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Will Suck Cock While GDGF Watches
(07-02-2012, 03:20 PM)
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#104
Scope and scale of Total War, in my opinion, should be features available from the campaign map right down to individual units, rather than juts making the game 'big'. |
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Member
(07-02-2012, 03:21 PM)
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#105
I just can't fucking wait. I really wish they'd understand the importance of mod tools to the community though. Look at recent cases of games selling a lot more copies way after launch due to awesome mods and I think they should have a small team focus on mod tools. At least start working on it after launch if it's still needed... Speaking of which, I can't believe I can't find a Rome mode for Medieval 2. After Third Age, I saw the potential of mods in the series again. |
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Member
(07-02-2012, 03:55 PM)
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#110
This approach to individual soldiers is getting me intrigued as hell. Even replaying Starcraft 2, I like to single out one unit and say "how long will you live?".
It will be awesome to single out a single soldier and see when he enlisted, what was his first battle, where he goes and finally where he dies. I doubt it will have this level of detail, but holy fuck if it does something kind of like that. Like, as you play, you say "this is *my guy*" and just see how long he lasts, that will be great.
Last edited by Sblargh; 07-02-2012 at 03:59 PM.
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4chan's Official Representative
(07-02-2012, 04:56 PM)
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#118
Total War is one of the few IPs that do really well for Sega, so one of their main focuses going forward will be the Total War series.
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Member
(07-02-2012, 05:29 PM)
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#126
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Junior Member
(07-02-2012, 05:35 PM)
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#127
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Member
(07-02-2012, 05:39 PM)
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#129
I think revisiting Rome is an opportunity for them to evolve the gameplay both in the battles and the world map. Not only streamlined like Shogun 2. It would be cool if it's just a reskinned Shogun 2 but I felt like they made Shogun II feel a little too much like a board game. I want a little more complexity to the world map in addition to an evolution of the battles, especially siege.
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Junior Member
(07-02-2012, 05:40 PM)
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#130
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Member
(07-02-2012, 05:53 PM)
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#132
Oh, and the TW Rome games are like the only ones where all the Romans aren't entirely British accents right? |
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Member
(07-02-2012, 06:01 PM)
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#135
Yeah. Its nice but I've never seen the appeal of live action or purely CG trailers for games.
The screenshots look great though. If they build off of what they did with Shogun 2, Rome II should be excellent. |
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Member
(07-02-2012, 06:02 PM)
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#136
Nice.
I'll just leave this here to increase the nostalgia/hype. http://www.youtube.com/watch?v=irXQid4peS0 |
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Member
(07-02-2012, 06:07 PM)
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#139
Rome Total War is one of my favorite games of all time. That and X-Com are some old games that I repeatedly go back and play, they just have that magic touch that never gets old... and they are both getting redone, YES!!! I cannot freaking wait for this shit. CANT WAIT.
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Member
(07-02-2012, 06:25 PM)
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#141
I've heard it said that Medieval 2 was the one that broke cavalry and ever since it's been that silly thing where you hit a wall so an animation can play but if you keep clicking orders you can "push through" what you are fighting. This is still one of the major issues the MP community has with Shogun 2 with infantry players hating the fact you can issue new orders and cav players hating the fact that cav sticks to infantry like glue. |
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Banned
(07-02-2012, 07:23 PM)
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#147
No idea, but it's one of the games that stays near the top of the most played list on Steam for a long time and all of those games are successful. The big DLC and expansions they do usually gives the numbers a big shot in the arm too as the games always jump back up near the top.
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