|
Banned
(07-06-2012, 05:22 PM)
|
#1301
|
|
|
|
Member
(07-06-2012, 05:22 PM)
|
#1302
|
|
Member
(07-06-2012, 05:22 PM)
|
#1303
Wow, those environments look great. Nice bulletin, the video was very nice. |
|
Member
(07-06-2012, 05:22 PM)
|
#1304
Wow at the new environments.
|
|
Member
(07-06-2012, 05:23 PM)
|
#1305
|
|
Official EA Apologist
(07-06-2012, 05:29 PM)
|
#1306
|
|
Member
(07-06-2012, 05:29 PM)
|
#1307
Hopefully the great range in Spartan OPs environments we have seen will mean a wide range in possible forge themes.
|
|
Member
(07-06-2012, 05:29 PM)
|
#1308
However, not knowing what their grand playlist consolidation plan is terrifies me, considering that most of the playlists I enjoy are below 1.5k at any given time, Objective being at the top of my favorites list.
Last edited by Havok; 07-06-2012 at 05:32 PM.
|
|
Member
(07-06-2012, 05:32 PM)
|
#1309
|
|
Official EA Apologist
(07-06-2012, 05:33 PM)
|
#1310
Want to play Halo...Live isn't working, sounds about right.
|
|
NeoGAF's smiling token!
(07-06-2012, 05:35 PM)
|
#1311
|
|
Member
(07-06-2012, 05:35 PM)
|
#1312
|
|
Member
(07-06-2012, 05:36 PM)
|
#1313
Right, sent PMs out to all of my team and Computron's team. Waiting for everyone to get back now.
What times are the schedule times? I think I selected my time zone (GMT) ... |
|
Fallen Xbot (cannot continue gaining levels in this class)
(07-06-2012, 05:37 PM)
|
#1314
|
|
Junior Member
(07-06-2012, 05:40 PM)
|
#1315
I really, really wish they'd just rolled out the TU across the board to all playlists. I doubt most people playing vanilla team slayer right now would have even noticed. |
|
Junior Member
(07-06-2012, 05:44 PM)
|
#1316
The art style of Spec Ops - and the entire concept of it - is extremely innovative. Just beautiful.
|
|
Member
(07-06-2012, 05:48 PM)
|
#1317
|
|
My preferred nomenclature
is Hobo-American (07-06-2012, 05:49 PM)
|
#1318
![]() The radar shows six arrows, and the infographic shows six drop points. |
|
Member
(07-06-2012, 05:51 PM)
|
#1319
For the weapon spawn system in Infinity Slayer, it sounds like the game looks at the map, decides what weapon is missing, and spawns it. So if there are people with snipers already, but rockets aren't there and it's time to spawn a weapon, it spawns rockets, etc. Sounds pretty cool actually
|
|
Member
(07-06-2012, 05:55 PM)
|
#1320
Is there any way to keep GAF from loading the mobile CSS on an iPad?
Edit: The Xbox here had the hdd fail, so I am without DLC because it only has 500mb total space. DLCless Reach feels weird.
Last edited by FyreWulff; 07-06-2012 at 06:00 PM.
|
|
(07-06-2012, 05:55 PM)
|
#1321
I thought BS Angel's wording in the bulletin could have been alluding to a Forge reveal at RTX. But David just posted that the stuff being shown would be cool, but not mind blowing. So that probably nixes my thinking in the butt.
Quote:
|
|
Member
(07-06-2012, 05:56 PM)
|
#1322
Someone make a GIF of how incredibly awesome thrusters are. Please. http://www.youtube.com/watch?v=KowLV6uwpFc&t=0m57s
|
|
My preferred nomenclature
is Hobo-American (07-06-2012, 05:59 PM)
|
#1323
|
|
Member
(07-06-2012, 05:59 PM)
|
#1324
Even games on Haven were close call. So I am thinking it is because of the gun play etc.
|
|
NeoGAF's smiling token!
(07-06-2012, 06:01 PM)
|
#1325
|
|
Member
(07-06-2012, 06:02 PM)
|
#1326
Awesome gif, can you do one of the new SpOps environments from the video?
Interesting that you go into 3rd person while using the thrust pack, I bet that ability will be really fun to use. It seems to be similar to evade in concept but a lot different in actual use.
Also, I suspect Comic-Con would be perfect for the Forge reveal.
Last edited by Demoncarnotaur; 07-06-2012 at 06:04 PM.
|
|
Member
(07-06-2012, 06:02 PM)
|
#1327
Last edited by dangerbyrnes; 07-06-2012 at 06:04 PM.
|
|
Member
(07-06-2012, 06:03 PM)
|
#1328
|
|
(07-06-2012, 06:03 PM)
|
#1329
Quote:
|
|
Member
(07-06-2012, 06:03 PM)
|
#1330
What would the world be without Plywood?
|
|
Member
(07-06-2012, 06:03 PM)
|
#1331
Last edited by Overdoziz; 07-06-2012 at 06:06 PM.
|
|
Member
(07-06-2012, 06:04 PM)
|
#1332
|
|
Member
(07-06-2012, 06:05 PM)
|
#1333
wait, did the thrusters always shoot you out to 3rd person? looks disorienting
|
|
Member
(07-06-2012, 06:05 PM)
|
#1334
Glorious.
A one use per charge AA that leaves the players head and body fully exposed. Yeah, just like evade.
Last edited by mastrbiggy; 07-06-2012 at 06:09 PM.
|
|
Member
(07-06-2012, 06:06 PM)
|
#1335
|
|
(07-06-2012, 06:06 PM)
|
#1336
|
|
Member
(07-06-2012, 06:07 PM)
|
#1337
|
|
NeoGAF's smiling token!
(07-06-2012, 06:08 PM)
|
#1338
|
|
Official EA Apologist
(07-06-2012, 06:09 PM)
|
#1339
|
|
sober, clothed, willing
(07-06-2012, 06:10 PM)
|
#1340
|
|
Banned
(07-06-2012, 06:10 PM)
|
#1341
|
|
Member
(07-06-2012, 06:11 PM)
|
#1342
Just woke up and read the bulletin. A few thoughts:
- omg omg omg - Infinity Slayer looks awesome to me. It'll be a fun alternative to normal Slayer, and probably my favorite gametype addition to the series since Assault. - The Needler as power weapon is going to be infuriating, I bet. - LOL @ MLG being chosen for the jackpot. Someone make a montage. Now I'm gonna go watch that new video. :-D |
|
Member
(07-06-2012, 06:11 PM)
|
#1343
|
|
Member
(07-06-2012, 06:12 PM)
|
#1344
|
|
Member
(07-06-2012, 06:13 PM)
|
#1345
|
|
sober, clothed, willing
(07-06-2012, 06:14 PM)
|
#1346
|
|
Member
(07-06-2012, 06:14 PM)
|
#1347
|
|
Member
(07-06-2012, 06:15 PM)
|
#1348
|
|
Member
(07-06-2012, 06:15 PM)
|
#1349
|
|
Member
(07-06-2012, 06:15 PM)
|
#1350
|