jakershaker
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(06-27-2012, 05:42 PM)

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#101

Originally Posted by echoshifting: View Post
The game starts at the level cap? But I thought Diablo III was not WoW ;p

...honestly this is the issue that concerns me the most going forward. I'm not sure how they can fix it.
Pretty much the same with all loot games. Not sure what to do except making leveling really slow, like unbearable slow. Then people would stay at lower levels longer but the complaining would be legendary. Or just do away with levels, use loots/runes/etc as the only progression.
Sinatar
Official GAF Bottom Feeder
(06-27-2012, 05:43 PM)

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#102

Originally Posted by kswiston: View Post
This is what will happen with Torchlight 2. Gaf will hype it to the heavens. A ton of people will jump on board day one because of the hype. Most will stop playing the game after 15-25 hours (like any loot game), while a smaller core of people will keep on playing for months/years (like any loot game). 3 months after release, Torchlight 2 will be on sale for 50-75% off, and everyone will bitch on how they wasted their money paying full price.
You're describing every single game ever posted about in GAF's history.
Last Hearth
Member
(06-27-2012, 05:43 PM)
#103

Blizzard is running an online casino at this point and acting as the house.

It's both extreme clever and extremely disturbing.
scy
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(06-27-2012, 05:43 PM)

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#104

Originally Posted by kswiston: View Post
This is what will happen with Torchlight 2. Gaf will hype it to the heavens. A ton of people will jump on board day one because of the hype. Most will stop playing the game after 15-25 hours (like any loot game), while a smaller core of people will keep on playing for months/years (like any loot game). 3 months after release, Torchlight 2 will be on sale for 50-75% off, and everyone will bitch on how they wasted their money paying full price.
GAF hype never fails to deliver somehow!

Originally Posted by Lothars: View Post
Exactly, I am looking forward to Torchlight 2 as well and already have it preordered but I have no doubt that you will see tons of people hating on it and saying it's crap after the first month.
It'll be entertaining. I'm still torn on getting Torchlight 2 just in the sense that I got a few friends to pick up D3 but haven't really played all that much with them. Going "Hey, Torchlight 2 c'mon!" feels off. But, I want to get it just so I can participate in the OT :x Plus, might as well be there from the start in the event it does end up being the better game!

Then again, I'm pretty sure the RMAH paid back enough for me to grab TL2 anyway.
SupraDarky
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(06-27-2012, 05:43 PM)

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#105

I'm about to quit Diablo 3 very soon if Blizzard doesn't announce its plans for the near future to fix the game. Total lack of endgame content.

I'm looking forward to Torchlight 2, but not as much as another game that's coming out in early 2013 probably.

I present to you all : Lineage Eternal.
jakershaker
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(06-27-2012, 05:44 PM)

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#106

Originally Posted by Sinatar: View Post
You're describing every single game ever posted about in GAF's history.
Hopefully people will play Guild Wars 2 for a bit longer...right?....Right? :(

Originally Posted by SDZeta: View Post
I'm about to quit Diablo 3 very soon if Blizzard doesn't announce its plans for the near future to fix the game. Total lack of endgame content.
But still an actual endgame which D2 didn't have. Inferno needs to be made harder, a lot harder. Perhaps adding another difficulty before it and tweaking the progression a bit.
SkyandSun
Junior Member
(06-27-2012, 05:44 PM)
#107

I'm enjoying it as a level 36 monk. It's fun to kill an hour two, in a mindless kind of way - the loot is keeping me interested. But can't see myself investing much more in it, really.
Bento
Member
(06-27-2012, 05:46 PM)
#108

Originally Posted by SDZeta: View Post
I present to you all : Lineage Eternal.
People should await how they handle their F2P stuff before getting too excited about this.

I'm also really surprised to see people so stoked for Torchlight 2, yey for poorly designed skill trees and easy epics? :I
sorijealut
Member
(06-27-2012, 05:46 PM)

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#109

Originally Posted by SDZeta: View Post
I'm about to quit Diablo 3 very soon if Blizzard doesn't announce its plans for the near future to fix the game. Total lack of endgame content.

I'm looking forward to Torchlight 2, but not as much as another game that's coming out in early 2013 probably.

I present to you all : Lineage Eternal.
Looks SO much like D3. Is it just me?
I mean it does look better graphically I guess.

Edit: Wait, that's the Korean Lineage? Wow...
I cant watch it all right now but heard some korean commentary. Also much better mechanics. Nice
Last edited by sorijealut; 06-27-2012 at 05:50 PM.
Jackl
Member
(06-27-2012, 05:48 PM)
#110

I couldn't take the poor itemization and slow progression. By my 50th Act 1 run I'm really looking for an excuse to keep playing. All loot I get is either garbage, or extremely devalued.

All gear I want is fairly expensive, and not dropping within my games. Basically either AH or go home. Repair cost are keeping me from really accumulating any gold to keep buying new stuff from the AH.


So basically I'm running the same area, over and over for minimal progress. Keep in mind I'm doing this so I can get 10 more Resist all, 2% more to block, or 5 more MP regen. The loot is so boring compared to it's predecessors.


Like I said, I'm just having a real hard time justifying continued investment in this game. Feels like they've pushed the progression brakes real hard to keep anyone who didn't spam breakables/chest or didn't roll Wiz/DH in the first month for realizing there is nothing to do despite 5+ years development.
Last edited by Jackl; 06-27-2012 at 05:51 PM.
Dresden
FABULOUSLY
DIXI QUID QUID
BEAR BEAR
(06-27-2012, 05:48 PM)

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#111

Just lost interest in it, and playing a witch doctor--while managing the worst resource mechanic in the game--was becoming tedious.
NullPointer
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(06-27-2012, 05:49 PM)

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#112

Its a $60 free to play game, and while the combat is pretty cool at times, almost every other aspect of the game seems custom built to undermine what simple fun you can find.
scy
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(06-27-2012, 05:49 PM)

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#113

Originally Posted by Bento: View Post
I'm also really surprised to see people so stoked for Torchlight 2, yey for poorly designed skill trees and easy epics? :I
It's not Diablo 3, it has to be good!

It'll be interesting to see how things are in a year.
CosmicQueso
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(06-27-2012, 05:50 PM)

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#114

I refuse to bitch about a game I got 30 hours of good playtime from.

I made it through nightmare, and that's about all I ended up wanting to do. It was a fun ride, but I already have a job so grinding away for the RMAH or Hell/Inferno difficulties wasn't appealing.

But for $60? I thought it was good value and I enjoyed it. Bitching about a product some people have gotten 100 hours of playtime from just seems ridiculous.
fanboi
Part of The War On Saturnalia
(06-27-2012, 05:50 PM)

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#115

If you say you hated the game and put more then 40 hours into it... I question your sanity.

There are very few games that allow even 20+ hours of gaming...
Tacitus_
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(06-27-2012, 05:51 PM)

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#116

Personally I have a couple of problems with D3:
The only really big problem with D3 is the boring itemization and lackluster legendaries. Which for a loot game is a huge mistake, but not unfixable. In the future you could probably make a barb that stacks +revenge crit%, str, block and crit dmg to make a build that revolves around spamming 100% crit chance revenge... but that still pales compared to some of the D2 items. But then again, most of the fun items were brought into that game in the LoD expansion.
Then for minor problems. There's the music, which while good, is very... not there. And Blizzards newly found hardon for in-engine cutscenes and having the subtlety of a jackhammer in their story presentation.

Originally Posted by kswiston: View Post
This is what will happen with Torchlight 2. Gaf will hype it to the heavens. A ton of people will jump on board day one because of the hype. Most will stop playing the game after 15-25 hours (like any loot game), while a smaller core of people will keep on playing for months/years (like any loot game). 3 months after release, Torchlight 2 will be on sale for 50-75% off, and everyone will bitch on how they wasted their money paying full price.
Ayup.

Quote:
All gear I want is fairly expensive, and not dropping within my games. basically either AH or go home. Repair cost are keeping me from really accumalating any gold to keep buying new stuff from the AH.
You're either playing horribly or trying to tackle too hard content. I make ~300k just from vendoring and gold drops each farming run I do and that's after repairs.
Last edited by Tacitus_; 06-27-2012 at 05:54 PM.
Yoshichan
Rage Apologist
(06-27-2012, 05:52 PM)

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#117

Originally Posted by fanboi: View Post
If you say you hated the game and put more then 40 hours into it... I question your sanity.
._. 40?
DJ_Lae
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(06-27-2012, 05:53 PM)

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#118

I really enjoyed it despite its flaws - played through the game multiple times as a demon hunter and messed around with some characters.

The always connected thing is annoying as shit, though, and the last straw came when I got disconnected while playing a hardcore character (only level 15 or so, but still) and logged back in to find out they were dead. Fuck you, Blizzard.
thetrin
Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(06-27-2012, 05:53 PM)

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#119

Originally Posted by fanboi: View Post
If you say you hated the game and put more then 40 hours into it... I question your sanity.

There are very few games that allow even 20+ hours of gaming...
This x 1000

The really crazy part is people on the Battle.net forums who say they hate the game, but have 300 hours in the game, and continue to post on the forums.
TrAcEr_x90
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(06-27-2012, 05:54 PM)

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#120

I dont know, I've put in about 30 hours so far. Playing it after work at night. I didn't go apeshit wild like some of my friends when it came out and leveled to 60 in like 3 days. Just been slowly discovering stuff like the auction house, switching around skills to work better in harder difficulties etc... Just last night I saw a friend on a second character that was close to my level. So I joined in, turned into a 4 man group and we ran through the whole last level together. Could not stop playing and I leveled up about 4 times. So now playing co op I see myself putting in another 15 hours at least. I haven't put that much time into a game in years. Totally worth the 60 bucks to me, but I can see where people really wanted to feel the crack like feelings of old...
mr2xxx
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(06-27-2012, 05:54 PM)

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#121

Pretty much agree with op. The biggest issue I had with D3 is inferno. When you made it to hell you could still set up the character the way you wanted but by the time you make to inferno you are severely limited in your skill selection. As a witch doctor, a pet class I couldn't even use them in inferno which is a complete joke unless I pay a massive amount of money to make them viable.
ElyrionX
a melancholic piano
a sea-blown wind
(06-27-2012, 05:54 PM)

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#122

I think people are letting their end-game experiences sour their opinion of the entire game.

If everyone were to take one step back and recall the first time they took their character through Normal and maybe even Nightmare (which would take somewhere in the region of 15 to 30 hours), the game truly stands out. How many other games have you played in the last few years that are so polished and so fun? The game is a masterpiece and while many are currently questioning its longevity, I don't have a single doubt this is quite easily one of the best games, if not the best, game I have played this gen.
Dreams-Visions
I'm mad as hell but this sandwich is delicious
(06-27-2012, 05:55 PM)

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#123

Nice commentary, OP. I agree completely.

Originally Posted by Kyoufu: View Post
I quit. Got tired of the little content the game had to offer.

Sold all my stuff on the RMAH.
+1

I haven't sold my stuff on the RMAH yet, but I probably will.

In the end, it just comes down to how much I value my time relative to the very unenjoyable task of constantly grinding the same level over and fucking over again. Spend 3-5 hours grinding the usual Acts for the usual collection of not-so-decent item drops AND have little fun in the process? Doesn't seem like a great use of my free time. I should, at minimum, have fun if I'm wasting my free time in games. Farming for hours on end and having nothing to really show for it is...nope. Shit, even if I find a $200 item after 40 hours of farming over the course of a couple of weeks...well shit, was my time only worth $5/hour? Because if I'm not having plain old fun during the process of playing, it must be for the lottery/financial gain.

I would like to have beaten the game on Inferno, but it just stopped holding my interest when the brick wall came and basically demanded AH shopping. I'd rather some other sucker spends the next 80 hours of his life finding something and buying it for $100 than spending my own 80 hours on that task. With that extra 80 hours, I could be making a lot more money in real life, relaxing or playing games I actually can enjoy. Not that I enjoy D3 enough to spend $100 on an item...but if I were enjoying the game that much and planned on playing for a long time to come, it strikes me as a better use of time. And frankly, I hate that those are the only two options. Spend hundreds of hours collecting enough gold...or hundreds of dollars...to progress buy your way through one funky difficulty level.

But as I've said before, I did enjoy working through the first 3 difficulty levels. Various, frequent, frustrating technical issues notwithstanding.


Originally Posted by ElyrionX: View Post
I think people are letting their end-game experiences sour their opinion of the entire game.

If everyone were to take one step back and recall the first time they took their character through Normal and maybe even Nightmare (which would take somewhere in the region of 15 to 30 hours), the game truly stands out. How many other games have you played in the last few years that are so polished and so fun? The game is a masterpiece and while many are currently questioning its longevity, I don't have a single doubt this is quite easily one of the best games, if not the best, game I have played this gen.
meh. it was enjoyable enough, but certainly not magical and not even particularly memorable.

and of all the words I'd used to describe Diablo 3, ""polished" was certainly not one of them. If this is one of the best games you've played this gen, you've not played many games.
gatti-man
Member
(06-27-2012, 05:55 PM)

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#124

Originally Posted by fanboi: View Post
If you say you hated the game and put more then 40 hours into it... I question your sanity.

There are very few games that allow even 20+ hours of gaming...
I honestly spent my time waiting for it to get fun. The first two difficulties kindof force the lengthy play time before quit.
GhostRidah
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(06-27-2012, 05:56 PM)

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#125

Originally Posted by fanboi: View Post
If you say you hated the game and put more then 40 hours into it... I question your sanity.

There are very few games that allow even 20+ hours of gaming...
Its not a question of sanity, I would say a lot of people are playing right now to cash out in the rmah, and at least make enough money to validate the purchase of the game lol
verbatimo
Member
(06-27-2012, 05:56 PM)

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#126

One difference in Torchlight 1/2 vs Diablo 3 is, that Torchlight is mod friendly and Diablo 3 is NOT.

I'm sure there will be lot's of awesome mods for T2 after game release, that make the game even better.
theMrCravens
Member
(06-27-2012, 05:56 PM)

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#127

Real problem is that most people are playing this with a MMO mentality.
My friends included. :(


Anyway, love the game but my small pet peeves:
- Cutscenes and dialogue galore. I'm tired of pressing esc everytime. The quest system and overall Act progression was better in D2 and less annoying.

- Act 1 and 2 are too long IMO. "Heart of Sin" quest in Act 3 is also tedious. I would've cut them each by 1/3 and made a fifth Act.

- Cain nooooo!
scy
Member
(06-27-2012, 05:57 PM)

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#128

Originally Posted by Tacitus_: View Post
You're either playing horribly or trying to tackle too hard content. I make ~300k just from vendoring and gold drops each farming run I do and that's after repairs.
Probably. I got a Barb to 60 recently and it took all of maybe 2M total Gold for Act 2 + Inferno Diablo* capable. It's really not that bad to gear up and a large part of the problem may just be skill selection or trying the wrong approach (e.g., pure tanking builds cost more for the progression but balancing it with DPS doesn't).

*Was helping someone and decided to see if I could solo it afterwards. Wasn't that bad, really.
TheRagnCajun
(06-27-2012, 05:57 PM)
#129

I'm determined to get through the game on Hell. I can tell already though, this game doesn't have legs. I probably won't bother with Inferno.
Bento
Member
(06-27-2012, 05:58 PM)
#130

Originally Posted by verbatimo: View Post
I'm sure there will be lot's of awesome mods for T2 after game release, that make the game even better.
This is the thing Torchlight has over Diablo 3, there were some really neat mods for Torchlight that did indeed extend the value of the game.
Jackl
Member
(06-27-2012, 05:58 PM)
#131

Originally Posted by CosmicQueso: View Post
I refuse to bitch about a game I got 30 hours of good playtime from.

I made it through nightmare, and that's about all I ended up wanting to do. It was a fun ride, but I already have a job so grinding away for the RMAH or Hell/Inferno difficulties wasn't appealing.

But for $60? I thought it was good value and I enjoyed it. Bitching about a product some people have gotten 100 hours of playtime from just seems ridiculous.

Decent game. Wasted potential.


Normally I'd give slack with a comment like that, many companies rarely know what they're getting into for any Loot based Coop social game.

But it's Blizzard/Diablo. With their considerable experience, and plethora of beta testing that repeated many of these issues to deaf ears.....not a whole lot of sympathy.
echoshifting
(06-27-2012, 05:59 PM)

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#132

The "real" game does not start until 60
If you played the game for 40 hours and hated it you are crazy

These assertions do not mix.

Personally I found Nightmare pretty darn fun. I like Hell, too. It's that second statement that really bothers me. People insist on all sorts of barriers to entry to find the "real" Diablo III, whether that is beating Normal or getting into Inferno seems to vary quite a bit, but if people are expected to invest dozens of hours to reach the "real" game, you can't really hate on them for getting partway there and then dropping it.
Mechanized
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(06-27-2012, 06:00 PM)

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#133

Originally Posted by CosmicQueso: View Post
I refuse to bitch about a game I got 30 hours of good playtime from.

I made it through nightmare, and that's about all I ended up wanting to do. It was a fun ride, but I already have a job so grinding away for the RMAH or Hell/Inferno difficulties wasn't appealing.

But for $60? I thought it was good value and I enjoyed it. Bitching about a product some people have gotten 100 hours of playtime from just seems ridiculous.
You have to take into consideration though that this game has to live up to the standard set by Diablo 2. A game which many people have sunk 500+ hours in. The people who crave this game want something that will last until the next Diablo. This game does not have 10+ years of replay value. You could argue the lasting power of D2 is a perfect storm of many factors, but given the amount of time between games this one should and could have been so much better.
Czigga
Member
(06-27-2012, 06:01 PM)
#134

Just hopefully crossing my fingers to beat Inferno within the next month or so (just started act 3). Admittedly, most of my inspiration is just to hopefully get a bomb ass drop before then. Then once I beat it or get burnt out, gonna sell it all on RMAH, hopefully get $100 total after all fees, then it’s see you later Diablo.

BTW agree with all the points. At this point only reason to play for high level players is purely motivated by potential financial gain, which is sad. The content is no fun whatsoever any more at this point. When farming w/ other players I’m finding myself increasingly frustrated because they’re too slow or stupid, or too undergeared and I have to carry a group. I just wanna get my stacks ASAP, beat the boss ASAP, get my drops ASAP, and start it all over ASAP. There’s no fun any more in the game for me, no soul.

Pretty sad.
RDreamer
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(06-27-2012, 06:03 PM)

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#135

I'm still loving the game. I think maybe I'd be a bit more bored once I can steamroll Act IV. As it stands I can get through it pretty well with a good group. I haven't actually tried soloing it, though, as I hate soloing in general. Even when I get a bit bored with that there are also other classes to try. So far I have 3 classes up to 60 and it's been interesting screwing around with different builds and getting items for each one. Yeah the itemization is a bit lacking, but it's not completely abysmal. I can see them fixing that up a bit in an expansion pack.

So I'm still having fun with my click fest. I like micromanaging equipment and trying to get just a little bit better bit by bit.

I also can't really complain about it. With the RMAH I made back like 19 bucks, so I really only paid 40 for it so far. I'm sure I'll sell a few more things and if I ever actually quit, then I can probably sell enough to at the very least break even on my purchase. This is a game I've put over 200 hours into. What's to complain about with that?
Jackl
Member
(06-27-2012, 06:03 PM)
#136

Originally Posted by Tacitus_: View Post

You're either playing horribly or trying to tackle too hard content. I make ~300k just from vendoring and gold drops each farming run I do and that's after repairs.
What build/class?
gate777
Member
(06-27-2012, 06:04 PM)

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#137

1. Always on-line. I paid for my game; let me play it whenever I want, even if the internet goes down. Never again buying another one of these drm type games.

2. No Controller support. Constantly clicking doesn't sit well with me. It starts hurting my wrist after a while. Controller support for any type of game/platform should be standard.
PoweredBySoy
Member
(06-27-2012, 06:04 PM)
#138

That's funny, because I officially quit today. End game is a horrible drudge that revolves around the AH. Just not a game I want to play.

I did get my moneys worth from the game though, so I'm still happy I bought it.
ElyrionX
a melancholic piano
a sea-blown wind
(06-27-2012, 06:06 PM)

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#139

Originally Posted by Dreams-Visions: View Post
and of all the words I'd used to describe Diablo 3, ""polished" was certainly not one of them. If this is one of the best games you've played this gen, you've not played many games.
Except for the Nintendo games, I've played them all this gen. How is Diablo 3 not polished? Very very few games even comes close. The art design, the graphics, the lore, the attention to detail (just look at some of the stuff in the background, eg. Siegebreaker in the first quest of Act 3), the gameplay, the cinematics, the sound design, etc. The game is an amazing complete package and people forget that because they've run through the entire campaign multiple times and they've just grown used to it.
Tacitus_
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(06-27-2012, 06:07 PM)

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#140

Originally Posted by scy: View Post
Probably. I got a Barb to 60 recently and it took all of maybe 2M total Gold for Act 2 + Inferno Diablo* capable. It's really not that bad to gear up and a large part of the problem may just be skill selection or trying the wrong approach (e.g., pure tanking builds cost more for the progression but balancing it with DPS doesn't).

*Was helping someone and decided to see if I could solo it afterwards. Wasn't that bad, really.
Oh they nerfed it that much. Hmmh, maybe I should brush off my barb. But then again I'm currently cruising my way through Act 1 farming runs with my DH and I can use MF gear.
Hmmmmmmh.
Originally Posted by Jackl: View Post
What build/class?
^ DH. Glass cannon.
Originally Posted by gate777: View Post
2. No Controller support. Constantly clicking doesn't sit well with me. It starts hurting my wrist after a while. Controller support for any type of game/platform should be standard.
Bwahahaha. Diablo works about as well as a RTS on a controller.
Morokh
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(06-27-2012, 06:08 PM)

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#141

Originally Posted by fanboi: View Post
If you say you hated the game and put more then 40 hours into it... I question your sanity.

There are very few games that allow even 20+ hours of gaming...
40 hours is less than what took me to get to 60.

As I said i was disappointed at the end of Normal and could have stopped there (and many of my friends did actually) but hey, it's DIABLO and they promised me something interesting at Lvl 60 .. but it did not deliver.

I gave the game way more chances than I would with any other game because it was Diablo and I had a lot of fun with the previous episodes, and I bet i'm not the only one.
Hollywood Duo
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(06-27-2012, 06:09 PM)

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#142

Awesome game, no bitching here.
AgentOtaku
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(06-27-2012, 06:09 PM)

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#143

Originally Posted by dark10x: View Post
Didn't really wind up playing much.

I'm not a huge RTS fan but I had a wonderful time playing through StarCraft II when it was released. I was hoping Diablo 3 would provide a similar type of experience but what you see is what you get and it just never became all that interesting to me. I have had fun with it, but it certainly hasn't blown me away.

Also, the slightly unstable performance was a huge turn-off to me.
This is where I'm at with it as Well :/
picklecannon
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(06-27-2012, 06:10 PM)

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#144

Inferno just feels like to much of a MMO grind for me. It's like BC WoW with all of the attunements. What I loved about Diablo 2 was every act in hell was viable and you could play what you wanted. In Diablo 3 it's more like you're playing the way blizzard wants you to play. They didn't like people farming vases and pots, they didn't like people farming chests, they didn't like people farming goblins and they obviously didn't like people farming act bosses, so they completely destroyed those ways of playing.

Also another huge knock against the game is the lack of useful pet classes. Even the mercs are totally useless since the monsters never attack them.
Forsaken82
(06-27-2012, 06:11 PM)

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#145

Originally Posted by Booter: View Post
Blizzard should have specified that we would be REQUIRED to use an Authenticator to access the RMAH.
Pretty sure its mentioned on your account page under the authenticator section.
SnakeswithLasers
If I want to pay a black man $20 to suck him off in a public bathroom, by God and Country, I SHALL.
(06-27-2012, 06:12 PM)

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#146

Originally Posted by Tacitus_: View Post
What the hell did you expect? That's the core of Diablo. Would you be more satisfied if the difficulty stopped at Hell level but you'd still be able to get Inferno level loot like in D2?
It’s not a valid argument to say that “D2 did it, so what did you expect!??!” Diablo 2 was not a perfect game. It was a very good game that was released 10 years ago. Its flaws show now, and those flaws (the repetitive grind) could have been alleviated in the sequel. It’s reasonable as a fan to expect some level of problem solving on the inherent problems of D2. Even the D2 patch team saw the flaws (lack of high level content that was differentiated at all from the initial content), and they strived to fix that within the confines of the base game by adding ubers and interesting items at the high level that had affixes that weren’t possible at low level.

However, D3 does not do anything to fix these problems, instead it actually made them worse by removing the ladder (which was an incentive to keep playing other than loot) and by making every character of a class identical (rerolling was another incentive to play through D3 again).

Literally, the only reason to keep playing is to get better loot, but even that only consists of “well, it’s got 40 more vitality, so it’s an upgrade.”

Originally Posted by Apdiddy: View Post
I'm enjoying my time with the game (although I really want to complete the game as a Barb for the 'true Diablo III experience'), but what's making me quit playing is the constant spam comments about 'you can get 100K in gold for $5!' in general chat while I'm playing. It completely takes me out of the game altogether. I'll have to mess around with it to turn off chat notifications (hopefully) or maybe somehow I'm in general chat and I don't realize it.
You can leave general chat. It’s “/leave 1” or something like that.
Originally Posted by Forsaken82: View Post
How long did it take you to realize you hated the game? Serious question...

I get this feeling that most people complaining have also played the game for hundreds of hours, and I just find it mind boggling that you can play a game you hate for so long.
I played the game for a long time before I quit. I’m not saying I didn’t get my $60 out of it (shit, I’ve made most of it back), I’m saying it’s not a great game. The only reason I stuck around was because I was hoping there would be depth at the end, so I kept playing, trying to find it. I didn’t find it, and they didn’t patch it in (yet).

Diablo 3 is Blizzard’s Cars 2.

Originally Posted by Lothars: View Post
I think your just as guilty of that in your posts about games all the time but if you look at my post after that I wasn't referring to all criticisms. There are criticisms that were bitched about day -1 that are still refered to even though they are not valid like the only way to progress is by using the AH and RMAH and some of it is people bitching for the sake of bitching, Of course there are certainly valid criticisms as well.
Day 1, nobody was bitching about the AH being the only way to progress, because Day 1 we were bitching about Error 37.

I actually would argue that the AH is the only way to progress, if you are at all interested in efficiency. Due to the reliance on the Random Number Generator, you can play for weeks and weeks farming A1 in Inferno and not get the upgrades that are required for you to progress. So, ya, mathematically, you can progress without it. But for a good percentage of people, they aren’t going to get the drops they need, despite their farming, and they will have to turn to the AH, or the RMAH due to the inflation of gold.

Originally Posted by sorijealut: View Post
It's basically the job-like nature of the game that's the problem.

People want to relax, laugh and be surprised. There is no motivation other than more money, more gear. Result? Everyone is business-like, hardly talking to other people (imo).

When Blizzard implements more end-game, namely dueling, clans, higher character development, better social system, special events, more aesthetic customizations, profiles, we'll have more to talk about
Agreed. Most games I was playing at the end we would just go through, skip things we couldn’t kill and gauge our fun by sitting in town to ID the stack of rares. The actual going through and farming was about as fun as … farming …
Tacitus_
Member
(06-27-2012, 06:12 PM)

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#147

Originally Posted by Forsaken82: View Post
Pretty sure its mentioned on your account page under the authenticator section.
I believe you can access RMAH without a proper authenticator, but you need to attach one if you get hacked. If you get hacked again even with an auth attached, you get banned for life on that account from the RMAH.

Originally Posted by SnakeswithLasers: View Post
It’s not a valid argument to say that “D2 did it, so what did you expect!??!” Diablo 2 was not a perfect game. It was a very good game that was released 10 years ago. Its flaws show now, and those flaws (the repetitive grind) could have been alleviated in the sequel. It’s reasonable as a fan to expect some level of problem solving on the inherent problems of D2. Even the D2 patch team saw the flaws (lack of high level content that was differentiated at all from the initial content), and they strived to fix that within the confines of the base game by adding ubers and interesting items at the high level that had affixes that weren’t possible at low level.

However, D3 does not do anything to fix these problems
, instead it actually made them worse by removing the ladder (which was an incentive to keep playing other than loot) and by making every character of a class identical (rerolling was another incentive to play through D3 again).
Nonsense. Having the farming being focused on elite packs instead of repetitive boss runs is Blizzards attempt at fixing these problems. Farming will always be the name of the game. You are of course free to disagree with their direction.
Last edited by Tacitus_; 06-27-2012 at 06:16 PM.
zlatko
If my BP falls below 1000 Lord Sirlin will kill my family
(06-27-2012, 06:12 PM)

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#148

I've stopped putting in the hours now. I dabble 20 mins here and there on my Monk or DH, but that's about it.

Would have liked to complete Inferno, but now it just seems even more idiotic to try with my 60 Monk since if I die a few times I have to fork over 20K+ gold to repair my shit to get back into it.

:/
GJS
Member
(06-27-2012, 06:12 PM)

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#149

Originally Posted by Morokh: View Post
40 hours is less than what took me to get to 60.

As I said i was disappointed at the end of Normal and could have stopped there (and many of my friends did actually) but hey, it's DIABLO and they promised me something interesting at Lvl 60 .. but it did not deliver.

I gave the game way more chances than I would with any other game because it was Diablo and I had a lot of fun with the previous episodes, and I bet i'm not the only one.
Inferno was promised as a harder mode than Hell in diablo 2, which takes time to progress through without the AH. And it delivered that.
HoodWinked
Member
(06-27-2012, 06:14 PM)

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#150

i can't stop playing this game, im pretty sure that i'm a compulsive gambler.