Experienced Gameplay Programmer
At Media Molecule, we are currently working on brand new IPs, even more ambitious than LBP was when it was conceived 6 years ago.
To help us create our next AAA title we are seeking a super-talented, experienced gameplay programmer. You’ll be joining a small, multi-discipline team very early in the process and will help to define all aspects of the game code and design. At Media Molecule, artists, designers and coders work together and define their own schedule and priorities, in a truly creative environment with lots of exciting opportunities and plenty of responsibility.
This is a senior role, working across different projects on different platforms you will be responsible for promoting a human centred design approach throughout all aspects of Media Molecule’s prodigious output. Although primarily focussed on game Ui expect to get involved in all aspects of the creative process from pitching through to tools development and games design.
As a passionate but pragmatic advocate of all things Ux you will be able to suggest and deliver solutions that will make our games better. This will involve being thoughtful, flexible and able to collaborate in a small, tightly knit and ambitious team. You are an engaging talker, designer and presenter who will be able to nurture the fleck of an idea, getting buy in from your peers and then developing it into something that might just revolutionise the world of games.