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Member
(06-28-2012, 08:28 PM)
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#251
Tons of cosmetics, you can wear any armor that your weight class can use. You can take any armor that you like the look of and transmute it with the stats you want.
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Banned
(06-28-2012, 08:28 PM)
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#252
Don't buy that American made crap ever again. |
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Member
(06-28-2012, 08:32 PM)
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#254
Good article Jira. So possibility of Asura/Sylvari. Still staying away from anything Asura until release. |
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Member
(06-28-2012, 08:35 PM)
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#255
So it has come to my attention that another person is trying to claim the GW2 OT many months after I already had.
His post: http://www.neogaf.com/forum/showpost...&postcount=440 My post: http://www.neogaf.com/forum/showthre...2#post34823313 I'm only now aware there was a proper posting protocol, however, I also noticed the person who tried to claim the OT has never posted in our latest Beta thread so it seems very random. Could I get a response from a mod on this? |
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Member
(06-28-2012, 08:36 PM)
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#256
Quote:
Would be lol if you didn't get the OT because you didn't follow the section that said: "HOW TO CLAIM AN OT:"
Last edited by Vano; 06-28-2012 at 08:42 PM.
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Member
(06-28-2012, 08:39 PM)
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#258
How do you find thread stats? Posters/post counts etc? |
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Junior Member
(06-28-2012, 08:48 PM)
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#263
I'm so glad the game is coming in 2 months - I had a quick break at work and checked Facebook on my phone. Had a little internal nerd fiesta at my desk for a few minutes when I saw the update. |
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Tragic victim of fan death
(06-28-2012, 09:03 PM)
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#264
EDIT: I stand corrected about the sitaution.
Last edited by kayos90; 06-28-2012 at 09:06 PM.
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Member
(06-28-2012, 09:04 PM)
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#265
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Member
(06-28-2012, 09:06 PM)
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#267
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Member
(06-28-2012, 09:09 PM)
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#269
I though Elemental was fine, but I'm like level 13. That Staff Water auto-attack is like god mode. It heals whatever you hit, so if they are in melee range, you just keep healing yourself and killing the enemy faster than they kill you. lol |
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Danish
(06-28-2012, 09:15 PM)
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#270
If it's not for you, that's fine - but there's little need for concern for this game. |
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Member
(06-28-2012, 09:17 PM)
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#271
I don't really rate the Water attunement on staff, I didn't try it yesterday though so maybe they have tweaked it? The heal component on auto attack is pretty weak from what I can remember and not enough to justify staying in melee.
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Member
(06-28-2012, 09:40 PM)
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#278
GW2J: The WvW maps are gigantic and can often appear daunting to a new player, especially someone who is not in a large and supporting guild. Are there any plans to get the solo or casual player into the action quicker? Are there any plans on introducing faster ways to get from point to point (assuming a server has control) around the map?
Eric: A world can upgrade its ability to travel by upgrading captured keeps to contain a waypoint. Other than that we don’t currently have any plans for increased fast-travel options. One thing that is important to understand is that travel times are necessary to ensure that a side can achieve victory by keeping the other team out of the fight for an extended period of time. WvW is meant to simulate a large-scale battle, and we feel that travel through the map and simulating troop movement and reinforcements is very much a part of this. ^^^ this is the worst, and almost destroys PVP for me. In the beta dying--->down state---> walk back to where the fight is, takes FOREVER. Adding any basic mount/speed boast wouldn't take many resource, and would make so much sense....... |
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Danish
(06-28-2012, 09:41 PM)
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#279
EDIT: Man, if they added tons of fast travel options to WvW, it would completely destroy it. It would mitigate any surprise tactics by allowing those you beat through ingenuity to get back into their Zerg with virtually no time lost.
Last edited by Vinci; 06-28-2012 at 09:44 PM.
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Member
(06-28-2012, 09:46 PM)
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#280
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The Tree of Liberty
(06-28-2012, 10:07 PM)
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#284
Hmmm.... did we really need a new thread? Could have just changed the title on the old one, seems kind of pointless. Oh well.
Good news though, August is just close enough that it doesn't seem like forever, but far enough away that I'm not immediately sucked into MUST PREPARE HYPE MODE. Still a BWE to look forward to in July, which means now that there's a proper release date all of the asshats who said "LOL, I am not pre-purchasing a game with no release date" have no excuse. And damn. You guys are rough on poor Kayos. |
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Member
(06-28-2012, 10:11 PM)
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#286
Was wondering where you were Max. Where the heck is Arken???
Last edited by BrettWeir; 06-28-2012 at 10:15 PM.
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The Tree of Liberty
(06-28-2012, 10:19 PM)
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#287
Meh, they can call em how they see em, but it just seems like the old one would have lasted until the OT went up. They usually shut threads down at 20k posts but we were just barely over 11k. Like I said, oh well.
As far as the Official Thread goes, Jira has put the work into making the GW2 threads on GAF amazing and no shenanigans should disrupt his right to the OT, especially when he clearly called it first. His Massive Info Post for the Uninformed should go down in MMO history, never seen somebody a single individual put so much effort into getting the info out there that wasn't an employee. Can't wait to see it. And on that note, can't wait until August either. |
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Member
(06-28-2012, 10:24 PM)
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#289
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Member
(06-28-2012, 10:37 PM)
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#291
August can't come soon enough. Yup, I'm wishing my life away. |
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Junior Member
(06-28-2012, 10:58 PM)
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#296
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Junior Member
(06-28-2012, 11:15 PM)
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#297
1) How dare you call downed state beta, when you cant even finish off people quickly? obviously its a hinderence to you, and you think this game is supposed to be some 1-shot-1-kill affair. I agree that Downed state lacks A LOT of things in sPvP, but it's not beta. this alpha/beta shit is childish on all accounts. 2) this game has very few death penalties. what happens when a game has insignificant death penalties is that it becomes boring. death becomes less of a "god no" factor, and takes the risk/reward aspect away. it removes the need to keep people alive, to revive people. it will be quicker to let everyone die and have them wait 5 seconds to join the fight again. everything will be reduced to glass cannoning because people are living and respawning so fast it will look like call of duty. you might as well let yourself die instead of waiting for cooldowns to run off. the travel time, allows there to be a level of skill involved. a significant factor will be about getting "reinforcements": the game collapses if there are not these breathing situations. on another hand if the keep is really powerful there is an option of waypoints. also if one side has just went on an amazing alexander-the-great-style conquering they will have a quicker time getting back thanks to other nearby territorial control. this also gives an illussion that the massive opressional side has not just lost everything over one keep, and it also ensures that should another side be sneaky and take one vital keep at 5 am when nobody is online, they will have trouble keeping it, because the other side has stronger fortifications nearby. this taking time, traveling from place to place. all this is incremental to making it work. its why planetside was so intense in the beginning. it took around 15-20 min for one character to hack a "keep" and in that time his squadmates and betallions would need to keep that fort. this created intense battles, that where allowed to work because the waves of enemies attacking the keep where not constant. but there was breathing rooms and thus zerging was not possible. It's not about wasting your time. its about chatting with your guild mates as you run back to fight and tag along with a running group who you decide to go together with as you would do much more damage together than coming one fly at a time. these ultra short spawn times and 320% speed increasing tools in wow was one of the reasons it turned into this propel-yourself-into-the-middle-of-the-enemy-territory. Nobody gave a shit. dying had no consequences other than a 5-30 sec cd and you where ready to go again. It shouldnt take half an hour to get back. but it should take long enough time for you to really really really REALLY not want to die. Because of your value as a soldier. as your value of making you a part of the army's overall strength. I see WvW as not being about the individual. but about everyone. sPvP is for your ego boosting no-time-wasted adrenaline feel. I agree on that, but not WvW.
Whatever you pick today, even if it was awesome sauce you have no guarantee that it wont get nerfed or reduced in power directly or indirectly many many times throughout this games life. Warriors are great in WvW, even with rifle. Many people would rather blame the class or other exterior motives than themselves. it cant be themselves. after all everyone is fucking amazing and an expert on the game. it was just the circumstances of the class they where playing. you should rather play the underdog, the underwhelmed class, and not care so much about winning. A zen master will tell you that victory will bring you no true happiness. be what you where born to be. not what these FOTM youtube peeps desire you too! /angry mode off |
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Tragic victim of fan death
(06-28-2012, 11:23 PM)
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#298
Lol. Anyway, in my defense, I said it was coming in November because of WoW. Seeming as how there is no WoW release date, which I'm still sort of shocked about, this date doesn't surprise me. Also, it's close enough to September for me.
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Member
(06-28-2012, 11:27 PM)
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#300
Make no mistake, Mists will release soon around this. Blizzard will try to crush new games, they always do.
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