http://www.youtube.com/watch?feature...&v=YxBSYit49c8
Reddit link:
http://www.reddit.com/r/gaming/comme...te_procedural/
http download: (This will be taken down shortly because it's crashing their server)
http://www.codehatch.com/StarForge_V0.1.zip
Torrent download:
http://www.starforge.com/StarForge_V0.1.torrent
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So, what do you guys think?
I'm excited.
aha, yeah -- just like Just Cause 2.
Also, it being completely open from the planet surface to (an amazing looking) space is what's up. Incredible, actually. The environmental art is markedly better than the character/gun models though.
Downloading now.
Just going from the videos, this doesn't really look at all like that Infinite Voxels demo video we've seen a while ago. I'll try to keep up how this game turns out though :)Just messed around with the demo a bit. I'm fairly certain the environments are polygonal. Seems like the terrain deformation uses voxels to calculate the deformation, which is then turned into a polygonal mesh instantaneously.
Either way I'm downloading this. It looks great.
Definitely going to keep an eye out on this. Pretty cool stuff.
Also, dat motion blur 0_0
http://www.youtube.com/watch?v=AtkJgHa5uZw
Though obviously with a different style of graphics.
http://www.youtube.com/watch?v=ixkv8zeYYfs&hd=1
Yeah, I thought it was crashing on me too I even went and redownloaded it cause I thought it corrupted. Just had to wait at a blank white screen for 20-30 seconds. They've addressed the issue on their forum.Did you give it some time? Sometimes games with really big play areas can take a while to load in.
There's a cool base here though so hopefully they find a way to make it feel right.
Hoping for a download mirror soon, ISP port shapes the shit out of me for torrent.
Btw some tidbits I saw on the reddit thread
Also regarding fundingOur approach to F2P is, as we're developing the game we will release updates that anyone can download for free. Updates are either in the form of mini-demos (we show off and allow players to test an individual feature of the game that's in development) or full re-releases of the game itself (where the feature is developed and debugged enough to be put in with the rest of the game). These updates can be graphics improvements, new tech installments like middleware (Example: Euphoria, DMM, HumanIK, fluid simulations, etc.), bug fixes and other changes that improve the game as a whole.
The moneymaking bit is in allowing the player to buy character packages called "Heroes". Each hero has his own model, backstory, and has a number of perks, weapons, items and/or "tilesets" (explained below) that he can use in-game. Some characters might come with 6 different weapons, while another character might have several more perks than most other heroes.
However, rest assured that while this game is free-to-play, it is NOT pay-to-win. Buying heroes is strictly something you can do to customize and personalize the game to fit your play style. It is similar to unlocking characters in other games (Soul Calibur and Super Smash Bros. come to mind for me) in that no hero is necessarily better or worse than any other; it's just a matter of what you prefer to play with.
In fact, at any time there will be at least three heroes available (we will pick different ones every month or so) that you can play as for free. You can also unlock heroes simply by playing the game long enough; the benefit here is we believe this will cause players intent on unlocking characters without paying to invite their friends, causing viral spreading, and catching the attention of more people willing to pay.
Also, I mentioned that heroes can have their own "tilesets". Tilesets are basically the appearance of your character's building blocks. As you may have seen in the video, you can build using cubes similar to Minecraft. But instead of being simply a six-sided platonic solid, it can have trim, grooves, trusses, arches, studs, railings, and even physically simulated objects attached. Down the line our goal is to diversify the tilesets to such an extent that it looks like you're building fully-fleshed-out architecture that'd take weeks for a graphics artist to produce.
Thanks for checking out the game.
So yeahWe're Canadian, so we cannot use KickStarter as it is American-Only. :( We might end up using Indiegogo as Canadians can use it.
If by "a different style of graphics" you meant "blatant Minecraft ripoff", then you're right :>3079 is pretty interesting game if you have interest in this type of game:
http://www.youtube.com/watch?v=AtkJgHa5uZw
Though obviously with a different style of graphics.
nah sorry, I love indie games, I really do, but this is just stealing on all fronts.
Will wait for a few more iterations until jumping in, though.
Minecraft inspirations continue to make our life better. Great stuff.
I thought this was that for awhile just seeing the headline on Reddit and here. Glad I sat down to watch the full trailer though.Originally Posted by THE NO LIFE KING
Hope this game does well in the future. Reminds me of that ambitious game where your space traveling down to different computer generated planets on the fly. It was called, Infinity.
It certainly seems intriguing enough.