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Member
(06-28-2012, 08:55 PM)
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#51
So one area ?
that's it ? Area that are pointless ( in term of design, story ) are in this game in spades ... If you wanted fights , you have the paradox monsters and some others stuff too .. Otherwise you're complaining about why didn't had the dlc for free with the game , you should complain at all of them not just ff13-2 |
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Member
(06-28-2012, 09:21 PM)
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#52
And I still refuse to believe he needed to time travel at all. How was jumping forward into the future an option for him at all? What good did it ever accomplish? Had Hope actually stuck around in the past, he could have better influenced the future. Why he didn't just ask Serah to run errands for him is beyond me. And there's still the matter of the gravity crystals. Why didn't he use those to relevitate Cocoon? Why did Cocoon fall if we eliminated all the causes of its fall? Why does the game tell me I can change the future, then refuse to let me do so? |
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Member
(06-28-2012, 10:40 PM)
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#53
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Member
(06-28-2012, 10:59 PM)
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#54
LOVED the game. Story was meh, characters worked for me (Noel more than Serah), I enjoyed the "grayness" of the Ciaus's motives, the music rocked, battle system was great, the side content was set up wonderfully. I'm not a fan of the whole monster catching thing but I also understand that a lot of people do. I eagerly await XIII-3.
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Member
(06-29-2012, 12:49 AM)
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#55
And that's why the fact that hope never even attempted to build the falcie the factor for it to disapear. -time travel was needed because other than his "project" he had no solutions to work it out in his time period..
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he has no technology and his original plan is doomed to fail.. hasn't he already influenced the future enough ?
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When you meet hope the third time in 10AF , he hasn't seen the gravition paradox yet, he can't ask you .. and you never meet him afterward except academia 4xxAF where he has already travelled .. Acting instead of waiting for support that might never come is the logical choice..
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the fall of cocoon is an unavoidable event .. it's supported by a crystal pillar that worked for 500 years !!! From the start it was a temporary solution given by vanille + fang sacrifice. In one of the endings you see a war between cocoon factions that , saw that the pillar will fall and haven't enough time to think of a decent solution leading to chaos and division in academia and thus war ... my conclusion is that the fall of cocoon is an unavoidable event that vanille & fang delayed.
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Last edited by R_thanatos; 06-29-2012 at 12:55 AM.
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Member
(07-08-2012, 03:41 PM)
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#56
It's a very clever concept in a time-travelling game- you actually can't change the future. I just wish it would be shown off a bit better in the game itself. A better presentation of this idea could really drive it home. This sort of 'Caius said so' comes back again at the end when he says he killed Lightning and Noel just dismisses it as a provocation from Caius, then Caius said Lightning is now crystal and yet again no one believed him only for the last scene of the game revealing that he was right. It's kinda funny but this game basically tells you 'you can't change things just because you really, really wish that things would change' which is in complete contrast with the ending of the original. I guess it's more about Etro paying the price for her meddling. I actually here to post my impression of the Lightning DLC. I enjoyed it actually. It showed off that this battle system is excellent at one-on-one combat (something the turn-based combat of the previous FFs wasn't that great at). In fact if they decided to put this sort of a combat and leveling mechanic into FF XIII-3 as an arena/multiplayer content I would really like it. Storywise I finally felt some sort of connection to the Serah and Lighting relationship. Serah also developed out of nowhere and while it was nice, that sort of development should have been foreshadowed before in the game. Lightning becoming the crystal to 'safeguard Serah's memory' was a really far-off concept and I didn't really see her motivation behind it. How would that really help anyone? Also the epilogue ending I felt was Toriyama trying too hard to pull a Nomura mindfuck and cliffhanger for the next game which could work out nicely but the problem there was that people actually didn't want the sequel or the FF XIII-3 that will follow. Also honestly, I felt this should have been in the game though the price was very small so it's ok. |
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Member
(07-08-2012, 06:23 PM)
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#57
2. My argument isn't untrue. The fact that Academia was so stupid they let a guy 400 years out of date right back into running things has nothing to do with what I was saying. I'm saying that IN THE PAST YOU CAN AFFECT THE FUTURE, because in reality, changing the past changes the future, not the other way around. From the past Hope could have done more than wasting 400 years traveling into the future. If he needed stuff done in the future, he should have sent Serah. And hey, look, you yourself see that he did JUST THAT when he hit 400 AF, so WHY DIDN'T HE DO IT IN THE FIRST PLACE? How is it waiting at all if Serah and Noel are time travelers? They can go away for five years and return to what is essentially one minute after they left. Hope wasted more time waiting in his time capsule than if he'd just sent Serah and Noel to do things for him. 3. If the fall of Cocoon is inevitable (nevermind how utterly stupid that is, because that crystal pillar was standing for a mere 500 years, and I don't know if you know this, but 500 years isn't hardly enough time to erode a pillar of solid crystal of the size it would take to hold up Cocoon) WHY THE HELL DOES THE GAME TELL ME I CAN STOP IT? Everyone is all "Let's save Cocoon and change the future and blah-de-blah!" But then, come the ending, you don't save Cocoon, you don't change the future, and then Toriyama decides he's run out of bad ideas and you have to wait till next time to see how he'll ruin this story. Saving Serah and Cocoon was the entire point of the struggle in FFXIII. XIII-2's ending just sort of laughs and craps all over that. |
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Warning: I think every modern Western game looks and plays the same.
(07-08-2012, 06:50 PM)
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#58
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Member
(07-08-2012, 06:51 PM)
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#59
I loved FF XIII-2. It's just really silly fun with mental stuff like Chocolina, Captain Cryptic and the Casino of Time.
Also Caius is a competent villain and the music is incredibly catchy. I can see it gaining some traction and becoming a bit of a cult favorite. |
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Warning: I think every modern Western game looks and plays the same.
(07-08-2012, 06:52 PM)
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#60
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Banned
(07-08-2012, 06:58 PM)
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#61
I really disliked XIII-2.
The actual battle system is great in XIII, but in XIII-2 it becomes easy to the point of meaningless. For all the ease of use fixes they added, they feel pointless. Like, leader death not being a game over dosent really matter because you never will die. The new leveling system is cool and finds a balance between having characters specially attuned to one style, but you eventually will have everything anyway. The monster system sucks, firstly I just hate having monsters in my party anyway. But it sucks in XIII-2 because the need those special things to level so it kind of becomes tideos to level them. Outside of that the story is awful, though Noel is cool. Oh and the music makes for the best OST this gen. But either way, the game was pretty bad. XIII was so much better. |
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Member
(07-08-2012, 07:08 PM)
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#62
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Member
(07-08-2012, 07:17 PM)
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#63
I think XIII-2 is a genuinely good game
Yes it suffers from Toriyama's writing, and technically it's no where near as polished as XIII, but XIII is all style and no substance, at least XIII-2 has places for us to explore - as for the writing, the plot is generally more creative and I personally loved the shock ending and so I was able to enjoy it despite the writing I understand that XIII-2 exists almost solely by dramatically altering the outcome fought for in XIII, but I was never a fan of XIII, nor it's world or characters, I feel there is much more life to the world and it's characters, as a result of the sequel and I think that's a great thing
Last edited by BlazingDarkness; 07-08-2012 at 07:19 PM.
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Banned
(07-08-2012, 07:39 PM)
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#64
You go to way more interesting places in XIII, which is why I play a FF game. Sure the are hallways, but they are pretty hallways. I don't want to explore most of XIII-2. So in my opinion XIII is way better. |
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Member
(07-08-2012, 07:42 PM)
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#65
1- hope died in that timeline because a paradox occured , and the tower completed itself .. the point of that loop is that it can build himself stronger each time defeated ... it's not HOPE work in play but the paradox here ..Hope Never finished the tower, nobody did but the tower itself You're telling me , hope can't do it when he is NOT the one that arrived to this result. you're missing the point here 2- because of the paradoxes , the paradoxes gates and all the phenomenon that are happning, the opposite is also true , the future affect the past ..the reason is atlas . Atlas was created in a certain future , and is activatly affecting the past ..Without atlas ( and the specific atlas paradox in the ruins ) can you argue that alyssa and hope will meet the same fate ? Also hope didn't have the "new plan" for the gravition core untill Noel & serah departed ..and had no point of reaching them other than going into the future ...futhermore HE asked them for help since he can't travel trough time easily. 3- Perfo is 100% right in this answer :
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Last edited by R_thanatos; 07-08-2012 at 08:20 PM.
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Member
(07-09-2012, 11:38 AM)
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#66
Also the two games, though it is not explicitly stated, are basically about the mistakes Etro made while trying to help out. She was always classified as the 'good' goddess but also the 'foolish' one as well. I mean look at the thing she's done: 1. She gives Eidolons to the l'cie- being that many times can kill the l'cie and also can kill others on l'cie's commands. All to give the l'cie hope and conviction. 2. She prevented Fang from tearing down Cocoon- this action doesn't really seem to have much consequences....well apart from the whole first game really. 3. It is heavily hinted that she helped Vanille and Fang to create the Crystal Pillar- and as a consequence it eventually falls and kills everyone on Cocoon (in the original future). 4. She uncrystalled the whole party from the first game- her intrusion causing the time to be distorted and many Yuels dying leading Caius to eventually fight Noel in Valhalla and his death causing the death of Etro herself. The ending is one of consequences and is in start contrast to FF XIII's ending. |
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why I'm cranky
(08-22-2012, 01:58 AM)
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#67
Just finished the game. My mind is full of fuck. What's the deal with Alyssa? Does any side quest explain this? How many paradox endings are there? What is this perfect ending that was mentioned?
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Member
(08-22-2012, 02:04 AM)
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#68
I find it extremely odd that all of the things in the OP's "like" list are plot/character-related. To each his own I guess. For the record, I though the overall plot was fine, but what made me really enjoy this game was that it incorporated XIII's excellent battle system into a far less linear world. In fact, this is one of the least linear RPGs I've ever played; you can do many events in lots of different orders, and of course the areas are pretty explorable. It's almost like they made a conscious decision to go as far away from XIII as possible in that regard.
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why I'm cranky
(08-22-2012, 02:08 AM)
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#71
That's why it's awesome most of the music from XIII is in XIII-2. Was not expecting a XIII-3 at all. I'm shocked.
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Member
(08-22-2012, 02:09 AM)
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#72
I'm probably simplifying it too much. Thanatos (I think) had a good post explaining it in some other thread. EDIT: Actually it was ZenaxPure in this thread.
Last edited by Seda; 08-22-2012 at 02:16 AM.
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Member
(08-22-2012, 03:09 AM)
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#73
Alyssa disapeared because noel and serah continued to solves paradoxes . There was supposed to be a Dlc for hope ( in augusta tower ) with alyssa but this idea was scrapped. Unfortunatly going by her revelance in the story we won't see her ever again. You're not wrong .. i did said the same kind of explanations in other threads.
Last edited by R_thanatos; 08-22-2012 at 03:12 AM.
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Asleep in the Fantasy
(08-22-2012, 03:12 AM)
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#74
Thinking about the sequel to this sequel really gives me a massive headache.
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why I'm cranky
(08-22-2012, 12:26 PM)
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#75
I had fun getting platinum on 13 so I will probably go for it here. |
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(08-22-2012, 12:39 PM)
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#76
I was more worried about beating it so I really didn't want to have to grind. Once I put it on easy though it indeed was easy expcept for the boss fights you mentioned. It took a lot of skill with the Battle System for me to pull them off. Hell took me 30 minutes to beat the last boss. HOWEVER I regret nothing, honestly made the game more fun personally.
Last edited by Jawmuncher; 08-22-2012 at 12:41 PM.
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Member
(08-22-2012, 12:47 PM)
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#77
It's a shame the story in this is such garbage, because the gameplay is surprisingly good. I loved XIII's battle system, and this one is pretty much more of that, with the added benefit that you're not just running in a straight line for the entire game.
Toriyama really should be banned from writing. He's terrible. |
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why I'm cranky
(08-22-2012, 01:25 PM)
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#78
Was waiting for that twist the entire time. The other thing I don't get is why did they need a new coccoon? Why couldn't everyone just live on Gran Pulse? |
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Member
(08-22-2012, 01:27 PM)
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#79
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why I'm cranky
(08-22-2012, 01:29 PM)
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#80
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Member
(08-22-2012, 01:31 PM)
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#81
Originally Hope built a proto Fal'Cie so it could lift Cocoon back up and avoid the disaster all together but that didn't work out quite as he hoped it would. |
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why I'm cranky
(08-22-2012, 01:33 PM)
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#82
I honestly think I missed it in all the rabble that all the dialog and cutscenes represent. They really need to simplify the plot or at least how they reveal/present it. It seemed entirely unrealistic (yeah yeah, it's a fantasy game) that Serah was able to just pull these theories out of the air and piece together this story. lol |
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Member
(08-22-2012, 01:37 PM)
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#83
I agree with most of the OP, and greatly enjoyed XIII and then XIII-2 even more. I thought the story was fantastic. I'm sure there's plenty of plot holes if you really start digging, but I have no interest in that... the story they presented was good enough for me; it felt good to just take it in as it came and not rack my brain trying to connect all the dots.
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Member
(08-22-2012, 01:39 PM)
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#84
All that didn't bother me though as I just usually take stories at face value. Probably why I don't get confused easily when it comes to RPG plots. |
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why I'm cranky
(08-22-2012, 01:41 PM)
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#85
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Member
(08-29-2012, 05:56 PM)
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#86
I really enjoyed the game and the historia crux. Also Caius was finally a good villain, it has been a while since the last time a somwhat decent villain appeared in a Final Fantasy game. The loading times was definitely a problem each time you entered a new era, and the graphics quality was definitely a step down from FF XIII, but the character models were really good. |
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Member
(09-20-2012, 03:19 PM)
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#87
I just finished the game yesterday. The time travel in this game makes absolutely no sense at times. How does solving a paradox 200 years in the future solve something in the past? Then there are times when it kind of makes sense, like a monster having a vortex in his stomach, where everything he eats gets sent to the future? That's actually kind of cool. Or you yelling in an anomaly that's connected to another time, which directly effects your current present. There are some neat uses of it. I don't understand the whole Guardian and Heart of Chaos thing. Caius said he killed the last guardian to become the next one. So wouldn't that have killed Etro too?
Lightning being sucked into Valhalla is just completely random. She's a nobody, but now she's the goddesses knight? And she's barely in the game. Same with Serah getting the eyes of etro. Shit just happens in this game for no reason. Still, it was fun. A bit on the easy side. Noel's a great character and kind of liked Serah and Mog too. It's a lot better XIII gameplay wise. Wish the presentation was up to snuff though cause the framerate just goes all over the place. |
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Member
(09-20-2012, 05:37 PM)
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#88
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There is paradox ending where noel kill caius and wonders across the timeline as the new guardian. Noel , in the ending not only killed caius , but destroyed ( than to caius or not ) etro hearts ..resolving the paradoxes in a state of nothingness.
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Lightning became a knight and received more powers from etro when she watched the timeline herself and choose to protect it ( she realised that if she didn't then it's game over for everyone ).
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So true. Noel is awesome |
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Member
(09-20-2012, 05:40 PM)
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#89
Ending really got me hahah. I didn't expect that. I finished the game at like 3 in the morning, I'm all sleep deprived and that ending just woke me right up.
If someone asked me to summarize the story, I would just say "Everything was because of a paradox". Kinda like the same vein as nanomachines. |
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Member
(09-20-2012, 06:01 PM)
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#91
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Member
(09-20-2012, 06:04 PM)
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#92
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Junior Member
(09-20-2012, 06:05 PM)
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#93
I think this is the first game I got physically angry at in a very long time, just due to the ending. I thought the story was terrible, the writing was terrible, but at least it semi-wrapped up at the end...until the major twist and the To Be Continued... I seem to be the only person who feels this way though so that's all I will say on that.
Edit: I think it didn't help that I came in not expecting a TBC and personally had no reason to ever think they would do something like that. After reading OP, I went and looked up Toriyama's Wiki and found that the ONLY thing I have enjoyed in all of the games he has directed are the combat (and growth systems). I guess this new generation of Final Fantasy games just isn't for me anymore. Saddening to think as this has been my favorite series since 1 for the NES (until Toriyama took over). In response to the OP: I like your lttp, one of the most detailed/thoughtful ones I've seen and agree with everything you listed as a dislike (unfortunately I also dislike everything you listed as a like except parts of #s 2, 3 and 5). |
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Member
(09-20-2012, 06:07 PM)
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#94
I heard the gameplay has improved, but will I bet utterly lost if I don't play Final Fantasy XIII first?
This looks and sounds far more interesting than the first Final Fantasy 13, which, everytime I try and play, I play about 30 minutes and just get bored with it...haven't even got to the part where you actually gain EXP. |