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Junior Member
(06-13-2012, 01:37 PM)
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Nintendo E3 analyst QA Session
#1
Update:
http://andriasang.com/con1fx/wii_u_hard_drive/
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http://www.nintendo.co.jp/ir/en/libr...6qa/index.html a lot of interesting tidbits. Reading it now.
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Responsiveness > Graphics And yeah, having messed with airplay and a few ios games. It's impressive tech, but the lag is extremely noticeable.
Last edited by chickdigger802; 06-13-2012 at 02:33 PM.
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Member
(06-13-2012, 01:38 PM)
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#2
I was wondering when they would upload this. Thanks for the link.
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Last edited by Rösti; 06-13-2012 at 01:42 PM.
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(06-13-2012, 01:47 PM)
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#5
It would be like the 3DS meets Rivals system. So to add friends, probably both need to do Friend Codes, but can probably befriend a friend of a friend on the MiiVerse by just clicking on their name or something. |
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Member
(06-13-2012, 01:47 PM)
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#6
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Member
(06-13-2012, 01:50 PM)
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#7
It will most likely be the equivalent of an email adress. You can search for a person in detail, but add anyone else you meet without barriers.
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Member
(06-13-2012, 01:50 PM)
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#8
I'd like to see that also. They just take food from Yamauchi's table, pick his pockets, and take his towels and ashtrays on the way out.
Last edited by Bending_Unit_22; 06-13-2012 at 01:52 PM.
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(06-13-2012, 01:54 PM)
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#10
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Though I imagine they will have a show focused on NFC/online stuff. |
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Member
(06-13-2012, 01:54 PM)
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#11
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Member
(06-13-2012, 01:55 PM)
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#13
That's good and all but it seems like Iwata is continually in a state of learning the importance of showcasing games only to have to relearn it in 6-12 months.
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Member
(06-13-2012, 01:56 PM)
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#14
Animal Crossing will one day be free to play, with bells earned slowly ingame or bought with real cash.
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Wastes hours checking old Famitsu software data, but that's why we love him.
(06-13-2012, 02:00 PM)
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#16
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Two copies sold? That's not a bomb guys, stop trolling!!!
(06-13-2012, 02:02 PM)
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#20
No joke. EDIT: Aaaaaaand you really read it in such a special way. |
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(06-13-2012, 02:02 PM)
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#21
I think e3 was a wash But maybe they had a different strategy in mind for prolonged momentum building? |
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Two copies sold? That's not a bomb guys, stop trolling!!!
(06-13-2012, 02:03 PM)
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#26
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Member
(06-13-2012, 02:03 PM)
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#27
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Member
(06-13-2012, 02:05 PM)
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#28
It's about developers still in progress of learning fully about the new hardware, but already making AC3 look as good as other systems nevertheless. |
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Member
(06-13-2012, 02:08 PM)
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#30
"halfway point to full potential", so twice as powerful as the PS3/360? |
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Member
(06-13-2012, 02:10 PM)
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#33
Oh even I am starting to think Wii U is def more powerful than Ps360 (1.5X GPU?)
I'm just saying his answer was kind of twofold, one, basically an excuse that "hey we're not going to have as much power as the other guys cause the tablet is expensive" (a fact I've been touting all along, but still new to see an admission) And then the 2nd thing about AC3. It would be better if he said "we feel our console is very much an upgrade on the competition, and you will start to see that as developers begin to master it" or something like that. |
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Member
(06-13-2012, 02:11 PM)
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#34
I love the jab at Microsoft: It only took them a year to copy us this time. lol. Highlights: Friendcodes stay, but no need to type them in. All games can be DD from day one with the inclusion of retailer offerings (potential discounts, clearance sales) What I'm missing is information about the mentioned DRM. How will it be handled? Will licenses be usable for all local accounts or tied to a single account. If so, how will local MP games work when different accounts are logged in? |
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(06-13-2012, 02:12 PM)
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#35
And I'm sure we'll see more of it. Its a way to gain support. And I guess exclusives. |
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Member
(06-13-2012, 02:13 PM)
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#36
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Junior Member
(06-13-2012, 02:14 PM)
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#37
if you want a lot of shit happening on 1 or even 2 tablets, naturally stuff must be sacrificed for good performance. |
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"Hey! What's your name
then?" "Mancomb Seepgood." (06-13-2012, 02:15 PM)
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#39
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Member
(06-13-2012, 02:15 PM)
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#40
Re: comment about the price of the UPad - interesting to see what BoM is and consequently what a standalone unit will be priced at.
Although I'm not sure what's particularly innovative about Lego City or sING. |
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Junior Member
(06-13-2012, 02:16 PM)
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#41
I'm curious how DLC will work now that memory is 'optional'. Same with game installs. |
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Member
(06-13-2012, 02:18 PM)
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#44
I think Iwata is talking about Sony/MS with their new consoles coming a year later, and the possiblity of them having tablet controllers So Iwata don't want to show all their games with unique ideas yet?
That's what I think Iwata meant. |
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Junior Member
(06-13-2012, 02:18 PM)
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#46
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"Hey! What's your name
then?" "Mancomb Seepgood." (06-13-2012, 02:20 PM)
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#47
Thx.
Would be one explanation why they only showed launch (window) games. I wasn't sure, because who is going to copy Metroid or Zelda if they're are around for many years? (on the other hand, they have a new concept for other gaming ideas) |
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Member
(06-13-2012, 02:20 PM)
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#48
You are joking right?! Now you face your audience and sing while reading lyrics off the gamepad! And your audience can even clap along if they want to! How is that not innovative?
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Member
(06-13-2012, 02:20 PM)
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#49
One purpose of a server-assigned ID is that there is no need for the end user to manually register a unique username with Nintendo's servers prior to using any of the online functions like multiplayer gaming, the online shop, etc. Players can set up a system account at a later time, for example, like linking to a Club Nintendo account, or a system account that Nintendo is currently working on.
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Member
(06-13-2012, 02:20 PM)
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#50
They are thinking a long-ass time about paid DLC, and the result is Fire Emblem DLC -- which is free for the first few months (do GAF like this?). And their solution on downloadable full games are interesting too. I'd like to see Nintendo's steps in F2P (if they're going that way) but I have a feeling it's going to be a long time.
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