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Polka King of the Midwest
(06-10-2012, 12:19 AM)
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#101
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Member
(06-10-2012, 12:37 AM)
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#104
its pretty short, basically everything in the OP |
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Banned
(06-10-2012, 01:01 AM)
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#105
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(06-10-2012, 01:18 AM)
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#107
There's a lot of ways it could work, the one ace posted would be decent, better than nothing. But I still like the idea of certain things costing a lot. Most likely to be used perks being expensive, force people to try new things, or give up a lot to use what they think is best while other people use more shit.
Lots of possibilities. |
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Member
(06-10-2012, 01:33 AM)
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#109
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Member
(06-10-2012, 01:37 AM)
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#110
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Member
(06-10-2012, 03:08 AM)
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#114
Kill confirmed > Team deathmatch by miles.( though they should up the score count to make it last a little longer) As far as kill streaks, kills with a killstreak should add up to the next kill streak and neither should they repeat once you have got them all ala MW3. The problem with the support package is none of those streaks were offensive apart from stealth bomber, assault got all the fun ones. Id like 3arc to tie specific kill streaks to specific game types, as i feel certain streaks can be overpowered on certain game types. |
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Member
(06-10-2012, 03:29 AM)
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#115
That rush. That map design. That balance. I've been chasing that since this game, but to no avail. MW3 convinced me that it was just a fluke. COD (and the fps genre to some extent) is a victim of its success.
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Member
(06-10-2012, 08:11 AM)
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#116
Sorry to quote myself....But i did it anyway! I love wager matches, sticks and stones and gun game were a blast, i think this new mode has potential depending on how powerful the unmanned drones you have to hack are, it could be pretty strategic.
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Banned
(06-10-2012, 08:20 AM)
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#117
Sounds good but honestly I don't even care.
It's all going to amount to me getting whatever perk is + bullet damage and + stability for the hip shot, then sprinting around with a silenced M16. Same strategy I've been doing since CoD4, works miracles in every game since. |
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Member
(06-10-2012, 08:28 AM)
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#118
I've uploaded the uncut weekend confirmed episode black ops 2 comments start at 14:30
http://kiwi6.com/file/4gnsyfv4fo will add to OP
Last edited by ace3skoot; 06-10-2012 at 08:37 AM.
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Member
(06-10-2012, 11:21 AM)
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#119
The point system sounds interesting.
I also rarely use a secondary weapon besides my AR. Until it comes to the final Kill of course. With me and my buds it's always a Python kill for the final killcam. So once the endgame is drawing very near, I'll have a final kill class = Python + a whole bunch of perks (sprint, marathon, speed reload, etc.) Also, I bummed there'll be no flamethrower attachment in BlOps2. That makes for a sweet ass Final Killcam. |
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Member
(06-10-2012, 08:59 PM)
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#121
I remember playing that with a friend in split screen after i had beatin the game by my self. All i remember was that it was chaos lol. There was so much going on with that level when your storming a runway with two screens displaying the same thing. It was a little too much. I can see why the series has abandon it, with the focus being very cinematic and linear.
Im listening to the podcast now, and David Elis is coming off as being very smug. I use to appreciate listening to him back in the 1UP days, but man. |
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(06-10-2012, 09:04 PM)
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#122
World at War was amazing for me. Easily the best after COD 4. And TBH I don't even place them that far apart.
Anyway when is the MP blowout for this? |
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Pete Carroll Owns Me
(06-14-2012, 06:35 AM)
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#134
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shh! it's already 2014!
(06-14-2012, 06:43 AM)
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#136
I'm so happy they're trying new stuff. Even little stuff like how the inventory is manage goes a long way. This game is shaping up to be something I'll actually pick up, and be happy about.
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Member
(06-14-2012, 07:13 AM)
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#138
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