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Member
(06-27-2012, 05:42 PM)
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#101
Pretty much the same with all loot games. Not sure what to do except making leveling really slow, like unbearable slow. Then people would stay at lower levels longer but the complaining would be legendary. Or just do away with levels, use loots/runes/etc as the only progression.
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Official GAF Bottom Feeder
(06-27-2012, 05:43 PM)
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#102
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Member
(06-27-2012, 05:43 PM)
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#104
Then again, I'm pretty sure the RMAH paid back enough for me to grab TL2 anyway. |
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Member
(06-27-2012, 05:43 PM)
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#105
I'm about to quit Diablo 3 very soon if Blizzard doesn't announce its plans for the near future to fix the game. Total lack of endgame content.
I'm looking forward to Torchlight 2, but not as much as another game that's coming out in early 2013 probably. I present to you all : Lineage Eternal. |
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Member
(06-27-2012, 05:44 PM)
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#106
But still an actual endgame which D2 didn't have. Inferno needs to be made harder, a lot harder. Perhaps adding another difficulty before it and tweaking the progression a bit. |
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Member
(06-27-2012, 05:46 PM)
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#108
I'm also really surprised to see people so stoked for Torchlight 2, yey for poorly designed skill trees and easy epics? :I |
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Member
(06-27-2012, 05:46 PM)
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#109
I mean it does look better graphically I guess. Edit: Wait, that's the Korean Lineage? Wow... I cant watch it all right now but heard some korean commentary. Also much better mechanics. Nice
Last edited by sorijealut; 06-27-2012 at 05:50 PM.
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Member
(06-27-2012, 05:48 PM)
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#110
I couldn't take the poor itemization and slow progression. By my 50th Act 1 run I'm really looking for an excuse to keep playing. All loot I get is either garbage, or extremely devalued.
All gear I want is fairly expensive, and not dropping within my games. Basically either AH or go home. Repair cost are keeping me from really accumulating any gold to keep buying new stuff from the AH. So basically I'm running the same area, over and over for minimal progress. Keep in mind I'm doing this so I can get 10 more Resist all, 2% more to block, or 5 more MP regen. The loot is so boring compared to it's predecessors. Like I said, I'm just having a real hard time justifying continued investment in this game. Feels like they've pushed the progression brakes real hard to keep anyone who didn't spam breakables/chest or didn't roll Wiz/DH in the first month for realizing there is nothing to do despite 5+ years development.
Last edited by Jackl; 06-27-2012 at 05:51 PM.
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Member
(06-27-2012, 05:50 PM)
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#114
I refuse to bitch about a game I got 30 hours of good playtime from.
I made it through nightmare, and that's about all I ended up wanting to do. It was a fun ride, but I already have a job so grinding away for the RMAH or Hell/Inferno difficulties wasn't appealing. But for $60? I thought it was good value and I enjoyed it. Bitching about a product some people have gotten 100 hours of playtime from just seems ridiculous. |
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Member
(06-27-2012, 05:51 PM)
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#116
Personally I have a couple of problems with D3:
The only really big problem with D3 is the boring itemization and lackluster legendaries. Which for a loot game is a huge mistake, but not unfixable. In the future you could probably make a barb that stacks +revenge crit%, str, block and crit dmg to make a build that revolves around spamming 100% crit chance revenge... but that still pales compared to some of the D2 items. But then again, most of the fun items were brought into that game in the LoD expansion. Then for minor problems. There's the music, which while good, is very... not there. And Blizzards newly found hardon for in-engine cutscenes and having the subtlety of a jackhammer in their story presentation.
Quote:
Last edited by Tacitus_; 06-27-2012 at 05:54 PM.
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Member
(06-27-2012, 05:53 PM)
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#118
I really enjoyed it despite its flaws - played through the game multiple times as a demon hunter and messed around with some characters.
The always connected thing is annoying as shit, though, and the last straw came when I got disconnected while playing a hardcore character (only level 15 or so, but still) and logged back in to find out they were dead. Fuck you, Blizzard. |
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Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(06-27-2012, 05:53 PM)
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#119
The really crazy part is people on the Battle.net forums who say they hate the game, but have 300 hours in the game, and continue to post on the forums. |
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Member
(06-27-2012, 05:54 PM)
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#120
I dont know, I've put in about 30 hours so far. Playing it after work at night. I didn't go apeshit wild like some of my friends when it came out and leveled to 60 in like 3 days. Just been slowly discovering stuff like the auction house, switching around skills to work better in harder difficulties etc... Just last night I saw a friend on a second character that was close to my level. So I joined in, turned into a 4 man group and we ran through the whole last level together. Could not stop playing and I leveled up about 4 times. So now playing co op I see myself putting in another 15 hours at least. I haven't put that much time into a game in years. Totally worth the 60 bucks to me, but I can see where people really wanted to feel the crack like feelings of old...
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Member
(06-27-2012, 05:54 PM)
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#121
Pretty much agree with op. The biggest issue I had with D3 is inferno. When you made it to hell you could still set up the character the way you wanted but by the time you make to inferno you are severely limited in your skill selection. As a witch doctor, a pet class I couldn't even use them in inferno which is a complete joke unless I pay a massive amount of money to make them viable.
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a melancholic piano
a sea-blown wind (06-27-2012, 05:54 PM)
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#122
I think people are letting their end-game experiences sour their opinion of the entire game.
If everyone were to take one step back and recall the first time they took their character through Normal and maybe even Nightmare (which would take somewhere in the region of 15 to 30 hours), the game truly stands out. How many other games have you played in the last few years that are so polished and so fun? The game is a masterpiece and while many are currently questioning its longevity, I don't have a single doubt this is quite easily one of the best games, if not the best, game I have played this gen. |
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I'm mad as hell but this sandwich is delicious
(06-27-2012, 05:55 PM)
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#123
Nice commentary, OP. I agree completely.
I haven't sold my stuff on the RMAH yet, but I probably will. In the end, it just comes down to how much I value my time relative to the very unenjoyable task of constantly grinding the same level over and fucking over again. Spend 3-5 hours grinding the usual Acts for the usual collection of not-so-decent item drops AND have little fun in the process? Doesn't seem like a great use of my free time. I should, at minimum, have fun if I'm wasting my free time in games. Farming for hours on end and having nothing to really show for it is...nope. Shit, even if I find a $200 item after 40 hours of farming over the course of a couple of weeks...well shit, was my time only worth $5/hour? Because if I'm not having plain old fun during the process of playing, it must be for the lottery/financial gain. I would like to have beaten the game on Inferno, but it just stopped holding my interest when the brick wall came and basically demanded AH shopping. I'd rather some other sucker spends the next 80 hours of his life finding something and buying it for $100 than spending my own 80 hours on that task. With that extra 80 hours, I could be making a lot more money in real life, relaxing or playing games I actually can enjoy. Not that I enjoy D3 enough to spend $100 on an item...but if I were enjoying the game that much and planned on playing for a long time to come, it strikes me as a better use of time. And frankly, I hate that those are the only two options. Spend hundreds of hours collecting enough gold...or hundreds of dollars...to But as I've said before, I did enjoy working through the first 3 difficulty levels. Various, frequent, frustrating technical issues notwithstanding.
and of all the words I'd used to describe Diablo 3, ""polished" was certainly not one of them. If this is one of the best games you've played this gen, you've not played many games. |
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Member
(06-27-2012, 05:55 PM)
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#124
I honestly spent my time waiting for it to get fun. The first two difficulties kindof force the lengthy play time before quit.
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Member
(06-27-2012, 05:56 PM)
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#125
Its not a question of sanity, I would say a lot of people are playing right now to cash out in the rmah, and at least make enough money to validate the purchase of the game lol
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Member
(06-27-2012, 05:56 PM)
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#127
Real problem is that most people are playing this with a MMO mentality.
My friends included. :( Anyway, love the game but my small pet peeves: - Cutscenes and dialogue galore. I'm tired of pressing esc everytime. The quest system and overall Act progression was better in D2 and less annoying. - Act 1 and 2 are too long IMO. "Heart of Sin" quest in Act 3 is also tedious. I would've cut them each by 1/3 and made a fifth Act. - Cain nooooo! |
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Member
(06-27-2012, 05:57 PM)
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#128
*Was helping someone and decided to see if I could solo it afterwards. Wasn't that bad, really. |
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(06-27-2012, 05:57 PM)
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#129
I'm determined to get through the game on Hell. I can tell already though, this game doesn't have legs. I probably won't bother with Inferno.
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Member
(06-27-2012, 05:58 PM)
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#130
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Member
(06-27-2012, 05:58 PM)
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#131
Decent game. Wasted potential. Normally I'd give slack with a comment like that, many companies rarely know what they're getting into for any Loot based Coop social game. But it's Blizzard/Diablo. With their considerable experience, and plethora of beta testing that repeated many of these issues to deaf ears.....not a whole lot of sympathy. |
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(06-27-2012, 05:59 PM)
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#132
The "real" game does not start until 60
If you played the game for 40 hours and hated it you are crazy These assertions do not mix. Personally I found Nightmare pretty darn fun. I like Hell, too. It's that second statement that really bothers me. People insist on all sorts of barriers to entry to find the "real" Diablo III, whether that is beating Normal or getting into Inferno seems to vary quite a bit, but if people are expected to invest dozens of hours to reach the "real" game, you can't really hate on them for getting partway there and then dropping it. |
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Member
(06-27-2012, 06:00 PM)
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#133
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Member
(06-27-2012, 06:01 PM)
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#134
Just hopefully crossing my fingers to beat Inferno within the next month or so (just started act 3). Admittedly, most of my inspiration is just to hopefully get a bomb ass drop before then. Then once I beat it or get burnt out, gonna sell it all on RMAH, hopefully get $100 total after all fees, then it’s see you later Diablo.
BTW agree with all the points. At this point only reason to play for high level players is purely motivated by potential financial gain, which is sad. The content is no fun whatsoever any more at this point. When farming w/ other players I’m finding myself increasingly frustrated because they’re too slow or stupid, or too undergeared and I have to carry a group. I just wanna get my stacks ASAP, beat the boss ASAP, get my drops ASAP, and start it all over ASAP. There’s no fun any more in the game for me, no soul. Pretty sad. |
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Member
(06-27-2012, 06:03 PM)
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#135
I'm still loving the game. I think maybe I'd be a bit more bored once I can steamroll Act IV. As it stands I can get through it pretty well with a good group. I haven't actually tried soloing it, though, as I hate soloing in general. Even when I get a bit bored with that there are also other classes to try. So far I have 3 classes up to 60 and it's been interesting screwing around with different builds and getting items for each one. Yeah the itemization is a bit lacking, but it's not completely abysmal. I can see them fixing that up a bit in an expansion pack.
So I'm still having fun with my click fest. I like micromanaging equipment and trying to get just a little bit better bit by bit. I also can't really complain about it. With the RMAH I made back like 19 bucks, so I really only paid 40 for it so far. I'm sure I'll sell a few more things and if I ever actually quit, then I can probably sell enough to at the very least break even on my purchase. This is a game I've put over 200 hours into. What's to complain about with that? |
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Member
(06-27-2012, 06:04 PM)
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#137
1. Always on-line. I paid for my game; let me play it whenever I want, even if the internet goes down. Never again buying another one of these drm type games.
2. No Controller support. Constantly clicking doesn't sit well with me. It starts hurting my wrist after a while. Controller support for any type of game/platform should be standard. |
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a melancholic piano
a sea-blown wind (06-27-2012, 06:06 PM)
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#139
Except for the Nintendo games, I've played them all this gen. How is Diablo 3 not polished? Very very few games even comes close. The art design, the graphics, the lore, the attention to detail (just look at some of the stuff in the background, eg. Siegebreaker in the first quest of Act 3), the gameplay, the cinematics, the sound design, etc. The game is an amazing complete package and people forget that because they've run through the entire campaign multiple times and they've just grown used to it.
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Member
(06-27-2012, 06:07 PM)
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#140
Hmmmmmmh. ^ DH. Glass cannon. Bwahahaha. Diablo works about as well as a RTS on a controller. |
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Member
(06-27-2012, 06:08 PM)
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#141
As I said i was disappointed at the end of Normal and could have stopped there (and many of my friends did actually) but hey, it's DIABLO and they promised me something interesting at Lvl 60 .. but it did not deliver. I gave the game way more chances than I would with any other game because it was Diablo and I had a lot of fun with the previous episodes, and I bet i'm not the only one. |
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Member
(06-27-2012, 06:09 PM)
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#143
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Member
(06-27-2012, 06:10 PM)
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#144
Inferno just feels like to much of a MMO grind for me. It's like BC WoW with all of the attunements. What I loved about Diablo 2 was every act in hell was viable and you could play what you wanted. In Diablo 3 it's more like you're playing the way blizzard wants you to play. They didn't like people farming vases and pots, they didn't like people farming chests, they didn't like people farming goblins and they obviously didn't like people farming act bosses, so they completely destroyed those ways of playing.
Also another huge knock against the game is the lack of useful pet classes. Even the mercs are totally useless since the monsters never attack them. |
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(06-27-2012, 06:11 PM)
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#145
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If I want to pay a black man $20 to suck him off in a public bathroom, by God and Country, I SHALL.
(06-27-2012, 06:12 PM)
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#146
However, D3 does not do anything to fix these problems, instead it actually made them worse by removing the ladder (which was an incentive to keep playing other than loot) and by making every character of a class identical (rerolling was another incentive to play through D3 again). Literally, the only reason to keep playing is to get better loot, but even that only consists of “well, it’s got 40 more vitality, so it’s an upgrade.”
Diablo 3 is Blizzard’s Cars 2.
I actually would argue that the AH is the only way to progress, if you are at all interested in efficiency. Due to the reliance on the Random Number Generator, you can play for weeks and weeks farming A1 in Inferno and not get the upgrades that are required for you to progress. So, ya, mathematically, you can progress without it. But for a good percentage of people, they aren’t going to get the drops they need, despite their farming, and they will have to turn to the AH, or the RMAH due to the inflation of gold.
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Member
(06-27-2012, 06:12 PM)
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#147
Last edited by Tacitus_; 06-27-2012 at 06:16 PM.
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If my BP falls below 1000 Lord Sirlin will kill my family
(06-27-2012, 06:12 PM)
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#148
I've stopped putting in the hours now. I dabble 20 mins here and there on my Monk or DH, but that's about it.
Would have liked to complete Inferno, but now it just seems even more idiotic to try with my 60 Monk since if I die a few times I have to fork over 20K+ gold to repair my shit to get back into it. :/ |
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Member
(06-27-2012, 06:12 PM)
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#149
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