Labadal
Member
(06-22-2012, 06:37 PM)

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#101

2013 will be a crazy year for PC rpg's. I'm so happy this got funded.

Hope it reaches $200.000 when all is said and done.
bmitsoda
Dead State Dev
(06-22-2012, 06:41 PM)
#102

Thanks everyone! We are celebratin' tonight!

Stretch goals just went up. And, of course, I'll be popping in here from time to time if you have any questions.
Azih
Member
(06-22-2012, 06:42 PM)
#103

Originally Posted by bmitsoda: View Post
Thanks everyone! We are celebratin' tonight!

Stretch goals just went up. And, of course, I'll be popping in here from time to time if you have any questions.
Congrats.
zkylon
Member
(06-22-2012, 07:07 PM)

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#104

The stretch goals sound great (cats!), though a little steep, at least at this time. Considering most KS get like a 30% bonus on their last day, you could probably make it if given a little more time in the spotlight, but I wish some of the goals didn't feel so far away.

You guys should probably squeeze the most money out of people this week, since the Steam summer sale is likely to start next week and we'll all be broke by then :P
Derrick01
Banned
(06-22-2012, 07:25 PM)

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#105

I'm hoping it can at least get to the $300k mark because I want to see how the City will be. For the type of game they're building exploring a city could be immense fun.

I'd prefer it to max out the bonuses too because I'd like an expansion. I've never wanted to be filthy rich more than now so I could just write a huge check. Here's hoping for a crazy spike in funding soon.
Dennis
Member
(06-22-2012, 07:31 PM)

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#106

Originally Posted by Derrick01: View Post
I'm hoping it can at least get to the $300k mark because I want to see how the City will be. For the type of game they're building exploring a city could be immense fun.

I'd prefer it to max out the bonuses too because I'd like an expansion. I've never wanted to be filthy rich more than now so I could just write a huge check. Here's hoping for a crazy spike in funding soon.
Absolutely.

I really doubt that will happen but some of those stretch goals are mouth-watering.

Why can't a game like this have the budget of something like Skyrim.

Why?!!
wondermega
Junior Member
(06-22-2012, 07:35 PM)

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#107

Originally Posted by DennisK4: View Post
Absolutely.

I really doubt that will happen but some of those stretch goals are mouth-watering.

Why can't a game like this have the budget of something like Skyrim.

Why?!!
it's great news that it got funded (and then some). Of course it would be crazy to get skyrim-level budgeting, but of course such a thing is unheard of for a tiny developer. However, if this game does well you can be sure that whatever they decide to develop next will be easier to get a bigger budget for!
AHA-Lambda
Member
(06-22-2012, 07:36 PM)

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#108

Originally Posted by bmitsoda: View Post
Thanks everyone! We are celebratin' tonight!

Stretch goals just went up. And, of course, I'll be popping in here from time to time if you have any questions.
Damn it, no Mac OSX version :(
HP_Wuvcraft
(06-22-2012, 07:37 PM)

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#109

Originally Posted by DennisK4: View Post
Absolutely.

I really doubt that will happen but some of those stretch goals are mouth-watering.

Why can't a game like this have the budget of something like Skyrim.

Why?!!
You want it to have a Skyrim Budget, then pledge. I mean, that's really all there is to it. That's the whole point of Kickstarter. I see this ending in the $300, range, however; which is still amazing.
subversus
I've done nothing with my life except eat and fap
(06-22-2012, 07:50 PM)

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#110

congrats to Mitsoda and the team. I'll chip in with some money. Haven't decided on reward yet.

It'd be great if some examples of writing/branching dialogue were posted. I still replay Bloodlines almost every year because of characters and atmosphere.
zkylon
Member
(06-22-2012, 08:18 PM)

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#111

Originally Posted by subversus: View Post
congrats to Mitsoda and the team. I'll chip in with some money. Haven't decided on reward yet.

It'd be great if some examples of writing/branching dialogue were posted. I still replay Bloodlines almost every year because of characters and atmosphere.
I'd pay big bucks towards a stretch goal that enables me to play Dead State as a Malkavian :D
Dennis
Member
(06-22-2012, 08:22 PM)

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#112

Originally Posted by HP_Wuvcraft: View Post
You want it to have a Skyrim Budget, then pledge.
From this thread:


Originally Posted by DennisK4: View Post
Proud backer.

You should be one too.
HP_Wuvcraft
(06-22-2012, 11:06 PM)

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#113

My point was that the only budget this has is the one we give it.

Unless you are complaining that people are not donating enough.
shagg_187
lapdance transform pants
(06-22-2012, 11:14 PM)

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#114

I don't know why DayZ is in thread title. This is a single-player game, whereas DayZ is a multiplayer, unscripted game.
Slair
Member
(06-22-2012, 11:30 PM)

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#115

Originally Posted by shagg_187: View Post
I don't know why DayZ is in thread title. This is a single-player game, whereas DayZ is a multiplayer, unscripted game.
DayZ should be in this thread title and Dead State should be in the DayZ thread title imo, double the love for these games.
Minsc
(06-22-2012, 11:36 PM)

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#116

Originally Posted by shagg_187: View Post
I don't know why DayZ is in thread title. This is a single-player game, whereas DayZ is a multiplayer, unscripted game.
From the Day Z wiki and from the Dead State Kickstarter about the main enemies, humans / zombies, and the focus on gathering materials and searching environments:
Originally Posted by Day Z:
It depicts the player as a survivor, who is trying to survive among other survivors, who, considering the circumstances, have the tendency to act hostile towards the player, and zombies, who attack the player, in the event he or she is spotted by one.
Originally Posted by Dead State:
Although the zombies lurk as an ever present threat, the biggest obstacle to the player may just be other humans with the same goal: survival at any cost.

Originally Posted by Day Z:
Through-out the game, the player must scavenge for resources, like weapons, ammunition and medication. Unlike other zombie games, he or she also needs food and drinks to fill the hunger the player experiences, as being on the move through the huge environment that is Chernarus, depletion of energy is imminent.
Originally Posted by Dead State:
As society is beginning to fall apart, the player must organize allies, fortify a shelter, scout for food and supplies, and make uncertain alliances, attempting to hold together a group as humanity teeters on the brink of extinction.
That's what I gather from a quick comparison of a few things that might be similar. I imagine the OP put it there to attract people interested in the survival aspects of the game, emphasizing they aren't just mindless zombie killing games.

Is it that far fetched to think if Day Z were made to be a single-player, turn-based RPG, it might end up not too different from Dead State? Or maybe it wouldn't be that close, I don't know.
Llyranor
Member
(06-23-2012, 10:12 PM)

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#117

Alright, sounds like reasonable and achievable goals, let's push for 360k!

Upping pledge to 150. Might be convinced to go for 250 if we need a final push towards the end.

The description makes it sound like free shipping to Canada, correct?
HP_Wuvcraft
(06-23-2012, 10:34 PM)

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#118

Kicktraq currently has it trending to 266k.

Originally Posted by Derrick01: View Post
I'm hoping it can at least get to the $300k mark because I want to see how the City will be. For the type of game they're building exploring a city could be immense fun.
The 300k Stretch Goal (the city level/hub) is tempting, but it will really need to stretch to get there. It would be a real downer if it doesn't. Hopefully, there's a healthy dose of last minute backers.
Last edited by HP_Wuvcraft; 06-23-2012 at 10:41 PM.
Derrick01
Banned
(06-23-2012, 10:38 PM)

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#119

Originally Posted by HP_Wuvcraft: View Post
Kicktraq currently has it trending to 266k.
nooo we need it to hit 300 at least. I want that City :(
zkylon
Member
(06-23-2012, 10:47 PM)

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#120

That site is probably not taking into account the spikes of the last days, plus updates and reward changes, so I'd take it with a grain of salt.

Would be pretty great if they doubled it, city or not...
HP_Wuvcraft
(06-23-2012, 10:52 PM)

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#121

Originally Posted by Derrick01: View Post
nooo we need it to hit 300 at least. I want that City :(
I'd want at least 350k to 400k, just to go above and beyond fixed costs such as fees and rewards. It's always nice when a project has extra, but it hardly ever happens.

I honestly think this has more potential than DFA or Wasteland 2.

The video alone collides my large hard-on.

Originally Posted by zkylon: View Post
That site is probably not taking into account the spikes of the last days, plus updates and reward changes, so I'd take it with a grain of salt.
Yeah, it's not 100%, but it is pretty accurate of the trending curve of the current moment.
Last edited by HP_Wuvcraft; 06-23-2012 at 10:54 PM.
Fjordson
Member
(06-23-2012, 10:58 PM)

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#122

Dropped $50. Game sounds really cool.

Man...the three Kickstarter RPG's I've put money into (Shadowrun Returns, Wasteland 2, and now this) are like my most anticipated games right now.
Aselith
Member
(06-23-2012, 11:11 PM)

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#123

That last quote for the OP made me laugh. DER YER LAK DAGS?
Corto
Member
(06-24-2012, 12:26 AM)

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#124

Yay. I'll be increasing my pledge nearer the final stretch. Congratulations to everyone involved in creating this game and to us that get to play this game in the end.
bmitsoda
Dead State Dev
(06-24-2012, 12:28 AM)
#125

Thanks for the support everyone! We're really happy the stretch goals seem to be going over well - we've seen a lot of new backers and adjustments to higher tiers over the last two days.

We're hitting the press hard and there should be a lot of new articles up this week. We've made some bigger game sites since we hit our goal and that has really helped. We'll have some press links in our next update and we'll show off some new bits from the game this week, as well as some writing.
Last edited by bmitsoda; 06-24-2012 at 08:00 PM. Reason: typo
Mafro
Member
(06-24-2012, 12:38 AM)

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#126

Originally Posted by bmitsoda: View Post
Thanks for the support everyone! We're really happy the stretch goals seem to be going over well - we've seen a lot of new backers and adjustments to higher tiers over the last two days.

We're hitting the press hard and their should be a lot of new articles up this week. We've made some bigger game sites since we hit our goal and that has really helped. We'll have some press links in our next update and we'll show off some new bits from the game this week, as well as some writing.
Great to see it has done so well. I've been following this game since it appeared on Rock, Paper, Shotgun a few years back. Can't wait.
Fjordson
Member
(06-24-2012, 12:45 AM)

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#127

Oh shit, I didn't even realize this was Brian Mitsoda from Troika. I'm an idiot. Hype increased tenfold.
HP_Wuvcraft
(06-24-2012, 01:28 AM)

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#128

Originally Posted by Fjordson: View Post
Oh shit, I didn't even realize this was Brian Mitsoda from Troika. I'm an idiot. Hype increased tenfold.
Yeah, I'm surprised the total is not higher just based on the team involved.
viewtifulsub
Member
(06-24-2012, 02:09 AM)

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#129

Originally Posted by bmitsoda: View Post
Thanks for the support everyone! We're really happy the stretch goals seem to be going over well - we've seen a lot of new backers and adjustments to higher tiers over the last two days.

We're hitting the press hard and their should be a lot of new articles up this week. We've made some bigger game sites since we hit our goal and that has really helped. We'll have some press links in our next update and we'll show off some new bits from the game this week, as well as some writing.
Some of the stretch goals had me salivating. If we don't quite get there, I would love to see a follow up expansion pack if the release goes well for you guys.
HP_Wuvcraft
(06-24-2012, 04:44 AM)

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#130

Originally Posted by bmitsoda: View Post
their should be a lot of new articles up this week.
The response to that will be fun to see.
Labadal
Member
(06-24-2012, 05:54 PM)

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#131

Originally Posted by HP_Wuvcraft: View Post
The response to that will be fun to see.
So, he wrote their istead of there. I won't get the game now.
HP_Wuvcraft
(06-24-2012, 07:51 PM)

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#132

Joke thief.
bmitsoda
Dead State Dev
(06-24-2012, 08:04 PM)
#133

Originally Posted by Llyranor: View Post
Alright, sounds like reasonable and achievable goals, let's push for 360k!

Upping pledge to 150. Might be convinced to go for 250 if we need a final push towards the end.

The description makes it sound like free shipping to Canada, correct?
Canadians don't need to add extra shipping. Outside of the US and Canada, additional shipping costs need to be added.

Also, for folks tracking the game, we had a really good day for funding yesterday.
Lafiel
と呼ぶがよい
(06-24-2012, 08:33 PM)

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#134

Originally Posted by HP_Wuvcraft: View Post
Yeah, I'm surprised the total is not higher just based on the team involved.
I think the kickstarter launched at the wrong time. Should have started around the time "wasteland 2 / shadowrun" did IMO.
HP_Wuvcraft
(06-24-2012, 08:35 PM)

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#135

Originally Posted by Lafiel: View Post
I think the kickstarter launched at the wrong time. Should have started around the time "wasteland 2 / shadowrun" did IMO.
I think that would have been a mistake. There are no Big Game Kickstarters right now.
Spectacular Dr Dawg
Member
(06-24-2012, 08:51 PM)

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#136

Great to see this funded. I hope they can get at least 300k.
Grayman
Member
(06-24-2012, 09:20 PM)
#137

I was originally hesitant about the kickstarter because of the long development time already started but have turned around and pledged.

great stretch goals, best of luck with them!
HP_Wuvcraft
(06-24-2012, 09:43 PM)

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#138

Originally Posted by Grayman: View Post
I was originally hesitant about the kickstarter because of the long development time
Games take time, dude.
bengraven
will fuck homely black hookers in the name of progress and tolerance
(06-24-2012, 09:47 PM)

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#139

Damn, I want all the options for this!

Just like that Zombie Playground shooter - I want everything in the high ranked tiers and I hope to god something happens and we get it.

New areas!

Char. customization options!

More animation/zombie varieties!

The city - high level content!

A new ally!

Animals!

Dog sidekick!

I wish I could donate 10,000 for this.
HP_Wuvcraft
(06-24-2012, 09:48 PM)

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#140

Originally Posted by bengraven: View Post
Damn, I want all the options for this!

Just like that Zombie Playground shooter - I want everything in the high ranked tiers and I hope to god something happens and we get it.

New areas!

Char. customization options!

More animation/zombie varieties!

The city - high level content!

A new ally!

Animals!

Dog sidekick!

I wish I could donate 10,000 for this.
I made the Zombie Playground thread, and this looks 100x better than Playground.
Evolved1
make sure the pudding isn't too soggy but that just ruins everything
(06-24-2012, 09:56 PM)

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#141

If this was actually like DayZ I might have been interested...
Grayman
Member
(06-24-2012, 10:19 PM)
#142

Originally Posted by HP_Wuvcraft: View Post
Games take time, dude.
Not to be rude to Brian for stopping by but the game was worked on years before kickstarter and did not get done. I was looking at what had ever happened to dead state a few weeks before the kickstarter. From the outside it looks like the kickstarter is to get the project out of development hell, hence my original concerns with pledging.
Derrick01
Banned
(06-24-2012, 10:23 PM)

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#143

Originally Posted by Grayman: View Post
Not to be rude to Brian for stopping by but the game was worked on years before kickstarter and did not get done. I was looking at what had ever happened to dead state a few weeks before the kickstarter. From the outside it looks like the kickstarter is to get the project out of development hell, hence my original concerns with pledging.
From what I understand most of the other team was working at other jobs and working on this in their spare time, and they just didn't have enough funding or time to coordinate everyone's schedules together. Part of this kickstarter was to allow them to commit full time and start proper development. I never got the impression development was mishandled or mismanaged, they just didn't have the resources.
HP_Wuvcraft
(06-24-2012, 11:01 PM)

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#144

Originally Posted by Derrick01: View Post
From what I understand most of the other team was working at other jobs and working on this in their spare time, and they just didn't have enough funding or time to coordinate everyone's schedules together. Part of this kickstarter was to allow them to commit full time and start proper development. I never got the impression development was mishandled or mismanaged, they just didn't have the resources.
Exactly.

Start up companies 99% of the time don't exactly have the luxury/reality of working on their project 24/7.
dejan
Member
(06-26-2012, 08:06 AM)

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#145

I'm in for $50. Might even up my pledge later on.
HP_Wuvcraft
(06-26-2012, 08:38 AM)

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#146

It's really interesting, going back and looking at DFA versus the new guys on KickTraq. Compared to what people are giving now, DFA got nothing.
Kem0sabe
Member
(06-26-2012, 09:01 AM)

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#147

This and project Zomboid are among the game i most expect to love the shit out of. :)

Who would have thought that Zombie RPG`s would be a thing?
Decado
Member
(06-26-2012, 07:45 PM)
#149

It's interesting that, unlike the other big RPG kickstarters, this one hasn't received any "big" pledges of $2k or more.
LunaticHigh
Member
(06-26-2012, 07:45 PM)

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#150

Is this being made by the same people who made Day-Z? I'm confused.. if not I really don't want to donate.