsoʊr-, ʌgˈzɔr-, -ˌzoʊr-/ Show Spelled[uhk-sawr-ee-uhs, -sohr-, uhg-zawr-, -zohr-] Show IPA
adjective
doting upon, foolishly fond of, or affectionately submissive toward one's wife.
This merits repeating.