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Junior Member
(06-28-2012, 01:10 PM)
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#1751
no the real question is where are you going to get ddr7 from? |
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Member
(06-28-2012, 01:21 PM)
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#1752
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all of my posts are my avatar
(06-28-2012, 01:25 PM)
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#1753
The chances of DDR3 being in the next Xbox in any way shape or form is less than 50%, sounds more like wishful thinking from anti-microsoft crowd.
It's never be used for GPU memory\frame buffer |
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If this poster agrees with you, you're doing something very wrong.
(06-28-2012, 01:26 PM)
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#1754
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Member
(06-28-2012, 01:41 PM)
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#1755
IF Sony can manage a 2x Bulldozer and 2xSPU modules under HSA (meaning easy programming for both) then I think that would be optimal. Have the bulldozer cores for traditional chugging, have the 2 spu modules for BC and high flop output and to also work in conjunction with whatever GPU they have on there. If HSA works as it should, it shouldn't be hard to throw the SPU modules on there, especially with the (much) lower power consumption vs flop output over x86. Maybe I've been listening to Jeff too much but, it makes sense. |
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I'm taking it FROM here
(06-28-2012, 01:44 PM)
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#1756
2 SPEs wouldn't make any sense, that still won't get you BC. You need at least 6. Which, once you integrate any at all, shouldn't be much additional burden. In comparison to the transistor budgets of the average modern CPU, these SPEs are tiny.
(A Bulldozer module is ~300 million transistors, a SPE is 21 million)
Last edited by Durante; 06-28-2012 at 04:09 PM.
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(06-28-2012, 01:55 PM)
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#1757
Last edited by Graphics Horse; 06-28-2012 at 02:12 PM.
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Member
(06-28-2012, 02:08 PM)
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#1758
EDIT: Silly mistake on my part.
Last edited by phosphor112; 06-28-2012 at 03:47 PM.
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Member
(06-28-2012, 03:30 PM)
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#1759
Quote:
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Member
(06-28-2012, 03:31 PM)
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#1760
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Member
(06-28-2012, 03:37 PM)
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#1761
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Member
(06-28-2012, 03:39 PM)
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#1762
Quote:
The article is from 2007 though, so some specifications may have changed (slightly). |
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Banned
(06-28-2012, 03:43 PM)
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#1763
Elements and Units are the same thing for all intents and purposes.
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Member
(06-28-2012, 03:44 PM)
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#1764
You didn't answer the question. Which is not surprising, since you're reading the rumors the way you want to read them. For example, you claim that a number of Durango and Orbis rumors are actually about X361 and PS3.5. Why? Because that's what suits your agenda.
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Member
(06-28-2012, 03:46 PM)
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#1765
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Member
(06-28-2012, 04:16 PM)
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#1766
Quote:
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Banned
(06-28-2012, 04:25 PM)
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#1767
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Member
(06-28-2012, 04:27 PM)
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#1768
There are a bunch of Kepler (Nvidia's new chip) 28nm cards that use it, both low/mid-end and in the mobile sector (650m isn't a bad mid range mobile part): http://www.geforce.com/hardware/note...specifications There are 28nm AMD GCN chips that use it as well: http://www.notebookcheck.net/AMD-Rad...M.57211.0.html
Last edited by StevieP; 06-28-2012 at 04:34 PM.
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Junior Member
(06-28-2012, 04:28 PM)
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#1769
I think DDR3 is just the only memory that they can get 12GB of into the dev kits at the moment & things might change by time it's released |
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I'm taking it FROM here
(06-28-2012, 04:29 PM)
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#1770
I have to think that, should MS go with a DDR3-only UMA console, they will include eDRAM or some other type of fast framebuffer memory again. Everything else would just be too slow. |
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(06-28-2012, 04:30 PM)
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#1771
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Banned
(06-28-2012, 04:35 PM)
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#1772
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Member
(06-28-2012, 04:38 PM)
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#1773
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Member
(06-28-2012, 05:02 PM)
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#1774
There is confusion as to what they are discussing. If it's a Xbox365 they can't announce it till ready to sell as it will disrupt/destroy the Xbox360 market. Days before it goes on Sale it will be announced. Till then behind closed doors with NDAs. The author has the correct name and release schedule but thinks it's next generation or incompatible with Xbox360.
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Member
(06-28-2012, 07:10 PM)
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#1775
Imagine if we made a petition saying, "Sony, 4GB GDDR5 for PS4 or bust" and spread it across multiple forums and blogs. Perhaps we should send Sony the price list of RAM from Newegg, Amazon etc (this will for us what multicoloured cup cakes were to ME fans, i.e. no commonality but is useful symbolically).
Perhaps we may get a response about what's what sooner than later. |
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MrArseFace
(06-28-2012, 07:17 PM)
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#1776
Has it been confirmed what size bus is being used in the 720 dev kits? If its wide at least that'd speed things up a little. But I can't square the circle of having a massive amount of slow ram in a next gen console. Unless its for a windows 8 OS. Don't see the benefit of that configuration for games unless edram/fast local cache can offset the slower ram. I'm really curious to see the first peeks of what comes out, and the first proper developer comments when it is revealed |
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Member
(06-28-2012, 10:22 PM)
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#1777
Wii U is low risk manufacturing with old low-tech non-exotic parts. And how do you know they haven't started mass producing it yet? |
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Member
(06-28-2012, 10:30 PM)
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#1778
IIRC one of our insider people said that final hardware has been sent out with just the tools and APIs being updated. So it's possible the system itself could be in production if all the Q&A work is done. Though I imagine they would limit production to a point so they aren't stuck with a warehouse full of systems if sales don't pan out.
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Junior Member
(06-28-2012, 10:38 PM)
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#1779
& what if that make them change their minds & go for 4GB of GDDR5 but have to change the design & lose performance that they would have got by stacking the memory on the chip? |
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Member
(06-28-2012, 10:58 PM)
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#1780
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Member
(06-28-2012, 11:07 PM)
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#1781
My biggest hope for the PS4 is that is contains no legacy Cell components, and I can finally reclaim my online name from the misuse of Sony.
7 years on, and I still double take when I see people post about SPE thinking they're talking about me. |
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Member
(06-28-2012, 11:11 PM)
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#1782
I mean, they are in this for the long haul once more and as aforementioned, multiplat games should not suffer once more. And don't mistake me for a troll but I have significant doubt on PS can survive just on first party releases. Besides, stacking seems simple enough:
Quote:
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Member
(06-28-2012, 11:22 PM)
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#1783
My agenda is to discover the truth hidden in misunderstandings and rumors. What is your agenda? If you don't believe the PS4 is coming this Christmas season then your statement is either incredibly stupid or you are trolling.
Last edited by jeff_rigby; 06-28-2012 at 11:36 PM.
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Member
(06-28-2012, 11:28 PM)
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#1784
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Junior Member
(06-28-2012, 11:39 PM)
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#1785
it's like all the signs are right there but no one seems to be reading them. |
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Member
(06-28-2012, 11:52 PM)
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#1786
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Member
(06-29-2012, 12:10 AM)
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#1787
I dont know, but common sense is if it's available (and has been) in June 2012, MS can ramp it to mass production by Nov 2013, 1.5 years away. Hell people speculate on all kinds of technologies that dont exist in any shipping part yet being in these consoles, like HMC, 3D stacking... Also we have the leaked doc which specifically points at DDR4, so it doesn't have to be DDR3-2800. That's just the high end for reference. |
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Member
(06-29-2012, 12:15 AM)
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#1788
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Member
(06-29-2012, 12:20 AM)
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#1789
Sure, there might have been plans before - we may never find out for sure - but plans often change (case in point: Microsoft's wand controller). By the way, even if something like what you're suggesting was to happen, it's unlikely Microsoft would name its console Xbox 365. If you want it to simply serve as a replacement for your current product to the people who don't already have one, you'd give it the exact same name. The console revision known to us as Xbox 360 S, which has brought us quite a few changes, is still being marketed under the same old name Xbox 360. On the other hand, if you want it to become a completely new product so that even people who already own a 360 would come to desire one, you'd give it a more differentiating name and avoid the "well, that doesn't sound like a big step-up from what I already have" line of reasoning from the less savvy crowd (a lesson Nintendo is learning the hard way).
Quote:
Quote:
Quote:
EDIT: Oh, right, I get it now, it's past 2 AM here... No, I don't believe that, I'm not trolling and I don't think that what I'm saying is incredibly stupid either.
Last edited by REMEMBER CITADEL; 06-29-2012 at 12:22 AM.
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Member
(06-29-2012, 12:25 AM)
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#1790
The IEB roadmap was presumably written by marketers; I don't think anything can really be taken from it with regard to technical specifications beyond vague performance target multipliers and an overarching theme of being an affordable Windows 8 home entertainment centre.
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Member
(06-29-2012, 12:29 AM)
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#1791
I agree, but in this case it's still something vs nothing. DDR4 has been touted as a reasonable choice on B3D, it may start out somewhat expensive, but as the gen goes on it should become much less expensive than DDR3 which is what MS would be looking at.
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Junior Member
(06-29-2012, 12:42 AM)
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#1792
even if it's not a full windows 8 OS it will be pretty close. |
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black folks = Newports
(06-29-2012, 12:46 AM)
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#1793
It'll probably have Windows RT at most. Having full blown Windows 8 is utterly pointless.
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Member
(06-29-2012, 12:50 AM)
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#1794
It definitely won't be the full OS, there's absolutely no need for that and with that kind of overhead the system would be DOA. It's way too early to claim that it will be pretty close to it, too, although it will almost certainly be based on the same kernel.
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Member
(06-29-2012, 12:51 AM)
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#1795
Could the more technically inclined rank the following in their opinion of what would be best for gaming/game development:
8GB DDR3 with some amount of eDRAM 6GB DDR3 and 2GB GDDR5 4GB GDDR5 2GB GDDR5 |
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Banned
(06-29-2012, 12:56 AM)
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#1796
It's akin to the cupcake idea. Perhaps we should even send them cupcakes so it's seen as a nice gesture. You should start a thread/petition for it. |
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Member
(06-29-2012, 12:57 AM)
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#1797
why would you include 2gb of gddr5? there is no technical benefit to having less of the same RAM.
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Banned
(06-29-2012, 12:58 AM)
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#1798
4GB GDDR5 6GB DDR3 and 2GB GDDR5 Between 2GB GDDR5 and 8GB DDR3 with some amount of eDRAM depending on how much eDRAM you're talking about. |
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Member
(06-29-2012, 12:59 AM)
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#1799
It would be a framebuffer just like on a graphics card. And in that case you wouldn't need eDRAM. Based on what we know those first two he listed are the most logical choices (other than it being DDR4 instead of DDR3). |
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Banned
(06-29-2012, 01:00 AM)
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#1800
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