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Trust no one!
Keep your laser handy! (06-14-2012, 03:36 AM)
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GameTrailers just posted a Gravity Rush review with cam-footage(vita's footage issue)
#1
http://www.gametrailers.com/video/re...ty-rush/732235
I remember hearing about most news and journalism outlets complaining about Sony not providing a proper way to produce content recording direct-footage from the Vita itself, but... what the hell? is this still an issue at this point? Am I silly to believe that this feels to me like another indication that they just gave up and dont give a crap about the thing anymoer? providing something like this is pretty crucial in order to get footage of your games out there.. |
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Trust no one!
Keep your laser handy! (06-14-2012, 03:40 AM)
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#5
just really stupid by Sony all around |
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hide your water-based mammals
(06-14-2012, 03:41 AM)
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#6
I thought there was a way to cap direct video? Or is that a dev kit only feature?
I can only guess that the PSP being hacked to hell and back had something to do with this. In fact, it seems like the way the Vita runs with basically having to authenticate anything being copied is a big part of the security measures after what happened to the PSP. |
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Member
(06-14-2012, 03:45 AM)
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#11
Yep they don't give a shit. |
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(06-14-2012, 03:47 AM)
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#14
I first noticed this with GT's review of Resistance: Burning Skies
It really is odd. |
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Trust no one!
Keep your laser handy! (06-14-2012, 03:47 AM)
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#15
why is this? why would this be? they are missing out on having stuff out there like GiantBomb quick-looks and just more footage overall. They are creating issues for those who want to actually promote the game. It's beyond fuckin stupid. I said "it feels to me" like that. In reality I DOUBT that they would just give up like that, but they sure aint showing otherwise. |
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Member
(06-14-2012, 03:50 AM)
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#18
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Member
(06-14-2012, 03:51 AM)
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#20
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Member
(06-14-2012, 03:52 AM)
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#22
is this really that hard for others to comprehend on their own...
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Trust no one!
Keep your laser handy! (06-14-2012, 03:52 AM)
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#23
Yup they had about 3 of those during launch week with the first ever titles. Probably lasted about a couple weeks til they got proper gear and I think they were reviewing out of an imported one?
The Vita was launched december 2011 in Japan and February in the west, middle of June now, this is just weird. |
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Member
(06-14-2012, 03:53 AM)
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#24
Sure, it's a problem. But also putting out a way for people to easily capture video out from a handheld device is also a problem, especially given Sony's track record with piracy. Hopefully they'll provide a way to do it soon, but you shouldn't throw yours hands up in disgust just yet.
Ok, maybe one hand. |
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Member
(06-14-2012, 03:55 AM)
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#25
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Trust no one!
Keep your laser handy! (06-14-2012, 03:56 AM)
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#27
Also again: I dont see how a way to capture direct-feed footage would have much to do with bypassing any sort of security that allows something that could lead to priacy. Pretty sure that ship sailed some time ago when they found a way to do some homebrew stuff over a game on PSN, right? remember reading something like that. |
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Member
(06-14-2012, 03:57 AM)
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#28
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hide your water-based mammals
(06-14-2012, 03:59 AM)
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#29
Sure, more open platform gets hacked to hell and back. Successor has custom USB cable, app, and other measures meaning it's further closed. I see it that way. I don't see why a company like Sony wouldn't either.
If the PSP went on its merry way and was exploited, we might have a little more openness. But alas, here we are. Custom memory cards too. |
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Master of the Google Search
(06-14-2012, 04:00 AM)
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#30
Its not because of piracy, people
Now this, this is a pretty likely reason |
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Trust no one!
Keep your laser handy! (06-14-2012, 04:02 AM)
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#31
What if I think they look way more like shit by filming the games off-screen?
The graphics are good enough to look alright on a bigger, non-native resolution. At least close enough to get people talking, people who know that the games would actually look much better on their own units. |
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is too reasonable
for this forum (06-14-2012, 04:06 AM)
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#32
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Member
(06-14-2012, 04:07 AM)
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#33
Again, capture kits are provided for 3DS and those games certainly don't look as good blown up as playing them first hand. PSP games were captured before the 2000 revision and the PSP was sold just as much on technical merits as the Vita.
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hide your water-based mammals
(06-14-2012, 04:12 AM)
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#38
My words were in English right? I don't take well to condescending remarks. I say what I say. Come talk to me in Steam chat. I don't take kindly to it there. Luckily no one goes all forum badass there since we are talking to each other.
That's what I think. I can find an app to mix the words up for me though. Then it would really not make sense. Back to some Serious Sam for me. How hard is to not understand my point of a predecesor being hacked and it's successor being more closed due to that? Mind you, this is all an opinion. Don't make me write it in crayon for you. Come to Steam chat and I will explain it in voice if you like. For now, I'm tired. |
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Member
(06-14-2012, 04:13 AM)
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#39
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Member
(06-14-2012, 04:14 AM)
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#40
Only thing I can think of is that they've had a revision planned from the start (that would include video out) and have no plans to fix capture issues with launch models.
Or they feel their own trailers suffice to show off a game's visuals and you can read reviews for critique. Either way, I wouldn't put money on the issue being fixed too soon. |
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Trust no one!
Keep your laser handy! (06-14-2012, 04:16 AM)
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#42
I get the "it looks better when you see it for yourself" angle and I dont disagree, but seeing it for yourself =/= seeing it filmed off-screen. All video footage just looks awful with a unit there, lights reflecting on the screen, and a big etc of other things. It's just not the way you do this thing.
Last edited by SalsaShark; 06-14-2012 at 04:18 AM.
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Member
(06-14-2012, 04:17 AM)
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#43
As someone who basically only goes to GB and gaf that decision alone keeps me (willingly) less informed about vita games and even less likely to ever get one. (Was going to get one at launch but the frame rate issues/loading time issues combined with dick move storage wise made me cancel and I'm glad I did.) Also developers have this hardware Sony just doesn't make it available to press even to purchase. |
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hide your water-based mammals
(06-14-2012, 04:18 AM)
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#44
How are they getting direct cap stuff like the Soul Sacrifice feeds? There has to be some video out app or plugin for dev units.
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is too reasonable
for this forum (06-14-2012, 04:18 AM)
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#45
There was an actual, official Mortal Kombat Vita trailer that used offscreen footage for all its gameplay.
Ah, here we go. http://www.youtube.com/watch?v=LCavma-emjk |
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is too reasonable
for this forum (06-14-2012, 04:19 AM)
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#46
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Member
(06-14-2012, 04:19 AM)
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#47
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Cranky. Very cranky.
Rather sarcastic to boot. (06-14-2012, 04:20 AM)
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#48
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Trust no one!
Keep your laser handy! (06-14-2012, 04:21 AM)
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#49
The fact that I cant go look up someone actually playing Gravity Rush or any other Vita game in proper, non-reflecting, with the contrast not messed up, with the colors as vibrating as they look on that screen, without it being shaky, and a number of other things just keeps me way off the loop compared to other consoles. Not to mention the fact that these facts also mean that there's just not that much footage out there since people will refuse to put out stuff in such a shitty manner. |
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Member
(06-14-2012, 04:23 AM)
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#50
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