krae_man
Member
(07-16-2012, 07:53 PM)

krae_man's Avatar
#201

38 is insane. You basically have to be super overpowered to even have a chance. It's so weird being in battles with enemies you can easily kill in one turn but at the same time, can easily die if you're not careful.
Hobbun
(07-16-2012, 07:56 PM)

Hobbun's Avatar
#202

Btw, my fight with 17 enemies I lost. Had a handful of Imps, a lot of Wannabee Heroes, one Golem and one creature that was a cannon. That is what did me in. It was blocking the cove on the west side of the beginning island.
krae_man
Member
(07-16-2012, 07:58 PM)

krae_man's Avatar
#203

Originally Posted by Hobbun: View Post
Btw, my fight with 17 enemies I lost. Had a handful of Imps, a lot of Wannabee Heroes, one Golem and one creature that was a cannon. That is what did me in. It was blocking the cove on the west side of the beginning island.
That chest has a crap ton of coins, definitely redo that one. Those cannons take a ton of hits.

Edit: Okay this small island with just one dungeon seems to be something you have to do in spurts. I saw a locked area with a level 38 horde behind it. I'm getting crap tons of XP in here but not a lot of pearls. tons of treasure chests though.
Last edited by krae_man; 07-16-2012 at 11:26 PM.
Noi
Member
(07-17-2012, 05:22 AM)

Noi's Avatar
#204

Ended caving and bought the Black Ring. Double EXP and 50k Pearls go a looooong way in helping the game be less tedious and more fun.

Also, the Black Ring (and presumably every other Skill based ring) is actually bugged. You can make it so every member of the party gets the Double EXP effect by equipping the ring on a character, un-equipping it, then leaving his/her equipment untouched, then repeating for character #2, then just leaving the ring on #3. Running around getting double EXP everywhere early game is pretty nice.
LOVE & TRUTH
Banned
(07-17-2012, 09:55 AM)
#205

Originally Posted by Noi: View Post
Also, the Black Ring (and presumably every other Skill based ring) is actually bugged. You can make it so every member of the party gets the Double EXP effect by equipping the ring on a character, un-equipping it, then leaving his/her equipment untouched, then repeating for character #2, then just leaving the ring on #3.
Mind blown. Is this really true? Will check tonight.

(wish the Ring license was available in shops *sigh*)
Hobbun
(07-17-2012, 11:56 AM)

Hobbun's Avatar
#206

Originally Posted by krae_man: View Post
That chest has a crap ton of coins, definitely redo that one. Those cannons take a ton of hits.
I beat that combat the second time around. And you are right, I got a lot of RC. I think it was in the area of 60 coins between the three bags.

The amount of enemies actually worked to my advantage this time as the cannon was trapped behind the hordes of other creatures. I just pegged away at it with Trisha’s Painful Aim attack.


Originally Posted by krae_man: View Post
Edit: Okay this small island with just one dungeon seems to be something you have to do in spurts. I saw a locked area with a level 38 horde behind it. I'm getting crap tons of XP in here but not a lot of pearls. tons of treasure chests though.
So there is no healer in the dungeon? Or do you mean in spurts as in coming back later to kill the higher level creatures?

I know SideQuest has said there will be areas of dungeons you can’t get to, or creatures you cannot defeat, until later in the game, sometimes end game.

You don’t get any more than 1 or 2 pearls at one time against each enemy. And the only reason you could get two, is because of Moon Day, which gives an extra pearl for each creature.

I played for about 2 hours last night and explored the new island to the west, but I couldn’t get past the three skeletons in Gorodo’s (sp?) basement. Will need to come back to that later.

After killing some creatures on the new island, finishing a quest, I went back to the beginning island and did some ‘true’ grinding. Just killed low level monsters for pearls and RC. I found the best (consistent) way to gather RC is to kill enemies over and over that can’t hurt you, and use normal attacks. So you have no need to run back to the healer and spend RC.

The monsters don’t drop as much RC as creatures as your level, but with the combination of not having to heal after couple of combats (not having to spend money), the RC builds slowly, but consistently. I have built up around 25 RC over a period of a half hour.

Yes, you don’t raise your skills that way, but unfortunately you can’t do both. I am finding you need to do three different types of grinding: One, for skill ups, where you need money for the healer to resupply your magic. Two, for pearls and RC. You kill low level shlubs where you don’t lose HP/MP so you don’t need to spend money on healing. And three, for XP. Where you go around killing the creatures around your level. Although I guess I don’t consider that one grinding as much, as you are working on the most recent area of the game, and most likely the main quest, anyways.
Last edited by Hobbun; 07-17-2012 at 12:10 PM.
toythatkills
(07-17-2012, 12:18 PM)

toythatkills's Avatar
#207

Funny how the bosses in this are as dumb as regular enemies. I chipped away at a boss's health 150 at a time (it had 12,000HP) and it didn't attack me a single time because it's so simple to exploit. It just skipped every turn. Easy as hell, but not satisfying in the slightest. Of course, the alternative is to grind for 20 hours so I'm okay with easy as hell.

It's annoying. The game is pretty bad but I've come so far I feel I have to finish it now.

Also, it's not the quickest way to make money, but use Fruit Rain whenever you can. You can sell all the fruit you get and it costs less to restore your MP back afterwards. I imagine it could get pretty lucrative if you have it on six characters and they've all levelled up the spell some.
Last edited by toythatkills; 07-17-2012 at 12:21 PM.
Hobbun
(07-17-2012, 12:35 PM)

Hobbun's Avatar
#208

So was there a reason why the boss could not move in to attack, or attack from range?

I’ve run into where a creature gets stuck and can’t move, but they have always moved in (or attacked from range if they have the ability).

I’ve heard about the Fruit Rain trick to make money. But my question on that is, doesn’t the game timer cover casting the spell in general, not just for one character?

Meaning, if you have two people with Fruit Rain, one casts it, neither one can cast it for another (I think) 2 game hours. So you could just have one person learn the skill, and they can do the casting every couple of hours. Unless you are saying to help spread out spending MP.
kuroshiki
Member
(07-17-2012, 12:42 PM)

kuroshiki's Avatar
#209

character design looks BAD. no sale.
toythatkills
(07-17-2012, 12:44 PM)

toythatkills's Avatar
#210

Originally Posted by Hobbun: View Post
So was there a reason why the boss could not move in to attack, or attack from range?
I packed myself in a corner with two enemies next to me, and just let them hit me for 0/1HP the entire fight. The boss couldn't get to me to melee, so instead just stood in front to the left for the entire battle and skipped all his turns. He had long range attacks, and just never used them because I was too close, and he never moved away to get me in range. He just stood there and took it. He was in range of one of my skills, so I just beat him with precisely zero risk. I just let my other characters die because there was no point preserving them.

The thing is, I think that's actually what I was supposed to do. When a boss can hit your 500HP level 34 character for 800HP a turn even when he's defending and has a defensive passive skill, there's literally no way to compete. So you have to just do something that really feels like cheating.

On Fruit Rain, I've no idea, I've only got that skill on Baldren 'cause I haven't been using it for money. The pissing around in inventory screens really saps my will to try.
Hobbun
(07-17-2012, 12:57 PM)

Hobbun's Avatar
#211

What level was the boss compared to you? If he can hit that hard, it sounds like he is well above you and maybe you shouldn’t have fought him yet.

I tried fighting the [spoiler]Gene Bee[/i] too early and got stomped. So I came back to him when I leveled a bit. I’m guessing you needed to do the same (you just got lucky with how it worked out). Unless of course the boss was around the same level as yourself, which then I agree with you, then maybe that’s how SQ intended the encounter to be defeated.

Honestly, and it’s of course your right to feel this way, but it sounds like you are more frustrated with the game then enjoying it. Myself, I am loving it, so I am going to keep playing. However, if I was in your shoes and didn’t enjoy a game I was playing, I would just stop, no matter how far along I was.

I only have Beldran with Fruit Rain, also. My problem right now is my “Misc” area (where the food is kept) is almost completely filled with permanent stat increasing items. I have like 4 spots open.

I am saving them as I know I will be getting another character soon, and would like to spend the stat items on him, for what stats he is low on. So because of that, I don’t have a lot of room to make food.
Last edited by Hobbun; 07-17-2012 at 01:04 PM.
krae_man
Member
(07-17-2012, 12:59 PM)

krae_man's Avatar
#212

Originally Posted by Hobbun: View Post


So there is no healer in the dungeon? Or do you mean in spurts as in coming back later to kill the higher level creatures?

I know SideQuest has said there will be areas of dungeons you can’t get to, or creatures you cannot defeat, until later in the game, sometimes end game.

You don’t get any more than 1 or 2 pearls at one time against each enemy. And the only reason you could get two, is because of Moon Day, which gives an extra pearl for each creature.

I played for about 2 hours last night and explored the new island to the west, but I couldn’t get past the three skeletons in Gorodo’s (sp?) basement. Will need to come back to that later.

After killing some creatures on the new island, finishing a quest, I went back to the beginning island and did some ‘true’ grinding. Just killed low level monsters for pearls and RC. I found the best (consistent) way to gather RC is to kill enemies over and over that can’t hurt you, and use normal attacks. So you have no need to run back to the healer and spend RC.

The monsters don’t drop as much RC as creatures as your level, but with the combination of not having to heal after couple of combats (not having to spend money), the RC builds slowly, but consistently. I have built up around 25 RC over a period of a half hour.

Yes, you don’t raise your skills that way, but unfortunately you can’t do both. I am finding you need to do three different types of grinding: One, for skill ups, where you need money for the healer to resupply your magic. Two, for pearls and RC. You kill low level shlubs where you don’t lose HP/MP so you don’t need to spend money on healing. And three, for XP. Where you go around killing the creatures around your level. Although I guess I don’t consider that one grinding as much, as you are working on the most recent area of the game, and most likely the main quest, anyways.
Enemies are well above you. The first area of it had enemies around level 10. Then I got a key to unlock another area of the dungeon and the first enemy was level 20.

I also wish you could warp between towns. There's a guy on the top east island that gives you a quest and I completed it at the bottom west corner of the map.
Last edited by krae_man; 07-17-2012 at 01:03 PM.
Hobbun
(07-17-2012, 01:07 PM)

Hobbun's Avatar
#213

Originally Posted by krae_man: View Post
Enemies are well above you. The first area of it had enemies around level 10. Then I got a key to unlock another area of the dungeon and the first enemy was level 20.

I also wish you could warp between towns. There's a guy on the top east island that gives you a quest and I completed it at the bottom west corner of the map.
Ok.

Well, as I said, I have read SQ has indicated that there are areas of dungeons you can’t access, or creatures you can’t kill, until you come back later. I would just try to kill the ones you can. When I go back over to that island again, I might go kill some of the level 10 creatures in that dungeon.
krae_man
Member
(07-17-2012, 01:39 PM)

krae_man's Avatar
#214

Originally Posted by Hobbun: View Post
Ok.

Well, as I said, I have read SQ has indicated that there are areas of dungeons you can’t access, or creatures you can’t kill, until you come back later. I would just try to kill the ones you can. When I go back over to that island again, I might go kill some of the level 10 creatures in that dungeon.
Oh I know. The part of the Dungeon I could do was worth it. I probably got about 200 rainbow coins in there. Now I'm going to have to do some low level pearl grinding. I was getting 150xp per battle but only 2 or 3 pearls each so my stats are nowhere near maxed each time I level now.

Originally Posted by Noi: View Post
Ended caving and bought the Black Ring. Double EXP and 50k Pearls go a looooong way in helping the game be less tedious and more fun.

Also, the Black Ring (and presumably every other Skill based ring) is actually bugged. You can make it so every member of the party gets the Double EXP effect by equipping the ring on a character, un-equipping it, then leaving his/her equipment untouched, then repeating for character #2, then just leaving the ring on #3. Running around getting double EXP everywhere early game is pretty nice.
That sounds great, but what good is double XP if you don't have enough pearls to take advantage of it(since the pearls are per character and not shared)? You pretty much have to bite the bullet and purchase it for all 3 characters.
Hobbun
(07-17-2012, 01:46 PM)

Hobbun's Avatar
#215

Originally Posted by krae_man: View Post
Oh I know. The part of the Dungeon I could do was worth it. I probably got about 200 rainbow coins in there. Now I'm going to have to do some low level pearl grinding. I was getting 150xp per battle but only 2 or 3 pearls each so my stats are nowhere near maxed each time I level now.
Yep, that’s exactly what I’m doing now. I’m over on the beginning island killing (grinding) Imps, Bees and Wannabe Heroes. I ran into the same issue, I was leveling faster than I could keep my stats up (and not even including HP/MP).

I’m also building up my RC. The creatures of course don’t drop a lot of money, but since I don’t need to heal HP/MP (not using abilities, just attacking), my RC is slowly rising.
Noi
Member
(07-17-2012, 01:59 PM)

Noi's Avatar
#216

Originally Posted by krae_man: View Post
That sounds great, but what good is double XP if you don't have enough pearls to take advantage of it(since the pearls are per character and not shared)? You pretty much have to bite the bullet and purchase it for all 3 characters.
Who said I haven't? ;)

I mean, I haven't bought the one for Dozeru cause I don't have him yet, but I did go and get Trisha's pack as well. Though the Fire ring isn't going to get much use with that discovered Black ring exploit... Still, even if I hadn't bought the other pack, the additional Health/MP on level-up would have helped give her a bit more survavibility, as well as the eventual increases to the number of actions per turn.
Last edited by Noi; 07-17-2012 at 02:08 PM.
Hobbun
(07-17-2012, 02:12 PM)

Hobbun's Avatar
#217

Not trying to say anyone is wrong for purchasing the DLC, but it just isn’t for me.

I guess I just don’t understand the draw of the DLC. A large part of the fun for me is attaining those hard earned pearls, XP and RC. I like that I ‘just’ have enough pearls to buy a couple stats, I like that I can only buy one piece of armor now and will have to save up to get more. If you get a huge amount of pearls and money, you can just spend them at your leisure and it takes away the satisfaction when earning them in combat.

As I said in my previous post, I am getting too much XP as it is (in trying to keep up my stats), so I don’t need any kind of item to double it.

Again, this is just my personal preference, no one is ‘wrong’ in wanting the DLC.
Noi
Member
(07-17-2012, 02:17 PM)

Noi's Avatar
#218

Believe me, it wasn't an easy to pill to swallow for me either. But I figured if spending an extra $2 was going to turn the game from "God, I'm not having fun at all." to "I'm enjoying it!", then it was money well spent. I just dislike how grindy this game can be, and the extra pearls at least help with my inherent dislike of grinding for the sake of grinding.
toythatkills
(07-17-2012, 02:55 PM)

toythatkills's Avatar
#219

Originally Posted by Hobbun: View Post
What level was the boss compared to you? If he can hit that hard, it sounds like he is well above you and maybe you shouldn’t have fought him yet.

I tried fighting the [spoiler]Gene Bee[/i] too early and got stomped. So I came back to him when I leveled a bit. I’m guessing you needed to do the same (you just got lucky with how it worked out). Unless of course the boss was around the same level as yourself, which then I agree with you, then maybe that’s how SQ intended the encounter to be defeated.

Honestly, and it’s of course your right to feel this way, but it sounds like you are more frustrated with the game then enjoying it. Myself, I am loving it, so I am going to keep playing. However, if I was in your shoes and didn’t enjoy a game I was playing, I would just stop, no matter how far along I was.
He was a couple above, but he was a boss, whaddyagonnado! I certainly didn't feel like I should have been unprepared, I got through the dungeon with ease and he's on the main story path, so I faced him at the right time. It's a HUGE spike compared to what came before it.

As for playing it when I'm not enjoying it, I've been playing for review purposes. What can I say, I'm thorough.
Hobbun
(07-17-2012, 05:34 PM)

Hobbun's Avatar
#220

Originally Posted by Noi: View Post
Believe me, it wasn't an easy to pill to swallow for me either. But I figured if spending an extra $2 was going to turn the game from "God, I'm not having fun at all." to "I'm enjoying it!", then it was money well spent. I just dislike how grindy this game can be, and the extra pearls at least help with my inherent dislike of grinding for the sake of grinding.
Hey, that's good. You do what makes the game fun for you. I was only expressing my views on the DLC. For me, the grind is part of what makes the game fun for me. Every hard earned pearl, RC or XP.

So you purchased the extra pearls, as well, do you find it too easy to max out your stats?


Originally Posted by toythatkills: View Post
He was a couple above, but he was a boss, whaddyagonnado! I certainly didn't feel like I should have been unprepared, I got through the dungeon with ease and he's on the main story path, so I faced him at the right time. It's a HUGE spike compared to what came before it.
I hate when games have that huge disaparity between the end boss of the dungeon and the monsters in the dungeon. You are clipping along just fine in the dungeon itself, you run into the boss, and BAM! you don't have a chance. Not really sure if they (the developers) do that on purpose or not.

Originally Posted by toythatkills: View Post
As for playing it when I'm not enjoying it, I've been playing for review purposes. What can I say, I'm thorough.
Oh ok, so you are reviewing the game, too. In fact the more I think about it, I think I remember now you mentioning that earlier on. So I understand why you need to be critical.
krae_man
Member
(07-17-2012, 08:13 PM)

krae_man's Avatar
#221

Man there's only like 4 of us playing it.

Anyway from what I've read, the number of pearls required to level stuff(Especially HP and MP) goes up drastically as you level.
Labadal
Member
(07-17-2012, 08:45 PM)

Labadal's Avatar
#222

Is there really any need to level HP/MP? The cost doesn't seem to be worth it.
toythatkills
(07-17-2012, 08:46 PM)

toythatkills's Avatar
#223

Originally Posted by krae_man: View Post
Man there's only like 4 of us playing it.

Anyway from what I've read, the number of pearls required to level stuff(Especially HP and MP) goes up drastically as you level.
To be honest, I haven't noticed any change whatsoever. I haven't been paying that much attention, but I'm sure they've cost the same amount for the entire game so far, and I'm nearing level 40.
krae_man
Member
(07-17-2012, 08:49 PM)

krae_man's Avatar
#224

Originally Posted by toythatkills: View Post
To be honest, I haven't noticed any change whatsoever. I haven't been paying that much attention, but I'm sure they've cost the same amount for the entire game so far, and I'm nearing level 40.
It's probably exponentially more become available per level as the game goes on.


I imagine there will be a point where you'll be dishing and recieving Hundreds even 1000hp of damage per attack. Now 15 pearls to have your hit points increased by 1 is actually 1500 pearls to have it increase 100hp.
Last edited by krae_man; 07-17-2012 at 08:52 PM.
Noi
Member
(07-17-2012, 09:05 PM)

Noi's Avatar
#225

Originally Posted by Hobbun: View Post
Hey, that's good. You do what makes the game fun for you. I was only expressing my views on the DLC. For me, the grind is part of what makes the game fun for me. Every hard earned pearl, RC or XP.

So you purchased the extra pearls, as well, do you find it too easy to max out your stats?
Considering it's 50k pearls, I pretty much max my stats every time I level up. I really bought the pack more for the ring than the pearls, but hey I'm not complaining.

Originally Posted by krae_man: View Post
Man there's only like 4 of us playing it.

Anyway from what I've read, the number of pearls required to level stuff(Especially HP and MP) goes up drastically as you level.
This is already (partially) true at my level. Every time I level, the pearls needed to raise stats initially are higher (though the stat raise is also better), but then it goes back down as you reach the max stat for that level. I've already had to spent 100+ Pearls on HP increases, at least.
toythatkills
(07-17-2012, 09:23 PM)

toythatkills's Avatar
#226

Originally Posted by Noi: View Post
This is already (partially) true at my level. Every time I level, the pearls needed to raise stats initially are higher (though the stat raise is also better), but then it goes back down as you reach the max stat for that level. I've already had to spent 100+ Pearls on HP increases, at least.
Yeah, I've had to spend more on a stat but I'm never actually spending more. So 15 for 1HP, or 30 for 2HP, or 45 for 3HP etc. The costs never increase.
krae_man
Member
(07-17-2012, 09:25 PM)

krae_man's Avatar
#227

Apparently that's because if you let the stats lag behind and have a high pearl count it will force you to buy in groups, but the pearl to hit point ratio stays the same. I guess it's for later levels so you don't have to buy one hit point at a time when your hp are in the thousands etc. However some people have complained it clumps on them when they don't want it too. Devs have said they might patch it so you have a choice or something.

I've had it happen to me minamally and been forced to buy 2 or 3 luck points in a row and it has minorly messed me up. Say I have 11 Pearls and wanted to buy 2 strength and 1 luck and I have to buy 2 luck.
Last edited by krae_man; 07-17-2012 at 09:30 PM.
Noi
Member
(07-17-2012, 10:46 PM)

Noi's Avatar
#228

Originally Posted by toythatkills: View Post
Yeah, I've had to spend more on a stat but I'm never actually spending more. So 15 for 1HP, or 30 for 2HP, or 45 for 3HP etc. The costs never increase.
Originally Posted by krae_man: View Post
Apparently that's because if you let the stats lag behind and have a high pearl count it will force you to buy in groups, but the pearl to hit point ratio stays the same. I guess it's for later levels so you don't have to buy one hit point at a time when your hp are in the thousands etc. However some people have complained it clumps on them when they don't want it too. Devs have said they might patch it so you have a choice or something.

I've had it happen to me minamally and been forced to buy 2 or 3 luck points in a row and it has minorly messed me up. Say I have 11 Pearls and wanted to buy 2 strength and 1 luck and I have to buy 2 luck.
Ah, that makes sense. I should pay attention and see if the max stat number on the upper right goes up by one or two whenever I buy one of the clumps of stats at a time. I still have about 40k pearls to burn, so I can experiment~
toythatkills
(07-17-2012, 10:50 PM)

toythatkills's Avatar
#229

Originally Posted by Noi: View Post
Ah, that makes sense. I should pay attention and see if the max stat number on the upper right goes up by one or two whenever I buy one of the clumps of stats at a time. I still have about 40k pearls to burn, so I can experiment~
It goes up by whatever you buy. The bar represents the maximum amount of points you can have in that stat, rather than how many times you can upgrade it.

There's no difference to buying luck one at a time or five at a time. (If you don't want to buy five and that's the only option you've got, spend your pearls elsewhere. It seems to be linked to how many pearls you've got and if you've only got enough for a few points, they'll be available to buy in ones.)
Absoludacrous
Member
(07-18-2012, 02:34 AM)

Absoludacrous's Avatar
#230

So I've been debating picking this up all week, but it seems like it sits in the C-tier pantheon along with stuff like Stella Deus, Spectral Force 3, and Record of Agarest War. Can any of you guys tell me how it stacks up with those?
krae_man
Member
(07-18-2012, 02:52 AM)

krae_man's Avatar
#231

Originally Posted by Absoludacrous: View Post
So I've been debating picking this up all week, but it seems like it sits in the C-tier pantheon along with stuff like Stella Deus, Spectral Force 3, and Record of Agarest War. Can any of you guys tell me how it stacks up with those?
I have no idea, as I haven't played those but it's the first SRPG I've been able to get into since Jeanne Darc.

Edit: Question for you guys, I see two areas in the Southport mines I can't access. One area is behind a door that would require a switch and the other is behind a message that says "You need X key to open this". What did I miss? I'm just grinding here for pearls and the areas being unexplored is bugging the completionist in me.
Last edited by krae_man; 07-18-2012 at 03:43 AM.
toythatkills
(07-18-2012, 07:47 AM)

toythatkills's Avatar
#232

Originally Posted by Absoludacrous: View Post
So I've been debating picking this up all week, but it seems like it sits in the C-tier pantheon along with stuff like Stella Deus, Spectral Force 3, and Record of Agarest War. Can any of you guys tell me how it stacks up with those?
I remember quite enjoying Stella Deus back in the day. I'd wait for a trial of this, there's a lot of negatives. I'd say get it unless there's absolutely any other strategy RPG you've had a passing interest in, in which case get that first.

Originally Posted by krae_man: View Post
I have no idea, as I haven't played those but it's the first SRPG I've been able to get into since Jeanne Darc.

Edit: Question for you guys, I see two areas in the Southport mines I can't access. One area is behind a door that would require a switch and the other is behind a message that says "You need X key to open this". What did I miss? I'm just grinding here for pearls and the areas being unexplored is bugging the completionist in me.
Unless you've ended up there as part of the story, I'd write them off as the "areas you can access at the end of the game" that the developers talk of.
LOVE & TRUTH
Banned
(07-18-2012, 10:10 AM)
#233

Originally Posted by toythatkills: View Post
I remember quite enjoying Stella Deus back in the day. I'd wait for a trial of this, there's a lot of negatives. I'd say get it unless there's absolutely any other strategy RPG you've had a passing interest in, in which case get that first.
You're overly negative. :) I can't think of a single negative point about this game, honestly. Maybe the characters design? Not a negative for me. It's a great game and there's no excuse to avoid it! (okay, maybe I'm not that far into the game to see the whole picture. I'm 20 hours in and my charas are level 21)

Serious question for you guys! I'm trying to come up with a plan of who is going to be my third party member. I'm very content of having Bauldren and Trisha, but who should be the third?

I've been wanting to get a mage girl, Serena, but now that I've spent some time in the company of Dozeru, I somewhat like him. ^_^ I've not spent many pearls on him, but he's still able to hold his own against the strongest of enemies, plus he has the skills that hit multiple enemies at once. I also have Gorodo, but didn't try him yet. I've almost got Serena.

So, can anyone give me advice? Any input would be much appreciated. Who is in your party (and why)?
Hobbun
(07-18-2012, 11:45 AM)

Hobbun's Avatar
#234

Originally Posted by krae_man: View Post
Edit: Question for you guys, I see two areas in the Southport mines I can't access. One area is behind a door that would require a switch and the other is behind a message that says "You need X key to open this". What did I miss? I'm just grinding here for pearls and the areas being unexplored is bugging the completionist in me.

What toythatkills said. The developers have indicated that you will be able to access new parts of dungeons (and new monsters in those dungeons) in post game. So I am guessing that is what is happening here.

I did ask about post game content on the main forum, as you can potentially go up to 999 and your levels max at 80 for the main story. That's a lot of level disparity.

However, SQ indicated there will be post game quests, access to different parts of existing dungeons, and what excited me the most, new dungeons in general. The last thing I wanted was "Ok, you need to kill that Giant 10,000 times to max your level."

But, still a LONG ways from any of that, anyways.

Originally Posted by Noi: View Post
Considering it's 50k pearls, I pretty much max my stats every time I level up. I really bought the pack more for the ring than the pearls, but hey I'm not complaining.
See, for me, that's exactly what takes the fun out of it for me. Always having max stats, which makes the game a lot easier. Part of the fun for me is acquiring those pearls and having my character get stronger slowly. Like for example, I just was finally able to buy another Recovery Expander and my first piece of new armor for Baldren, after building up some decent RC.

But, if that style in having the large amount of pearls/RC makes it fun for you, that's the important thing. :)

Originally Posted by Absoludacrous: View Post
So I've been debating picking this up all week, but it seems like it sits in the C-tier pantheon along with stuff like Stella Deus, Spectral Force 3, and Record of Agarest War. Can any of you guys tell me how it stacks up with those?
I can't tell you how it stacks up against the games you listed, as I haven't played them, but you should definitely it a shot if you enjoy SRPGs. The story is pretty much nonexistant. But the gameplay and character building is extremely fun and addicting. You will find yourself "Ok, just one more combat to get the last pearl to raise my Strength". And then you will find yourself saying it again after that 'last' combat.
Last edited by Hobbun; 07-18-2012 at 11:58 AM.
barrin87
Member
(07-18-2012, 02:04 PM)

barrin87's Avatar
#235

So I finally put more time into this game last night and I am really liking it so far! I am only level 5 with Baldren and just barely got Trisha so I am still not that far into the game. Battles haven't been extremely hard for me yet. There were a couple battles against the Wannabe Heroes where I was facing off against close to 10 of them and I had to start using potions in battles but I was able to survive.

I finally had to run away from a battle so I wouldn't die though. I turned in the two items to the man against the shore in the first village and had the chance to fight my first special enemy. I couldn't do enough damage to it since it had close to 500 health so I ended up running since I didn't want to use every potion that I had. I might try fighting the enemy again since I now have two members.

My biggest gripe so far with the game is one I just came across yesterday and that's how you have to kill the enemy for a character to get experience. I am sure I will get used to that to make sure each character kills enemies.
Hobbun
(07-18-2012, 02:15 PM)

Hobbun's Avatar
#236

Originally Posted by barrin87: View Post
My biggest gripe so far with the game is one I just came across yesterday and that's how you have to kill the enemy for a character to get experience. I am sure I will get used to that to make sure each character kills enemies.

Glad you are enjoying the game!

I just wanted to clarify though, XP is earned by all party members who participate. It is the pearls that are only given to the character who does the killing blow.
barrin87
Member
(07-18-2012, 02:25 PM)

barrin87's Avatar
#237

Originally Posted by Hobbun: View Post
Glad you are enjoying the game!

I just wanted to clarify though, XP is earned by all party members who participate. It is the pearls that are only given to the character who does the killing blow.
Ah, I thought it was both. Well at least I will level up the same for each character. It's too bad the game just doesn't add the pearls up in a total for every character to use.
Hobbun
(07-18-2012, 02:33 PM)

Hobbun's Avatar
#238

Yes, it is very much a grindy type game, but SideQuest has been pretty open with that. Heck, even some of the armor has ‘grind’ in the name.

With myself, I am ok with that. But I know some do not like the extra grind. But just to let you know, there are DLCs where you can purchase additional pearls if you don’t want to have to build them up on your own. Although it is a lot of them, I believe 50,000 pearls you can purchase. I’m not sure if there are smaller amounts.
barrin87
Member
(07-18-2012, 02:42 PM)

barrin87's Avatar
#239

Originally Posted by Hobbun: View Post
Yes, it is very much a grindy type game, but SideQuest has been pretty open with that. Heck, even some of the armor has ‘grind’ in the name.

With myself, I am ok with that. But I know some do not like the extra grind. But just to let you know, there are DLCs where you can purchase additional pearls if you don’t want to have to build them up on your own. Although it is a lot of them, I believe 50,000 pearls you can purchase. I’m not sure if there are smaller amounts.
I saw the DLC but not sure if I would need it or not yet so I haven't bought any of them. I played longer than I should have last night because I kept wanting to do one more battle.
LOVE & TRUTH
Banned
(07-18-2012, 02:48 PM)
#240

Originally Posted by Hobbun: View Post
But just to let you know, there are DLCs where you can purchase additional pearls if you don’t want to have to build them up on your own. Although it is a lot of them, I believe 50,000 pearls you can purchase. I’m not sure if there are smaller amounts.
You can buy 500 pearls for each character. Only once though.
Hobbun
(07-18-2012, 02:58 PM)

Hobbun's Avatar
#241

Originally Posted by barrin87: View Post
I played longer than I should have last night because I kept wanting to do one more battle.
Yes, the game is extremely addicting. I have made that same ‘promise’ for only “one more battle” quite a few times.
krae_man
Member
(07-18-2012, 03:04 PM)

krae_man's Avatar
#242

I don't think it's post game content. Well at least one of two areas isn't. The one area is right at the beginning if the dungeon and it has an enemy in it close enough to see stats of and it's only level 5
Hobbun
(07-18-2012, 03:27 PM)

Hobbun's Avatar
#243

Originally Posted by krae_man: View Post
I don't think it's post game content. Well at least one of two areas isn't. The one area is right at the beginning if the dungeon and it has an enemy in it close enough to see stats of and it's only level 5
Oh, I was thinking of Stormhold’s Den you were in. In Southport Mines? Are you talking about the door with the guy in red armor behind it? That requires a key, which I believe you don’t get until later in the game. And if you check on him, he is around level 40.

As for the door that requires a switch, the only door I remember that requires a switch is the one right by the entrance (by the Savant). Is that the door you are talking about? The lever for that door is deeper in the mine. If the door was actually open, it would be a little ways north of it. However, before the door is open, you will need to work your way around the mine to get to it.

Sorry I can’t be more specific, but it’s hard to point it out without showing you on a map.
krae_man
Member
(07-18-2012, 03:38 PM)

krae_man's Avatar
#244

Originally Posted by Hobbun: View Post
Oh, I was thinking of Stormhold’s Den you were in. In Southport Mines? Are you talking about the door with the guy in red armor behind it? That requires a key, which I believe you don’t get until later in the game. And if you check on him, he is around level 40.

As for the door that requires a switch, the only door I remember that requires a switch is the one right by the entrance (by the Savant). Is that the door you are talking about? The lever for that door is deeper in the mine. If the door was actually open, it would be a little ways north of it. However, before the door is open, you will need to work your way around the mine to get to it.

Sorry I can’t be more specific, but it’s hard to point it out without showing you on a map.
Yes I'm talking about the room right by the beginning and I could have sworn the guy behind it was level 5. Maybe I'm mistaken. As for the other area, There is another door that requires a switch besides the one by the savant. It's on the far left side of the map.
toythatkills
(07-18-2012, 03:46 PM)

toythatkills's Avatar
#245

Originally Posted by LOVE & TRUTH: View Post
You're overly negative. :) I can't think of a single negative point about this game, honestly. Maybe the characters design? Not a negative for me. It's a great game and there's no excuse to avoid it! (okay, maybe I'm not that far into the game to see the whole picture. I'm 20 hours in and my charas are level 21)
If you genuinely can't see anything wrong with it whatsoever, then fair enough, I guess some people are okay to overlook a game's flaws. I'm far more critical, though, especially when a game has flaws that could have been avoided easily if a simple decision was made differently.

The list of negative points about this game is as long as my arm. It's okay to fill a hole if there's no other SRPGs that you can get your hands on, but it's definitely not a good game when compared to any other game.

There's literally one idea in the entire main quest, too. Find an item to do a thing so you can find another item to do another thing, it's just one fetch quest after another because the developer couldn't come up with anything else to have the player do. It's so boring. I was just given six fetch quests at once, and when I finally finished them it just goes "here, have ten more at once."

If you like watching numbers go up really slowly, then you'll get something out of this game. There's just nothing else to recommend it, at all.
Hobbun
(07-18-2012, 03:47 PM)

Hobbun's Avatar
#246

Originally Posted by krae_man: View Post
Yes I'm talking about the room right by the beginning and I could have sworn the guy behind it was level 5. Maybe I'm mistaken. As for the other area, There is another door that requires a switch besides the one by the savant. It's on the far left side of the map.
I was pretty sure he was around level 43, but I’m going to have to go double-check later when I get the chance. If he is level 5, then I’m in the same boat as yourself in wondering how you get to him.

I’m going to have to also go check on the other door as well. You said it’s on the far left side of the map, is there anything near it to give an idea where it might be at? Near the healer, item seller, blacksmith, etc?
toythatkills
(07-18-2012, 04:08 PM)

toythatkills's Avatar
#247

Originally Posted by Hobbun: View Post
I was pretty sure he was around level 43, but I’m going to have to go double-check later when I get the chance. If he is level 5, then I’m in the same boat as yourself in wondering how you get to him.
You come back to that guy way later.
barrin87
Member
(07-18-2012, 04:59 PM)

barrin87's Avatar
#248

Originally Posted by krae_man: View Post
I don't think it's post game content. Well at least one of two areas isn't. The one area is right at the beginning if the dungeon and it has an enemy in it close enough to see stats of and it's only level 5
I saw that red knight in the first mine you enter as well. I couldn't get close enough to see his level but he looked like he would be a bit more advanced than my level.

Originally Posted by toythatkills: View Post
If you genuinely can't see anything wrong with it whatsoever, then fair enough, I guess some people are okay to overlook a game's flaws. I'm far more critical, though, especially when a game has flaws that could have been avoided easily if a simple decision was made differently.

The list of negative points about this game is as long as my arm. It's okay to fill a hole if there's no other SRPGs that you can get your hands on, but it's definitely not a good game when compared to any other game.

There's literally one idea in the entire main quest, too. Find an item to do a thing so you can find another item to do another thing, it's just one fetch quest after another because the developer couldn't come up with anything else to have the player do. It's so boring. I was just given six fetch quests at once, and when I finally finished them it just goes "here, have ten more at once."

If you like watching numbers go up really slowly, then you'll get something out of this game. There's just nothing else to recommend it, at all.
I have only played the game for a couple of hours but I can already see this game would have plenty of flaws compared to the few SRPG's I have played. Even with the flaws I am still enjoying what I have played so far though.
Hobbun
(07-18-2012, 05:34 PM)

Hobbun's Avatar
#249

I don't know, I'll give you that the story is nonexistant. It is no Final Fantasy Tactics.

And don't get me wrong, I love Tactics, it's one of my all time favorite SRPGs (and RPGs in general). But I find the combat just as fun and addicting to play for this game, as well.

There are some small annoyances, as the unique design on how to move, or that you can't actually count out the squares on the grid to know the spot you need to move to (like with Trisha's normal attack). I don't really think the hunger system was all that necessary, it doesn't add a whole lot except more management.

But other than that, I enjoy the game just fine. Although as I said before, I am someone who enjoys grinding out the pearls. If someone doesn't like that, I can see why they might not like the game.
krae_man
Member
(07-19-2012, 01:04 AM)

krae_man's Avatar
#250

Is it just me or can you not save your screen settings? I can't see my HP or MP numbers with the default setting and I have to adjust the screen vertically every time I start the game.