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"Hey! What's your name
then?" "Mancomb Seepgood." (06-13-2012, 07:24 PM)
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#151
You can whine about raging Nintendo fans as you wish, but threads like this create 50% misinformation. I don't see any significant benefit comparing it to the comprehensive Q&A - thread. |
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It is perfectly permissible to shout "OH DAVID BOWIE YES" during intercourse with Oneself.
(06-13-2012, 07:25 PM)
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#153
If they aren't internally good enough at online stuff to catch up with the competition, then go out and hire some people. There are people out there who do that for a living. Get those people to match the functionality the other consoles have, and then tailor it to fit the family friendly Nintendo approach. There's no reason a decent online system and a family friendly environment have to be mutually exclusive. I used to question whether their refusal to fully embrace online was a result of incompetence or a lack of understanding. It seems like it's a little bit of both. |
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Member
(06-13-2012, 07:25 PM)
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#154
I can understand achievements.....maybe graphics in some cases.....but online multiplayer and co-op are actually part of playing the game. So what exactly do you mean? If you're talking about shoehorned multiplayer modes in games that are typically single player, that's one thing. But how is online multiplayer or co-op ruining a game like Smash Bros., that only ever existed as a multiplayer game? In that case, it's just expanding its features to the logical next step.
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Member
(06-13-2012, 07:25 PM)
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#155
I think this quirky online implementation is going to be a long term issue and I would venture to guess it is one of the reasons ea/activision, etc. have not been jumping up and down in excitement and support. They and other companies are heavily invested in building loyalty and monetizing online play (call of duty elite, battlefield premium, gigabytes of dlc). If Nintendo can't provide an infrastructure to made these programs as easy to operate and distribute as on other platforms there will always be just be lukewarm support.
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Member
(06-13-2012, 07:26 PM)
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#156
It seems he was saying that, since they were going in a different direction than the existing networks already available, it would not be correct to say that they are 'catching up', implying they were going to match the featureset of the other two exactly. So arguments about "basic functionality", I don't see yet, since I haven't even seen how Wii U does it.
If Iwata claims that they are going into a newer direction, then that's what people will have to look at when it comes, and not immediately discount it as not being a PSN/XBLA clone. I'll wait and see about how they go about things with their Miiverse, along with whatever other functions they have, before I "pass judgment", so to speak.
Last edited by ColtraineGF; 06-13-2012 at 07:28 PM.
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Walruses, camels, bears, rabbits, tigers and badgers.
(06-13-2012, 07:26 PM)
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#158
But the title is extremely misleading. Iwata is not saying their online service won't be a quality one, he is just saying that Nintendo couldn't build a better online by out microsoft'ing the Xbox Live with creating their own version. Instead, they are creating a unique and quirky Nintendo online service. Does that equal quality? the verdict is still out. But Nintendo introduced some very interesting concepts that have the potential to be great at their last Nintendo Direct. |
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Member
(06-13-2012, 07:27 PM)
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#160
Here's a grand idea. Why not hire a consultant firm to design your online infrastructure if you do not have the expertise in house. If it means you have to spend money on new equipment, then so beat it. In my eyes he just admitted that they do not want to do this because they do not want the expenditure.
Last edited by Mashing; 06-13-2012 at 07:31 PM.
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Parmesan et Romano
(06-13-2012, 07:27 PM)
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#161
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Banned
(06-13-2012, 07:28 PM)
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#163
Oh shit he was serious. Damn you, graphics! Damn you for ruining my games. |
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I'm mad as hell but this sandwich is delicious
(06-13-2012, 07:28 PM)
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#164
Having made it to 2012 while only being able to offer up excuses as to why they've shown so little improvement over all these years and no clear path for improvement...it's shame-worthy. They should--at minimum--been able to develop a system that looks like the original Xbox Live. Parties, universal mics, universal name. Still behind current developments, but generally better than friend codes. maybe it's more improved than i realize, but things don't sound a metric ton better than the Wii's online service...and it really needs to be a metric ton better than that.
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Wastes hours checking old Famitsu software data, but that's why we love him.
(06-13-2012, 07:28 PM)
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#165
I really think you have to read the entire thing and not take every translated word literally to get a possible sense of where they are going.
Nintendo hurt itself by not talking online at all, allowing peoples worst fantasies to take root in threads like these. Hell, Gearbox said like last month they were satisfied with the online for Aliens or something like that. Bad article headlines/interpretation, made worse by Nintendo's baffling E3 strategy. |
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Member
(06-13-2012, 07:28 PM)
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#166
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Banned
(06-13-2012, 07:29 PM)
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#169
Yep. I wonder how long ago they began working on the network. We saw bits and pieces of it with the DSi but surely they knew where we were going as an industry and the world in general. How important online would play in entertainment and gaming in particular. I'm shocked that they didn't begin building it prior to the release of the Wii.
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Member
(06-13-2012, 07:31 PM)
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#170
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Member
(06-13-2012, 07:31 PM)
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#171
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Banned
(06-13-2012, 07:33 PM)
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#172
Guess we just got ClovingSteam'd. :p
But yeah, suspicious title aside, it is expected. Trying to play catch up for the sake of it would be dumb. Heck, many like Steam and Steam is a platform that is not trying to be like Xbox Live. At the same time, the problems with PSN is that they've been trying to play catch-up to Xbox Live and not succeeding. Cross game chat never materialized, the in-game XMB was added as an after thought and it shows, Home is a completely separate experience of the rest of the platform..is like everything is segmented instead of been cohesive. The Wii U already seems to include nice features like more integration with "social aspects" and unless I read wrong it even includes one feature that many has been asking: the option to suspend games. You can also take pictures and clips of games and the basic stuff about voice/video/text chat is there. So it would be a matter of how they make it their own, instead of just trying to copy or play catch-up what others do. |
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Member
(06-13-2012, 07:34 PM)
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#174
Their platform userbase also range down to a much younger age than the Xbox and PS platforms and also have a much higher percentage of female users. They don't exactly have the same set of demographics.
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(06-13-2012, 07:35 PM)
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#175
It defines them as a company for the most part. A safe-haven for any and everyone who wants to enjoy games. |
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Member
(06-13-2012, 07:35 PM)
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#176
One can argue that Nintendo should have started working on a comprehensive online network much sooner. But a lot of people have the impression that "not trying to catch up" is synonymous with "not trying to build an online network" - which isn't what Iwata is trying to say.
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Banned
(06-13-2012, 07:36 PM)
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#177
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Member
(06-13-2012, 07:42 PM)
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#182
That's racist.
It's true that the Wii-U can't launch at parity with XBL or PSN, but the Wii and PS3 both launched at the same time with virtually the same functionality, and look what happened there. I hope they are at least attempting to catch up this time. |
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Member
(06-13-2012, 07:42 PM)
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#183
Sony and Microsoft took a bloodbath in costs to setup their infrastructure. Nintendo easily could have invested in this with some of the profits from the Wii/DS to have something competative by now (not better). As I mentioned to nauseum, they have lived off their IP's for 2 decades and will continue to do so and be thanked for it |
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Member
(06-13-2012, 07:42 PM)
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#186
According to CVG, they will never catch up, NEVER; Wii U will be offline only.
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(06-13-2012, 07:45 PM)
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#188
The interview is threadworthy, but the title makes it sound like Nintendo isn't going to try. Iwata says they can't quickly catch up or overcome and they want to avoid direct comparisons to networks that have been established for years.
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Member
(06-13-2012, 07:45 PM)
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#189
So dont play with other people? I have no idea what you are talking about.
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Member
(06-13-2012, 07:46 PM)
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#190
I don't have a problem with them not wanting to play catch-up, or wanting to take a different approach.
But at this point they need to at least have a coherent plan for rolling out whatever their different approach is. They need to be getting developers on board, they need to be getting people excited about about it and givingthem a reason to buy the console they're launching in a couple of months. They've obviously known this for a very long time. And yet all we have so far is an awkwardly implemented bulletin board system. |
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Member
(06-13-2012, 07:46 PM)
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#191
Quote:
Last edited by Cerebral Assassin; 06-13-2012 at 07:50 PM.
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Walruses, camels, bears, rabbits, tigers and badgers.
(06-13-2012, 07:47 PM)
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#192
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Member
(06-13-2012, 07:48 PM)
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#196
It's good that he's honest, but personally, it's not something I care about, since I don't like online gameplay. That said, I do hope that they do have a good system in place that's better than the Wii's, even if it's only 3DS level, where you can see what games your friends are playing and join them.
This is the third time in three days that someone complained about the thread title, even though it was the title of the article. People should check the titles of the articles before throwing around accusations to the OP. :p I say that in case I make a news thread. lol. |
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Member
(06-13-2012, 07:48 PM)
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#198
Even Nintendo can admit that Xbox Live is the king of console online gaming ATM. It's one of the things I love about the company. It doesnt mean that they will never come up with their OWN strong online infrastructure. It's just going to take some time. At this point, probably longer than Wii U lol
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Member
(06-13-2012, 07:49 PM)
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#200
I agree. Nintendo SHOULD have the best online experience. They have the advantage of seeing what works and doesn't work well with Microsoft and Sony's online and can choose to make sure that their service is better. However, I believe what Iwata is saying is such things don't just come into existence over night. It will be interesting in a couple of years to look back at online gaming during the current generation to see if it still holds up or not.
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