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Member
(06-09-2012, 04:30 PM)
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#251
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Wastes hours checking old Famitsu software data, but that's why we love him.
(06-09-2012, 04:31 PM)
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#252
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Member
(06-09-2012, 04:32 PM)
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#253
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Member
(06-09-2012, 04:33 PM)
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#254
Good to have our secluded thread back.
Annoyed that pikmin isn't available at launch. I guess P-100 will have to do. Need something to off set zombi U and batman. |
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(06-09-2012, 04:44 PM)
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#255
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Banned
(06-09-2012, 04:46 PM)
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#256
LOL!
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Member
(06-09-2012, 04:49 PM)
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#257
That's actually a way to not deal with gloss. Although they need a better color than that.
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(06-09-2012, 04:57 PM)
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#258
I know this isn't on many people's radar
But I just remember seeing the trailer for SiNG, and thinking its an awful idea. And it dawned on me why, there's no reason for the people to dance. Like sure, its part of the sell, but they need to include dancing. I mean Karaoke plus choreographed dancing, and I think its a million dollar idea. Just singing.. meh http://www.youtube.com/watch?v=HV93svATZgs |
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Member
(06-09-2012, 05:14 PM)
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#259
Thank you all for the explanations!
So, to simplify it all, when it comes to ports from the Xbox 360, they can be ported easily enough. However, they lack optimization to run more "natively" (like they would on the Xbox 360) right out of the gate and require some tinkering because of this missing VMX units. It is not so much a lack of power as the Wii U hardware doesn't allow ENTIRELY straight porting. Is this a fair assessment? I guess I find it interesting in how similar the CPUs are to each other, and yet quite different. It would be great to even have one more spec sheet from a different version of the Wii U dev kit to compare what changes were made.
Originally Posted by Penguin:
http://www.nasdaq.com/article/ninten...20120604-01154 10,000 songs!!! Also, it will function as an e-book reader. I can easily grasp that. But, they also claim it can function as a car navigation device. What in the world? How?! What else can this thing do? Will we FINALLY have a console that can make toast?!? |
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(06-09-2012, 05:25 PM)
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#260
Has a lot more potential. I assume they didn't want to step on Ubisoft's toes with Just Dance, but just think about it uSing (Should be the name, even though folks hate the U) and Just Dance 4 combined. Into the ultimate party game. http://www.nytimes.com/2012/06/07/ar...pagewanted=all And after reading this, I have a better understanding of what Nintendo is trying to do with the console, but boy did they sure ruin the messaging at e3. It seems like they want to be the resurgence of couch co-op/comp gaming. And it makes sense, they've hinted at co-op in Pikmin and Project P-100. New Super Mario Bros and Rayman both feature 5 players co-op. ZombiU has at least 2 player competitive mode. SiNG/Wii Fit U look to get the entire audience in the living room involved. And NintendoLand seems to be about communication on the TV. |
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Member
(06-09-2012, 05:25 PM)
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#261
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(06-09-2012, 05:26 PM)
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#262
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Member
(06-09-2012, 05:28 PM)
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#263
and people lol'd at me when I said there should be a silicone jacket to protect the GamePad I'm more concerned about the screen tho. I'll have to buy a screen protector for that thing. Edit: looking at it closely, I think it might be uncomfortable to use on the D Pad and the A,B,Y,X area
Last edited by Alistair Roo; 06-09-2012 at 05:47 PM.
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Wastes hours checking old Famitsu software data, but that's why we love him.
(06-09-2012, 05:32 PM)
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#264
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Member
(06-09-2012, 05:35 PM)
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#265
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Member
(06-09-2012, 05:45 PM)
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#266
Related to the Wii U controller jacket, I think that's a pretty good idea to offer them for people who want to customize it! Otherwise, even having UE3 optimized for Wii U is pretty great news since it is so prevalent. I think the engine still has some legs because I doubt everyone will just jump into UE4 the minute it comes out. Well, I'd like to doubt that anyways. I'd rather have a company make a game with an engine they know really well than a shoddy one with the latest thing. |
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Member
(06-09-2012, 05:46 PM)
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#267
I hope Moffit was referring to games like Borderlands 2.
I was surprised that it wasn't announced for the Wii U. |
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Member
(06-09-2012, 05:46 PM)
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#268
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Member
(06-09-2012, 05:50 PM)
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#269
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My Member!
(06-09-2012, 05:50 PM)
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#270
I wonder if the tablet controllers will go on sale at launch or they are compatible with different systems.
It would be interesting if you're not really interested in tablet gaming to sell the tablet with your system, go buy a classic controller, and just play with that. And if NintendoLand is packed in, sell that (although as a pack in, not sure how much it would be worth, unless you sell to other regions.) Ta-da, casual hate resolved lol. |
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Member
(06-09-2012, 05:50 PM)
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#271
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Banned
(06-09-2012, 05:53 PM)
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#272
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Member
(06-09-2012, 06:19 PM)
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#273
The latter part of your response, although directed at someone else, really has been great to hear confirmed by Epic. No reason that UE4 can't hit every market and take advantage of what's offered while still being a showcase engine. I still want to see more CryEngine use though just so that the middleware market isn't chokeholded by Epic. I feel like they have too much sway for what they're doing sometimes. :P Finally, black Wii U master race from (hopefully) day 1 here. |
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Member
(06-09-2012, 06:42 PM)
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#274
But isn't the Wii U's first impression the most important thing?
There are 4 important questions the Wii U had to answer, in my mind: - What exclusive launch software will it have? - Will the 3rd parties really be supportive [Madden and BLOPS2 vital to answer this]? - How will the Wii U technology fit with current and future generations? - Will the services and online be at close to parity with XBL? They answered the first to me, but the second one is just an incomplete between Activision, EA, Campcom, Konami, and Square Enix not really showing everything. |
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Two copies sold? That's not a bomb guys, stop trolling!!!
(06-09-2012, 06:47 PM)
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#275
Konami...eh, I fear for support from them, but Capcom should be not so unexpected. About Square...eastern side, there's already DQX. Let's see if there's something also from Eidos. However, yeah, first impression count so much, look at how 3DS was ready to be bought at any price and obtained to sell in such a big way since launch without any countermeasure to...oh, wait. Ok, but Vita had so many big impressions at E3 and...and...and. First impressions are surely important, but it's what the people think at launch, with all the marketing, that is IMPORTANT. |
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(06-09-2012, 06:49 PM)
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#276
Look at the Vita and 3DS, which both came out of their launch e3 smelling like roses, but momentum was unkind to them by the time they did eventually launch. Nintendo has time to regain the momentum, but yes as of right now didn't make the best first and second impression to.. the GAF group. |
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(06-09-2012, 07:04 PM)
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#277
Probably won't be buying it at launch, due to commitment to try to only buy games @ $20 (or if there's a sale for games that almost never get real drops like Nintendo games) until my backlog is finished. Only got two Wii games in that backlog, but like 15 elsewhere still to go through. Looking forward to picking up AC3 next year for $20 on Wii U, though, as part of the normal AC $20 pricepoint during the year after launch pattern. That's how I got Brotherhood and Revelations, too. :P
Nothing that I have to play Day 1. If they were to announce a Wii U Fire Emblem for release, that may change, though. :lol P.S. Glad we got a Speculation thread back! |
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Member
(06-09-2012, 07:15 PM)
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#278
A much better anti-aliasing example. Both are from official 720p shots. The left is from last year's NSMB Mii demo, the right is this year's NSMB U.
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Member
(06-09-2012, 07:25 PM)
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#279
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Member
(06-09-2012, 07:33 PM)
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#280
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Member
(06-09-2012, 07:40 PM)
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#281
I agree, my problem with Nintendo at E3 is that they were entirely too sane. BananaIwata not withstanding. They played it a little too safe.
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Member
(06-09-2012, 07:49 PM)
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#282
Also notice the shading effect on the right, subtle but nice looking when jumping on the stars. |
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Member
(06-09-2012, 07:49 PM)
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#283
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Member
(06-09-2012, 07:59 PM)
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#284
Pretty much. Also, fuck that not-trademarked action figure or however it's called. Stop making jokes, start developing some goddamn games.
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Banned
(06-09-2012, 08:04 PM)
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#285
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Member
(06-09-2012, 08:08 PM)
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#286
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Member
(06-09-2012, 08:19 PM)
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#289
Looking back, I hate stuff like that. Animal Crossing wasn't even at e3. I assume its going along great but its never going to have the hype it did when it was first shown. You look at ZombiU's hype which is pretty decent, if ZombiU gets delayed from launch. I'm sure some of you might be happy with what you have already and skip it. I can safely say that I only care about Nintendoland because its a new game. If it was shown last year, how many of you would really care? It'd just be the same boring concept. |
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My Member!
(06-09-2012, 08:39 PM)
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#290
Funny how dropping that exclusive tag on something changes the world for some. |
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Banned
(06-09-2012, 08:45 PM)
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#291
I don't see casual audiences falling for the WiiU the same way they did the Wii. It was largely a fad that went bust after a few years. Casual gamers often don't buy multiple games, and we saw that over the course of the Wii's cycle where just a handful of those titles drove the console's success in later years. That market has moved on to Apple, I don't see them coming back.
The 360 is going to sell pretty damn well over the next two years before the NextBox and PS4 arrive. Kinect seems to be the next temporary casual thing, and of course the pricing will keep it competitive with the WiiU. I really don't see the point in the WiiU's 2012 launch right now. Weak lineup mixed with 360/PS3 ports that will be months (or in Batman's case, a year) old by November. I just don't see this controller as being new enough to tempt casuals to jump in this time. Granted, the WiiU will have a successful launch; it'll likely be $350-400, will be effectively hyped, holiday spending, etc. After that? Eh |
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Member
(06-09-2012, 08:49 PM)
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#292
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Junior Member
(06-09-2012, 09:02 PM)
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#293
Pikmin 3= 99$ ?
NSMBU also.. ![]() hope its not..... IŽll still buy them... Lol...
Last edited by Kingven; 06-09-2012 at 09:04 PM.
Reason: adding NSMBU
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Member
(06-09-2012, 09:08 PM)
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#294
Well you have plenty of time to save up the money ;)
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Member
(06-09-2012, 09:18 PM)
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#295
I would look out or multiple types of ads that's for sure. |
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Member
(06-09-2012, 09:35 PM)
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#296
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Member
(06-09-2012, 09:38 PM)
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#298
Were people expecting Wii Sports to be the run away success that it was? I mean don't get me wrong, it was the game we all played the most when it came out (and I was living in student accommodation with five others at the time), but were people looking at Wii Sports five months in advance and saying "Yeah, that's the killer app"? Genuine question by the way as I can't remember the Wii's pre-launch. I recall Red Steel and the promise of 1:1 sword play being the biggest draw of the Wii before launch for me. To be honest I'm not sure the Wii U needs one particular standout like it needed Wii Sports. Nintendo Land does a reasonable job but I think showing how Wii Fit U and Just Dance 4 use the GamePad would be just as strong this time around. I can't recall the Wii having anything like those two available for launch, or even anything as strong as the GamePad integration in ZombiU to appeal to the core. |
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Member
(06-09-2012, 09:44 PM)
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#299
I want to see Mario gameplay with these visuals on the Wii U.
I know Galaxy looks similar to this in a way, just not as decent. |
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(06-09-2012, 09:51 PM)
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#300
Much like Wii Sports, it isn't the type of game that people get if they can't play it, and you're only going to play if the early adapters have access to it. From impressions and videos, it does seem to offer some simple, and fun mini-games that allow people in the same room to communicate and have fun. And sure.. some folks may buy their own Wii U so they can be the person who gets the tablet controller. |