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Durante
A Deadly Premonition hit his Dark Soul like a bolt of Lightning: "I can make their games better."
(06-06-2012, 11:45 PM)
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Originally Posted by Lafiel

How can NSMBU or Nintendo Land not output in 1080p?

It really is strange and/or worrisome.
If they ship NSMBU at 720p with no AA then that's just sad.
King_Moc
Member
(06-06-2012, 11:45 PM)
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Originally Posted by Zoramon089

It's something called launch. Where games usually aren't using the system to its fullest capabilities

Originally Posted by Amir0x

I am kind of surprised NSMB Wii U isn't 60fps. It is doing absolutely nothing at all special technically. Is it because they know it'll be one of those games using multiple pads, and so they locked it at 30?

It doesn't say Mario isn't 60fps. Just that the rep used Pikmin as an example. If the Wii can do NSMB at 60fps then i would be utterly shocked if this couldn't. Not that i'm not utterly shocked that it can't do it in 1080p. I mean, what the hell?

And I thought they suggested that the frame rate adjusts on the fly if you use multiple gamepads?
Last edited by King_Moc; 06-06-2012 at 11:48 PM.
Amir0x
demodded, not denutted
(06-06-2012, 11:45 PM)
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Originally Posted by Alextended

Yes, for that, I thought we're past jumping to conclusions but I guess not, it's all about the sigh and the zomg now.

The article you mention says that "some of those titles, like Pikmin 3" are 60fps, not that just that one is.

I'm not sure who you're referring to about jumping to conclusions, I thought that's what the article WAS saying - that only Pikmin 3 was the 60fps of the bunch. If not, then great! I'm not particularly interested in NSMB Wii U anyway, so it's not a game I'd bother getting huffy about. Plus, I don't know what else you think people have 'jumped to conclusions' over. Seems people were exactly right to be pessimistic about what we were going to see, for everyone on E3.
RoadHazard
Member
(06-06-2012, 11:45 PM)
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Not even NSMBU will run at 1080p? Why? Surely the console could manage it? There are far, far more graphically demanding PS3 games which do output at 1080p. Seems weird that they would arbitrarily limit a visually simple game to 720p for no good reason.

EDIT: Same goes for NintendoLand.
jonno394
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(06-06-2012, 11:45 PM)
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Originally Posted by Horse Armour

Quaz 51 and Alstrong on Beyond3D also confirmed that all the Nintendo Wii U games shown so far run with no Anti Aliasing.

humour those of us who aren't savvy with these things; is that good or bad?
Clairvoyance
Member
(06-06-2012, 11:45 PM)
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Originally Posted by darkside31337

Yeah this.

Saying it's somewhat comparable to systems that are more than six years old isn't really saying a whole lot about what the system should be capable of doing. I think Nintendo is underestimating what people are looking out of this thing on a graphical level. They are expecting next gen, not something that's barely a step above the last gen. You really don't want people thinking of your system as Dreamcast 2.0

Yeah, they're doing what they did with the Wii. And we all know that didn't work out.
guit3457
Member
(06-06-2012, 11:45 PM)
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Originally Posted by Horse Armour

Quaz 51 and Alstrong on Beyond3D also confirmed that all the Nintendo Wii U games shown so far run with no Anti Aliasing.

O.O Why? They say something?
Peff
Member
(06-06-2012, 11:45 PM)
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Originally Posted by antonz

since they probably all started their lives as wii games not so bad.

That's exactly why it'd be bad.
spons
Member
(06-06-2012, 11:45 PM)
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Pikmin looks good. And still a great upgrade from the Wii.
SolidSnakex
Member
(06-06-2012, 11:45 PM)
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The Mario Wii U footage shown during their conference looked way too smooth to be 30fps.
EatinOlives
Harass A Bull?
Report to HR.
(06-06-2012, 11:45 PM)
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Originally Posted by Clairvoyance

You don't have to tell us this in every topic now.

Where else did I say this?


Originally Posted by marc^o^

Just found a new troll tonight > ignore list.

Having expectations is "trolling" now? I'm sorry I'm not operating in 2005/6 terms anymore. Neither should Nintendo.
Persona7
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(06-06-2012, 11:45 PM)
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The rumors about the Wii U being weaker than the 360/PS3 seem real now.
kami_sama
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(06-06-2012, 11:46 PM)
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Not unexpected, with almost every console game at 720p or lower.
mckmas8808
Sony is POO
(06-06-2012, 11:46 PM)
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Originally Posted by Horse Armour

Quaz 51 and Alstrong on Beyond3D also confirmed that all the Nintendo Wii U games shown so far run with no Anti Aliasing.

WOW! No that's surprising. Shouldn't 4xAA be free with a 32 MB of eDram?
Azure J
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(06-06-2012, 11:46 PM)
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Originally Posted by Anth0ny

WOW I was expecting Mario to run at 1080p/60fps at the very least.

This, but honestly, this doesn't surprise me. Nintendo cutting their teeth on HD development is going to be a very interesting process to behold. That and of course Pikmin 3 started as a Wii game so....
Horse Armour
Member
(06-06-2012, 11:47 PM)

Originally Posted by jonno394

humour those of us who aren't savvy with these things; is that good or bad?

Well it's pretty surprising someone on GAF doesn't know what Anti aliasing is TBH so I don't know what to tell you.
Busaiku
Member
(06-06-2012, 11:47 PM)
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Wait wait wait, not even Rayman Legends is 1080p/60 FPS?
It's regressed since its predecessor?
Jinko
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(06-06-2012, 11:47 PM)
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Hmm a 2D game should have no problem running at 1080p really :(

Out of curiosity what are the leaked specs ?
Zenaku
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(06-06-2012, 11:47 PM)
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Isn't the Wii U either 1080p with no AA, or 720p with MSAA? They probably felt the anti-aliasing was worth using 720p.
Horse Armour
Member
(06-06-2012, 11:48 PM)

Originally Posted by Zenaku

Isn't the Wii U either 1080p with no AA, or 720p with MSAA? They probably felt the anti-aliasing was worth using 720p.

All the Nintendo games shown so far do not have any anti aliasing.
Like the hat?
Member
(06-06-2012, 11:48 PM)
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Maybe it's because specs weren't finalized so they just made sure the games would run smoothly at 720p instead of them maybe not running smoothly at 1080p.

Judging hardware power on launch games is silly. Has been for every console, and will continue to be the case forever.
Chiaroscuro
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(06-06-2012, 11:48 PM)
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most disturbing is the fact that the rep did not have a clue about upscaling. If the hardware does not upscale 720p -> 1080p in the output chip, it will leave the TV to do the (bad) job.

--- interested.
gamergirly
Member
(06-06-2012, 11:48 PM)
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Why come into a wii u thread talking about pc? Of course pc is better. What's the point in emphasizing that?
jonno394
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(06-06-2012, 11:48 PM)
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Originally Posted by Horse Armour

Well it's pretty surprising someone on GAF doesn't know what Anti aliasing is TBH so I don't know what to tell you.

Well Google just answered my question but just because I post on GAF doesn't mean i know anything technical i just like me some games.
Smokey
Just ordered 2 Laker car flags on Amazon.com
(06-06-2012, 11:48 PM)
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Anybody expecting otherwise were expecting WAY too much out of Nintendo. It's cool that their games are finally in HD though, but 720p is pretty bad for "next-gen" hardware.

It needs to at least have the scaling ability for higher resolutions ala Xbox 360. If not then this is gonna blow...hard.
Ridley327
Member
(06-06-2012, 11:49 PM)
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Originally Posted by Busaiku

Wait wait wait, not even Rayman Legends is 1080p/60 FPS?
It's regressed since its predecessor?

The article is put together a bit weird, but the first paragraph specified Nintendo's own games.
GrotesqueBeauty
Molasses Jones X
(06-06-2012, 11:49 PM)
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Thankfully I don't game on a 60" screen from 18" away like most gaffers. Seriously though, this sounds fairly predictable. As long as 720p ends up being an across the board standard and sub-HD games don't start popping up left and right I'm alright with this, particularly in games that are streaming playable content to the tablet. But hey, I still game on a CRT.
XDDX
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(06-06-2012, 11:49 PM)
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I am sure they are all running at 60FPS. They only reason why they are saying that Pikmin is at 60FPS is because that's the one game you would expect to be running at 30FPS as it looks to be the most intensive.
Pre
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(06-06-2012, 11:49 PM)
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Originally Posted by jonno394

Well Google just answered my question but just because I post on GAF doesn't mean i know alot technically, i just like me some games.

Don't worry, a lot of GAFers only pretend they know what's going on.
raven777
Member
(06-06-2012, 11:49 PM)
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Is this some kind of joke from Nintendo?
TUROK
Banned
(06-06-2012, 11:50 PM)
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There are very very few games on the 360 and PS3 that run at 60 frames per second at 1280x720 res, so this is a step up from current consoles.
Horse Armour
Member
(06-06-2012, 11:50 PM)

Originally Posted by Chiaroscuro

most disturbing is the fact that the rep did not have a clue about upscaling. If the hardware does not upscale 720p -> 1080p in the output chip, it will leave the TV to do the (bad) job.

--- interested.

Lol, you're extremely unlikely to beable to tell the difference between TV upscaling and upscaling on your console, it won't make any difference whether the WiiU or TV upscale the game.
BocoDragon
or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
(06-06-2012, 11:50 PM)
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Originally Posted by darkside31337

Yeah this.

Saying it's somewhat comparable to systems that are more than six years old isn't really saying a whole lot about what the system should be capable of doing. I think Nintendo is underestimating what people are looking out of this thing on a graphical level. They are expecting next gen, not something that's barely a step above the last gen. You really don't want people thinking of your system as Dreamcast 2.0

I am pretty sure that the people buying Just Dance, WiiFit, and 99% of the people who buy Mario won't give a shit about rendering at 1080p.

And, I bet you the fact that Wii U is underpowered compared to PS4 and Xbox 720 won't even be known outside of enthusiast circles.

Look how many people out there didnt care that the first Wii was SD, or have their Blu-ray players or cable boxes hooked up with composite cables, or have 4:3 content stretched because it fills their screen.

So many people don't give a shit about picture quality and Nintendo will sell just fine if the tablet hook is successful.

Hell, I have a 55 inch plasma and I don't think 1080p content is important. 720p really is good enough for most of the world.
Always-honest
always-end-with-a-swirl
(06-06-2012, 11:50 PM)
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Originally Posted by Horse Armour

All the Nintendo games shown so far do not have any anti aliasing.

Not sure. Lego and batman looked bad, but Pikmin and mario looked kinda clean. Not clean enough though..

Anyway, Ideaman said that anti aliassing WILL be used but that the games demood on E3 maybe do not have all the bells and whistles yet that will be in the final game.

Originally Posted by Jinko

Hmm a 2D game should have no problem running at 1080p really :(

Out of curiosity what are the leaked specs ?

well yes, Mario should be running at 1080p and 60fps.
brochiller
Member
(06-06-2012, 11:51 PM)
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Originally Posted by raven777

Is this some kind of joke from Nintendo?

The Wii U is the punchline to the Wii.
Baconsammy
Banned
(06-06-2012, 11:51 PM)

Originally Posted by Pre

I think it has more to do with the controller than the system itself.

If the gimmick you're building your console around hinders more important factors like video quality, it's time to rethink the gimmick (or realize you dont need gimmicks to sell games. You're Nintendo. Your games sell themselves.)
goomba
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(06-06-2012, 11:51 PM)
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Originally Posted by Persona7

The rumors about the Wii U being weaker than the 360/PS3 seem real now.

Whys that?, you do realise that most 360/ps3 games do not run in full HD?.
Nonoriri
If your name is Nonoriri you have to go buy Nanami's tampons.
(06-06-2012, 11:51 PM)
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Originally Posted by Always-honest

Not sure. Lego and batman looked bad, but Pikmin and mario looked kinda clean. Not clean enough though..

Anyway, Ideaman said that anti aliassing WILL be used but that the games demood on E3 maybe do not have all the bells and whistles yet that will be in the final game.

http://forum.beyond3d.com/showthread...63#post1647363

Pikmin3, Lego city, New SMBU, WiiFitU, Game&Wario, Nintendo land, Avengers, Tank Tank!, Project P-100
all are 720p no AA

Nibel
Member
(06-06-2012, 11:51 PM)
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Hmm.. I thought Pikmin 3 and Mario 2D looked pretty good. But 1080p would have been really awesome..
Speevy
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(06-06-2012, 11:52 PM)
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This is gonna be disastrous the first time someone points out a sub-HD game on the WiiU.

Welcome to next-gen, Nintendo.
ChoklitReign
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(06-06-2012, 11:52 PM)
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Has there ever been a 3D Mario game in 30 FPS? My memory sucks.
Eiji
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(06-06-2012, 11:53 PM)
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Well, atleast Ridge Racer U will be 1080p/60 :P
jonno394
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(06-06-2012, 11:53 PM)
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Originally Posted by raven777

Is this some kind of joke from Nintendo?

Spaceworld 2012. Shigsy iwata and Reggie stroll out on stage. Nintendo rolls out the real Wii U and game footage.

Shigsy: "Did you like our joke?"
Reggie: "We got you good"
Iwata: (Laughs)
Nonoriri
If your name is Nonoriri you have to go buy Nanami's tampons.
(06-06-2012, 11:53 PM)
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Originally Posted by Speevy

This is gonna be disastrous the first time someone points out a sub-HD game on the WiiU.

Welcome to next-gen, Nintendo.

http://forum.beyond3d.com/showpost.p...postcount=3169

tekken tag 2 WII-U
http://www.gamersyde.com/pop_images_...2-19453-1.html

hm... that is definitely 1024x720 no AA.

Horse Armour
Member
(06-06-2012, 11:53 PM)

Originally Posted by Nonoriri

http://forum.beyond3d.com/showthread...63#post1647363

Yikes, that's even worse than I thought since I thought non Nintendo games hadn't been pixel counted yet. For every single game shown to run at 720p, no AA is worrisome especially since pretty much every single 360 and PS3 game seems to use some form of AA these days since MLAA and FXAA were introduced.
Always-honest
always-end-with-a-swirl
(06-06-2012, 11:53 PM)
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Originally Posted by Nonoriri

http://forum.beyond3d.com/showthread...63#post1647363

Okay.. strange cause the lego game was jaggy as fuck.. Pikmin and mario weren't that jaggy at all.
SpokkX
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(06-06-2012, 11:54 PM)
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Originally Posted by Graphics Horse

Aren't Pikmin 1&2 30fps? I assumed they said that because it's news, while 2D Mario should hopefully be taken for granted.

This is also how i read it
LegendofJoe
Member
(06-06-2012, 11:54 PM)
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Didn't someone at Nintendo say that rending images on the gamepad screen is optional? I'm pretty confident I remember hearing that.
TUROK
Banned
(06-06-2012, 11:54 PM)
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Originally Posted by Persona7

The rumors about the Wii U being weaker than the 360/PS3 seem real now.

It's not.
PigSpeakers
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(06-06-2012, 11:54 PM)
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I remember a group of members saying that even if the graphics were only 360 levels, they would totes be 1080p, 60fps, 8xAA.

I think most of those members were banned after various passive-aggressive statements in every thread though.

Disappointing, but I'm not really expecting any better from the other two consoles, either.

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