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Member
(07-02-2012, 12:49 PM)
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#106
It's probably a combination of Microsoft being the first to this generation (Tri-Ace/Square Enix needed to choose which console to put Star Ocean 4 on and Xbox 360 was pretty much the only one which was far enough for a "next-gen" console when they were at the beginning of the project) and the fact that Microsoft was really trying to push Xbox 360 in Japan at that point (promoting the shit out of each and every Japanese game coming for Xbox 360), which made it seem like a good choice.
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Member
(07-02-2012, 01:19 PM)
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#107
The only platform that was selling third-party software core games in Japan was the PSP, with the PS3 in second place however the HD system having a huge overseas market to benefit from.
In Japan, normally the system that wins is the one that has weekly middling releases, yeah it got the big franchises (even then many were missing) but normally when a system has the userbase it does, the middling releases come naturally. So far PS3 hardware sales have been very steady and these middle of the road releases have kept systems like the PC-Engine, Saturn and even the Mega Drive selling. |
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#partoftheproblem
(07-02-2012, 01:20 PM)
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#108
I beat SO4 and even though it did a lot of things right (visuals, gameplay) it was absolutely terrible outside of that.
If you're the kind of person that can COMPLETELY turn off everything outside of that, then you can enjoy a good game. But the moment you take it seriously... you'll jump. |
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Member
(07-02-2012, 01:41 PM)
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#109
edit: Oh, and add music to that list. |
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Member
(07-02-2012, 01:47 PM)
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#111
it remains a complete mystery what tri-ace's current state is at the moment.
if we hear nothing by the end of the year then i can only assume they're pretty much dead as a console developer. tri-ace = handheld + outsourcing is what i feel.
Last edited by M_Night; 07-02-2012 at 01:59 PM.
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Member
(07-02-2012, 01:52 PM)
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#113
Star Ocean is a mixed bag for me. Love the gameplay in general (Battle System, customisation options, item synthesis and the sidequest structure). The music is pretty decent as well. However everything else is utter turd. The narrative, the characters, the dialogue and the voice actors. It's almost painful at times.
However the gameplay is still amazing and it would be sad for that part to die out. If they could only make the general presentation up to par, it would be amazing. After their work with Valkyrie Profile, I don't see how they can make something so bad? Now VP is a series that needs another game. Shame that's probably dead as well :( |
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178% of NeoGAF posters don't understand statistics
(07-02-2012, 02:04 PM)
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#115
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Member
(07-02-2012, 03:22 PM)
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#116
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Member
(07-02-2012, 03:31 PM)
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#117
But everything else Tales is definitely better in my view. And it's not that Tales is any good, it's just Star Ocean is that bad, notably in SO4's case If you are capable of ignoring stuff like that, then I think Star Ocean is a solid series. Personally I liked SO3 the best |
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Member
(07-02-2012, 03:38 PM)
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#119
Here are two better questions.
1) Does anyone actually care? 2) For people that care, do you really want tri-Ace to make another one of these games? Think about it. The series is practically the poster child for mediocre JRPG. Star Ocean 4 was bad, tri-Ace sucks big time now (though I always found them massively overrated on GAF), and as such I don't see why we would want them to try and make another one. |
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Member
(07-02-2012, 03:43 PM)
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#120
I actually kind of liked SO4 for a bit, though It got really boring not too long after you acquire the cat girl and I stopped playing. So it wasn't THAT good, but not nearly as bad the hyperbole that other put on this game.
Granted this game was the first game I ever played on an HDTV(32" 720p), so it kinda sorta has a special place in my heart. |
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Member
(07-02-2012, 03:44 PM)
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#121
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all my loli wolf companions are so moe
(07-02-2012, 04:06 PM)
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#128
Honestly as long as team VP2 is doing the battle system, I'm all open. If you guys want to talk overrated, there are other devs out there *cough Tales team cough*
:P |
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Member
(07-02-2012, 04:06 PM)
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#129
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Member
(07-02-2012, 04:11 PM)
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#131
2.) Yes. I loved Star Ocean 3, and 4 was sort of fun though a little disappointing after how much I liked 3. I don't care about any stupid plot twists or lolis or whatever because I think every single story and character in this series sucks anyway. As long as the cutscenes are brief and the story stays out of the way for the most part (which I felt they did with 3 up until the final parts, then with 4 they suddenly made pretty much cutscene obnoxiously long) I don't really mind it. Make Star Ocean 5 with a throwaway, out of sight story and really fun and interesting game mechanics and I'd buy it. |
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Member
(07-02-2012, 04:16 PM)
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#132
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Member
(07-02-2012, 04:17 PM)
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#133
For reference, when Tales of Vesperia and Infinite Undiscovery were set to come out within a week or 2 apart, people were blasting ToV saying it's gonna suck while saying that IU is gonna be great because of Tri-Ace and so on. Talk about getting completely burned and being completely wrong. That's just one instance, but I think it shows pretty clearly that Tri-Ace is (or was) overrated around these parts. Not saying that the Tales series or team is like some amazing series or anything though (although ToV is way better than anything Tri-Ace I've ever played. |
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Member
(07-02-2012, 04:39 PM)
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#134
Also: unless they were intentionally making a joke with that name you should never, EVER use invisible walls as frequently and as lazily as Infinite Undiscovery did. Bullshit to have large open environments, only to have seemingly a large chunk of the blocked off by a line of dirt, then there's the stairs in the castle town that you couldn't reach due to a square of grass, and the weak job done at the edges of the maps in general when there's things like debris around (and possibly not even then). It's sad that Vesperia was probably better for exploration than IU was. |
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Member
(07-02-2012, 04:41 PM)
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#135
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all my loli wolf companions are so moe
(07-02-2012, 04:45 PM)
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#136
I've yet to see any Tales game that can hold a candle to SO3's and VP2's battle system where it isn't repetitive and the battle is very flexible that they're almost comparable to DMC. |
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Member
(07-02-2012, 04:48 PM)
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#137
People are saying that that the voice work or the characters was the problem of SO4 ..but the real problem was the dongeons.
SO4 dongeon and world map are ...way too big ..they wanted to do a BIg set of places to explore with this gen console power but failed in pacing horribly ... i don't care about egde really .i'd even argue that SO4 character design aren't that bad or crazy ..but ZOMG spending 6 hours in a single dongeon is entirely possible !! that's STUPID ...who was responsable for this ??? Anyway ..i kinda want a SO5 because the battle system of SO4 was great ..SO3 battle trophies were crazy and SO4 managed to do even crazier so i might mask them to tone down on them a little .. |
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Member
(07-02-2012, 04:51 PM)
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#139
And I'd say the combat of Graces was a lot better than SO3/VP2. I'd say quite a few Tales titles were at least as good as or better than SO3/SO4. But, honestly, they're all quite good in their own right so eh. |
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Member
(07-02-2012, 04:53 PM)
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#140
Maybe, or just advanced 3D development period given we's seen this a lot more in the detailed PS2-era environments (and even to some degree in FFIV DS) than simple PS1-era environments. But there's still ways to be smarter about it, like building a giant fence or something. At any rate I was hoping for a more explorable world, and got THAT instead, so that would have made the game disappointing even if they didn't drop the ball otherwise.
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all my loli wolf companions are so moe
(07-02-2012, 04:54 PM)
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#141
That's why I'm wary when I say tri-Ace. When I mean by tri-Ace stuff that I love, it's made by the VP2 team which has always made good stuff. It's not a chaotic mashfest like in Tales (and hell, even in Tales I prefer the 2D plane ones, they are more solid and faster paced without the awkward movement). |
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(07-02-2012, 04:55 PM)
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#142
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Member
(07-02-2012, 05:00 PM)
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#144
Quote:
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all my loli wolf companions are so moe
(07-02-2012, 05:10 PM)
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#146
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(07-02-2012, 05:11 PM)
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#147
There were tons of people who knew it wouldn't sell as much as putting it on the brand that always had the japanese game userbase (playstation). The Tales games moving over just re-enforced it when the sales on the triple smashed. A large base is the first question you ask, then you ask what kind of base it is. Guess they never got around to that second question. Regardless, MS probably ponied up the moneys for it anyway, so they didn't give 2 fucks. But it didn't help the franchises lol. |
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Member
(07-02-2012, 05:25 PM)
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#149
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Member
(07-02-2012, 05:35 PM)
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#150
I'm certainly not going to try and 'spin' it because I think it's a case of, some people don't like it, some do. That's the way the cookie crumbles as they say... |