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Banned
(07-12-2012, 06:32 PM)
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#7951
"LOL Wii U can't run unreal engine 4" "even the next IPad can do that" "No Unreal 4 no buy" So here we are and those commenters have been proven wrong. And here we have guys posting like you, with this constant need to take something positive and retwist it into something negative that is starting to aggrevate. |
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Member
(07-12-2012, 06:33 PM)
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#7952
Yo, that AstroNut325 dude is whack. That whole thread about Epic wanting to wait for a larger performance boost is worrisome, too.
Power power power. Yes it's important, but damn, it's not what defines a console and gaming experience...
Last edited by BlackJace; 07-12-2012 at 06:39 PM.
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Member
(07-12-2012, 06:36 PM)
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#7953
Personally, I tend to mean what I say when I write it otherwise I wouldn't write it.
Last edited by DynamicG; 07-12-2012 at 06:39 PM.
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Banned
(07-12-2012, 06:38 PM)
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#7954
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Member
(07-12-2012, 06:42 PM)
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#7955
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Banned
(07-12-2012, 06:45 PM)
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#7956
Let's get someone who is a full member to start a new thread.
We will call it the "Rube Goldberg thread of not meaning what you really say in the first place, and then when it is proven wrong, conveniently backtracking and telling everyone to just use context instead of literally interpreting what was said, especially when it comes to the Wii U thread." |
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Member
(07-12-2012, 06:48 PM)
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#7957
Last edited by Glorified G; 07-12-2012 at 06:51 PM.
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Member
(07-12-2012, 06:50 PM)
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#7958
Many people simply don't understand what an engine is.
Last edited by Donnie; 07-12-2012 at 06:56 PM.
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Banned
(07-12-2012, 06:50 PM)
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#7959
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Member
(07-12-2012, 06:51 PM)
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#7960
Quote:
Transcribing that would could come out the way he said it; that or other quote saying the same thing, I dunno. Anyway, back then they had a point, even if I think they didn't deal with the situation well enough and that costed them potential money; now they apparently don't when themselves admit it can run on the platform just fine.
Last edited by lostinblue; 07-12-2012 at 06:56 PM.
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Junior Member
(07-12-2012, 06:53 PM)
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#7961
About the Unreal Engine 4 comment I think it's just the way he said it which sounds weird, Unreal Engine 4 games can be supported on Wii U it's just Epic doesn't have any games right now in development for Wii U that uses Unreal Engine 4.
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jerking off to field goals
(07-12-2012, 06:53 PM)
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#7962
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Member
(07-12-2012, 06:53 PM)
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#7963
Oh I agree that the original text implied that the engine was highly scaleable, that was clearly written in the quote. I didn't have to "critical thinking skills" to see it's meaning. You are arguing that there is a hidden meaning in everything people write online and that people write words that they don't actually mean. Then you carry on to say that the problem people have discussing things online lies with the people interpreting the inaccurate information and NOT the ones who are writing knowingly inaccurate statements. Yet you wonder why people in this thread are wary of you?
Last edited by DynamicG; 07-12-2012 at 06:58 PM.
Reason: rephrased for clarity!
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Banned
(07-12-2012, 06:53 PM)
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#7964
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jerking off to field goals
(07-12-2012, 06:57 PM)
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#7965
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Banned
(07-12-2012, 06:58 PM)
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#7966
Now I know you're taking the piss lol. Holy cow hahaha
Last edited by MadeInBeats; 07-12-2012 at 07:03 PM.
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Member
(07-12-2012, 06:59 PM)
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#7967
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Junior Member
(07-12-2012, 06:59 PM)
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#7968
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Member
(07-12-2012, 06:59 PM)
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#7969
I think they meant exactly what they said. Right now they're not planning on supporting it with UE4, in fact they're praying they don't have to and that next gen platforms from other competitors are a huge leap instead of what they are now. It's really simple; don't forget Epic is pressuring Sony and Microsoft big time to up their console specs by a whole lot of course the Wii U spec, and the Nintendo philosophy is like kriptonite to them. Of course, this isn't good for any manufacturer, hence their resistance (they're a business after all), it's not good for Microsoft because they ought to make money, it's not good for Sony because if Microsoft goes for something outrageous they're likely to follow whilst crying... and it's not good for Nintendo because if anything Epic's vision doesn't seem to favour them at all if they have it their way. It's not good for the whole market at this point, sole focus on specs and making them available for middle-range priced platforms at that; just works for Epic because the biggest leap it is in tech the more current gen developers will have to invest in order to compete. They are running for that goal already while most developers are still too busy launching their games on current gen tech, and will be more than willing to sell their solutions when these developers finally finish current gen development and have to start over if the leap is too big.
Last edited by lostinblue; 07-12-2012 at 07:21 PM.
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jerking off to field goals
(07-12-2012, 06:59 PM)
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#7970
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Banned
(07-12-2012, 07:00 PM)
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#7971
I love this back and forth. It's like Pee-Wee and Francis in Pee-Wee's Big Adventure.
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Junior Member
(07-12-2012, 07:07 PM)
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#7972
And Epic said if a dev wants to use UE4 on Wii U than they can. |
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Member
(07-12-2012, 07:07 PM)
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#7973
You'd be surprised how often 3rd parties have had to port Epic tech themselves.
Last edited by blu; 07-12-2012 at 07:13 PM.
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Banned
(07-12-2012, 07:09 PM)
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#7974
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Member
(07-12-2012, 07:11 PM)
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#7975
Yeah I really wish there was a software thread.
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Member
(07-12-2012, 07:12 PM)
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#7976
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Junior Member
(07-12-2012, 07:15 PM)
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#7977
People that say "I won't buy the Wii U if it doesn't support UE4" and than gets a confirmation that it can support it and now they want to complain about something else. |
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Member
(07-12-2012, 07:15 PM)
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#7978
An interesting tweet from Two Tribes.
https://twitter.com/TwoTribesGames RT @TwoTribesGames Think along: if we were to bring RUSH to Wii U, how would the controls work? So many options! |
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Member
(07-12-2012, 07:16 PM)
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#7979
You then say that when people said the WiiU wouldn't be able to run Unreal 4 that they really meant something other than "the WiiU wont' be able to run unreal 4" you then justify this appraisal with your own subjective standard of what "next gen visuals" would be. We don't truly know what "next gen visuals" are and won't for a while now. The only context in this statement would be my knowledge of your subjective standard. I quite frankly don't care enough about you to figure out what you think "next gen visuals" are. I won't know what "true next gen visuals" are until 3 years or so from now, when we are well into next gen. You then imply the people who were taking your words at face value are insane because they didn't read into your subjective assessment of "next gen visuals." The original epic quote and news story had actual information provided by the company. The engine is meant to be highly scaled down where it needs to be. You don't need too much context there. Mark Reign tends to say what he means, you apparently do not. Maybe I wasn't supposed to take that quote at face value? This has been super off topic, although it seems that dealing with this kind of bull is actually pretty on-topic for this thread. I'm sorry for any derailing I have been involved in. Perhaps a software thread isn't a bad idea, although that may be too much WiiU in the community.
Last edited by DynamicG; 07-12-2012 at 07:25 PM.
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Member
(07-12-2012, 07:18 PM)
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#7980
Have sonic and sega all stars racing transformed or epic mickey 2 been announced for wii u yet? i thought they have but the newest trailers for both are missing the logo. any reason for this still?
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Member
(07-12-2012, 07:20 PM)
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#7981
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Member
(07-12-2012, 07:21 PM)
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#7982
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Banned
(07-12-2012, 07:22 PM)
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#7983
if anyone thinks this is bad, just don't go into that Ubisoft Zombie U thread.
They actually think that the game Octog123 was playing during the Nintendo direct is Zombi U. they are putting up scren shots from the game on the tv in the video and saying it is Zombi U, and then making fun of how terrible it looks. I refrained from getting into it in there. |
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Member
(07-12-2012, 07:22 PM)
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#7984
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Member
(07-12-2012, 07:23 PM)
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#7985
Problem is the "you can but you're on own your own" treatment their tone implied when they're basically admitting it's perfectly doable but they won't have a thing to do with it if they can help it; but hey you can license their UE3 build for it! And no, they're most certainly not developing a Wii U game based on UE3, all their upcoming projects will be UE4 because that's what they'll be trying to sell from now on. Too many times more often than they should.
Last edited by lostinblue; 07-12-2012 at 11:23 PM.
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would totally do this old lady if his wife were guaranteed not to find out.
(07-12-2012, 07:24 PM)
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#7986
On a more hypish note, the more I think about the next Mario & Zelda games and what Nintendo will be capable of, the more excited I get. This is going to be a fun generation! |
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Member
(07-12-2012, 07:24 PM)
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#7987
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Member
(07-12-2012, 07:24 PM)
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#7988
Nintendo's slow drip of news and titles is not sufficient to keep up with the hype. We know almost nothing about other software that is coming out, so it's really hard to have a conversation that doesn't drift into pure speculation. The hardware stuff has some basis in reality, so the arguments over minutia can commence. Maybe a WiiU break would be more appropriate, but I think we'll have at least 15 more Clock Cycle Wars before the console launches. |
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Banned
(07-12-2012, 07:25 PM)
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#7989
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jerking off to field goals
(07-12-2012, 07:26 PM)
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#7990
Quote:
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Member
(07-12-2012, 07:27 PM)
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#7991
Here's the important evidence. ![]() I dug up some reaction posts for you.
Tell me. Where in any of these posts does it say that Wii U will be able to run some form of Unreal Engine 4? There are posts in that thread that say things like, "Maybe Unreal Engine 4 can be scaled." These posts do not do that. Do you speak for all of these posters when you say they meant to say Wii U would be able to run a scaled-down version? I'm not trying to draw attention to these specific posters; I'm just asserting the fact that, after that thread, many people did not think Wii U would be able to run Unreal Engine 4. My apologies for derailing the thread, but I felt like I had to say it. |
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Banned
(07-12-2012, 07:30 PM)
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#7992
We should all exchange Wii U usernames or codes when it comes out. |
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Banned
(07-12-2012, 09:30 PM)
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#7993
And we're back in there
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Member
(07-12-2012, 09:40 PM)
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#7994
I was quiet sure that Wii U can handle the "low res version" of UE4. also if rumors were trying to tell us that it was less powerful and less smart than PS360
my main concern was, and still is, another: will some developers be interested in creating the Wii U version of its multiplatform UE4 engine based game? that's the question, and I fear the answer (especially if Wii U will not receive neither PS360 multy support as it seems) |
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Junior Member
(07-12-2012, 09:40 PM)
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#7995
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Member
(07-12-2012, 09:44 PM)
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#7996
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Member
(07-12-2012, 09:44 PM)
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#7997
Nope did not catch that! I think a lot has been lost in the hardware talk. Feel free to repeat! |
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Member
(07-12-2012, 09:45 PM)
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#7998
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jerking off to field goals
(07-12-2012, 09:45 PM)
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#7999
At the time of those posts (again, context), was it widely known that UE4 was so scalable that it could even run on mobile phones? Knowing that now, if you could go back in time and ask those very same people you just quoted if the Wii U would be able to run a scaled-down version of UE4, what do you suppose their response would be? That was my point, all about context. Taking past statements like those and using them as smoking guns for your argument without considering the context is disingenuous.
Last edited by Heavy; 07-12-2012 at 09:47 PM.
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Member
(07-12-2012, 09:46 PM)
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#8000
Originally Posted by Heavy:
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