pvpness
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(06-28-2012, 09:49 PM)

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#301

Originally Posted by Vinci: View Post
Breaking every monthly sales record year after year is practically the definition for NOT taking advantage of consumers. Your product being sold at a premium by resellers is another example of NOT taking advantage of your consumers.

I'll say this for the hundredth time: The cost of the components in your product has NOTHING whatsoever to do with what the product is worth. If you are a company and the value of every product you produce is exactly equivalent to its cost of components, then you are adding nothing through your actions leading to its creation. Any value that you add should be something you attempt to capture through the product's price.

This is normal. Every company does this if it is able to. Even Nintendo's margin on the Wii is small compared to those earned by many other companies in many other industries.

Welcome to business.

The fact that people continue to not understand this is beyond ignorant at this point.
I think young consumers in this industry might not be able to understand this as easily as others simply because hardware manufacturers make it their business to sell their systems at a loss up front. Sometimes a huge loss. If you're only exposed to the business of video games, I could easily see why their idea of "business" in general may be a little skewed.
WillyFive
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(06-28-2012, 09:49 PM)

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#302

Originally Posted by BY2K: View Post
What?
He implies that because the Wii had Gamecube-like graphics, it must have been as cheap as the Gamecube.
ciaossu
Member
(06-28-2012, 09:54 PM)

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#303

Quote:
Pocket Gamer's Kristian Reed argued earlier this month that the 3DS XL should have come with the second stick built in. I now understand why Nintendo didn't include it - the company is looking to cash in on consumer ignorance.
What? No, I don't think so. Adding a second pad to the standard 3DS XL would illustrate that it is intended to be available for all games to use. It's an optional attachment that games can take advantage of, but this is preventing it from becoming mandatory.
Hakai
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(06-28-2012, 09:58 PM)

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#304

Originally Posted by Truth101: View Post
What a dumb article, you can't take advantage of someone if they aren't required to purchase it. Especially considering it isn't required for anything in the first place.

Options are options.
This!
Bamstrokher
Banned
(06-28-2012, 10:04 PM)
#305

This is not taking advantage of anything. This is fulfilling an obligation to the consumer that was started with the original CPP on 3DS. this had to be done so people would not be stuck, on the off chance they bought those games for 3DSXL.
antonz
Member
(06-28-2012, 10:07 PM)

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#306

How can Nintendo be taking advantage of consumers when the device in question is a store exclusive item and add to that most of the 3DS and soon 3DS XL will be bought at retailers that dont even sell the attachment how is Nintendo taking advantage of anyone?

Case of Journalist deciding whats mandatory and whats not for Nintendo instead of Nintendo deciding.
Glass Rebel
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(06-28-2012, 10:10 PM)

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#307

Originally Posted by Vinci: View Post
Breaking every monthly sales record year after year is practically the definition for NOT taking advantage of consumers. Your product being sold at a premium by resellers is another example of NOT taking advantage of your consumers.

I'll say this for the hundredth time: The cost of the components in your product has NOTHING whatsoever to do with what the product is worth. If you are a company and the value of every product you produce is exactly equivalent to its cost of components, then you are adding nothing through your actions leading to its creation. Any value that you add should be something you attempt to capture through the product's price.

This is normal. Every company does this if it is able to. Even Nintendo's margin on the Wii is small compared to those earned by many other companies in many other industries.

Welcome to business.

The fact that people continue to not understand this is beyond ignorant at this point.
Watch the best post in this thread remain largely ignored.
mrklaw
MrArseFace
(06-28-2012, 10:10 PM)

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#308

Opinion: this subject has been blown out of all proportion by GAF to an extent I haven't seen for a long time
Respawn
Member
(06-28-2012, 10:12 PM)

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#309

Like I said in the other thread letting them get away with this is not good at all
Yagharek
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(06-28-2012, 10:12 PM)

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#310

Originally Posted by Bamstrokher: View Post
This is not taking advantage of anything. This is fulfilling an obligation to the consumer that was started with the original CPP on 3DS. this had to be done so people would not be stuck, on the off chance they bought those games for 3DSXL.
Exactly.
Yagharek
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(06-28-2012, 10:14 PM)

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#311

Originally Posted by Glass Rebel: View Post
Watch the best post in this thread remain largely ignored.
Its par for the course for Vinci. Most of their posts are this good.
Satchel
Member
(06-28-2012, 10:16 PM)

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#312

The AC adaptor situation is faaaaaar worse than this
MutFox
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(06-28-2012, 10:16 PM)

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#313

Originally Posted by mrklaw: View Post
Opinion: this subject has been blown out of all proportion by GAF to an extent I haven't seen for a long time
No, Nintendo screwed up initially by not having dual analog.
Iwata even said it was a mistake.
bart64
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(06-28-2012, 10:44 PM)

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#314

Originally Posted by MutFox: View Post
No, Nintendo screwed up initially by not having dual analog.
Iwata even said it was a mistake.
Can you paste a source for that? I always thought it was more of a comfort thing (the square design with a screen in the middle puts the buttons and cross pad on the bottom so playing traditional games forces you to hold the system by the bottom edge) coupled with their philosophy about encouraging new experiences.

Edit: now that I think about it, the slide pad technology is probably a big reason. Those slide pads are pretty shitty for precise movement, so they would not be very good for aiming. But I never played a fps on psp so correct me if I'm wrong.
Last edited by bart64; 06-28-2012 at 10:53 PM.
cloudyy
Member
(06-28-2012, 10:49 PM)

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#315

Wait, people here really wanted a second stick on the 3DSXL? Sure why not, let's fuck up the millions of people who bought the original 3DS and force them to buy the XL or buy the ugly frankenstick because the next games won't work without it.
Wolfe
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(06-28-2012, 10:50 PM)

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#316

Honestly I can't help but feel people are making this out to be a way bigger deal than it actually is.

First off whether or not you agree with the reasoning you can't deny that releasing a 3DS now with build in dual sticks/trigger buttons (which people always conveniently seem to neglect when they bring this up most of the time) would greatly fragment the user base. Not to mention what would be the cost of such a device? Surely they wouldn't be able to release it at 199 like the current XL.

Secondly the amount of games that use the CPP compared to the amount that don't, use very very small.

In the end, regardless of their reasonings, they're still a company that is looking to make a profit, and compared to Sony and Microsoft I feel as though they are easily the most transparent as to their motives and that they do actually try to do things for their fans (Club Nintendo being an example). That's how they come off to me compared to the other two big guys though.

But hey, that's just like, my opinion man.