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Member
(06-26-2012, 03:24 PM)
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#301
I had this problem with Dragons Dogma. I tried it on different systems and it would do the same.
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Member
(06-26-2012, 03:25 PM)
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#302
I know. Teenager, bitten by radioactive spider, spends his life swinging through New York killing half lizards, octopus men, and business owners dressed as goblins. Thats not realistic at all. But the one key element of spidey that benefits from realism is the swinging. Each swing having its own momentum and physics to the point where you actually had to learn how to do it properly...its extremely satisfying. Even moreso when you start pulling off some crazy shit because of it. It makes for a better game. Saying it just "sticks to a building" is an oversimplification of it. Theres so much more to it than where it sticks. It literally changes the entire feel of the game. |
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Member
(06-26-2012, 03:26 PM)
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#303
Doesn't bother me since he's been doing it in comics and stuff for years. Would it be nice to have SM2 web swinging? Sure, but it isn't a deal breaker to me.
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make sure the pudding isn't too soggy but that just ruins everything
(06-26-2012, 03:30 PM)
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#305
Of course we've been saying it for years. I will try the game if it lands in a redbox. Otherwise it's a pass. I won't pay a dev who ignores swinging in a SM game. If I rent it and the game seems to justify the money, maybe I will buy it. But everything else would have to be pretty damn good, and I'd still be quite annoyed about cloud swinging. That shit just aggravates me. We have been so vocal for so long, and they just continue to ignore us. |
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Member
(06-26-2012, 03:40 PM)
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#309
Some one with the game could probably describe better than that. |
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Member
(06-26-2012, 03:41 PM)
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#310
It's just more of the dumbification, "win button" mentality of many video game developers, making it so that there's no reward for taking time, learning and getting GOOD at the game, as long as any 9-year-old can just walk up and win. I still bought the game, and I'm having fun with it. I'd have MORE fun with it if I was rewarded for understanding the physics and practicing. As of now, my locomotion skill can never get better, and THAT was what made Spider-Man 2 so rewarding for me as a player. |
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Member
(06-26-2012, 03:43 PM)
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#312
Ugh. That sucks. Soul Calibur V had this issue (dunno if patched out) where the disc never stopped spinning if you return to the main menu. Terribly annoying and a game-killer since I install everything, and that defeats the point. Someone mentioned Dragon's Dogma but that one worked normally after a long initial spin. I'm also curious if others see this issue, but judging from SCV a lot of people don't notice/care.
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Member
(06-26-2012, 05:03 PM)
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#315
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Member
(06-26-2012, 05:11 PM)
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#317
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Member
(06-26-2012, 05:12 PM)
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#318
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Member
(06-26-2012, 05:16 PM)
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#319
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Member
(06-26-2012, 05:16 PM)
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#320
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Member
(06-26-2012, 05:55 PM)
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#322
... My mistake.. I thought you were wanting to have a conversation involving the exchange of ideas on the topic. Had I known you were just blasting people whose opinions on this specific instance are different than your own, I wouldn't have taken the bait. |
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Member
(06-26-2012, 06:03 PM)
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#323
You people bitch like little girls because it's cloud swinging then try to say it's a core mechanic OF THE CHARACTER yet that character cloud swings in the comics, come back when you have an actual reasonable reason to dislike cloud swinging and i want a logical reason that hinders the game, that makes the game unplayable because you can't. You people and your nostalgia glasses are stuck in the past over some mediocre spider-man 2 game that frankly wasn't even THAT good, the story was rubbish and the combat? wasn't that great. Ultimate Spider-Man was a far superior game. |
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Member
(06-26-2012, 06:06 PM)
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#324
I like both web swing styles..
On one hand, making it simpler means my daughter can play the game. It also makes the game theoretically less reliant on those speed swing challenges where a single screw up can be frustrating. It was fun accelerating and all that stuff with the other play style, and it was a little more challenging. I'm guessing it was a conscious decision to make the game more accessible to everyone. Anyways, love the Rhino challenge, shame it's not longer.. currently ranked 9th I think. |
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Member
(06-26-2012, 06:13 PM)
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#325
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Banned
(06-26-2012, 06:15 PM)
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#326
you say that you want a logical reason why cloud swinging hinders the game that makes it unplayable? nobody says that cloud swinging makes it unplayable we just don't want to play that game, we want the game to include a mechanic that was in around 3 of 4 open world spidey games, perfected in sm2 that is incredibly fun and satisfying. here's a post that explains why
Quote:
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Member
(06-26-2012, 06:18 PM)
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#327
Who gives a shit what's in the comics? :| Comics don't have gameplay you need to worry about. The undeniable FACT is that cloud-swinging is vastly inferior to how Spider-Man 2 does it. Sure, the swinging can be decent without it (but ultimately boring since it requires too little input from the gamer), but SM2 has shown the way on how to do webslinging. That a game ~10 years later can't at least copy-paste the same system (let alone improve on it) is a shame.
Last edited by Famassu; 06-26-2012 at 07:06 PM.
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Member
(06-26-2012, 06:25 PM)
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#328
Rajman Gaming has his walkthrough going on for PS3:
http://www.youtube.com/watch?v=yb60wqPhdTQ&feature=plcp |
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Member
(06-26-2012, 07:48 PM)
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#333
They really should have released a demo. I'm still interested, but not quite enough to pay full price given the reception thus far. But if a demo was released and I liked it, I would probably buy the game immediately.
Oh well, Activision's loss. Guess I could hunt down a Redbox that actually has the PS3 version... |
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Catalina's bitch
(06-26-2012, 09:00 PM)
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#335
If you're not sure, a least give it a rental. |
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Junior Member
(06-26-2012, 09:25 PM)
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#338
...for those that are going to try Web of Shadows, make sure you get the 360 version. the PS3 rev never got a critical patch that fixed a lot of bugs. Don't know about the PC version, but the 360 was the lead sku.
Going to have to pick up Amazing, looks like fun. |
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Banned
(06-26-2012, 09:31 PM)
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#339
Okay! Impressions of the DS version, since Activision doesn't feel it's worth talking about!
If you liked Web of Shadows DS and especially Shattered Dimensions DS, then you should probably think about getting this. Despite changing developers, ASM DS is really, really similar. The only thing that's different from the outset (I've only played the intro level) is that enemies and Spidey himself are 2D spites, rather than 3D models from the other two games. No combat moves unlocked, but you can uppercut a dude in the air, and juggle him, you have a regular combo move, and a slide attack. The levels are 3D and are big and open like Web of Shadows and SD on the DS. The only thing I can say negatively about it, is that the artstyle they have for portraits when characters are talking is pretty horrible. It's KINDA like they tried to make characters from the Spectacular Spidey cartoon show, but failed misreably. Can't say much about the sound, because I had to play it silently. Will play more tonight, but so far, I'm happy I bought it! |
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coaches in the WNBA
(06-26-2012, 09:32 PM)
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#340
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coaches in the WNBA
(06-26-2012, 09:41 PM)
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#342
After playing it for a couple hours, I kind of like Web Rush. If you want a proper web swinging game, the game is probably not for you, but the web rush does make a lot of things more convenient and it just straight up looks better than anything you could do manually.
Also, I found releasing the web swing and hitting it again makes it seem like I'm going higher/faster rather than holding it down, but I might be insane. Animation's a lot better than I thought. Most the citizen models don't look great, but man, Spidey's suit looks fantastic. |
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Member
(06-26-2012, 11:19 PM)
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#346
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Member
(06-26-2012, 11:22 PM)
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#348
how bad are the bugs? :( I have the PS3 version but haven't played it yet (don't have a 360 at the moment anyways)
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(06-26-2012, 11:24 PM)
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#349
Cloud-swinging Defense Force just dropped to the bottom of my list of awful GAF/Internet Defense Forces. Yuck. I guess there's always someone willing to defend the indefensible.
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Junior Member
(06-26-2012, 11:28 PM)
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#350
By "Classic Suit", you guys are talking about the Raimi Movie Spidey Suit, correct?
Are there any websites out there that have reviewed a copy for the PS3 or have written anything about the Move controls? I'm not a motion-control nut, but I got a Move bundle for free this week and wouldn't mind playing around with it if it's done well. EDIT: Whoops. You guys answered my question while I was typing this! Disregard that first question! |