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Member
(06-06-2012, 01:08 PM)
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ePSXe thread? (Playstation Emulation)
#1
I've seen we've had Dolphin and PCSX2 threads on here but was surprised to not see a PS1 emulation thread.
As we all know playing older games like those on the PS1 on a non CRT screen make the games even worse looking than you remember. Playing them on the PSP is tolerable but not everyone wants to play them on a small screen and not everyone still has a CRT. Emulation can help with that! The Filters and Shaders on ePSXe can do some crazy things. The problem is picking the right one. I like the cartoon shaders but they seem to make the text in game hard to read. Anyone still play their backup games on ePSXe? Here's some examples of what it can do with different settings, filters, and shaders
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XisBannedTier
(06-06-2012, 01:10 PM)
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#4
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Medal Princess
(06-06-2012, 01:11 PM)
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#7
I like how the FF8 "original PSX" shot is stretched and blurred to make it look even worse than it should.
But ZSNES hasn't been one of the best SNES emulators in an incredibly long time. |
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Member
(06-06-2012, 01:12 PM)
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#8
I was using ePSXe to play through FF8 a few years ago. I found that while the graphics settings were mostly manageable through trial-and-error. The biggest difficulty I had was trying to get the sound to output correctly, at a good quality, and without stuttering.
The most useful tools were found at Pete's Domain (from what I can tell it hasn't been updated since 2008) |
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Member
(06-06-2012, 01:15 PM)
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#9
I'm surprised by how nice it looks on the prerendered backgrounds, but it screws up the 3D characters something awful. Likewise, the cartoon shader totally messes with the text in Chrono Cross.
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Member
(06-06-2012, 01:18 PM)
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#11
I've found that the only graphics plugin I like is the software renderer. It makes all the games and their effects (think RPG battle transitions) look perfect with no graphical glitches, plus it has much better performance if you have a weak graphics card. I don't think it has filters, though, but if you want to accurately play games instead of mess with the cool shaders, you should try the software renderer.
I really wish there were N64 software renderer plugins that were good like this... I should also note that Eternal SPU plugin seems to be the best sound plugin. It's the only one that can play Um Jammer Lammy well. |
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Member
(06-06-2012, 01:25 PM)
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#16
I guess they did they fix the dual core problem then...I recall eons ago it would disobey FPS limits if you had multiple cores unless you locked the process down to a single core.
I have to admit these filters and shaders look a bit better than I expected. Still prefer the regular graphics though. |
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Member
(06-06-2012, 01:27 PM)
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#18
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Member
(06-06-2012, 01:31 PM)
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#20
If you have a great processor, bsnes is best. It strives for 100% accurate emulation.
If you have a normal processor, snes9x is best. It is more modern than zsnes with more options, and has slightly better compatibility I believe. If you have a slow processor, zsnes is best. It's still my favorite emulator, actually, but hasn't had any updates in years. |
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Member
(06-06-2012, 01:37 PM)
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#24
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Member
(06-06-2012, 01:54 PM)
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#28
Never tried the others, in fact this is the first time I ever heard of SNESGT. Will try them later. |
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Member
(06-06-2012, 01:56 PM)
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#29
Someone posted an easy to use tool on his forum for working it out, but I'm at work so can't search for it now. |
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Member
(06-06-2012, 02:02 PM)
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#32
That's it! It's the effect it has on the characters that is preventing me from thinking it's awesome
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Member
(06-06-2012, 02:05 PM)
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#34
http://arstechnica.com/gaming/2011/0...es-emulator/1/ Some of the negatives no longer apply to snes9x, and some of them never did to GT(though I believe gt is no longer actively developed). |
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Member
(06-06-2012, 02:13 PM)
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#36
Maybe someone in here has an idea about a problem I've been having. So on any PS1 ridge racer the game starts fine, acts normally in menus but once I actually start a race it drops to like 5-10FPS. Tried various emulators, every version of ridge racer but it's always the same.
I'm running a 2500K @ stock, 8GB DDR3, 6950, Win 7 Pro x64. |
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Medal Princess
(06-06-2012, 02:26 PM)
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#38
Sound emulation is the really big thing. It's nowhere near perfect in ZSNES. Some things in particular stand out for me, like the sound effects in F-Zero and the music in Bowser's Castle in Super Mario RPG, both very, very wrong in ZSNES. SNES9x got the same sound core that BSNES uses a while back, and SNESGT has always had pretty good sound emulation.
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Member
(06-06-2012, 02:31 PM)
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#41
Funny how a 2D game that's sixteen years old seems to be demanding on emulators. |
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Member
(06-06-2012, 02:43 PM)
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#42
Edit: Oh god, you're right. The sound effects in ZSNES are completely wrong. BSNES doesn't run smoothly on my system, but at least it sounded right. SNESGT was close enough, I guess I'll go with that one for now.
Last edited by Jucksalbe; 06-06-2012 at 02:59 PM.
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Member
(06-06-2012, 04:46 PM)
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#44
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Member
(06-06-2012, 05:04 PM)
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#45
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Member
(06-06-2012, 05:25 PM)
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#47
It's a really nice emulator and in the context of these games looking utterly awful on HDTV's via the PS2 and PS3, the extra filters and options to improve the look of these games is an absolute godsend. I regret getting rid of my old SDTV, but, at least with this emulator you can make these games playable on HDTV's. Those FFIX screenshots, in particular, look gorgeous and with the right settings and filters, I think most games hold up pretty well.
Unfortunately, there's only so much you can do to improve these games, and it tends to be the full 3D games that suffer, such as Silent Hill, Metal Gear Solid and the like. Those that use 3D on pre-rendered backgrounds such as the Resident Evil and Final Fantasy series hold up really well. |
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Member
(06-06-2012, 05:37 PM)
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#48
Natural vision + AA I believe.
http://www.razyboard.com/system/more...5685248-0.html there's a link on the 2nd page |
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Member
(06-18-2012, 12:58 PM)
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#50
FWIW Yoshi's Island is 100% playable (beatable) in ZSNES.
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