Kafel
(06-25-2012, 12:45 PM)

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#201

Surprise ! It's Respawn !
Corto
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(06-25-2012, 12:53 PM)

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#202

Originally Posted by Kafel: View Post
Surprise ! It's Respawn !
What?! This I got to see...
cw_sasuke
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(06-25-2012, 12:54 PM)

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#203

High Voltage ?
Mario007
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(06-25-2012, 01:02 PM)

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#204

Originally Posted by SolidSnakex: View Post
Guerrilla shouldn't be allowed near this game if Sony wants it to sell. There's no way that they'd target 60fps, and that's what this game better be.
That depends really. Acti would want Guerrilla to use COD engine which can easily do 60FPS on Vita as opposed to the engine which Guerrilla use which is much nicer looking (on PS3) but wouldn't do 30FPS.
Noisepurge
Member
(06-25-2012, 01:02 PM)

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#205

really need to see a multiplayer gameplay trailer of this. fingers crossed for 60fps proper game instead of a crappy second rate slideshow like on the PSP/DS.
Gemüsepizza
Member
(06-25-2012, 01:04 PM)

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#206

Maybe the name of the developer team is "Declassified"? ^^
Kade
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(06-25-2012, 01:05 PM)

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#207

It's Slant Six.
Router
Hopsiah the Kanga-Jew
(06-25-2012, 01:08 PM)

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#208

Call of Duty Developer-Bot 4000
Sporran
Member
(06-25-2012, 01:25 PM)

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#209

its them skateboarding devs!
mugurumakensei
Member
(06-25-2012, 01:27 PM)

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#210

I can now reveal the developer is Silicon Knights.
Spiegel
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(06-25-2012, 01:28 PM)

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#211

Activision was waiting for Nihilistic to finish Resistance. Now they are re-skinning the game using COD assets.
IdreamofHIME
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(06-25-2012, 01:30 PM)

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#212

Pass

Hate spec ops in COD, so a whole game full of them is the last thing I want.
Totobeni
An blind dancing ho
(06-25-2012, 01:32 PM)

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#213

Originally Posted by Mpl90: View Post
I'd Say Raven Software.
Ridley327
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(06-25-2012, 01:38 PM)

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#214

Originally Posted by Totobeni: View Post
I'd Say Raven Software.
IIRC, they're not big enough these days to do much of anything else besides helping out on the multiplayer for the console games, whether it's finishing off the mode for MW3 or working on maps for inclusion on map pack DLC.
Totobeni
An blind dancing ho
(06-25-2012, 01:44 PM)

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#215

Originally Posted by Ridley327: View Post
IIRC, they're not big enough these days to do much of anything else besides helping out on the multiplayer for the console games, whether it's finishing off the mode for MW3 or working on maps for inclusion on map pack DLC.
Well the game don't need big studio since its just a Spec Ops missions(maps) with online modes(more maps) so Raven or what left of the studio can do it I guess.
industrian
will gently cradle you as time slowly ticks away.
(06-25-2012, 01:50 PM)

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#216

Originally Posted by IdreamofHIME: View Post
Pass

Hate spec ops in COD, so a whole game full of them is the last thing I want.
Split-screen Spec Ops in MW2 is one of my favourite memories of gaming. A friend and I just aced the whole thing in one beer & pizza infused weekend.
deadlast
Banned
(06-25-2012, 01:56 PM)
#217

We all know it's going to be Neversoft. Link to old info
neptunes
Member
(06-25-2012, 01:58 PM)

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#218

Maybe Activision allowed Sony to use one of their in-house studios to develop it, with Activision keeping everyone involded on a tight leash.
therapist
Member
(06-25-2012, 02:00 PM)
#219

Yay!
Pre-ordered for 30 $ , thanks tsilon!
mr_chun
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(06-25-2012, 02:04 PM)

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#220

It's mind-boggling that Activision doesn't want to take a more pro-active approach to tackling the handheld market with their biggest franchise.

The waters have been tested. n-Space made respectable, modern first-person shooters on a platform clearly not designed for them, and they sold reasonably well. So why not take a small risk, put a AAA team on the project, funnel a bit of cash into it, and see what happens?
Totobeni
An blind dancing ho
(06-25-2012, 02:04 PM)

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#221

Originally Posted by neptunes: View Post
Maybe Activision allowed Sony to use one of their in-house studios to develop it, with Activision keeping everyone involded on a tight leash.
I doubt it,because if it was co-developed with one of SCE studios, Sony will say that at E3 (and make a big deal out of it) and put their yellow ugly logo on the cover next to Activision.
Gustav
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(06-25-2012, 02:06 PM)

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#222

Originally Posted by Derrick01: View Post
I'll likely play it eventually. By the time I get a Vita it will be extremely cheap as will the launch games so I'll be on a spending spree.
You're not missing a lot. The game is clunky and mediocre. It's on the same level as games like Folklore.
Totobeni
An blind dancing ho
(06-25-2012, 02:10 PM)

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#223

Originally Posted by Gustav: View Post
You're not missing a lot. The game is clunky and mediocre. It's on the same level as games like Folklore.
smh x1000000

Both Folklore and Gravity Rush are great.
BadWolf
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(06-25-2012, 02:11 PM)

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#224

Originally Posted by Gustav: View Post
You're not missing a lot. The game is clunky and mediocre. It's on the same level as games like Folklore.
Wow, I'm going to love it then. Thanks.
Vlodril
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(06-25-2012, 02:20 PM)

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#225

Quote:
You're not missing a lot. The game is clunky and mediocre. It's on the same level as games like Folklore.
You have bad taste and should be ashamed of your self.
therapist
Member
(06-25-2012, 02:30 PM)
#226

Originally Posted by madmaxx350: View Post
WaW played terrible for me, The worst of all the COD since MW1
I thought WaW was prolly the best MP in the series....other than cod4 mw1.

Mw2/3 are shit and blops was pretty good.

I dont play on consoles though...
that1dude24
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(06-25-2012, 02:31 PM)

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#227

so, a few months ago, it seemed the consensus was that this game would crash and burn, and not move any vita hardware at all.

is that still the case? i don't see it as a meteoric, huge thing - it isn't going to propel the vita to the likes of the ds or anything, but titles like this, madden, and other recognizable brands on the vita surely must entice some consumers. especially if the quality of the titles is generally good.
Man-is-Obsolete
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(06-25-2012, 02:36 PM)

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#228

It'll will move systems, just a matter of how many. 20 or a million or somewhere in between? Who knows at this point. But it is another blockbuster franchise to add to the vita's library and continuing to build that library is just as crucial to moving systems.
Gustav
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(06-25-2012, 02:43 PM)

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#229

Originally Posted by Vlodril: View Post
You have bad taste and should be ashamed of your self.

Originally Posted by Totobeni: View Post
smh x1000000

Both Folklore and Gravity Rush are great.
Oops, sorry. I meant both of them truly are killer apps (just like my fellow Gaffers claim) and some of the best games ever. Without them, PS3 and PSV would have meant nothing to the consumer. They're what Halo was to the Xbox.
mysticwhip
Banned
(06-25-2012, 02:44 PM)

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#230

im with gustav, folklore sucks, wasted my 20 bucks on it.
Derrick01
Banned
(06-25-2012, 02:46 PM)

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#231

Originally Posted by Gustav: View Post
You're not missing a lot. The game is clunky and mediocre. It's on the same level as games like Folklore.
Both of those games were pretty early in their respective system's lives. Folkore was ok I guess so I take it that game will be too. But I'm not crazy excited for it or anything, I never saw what Gaf saw in it. Seems like everyone's so eager to bust a nut over every seemingly decent japanese game that they all end up getting overrated.
Lonely1
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(06-25-2012, 02:58 PM)

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#232

Gameloft.
neptunes
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(06-25-2012, 03:03 PM)

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#233

Originally Posted by Totobeni: View Post
I doubt it,because if it was co-developed with one of SCE studios, Sony will say that at E3 (and make a big deal out of it) and put their yellow ugly logo on the cover next to Activision.
I don't know about that, Sony announcing tha they're co-developing it may not out the right marketing message.
SgtCobra
Member
(06-25-2012, 03:04 PM)

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#234

Probably some developer 99% of GAF hasn't even heard about, I can see Activision doing this..
This is just some wild speculation though.
TimeEffect
Member
(06-25-2012, 03:06 PM)

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#235

More curious of the fact that VITA lacks four button inputs and how they are going to handle that. The idea of using the backtouch to sprint just sounds awkward. L2, L3, R2, R3, what's the ideal set up?
Gustav
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(06-25-2012, 03:07 PM)

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#236

Originally Posted by TimeEffect: View Post
More curious of the fact that VITA lacks four button inputs and how they are going to handle that. The idea of using the backtouch to sprint just sounds awkward. L2, L3, R2, R3, what's the ideal set up?
Sprint and knife could be on screen touch.
iceatcs
Junior Member
(06-25-2012, 03:09 PM)

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#237

Originally Posted by Lonely1: View Post
Gameloft.
I wish.

Apple fans will so piss.
OmegaZero
Member
(06-25-2012, 03:55 PM)

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#238

Shake the Vita to knife people.
Vinterbird
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(06-25-2012, 04:14 PM)

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#239

Originally Posted by iceatcs: View Post
I wish.

Apple fans will so piss.
Why? It's not like Gameloft is doing anything well on the iOS platform. They're good at making money, but not much else.
2+2=5
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(06-25-2012, 04:35 PM)

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#240

The cod's site
http://www.callofduty.com/
lists as developers, other than treyarch, infinity ward, raven and sledgehammer, if we are lucky the game is developed by one of them.
BattleMonkey
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(06-25-2012, 04:41 PM)

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#241

Originally Posted by Gustav: View Post
Oops, sorry. I meant both of them truly are killer apps (just like my fellow Gaffers claim) and some of the best games ever. Without them, PS3 and PSV would have meant nothing to the consumer. They're what Halo was to the Xbox.
People like a game, doesn't mean they are calling it system seller. There is a thing about how people can enjoy a game without it being some triple A blockbuster
Gustav
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(06-25-2012, 05:22 PM)

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#242

Originally Posted by BattleMonkey: View Post
People like a game, doesn't mean they are calling it system seller. There is a thing about how people can enjoy a game without it being some triple A blockbuster
Pretty sure it has been called killer app around here.
HamPster PamPster
Member
(06-25-2012, 05:32 PM)

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#243

Who did the Call of Duty games on iOS? Its them

Unless Sony was desperate enough to pay Activision for the right to make their own COD game
Massa
Member
(06-25-2012, 05:34 PM)

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#244

Originally Posted by Gustav: View Post
Pretty sure it has been called killer app around here.
And for some people it is a great game that justifies their purchase of the system. It's their opinion.
Kyoufu
(06-25-2012, 05:36 PM)

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#245

I found it suspicious we didn't even get a trailer at E3.

It must be early in development which means it probably won't look too hot when it's out the door this Autumn.
Ridley327
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(06-25-2012, 05:39 PM)

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#246

Originally Posted by HamPster PamPster: View Post
Who did the Call of Duty games on iOS? Its them

Unless Sony was desperate enough to pay Activision for the right to make their own COD game
A company called Ideaworks Game Studio. Their website doesn't mention anything about them being a licensed Vita developer, but they certainly do have a lot of experience on mobile platforms.
Respawn
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(06-25-2012, 05:44 PM)

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#247

Originally Posted by DoctorWho: View Post
I'm hoping as devs get to know the system more they will find a way around this.
Of course they will. It has ample power especially in the ram dept to pull it off.
2+2=5
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(06-25-2012, 05:56 PM)

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#248

Originally Posted by HamPster PamPster: View Post
Who did the Call of Duty games on iOS? Its them

Unless Sony was desperate enough to pay Activision for the right to make their own COD game
Good guess.
AndrewDean84xX
Member
(06-25-2012, 06:02 PM)

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#249

Quote:
"With regards to the Vita, all I can tell you is that it's quite literally declassified."
If something is declassified, should this guy be able to tell us?
deadlast
Banned
(06-26-2012, 04:10 PM)
#250

This is probably a fake

http://blackopsdeclassified.com/

I can't figure out who Softlayer Technologies, Inc. is.
Last edited by deadlast; 06-26-2012 at 04:16 PM. Reason: found out how to use the internet