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Member
(06-13-2012, 11:39 PM)
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#201
I don't believe this, and I also don't believe that handheld gaming consoles are going away anytime soon because of mobile phones. I know a lot of people who enjoy buying things, and investing yourself entirely into one device just isn't going to happen. Streaming devices are questionable, but I'm not sure if they'll capture enough of the market to justify all of the expenses involved.
I think Nintendo has the right approach this time. Don't try to be everything. Don't be expensive. No shoving Blu-Ray in there. Don't center your updates around streaming sports. Just be the go-to gaming device and focus entirely on that. |
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Member
(06-13-2012, 11:39 PM)
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#202
In fact, what Nintendo's doing with 3DS is what I want from future generations. Retail and digital releases of the same games, and it's up to the consumer to make their choice how they see fit. It encompasses both markets with no direct downsides in doing so. Nobody gets fucked with a style like that.
Last edited by Foffy; 06-13-2012 at 11:41 PM.
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Indie games getting a 9 or 10 belittles AAA gaming. My name is so apt."
(06-13-2012, 11:40 PM)
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#203
id also say that the increased life cycle of this generation just shows that were gradually reaching a plateau graphically which should mean much longer life cycles and lower costs. If they want to stream to handheld devices. They might as well stream from their own hardware. |
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Member
(06-13-2012, 11:43 PM)
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#205
Unless the quality of Nintendo titles declines some time in the next decade, then Nintendo games will only appear on dedicated Nintendo systems. Their business model is driven by a vast quantity of strong first-party software, for which there will always be a market. Even if its competitors evolve, Nintendo doesn't have to, because the software is always there.
They probably will never hit Wii levels of success an ubiquity ever again, though. |
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aka Glute.Belly
(06-13-2012, 11:45 PM)
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#206
I can't really get thoughtful on dat ass since I'm doped up on Sudafed, but if you consider everything current, it's certainly not insanity.
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Member
(06-13-2012, 11:47 PM)
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#207
Now....why shouldn't the price of Netflix go up a bit, BUT all movies are in it and every time a user watches x company's movie that company get $ for that view. Therefore popular movies earn more money and better movies earn the most money and the user has access to them all 24/7. Businesses confuse me sometimes >.> |
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I'm taking it FROM here
(06-13-2012, 11:47 PM)
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#208
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Member
(06-13-2012, 11:48 PM)
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#210
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The Fucking MAN.
(06-13-2012, 11:48 PM)
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#211
That IS what I said. They pressed me for an answer, I dug chatting with the guy, he reached out to me and asked for an interview and I woulda felt like a dick if I would have said 'yes, I'll do your interview' and then not answered the man's questions. Those guys have always been pretty cool/kind/smart so I'm happy to respect the reporter's question.
But yeah man, I don't know. I get nostalgia, I get bandwidth limits, I get the desire for physical media,etc,etc,etc. But I also get that my time playing HAWKEN and BATTLEFIELD (2 I think?) streamed over GAIKAI was sublime. Not sure why these things always have to turn into such a pissing contest. If I was at a bar with you- assuming you are of drinkin' age- these are the kinds of conversations I would like to have with fellow gamers and geeks. Shit turns so personal so often on the net these days, makes me long for a premium membership to NEOGAF for 20 bucks a year or something where you HAVE to use your real name. I know, I know- that won't be popular either but damn, you'd think amongst fellow gamer folks things would not get so heated. Good news is, I guess that means folks are passionate, so I dig that :). David ps. not saying you were getting heated, just response from some in general. Your post just seemed like the most fun one to respond to :). |
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Member
(06-13-2012, 11:51 PM)
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#217
I feel rising development costs, the unrealistic sales projections that come with them, and the disappearance of mid-tier studios will have more to do with the end of consoles than the market deciding it only cares to game on the iPad/iPhone or over the cloud.
It would actually be pretty neat if I could stream AAA games from all publishers on a future TV set regardless of its make, though. |
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(06-13-2012, 11:51 PM)
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#218
If the next round of consoles makes money - and they will - then there'll be another.
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Member
(06-13-2012, 11:52 PM)
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#219
I see this happening as well... steaming services, digital downloads, and diminishing returns on console graphic capabilities will make dedicated gaming machines pointless.
companies will become software pushers and online store owners. there might be a company or two that does things a little differently... but either way... consoles will be gone next decade. I mean... dedicated gaming consoles died during this generation and ushered into a new world of set top boxes now the box is disappearing in favor of the service and any device that supports it. of course some sort of standards must be in place before this happens... but it will. and then the industry will become a sea of content pushers. 1st party, 2nd party, 3rd party... all moot at some point in the future.
Last edited by KingJ2002; 06-13-2012 at 11:56 PM.
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Member
(06-13-2012, 11:52 PM)
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#220
And again, a lot of that's digital, where you're still getting the game in some "ownership". Imagine streaming. Jesus.. |
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(06-13-2012, 11:53 PM)
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#224
I agree the market is changing. I think that next-gen we are entering the realm of "diminishing returns". We will simply be able to make pretty much the game we want and the only real blocker will be money. The more time passes by, the less the need of a new hardware will be felt and consoles will go down. The only way to sustain this business longer would be to create an official medium for videogames. Yes, the "unified" console people are laughing at. We could be in a world made of that console + Nintendo that would probably play the hard guys. But if this happens, the hardware business would flourish again. Any makers of electronics could try and make a player, just like they compete now for BRD players. And on the software side, will this incredibly huge user base, sales would also flourish again. It will also be benefital for gamers because since the competition would be strong at the software level, general quality of the offerings would go up and prices would go down.
But hey, does this industry want this great future? |
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Member
(06-13-2012, 11:53 PM)
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#225
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Member
(06-13-2012, 11:54 PM)
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#226
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Member
(06-13-2012, 11:55 PM)
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#227
It's going to be a tougher road in the U.S. where ISP's want to throttle back your connection speed, latency, and cap your usage for the month. Imagine how many of your allotted monthly bits would be used up streaming the latest CoD visuals to your home, or what kind of connection speed you would need to do it? Do you really think most of the United States will be sitting at 20mbps+ downlink speed in 10 years?
They've completely deregulated all the previous requirements that these companies roll out fiber everywhere and they're more than content with providing mediocre connection speeds nationwide for top dollar. I pay $80 per month for 80mbps uplink and 80mbps downlink speed here in Japan. And that high price is mostly because our dollar value sucks. If the exchange rate was what it was back in 2007, it would only be like $55 for 80mbps down/up speed internet. Worth every penny. Will the U.S. ever see those speeds? How many years will it take? That's going to be the major hurdle in adopting these types of practices as the future of gaming. |
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Member
(06-13-2012, 11:55 PM)
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#228
Lesson learned...America and corporate greed make everything more difficult and make tech advance slower. Damnit >.> |
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Member
(06-13-2012, 11:55 PM)
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#229
I just read the other article about free to play, and it lines up with his comments on Giantbomb E3 Day zero.
Quote:
League of Legends does not. Sure, you can pay to buy the champions, but it doesn't give you a gameplay advantage. Not quite sure if Jaffe is saying all F2P's do this though. |
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Banned
(06-13-2012, 11:56 PM)
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#230
As a PC gamer, consoles feel so pointless to me. Even from a U.I. and community perspective Steam seems to be a decent alternative.
The advantages to consoles were that they were simple and cheap. Those advantages seem to have gone away both due to the hardware giants (at least two of them) ignoring them and PC and other hardware catching up with them. |
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Member
(06-13-2012, 11:57 PM)
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#231
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Member
(06-13-2012, 11:57 PM)
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#232
I'm not trying to attack you or anything but just thought I'd chime in. Your main point is completely valid though and I agree. |
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Member
(06-13-2012, 11:58 PM)
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#233
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Member
(06-14-2012, 12:00 AM)
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#234
Also: I can't help but feel this sort of stuff sounds really good, and the people pushing for it really do know what they're talking about and how to get it to work... but may be underestimating costs, or how much some people need to be pushed, nevermind whether they can even be pushed at all. Situations where ambition gets trashed by reality.
Or it'll grow, but remain a supplementary service, much like Netflix and hulu still are to buying hard copies. Wouldn't mind that happening at all like I said earlier, whether or not we get an ideal of being tied together like we sorta saw with Deus Ex. By the way, my personal experience with Onlive was that Amnesia worked surprisingly well, while F3AR was just a jittery mess. |
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Member
(06-14-2012, 12:04 AM)
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#235
Thankfully, or perhaps tragically, I see these companies emulating Hollywood: big blockbuster experiences. And just as I see Hollywood, a lot of it is hollow, and shit I don't care for. My interest in gaming hasn't declined, but I know I sure as shit am spending less on games, because what I like isn't coming out often. Perhaps it's a blessing of being disinterested in "what's hot" with games today, that everyone's trying to copy, that the very few games that don't follow the herd are the games I can potentially get interested in. I haven't used Live in over a year, and only bought two 360 games last year, and only one of those was a 2011 title. We have more channels than ever for games, but I'm buying and playing less of these new games. Funny how that works.
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Junior Member
(06-14-2012, 12:04 AM)
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#236
why would you prefer using PSN as a middle man? come on - these services are half baked on consoles. after all they are purely emulating what they are on pc. I believe in the PC - The world is going online. Laptops and tablets will take over. I think TVs will be integrated with computers. if apple indeed tries to make a retina based tv/computer hybrid that interactes with everything else it could be very interesting. |
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Member
(06-14-2012, 12:07 AM)
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#237
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Member
(06-14-2012, 12:08 AM)
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#238
Consoles are going to change big time next gen.
Will be interesting to see how games sales are effected when the consoles are built from the ground up to be stream boxes and potential cable box replacements and games are just another feature and not the focus. |
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Member
(06-14-2012, 12:15 AM)
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#239
I'm quite sure a lot of us will be talking less about games here, then. :P
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Member
(06-14-2012, 12:18 AM)
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#240
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GAF Kustomer Kare Rep
(06-14-2012, 12:35 AM)
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#242
Well, nobody wants to hear that their primary hobby is coming to an end.
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Banned
(06-14-2012, 12:36 AM)
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#243
I have to agree with this man. Not one bit excited for the future of console gaming with the current state of affairs (i.e. nickle-and-dime-DLC, lackluster SP campaigns, anti-used countermeasures, pushing services, casual focus, etc.)
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aka Glute.Belly
(06-14-2012, 12:36 AM)
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#244
It's not the hobby though. It's the format. 10 years from now gaming will have probably zero resemblance to what we have now. That is a long freaking time, esp in technology years
Last edited by Rollo Larson; 06-14-2012 at 12:38 AM.
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Member
(06-14-2012, 12:38 AM)
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#245
If you've followed any other industry dudes, opinions are all over the place. Just because one guy says something doesn't mean it's the way it's all going. If that was it, handhelds would have been dead about a year ago (referring to some industry dudes' opinions, not David's).
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Billiechu
(06-14-2012, 12:40 AM)
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#246
because i dont want to stream games i want to own them
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aka Glute.Belly
(06-14-2012, 12:42 AM)
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#249
Guess what? Owning a disc does not mean you own a game. It means you are licensed to use the game as outlined in the license agreement, just like if you were...say...streaming it. That's a different debate though. |
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Junior Member
(06-14-2012, 12:43 AM)
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#250
the Wii audience was something else. and Wii buyers are not all of the mainstream. other mainstream groups include COD, Madden, Fifa, Singstar and so on. There is a big facebook gaming group now. A massive group from china, and india and brazil and russia. combined these groups engulf what you have in north america. but thats not the impression you get from the current expousure. free 2 play pc gaming is going to get REALLY big. more high budget games are going to compete for popularity and adds and they will be viral and transcend with tv shows, marketing campaigns and movies. same thing with mobile gaming and social networking gaming. the problem for wii / ds / psp vita is the cost. Iphone games are cheap and even though they overall have inferior quality, this mainstream group will buy a more shitty version of some well known franchise. but I wont cry over that. Because I think a lot of stuff we are seeing today are worth crying over. even our highly praised e3 high fidelity graphic games that hardcore gamers go balistic over have transformed into something like 3d person storytelling gaming/movie watching hybrid combinational mediums, funneled by QTE and in-game cinematics to break up the gameplay every few minutes. sometimes even 30 seconds. you saw it in so many games at this years e3. many iphone games are not competing for that. they are 100% games and no cinematics. but that too might change. |