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Member
(07-10-2012, 12:01 AM)
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LTTP Metroid Prime 3: Corruption
#1
![]() So I've finally gotten around to playing through Metroid Prime Trilogy and it has truly been an awesome experience. I had beaten MP 1 several times on Gamecube and I loved the improvements made in the trilogy version. MP 2 I had bought when it first came out but every time I tried to play it I got bored at Torvus Bog and then stopped but the Wii version I finally ended up beating (the game really takes off once you get to Sanctuary Fortress btw) So now I'm finally ready to tackle MP 3. I had also played this game when it came out and I got up to where you fight the purple girl in that elevator thing before giving up. So now I'm starting over fresh and this time I intend to 100% it like I did the previous two. Before I begin I was wondering if there are any missable items in this game?(I read somewhere that there were items that you can't get if you miss them the first time). Is it as long as the previous games? Also if you had any advice or general thoughts on the game feel free to share! |
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Junior Member
(07-10-2012, 12:11 AM)
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#3
So good!! MP3:C never gets the attention it deserves, by far my favorite Prime. I know I'm one of the only one's, but hey I LIKE TAKING DAMN SCREENSHOTS OF MY GAME!!
Also you can access a machine late in the game that shows all the items, missiles, upgrades on the map iirc. |
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Member
(07-10-2012, 12:23 AM)
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#7
It's a decent length. Can't remember if it's longer then the first two on my first play time going through the game though.
Honestly, I'm not a huge fan of Retro, I tend to think that people very much overrate Prime 1 and 2. All that being said I do think that Prime 3 was fucking amazing and one of the single best games to come out this gen. |
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Junior Member
(07-10-2012, 12:27 AM)
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#9
I've been playing Metroid since the days of the nes and MP3 is the only game in the series I haven't finished (well, also Other M but that doesn't count). I love MP 1 and 2, but Corruption just didn't sit well with me. It felt like it lost some of the organic, coherent nature of the design of the first two games. Didn't like the other bounty hunters, they broke the feeling of isolation and loneliness. I also think I made a mistake by playing it on hard cos the enemies were bullet sponges and that made it less fun. Might revisit it someday.
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Molasses Jones X
(07-10-2012, 12:27 AM)
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#10
Good game with great art direction and production values, but the core structure is a poor representation of the franchise imo. It's a shame too, because using the IR pointer felt great and many of the environments had brilliant little touches of fan service. The segmented nature of the maps, being ordered around on missions by a computer, and the God awful NPCs were all major boner killers though.
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Writing a dinosaur space opera symphony
(07-10-2012, 12:30 AM)
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#12
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Member
(07-10-2012, 12:31 AM)
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#15
True that. I also hated the fact that weapon upgrades had to be stacked. Switching between beams was one of my favorite mechanics from the other Primes.
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Member
(07-10-2012, 12:32 AM)
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#16
Fantastic, fantastic game, starts strong and finishes like a house on fire. Perfect all the way through.
I spent more time in MP2, but that's probably because I'm a sucky gamer. I recall MP3:C taking around 18 hours, and that was 100%. +1 for proof that pointer controls are superior. This game alone forced me to buy the Trilogy, and I don't regret a thing, owning the best games ever made twice is OK with me. |
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Member
(07-10-2012, 12:35 AM)
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#17
I adore this game, though it does have some obvious faults. I think for what they were going (a more streamlined, accessible experience, more action heavy, less backtracking etc) they managed to successfully still give this game a very cool Metroid vibe and sense of progression. I'd take this game over Other M any day of the week.
The pointer controls are great, though I think the emphasis on aiming really sucked out the creativity the series is known for regarding boss fights. I think overall, this game reminds me more of the 2D titles than the other two Primes. I thought it was easily the shortest of the three when judging first playthroughs. |
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Molasses Jones X
(07-10-2012, 12:37 AM)
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#19
Stacking weapons was a double edged sword for me. I was relieved not to have to swap weapons every time I wanted to open a door (a terrible design choice from MP1&2), but it also reduced some of the strategy involved in disposing of enemies (cant' say corruption mode scratched that itch either, unfortunately). Like most aspects of the series, I think Super Metroid provides the best possible template: stacking weapons where every new layer can be toggled on or off individually, allowing for a variety of combinations.
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(07-10-2012, 12:38 AM)
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#20
The only down side to Metroid Prime 3 are the boss fights. Easily the worst in the trilogy. The first boss is the hardest.
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Member
(07-10-2012, 12:38 AM)
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#21
Metroid Prime Trilogy was probably the best use of the wii controller and I think the only actual game game that used the controllers properly. In most of the other wii games its either a gimmick (mario galaxy, dkc returns), casual ware, or not used at all (Murumasa, Smash bros, etc.)
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Our lives begin to end the day we become silent about Rayman Legends Wii U.
(07-10-2012, 12:41 AM)
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#23
Such a brilliant game (like all Prime Games). Better than Prime 1 and 2 in pacing, and the design is top-notch. A pitch-perfect game for the experience and it's different enough from Prime 1 and 2 to make it fresh and appealing the whole way through.
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Member
(07-10-2012, 12:42 AM)
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#24
Great game, and while there are missable scans, there are no missable items. All items can be gone back and gotten.
Do me a favor while playing, through every cutscene where the other hunters are involved, pay attention to Samus and tell me if you see any emotion in her actions, even the smallest ones. |
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Our lives begin to end the day we become silent about Rayman Legends Wii U.
(07-10-2012, 12:43 AM)
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#25
No. Do them on the hardest difficulty and don't rely on corruption Mode and they are some of the most fun ever. Gandraya is my favorite boss of all time, I think.
Last edited by Gummb; 07-10-2012 at 12:47 AM.
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Member
(07-10-2012, 12:47 AM)
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#28
I had a blast with Prime 3 when it first came out but I feel like it doesn't hold up as well as either the original or Echoes after repeated runs. Playing Prime and Echoes with the updated control scheme makes them much better in my opinion and also evens the playing field as far as controls are concerned—this takes away one of the advantages the third instalment had on release. I still think Corruption is a great game but it feels a bit more fragmented than the others while the bosses and items don't seem as strong coming off the previous two games in the series. While the fights are certainly built around the Wii control scheme, I don't feel like there were many that stood out—I feel like the best bosses in the game are out of the picture relatively early on. The action sequences are a mixed bag I suppose, with infinitely respawning enemies feeling a little odd but definitely adding some tension to certain parts.
On the other hand, the Grapple Beam feels better than ever before in this instalment and the ability to mark unobtained items on the map late in the game is a great way to make the experience a little more accessible. The art is still great and I thought the voice acting was well-handled even if the first part of the game was a little NPC-heavy. Unlike Echoes, it's quite well-paced once you're off on your own and you can chip away at the "key quest" throughout the game. It's still great fun and when I say I think it's the weakest in the trilogy, I should also qualify that I think the trilogy is comprised of three fantastic-to-great games. As for 100%, you can get all the items in a single playthrough but there are several logbook entries (mainly bosses) that you can miss if you aren't diligent in your scanning. Though it doesn't count for the individual file completion, you can also miss a number of Friend Vouchers if you don't complete certain tasks (such as making it out of a fight without taking any damage) during your playthrough. Given that you made it quite far during your first playthrough, it might be worth consulting a guide to see what credits (and possibly scans) that you can miss if you would really be bothered by skipping certain things. That said, you need to beat the game on multiple difficulty levels to get all the credits anyway and I believe that scans carry over to a new difficulty at least in the Trilogy version so it's not the end of the world if you miss some things the first time around.
Last edited by Exeunt; 07-10-2012 at 12:59 AM.
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Member
(07-10-2012, 12:53 AM)
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#31
Haven't played in 4 or so years and it's my least favorite of the 3, but this game is still a blast. I really loved the grapple beam mechanics and wished that they'd push it even further. The (minor location spoilers) G.F.S. Valhalla is a definite highlight, and the linear nature and boss fights are weak (I really am not a fan of most humanoid boss fights in Metroid and they're all over the place here).
Last edited by iirate; 07-10-2012 at 01:13 AM.
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Member
(07-10-2012, 12:57 AM)
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#33
I liked Corruption a lot; truly a great game. Overall, I felt it moved away from the exploration/progression the series is no for, except in the amazing derelict ship level that you revisited throughout the game.
To me, the Valhalla was exactly the kind of experience I was looking for in a Metroid game: coming across a torn apart vessel, piecing together what happened to it bit-by-bit, finding bodies/char marks/broken machinery that all told their own stories, making your way through it alone, etc. Finally reaching the Aurora Unit and hearing it's last message about "darkness coming" was electrifying foreshadowing - hearing that come from a halfway-sentient supercomputer made it all the more ominous. Just a great part of the game. That alone makes me want to play through it again. |
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Member
(07-10-2012, 01:33 AM)
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#38
Still, I think Corruption's a great game. Not the instant classic that the original was or the mad genius that Echoes was, but still awesome |
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(07-10-2012, 06:19 PM)
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#40
When I said bosses I meant full bosses. The others are more like minibosses. The main bosses are all fought in pretty much the same arena and aren't all that interesting. The first boss has an amazingly annoying attack that makes the fight take waaaaaay too long.
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Member
(07-10-2012, 06:57 PM)
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#48
Never finished the game as I had huge trouble getting the Wii pointer point towards the sky, where the enemy was located. Also didn't like that all of my energy was taken away :D
Still much better than what I've played of the other two MP titles. Much more focussed and a better travelling mechanism. |
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Member
(07-10-2012, 07:00 PM)
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#49
Yep this one's my favorite. Love the corruption mechanic.
You can bookmark rooms on the map screen, highlighting them in green, to remind yourself that there's something in there that you can't access yet. I wish the other games on the trilogy had that feature added. The first boss is not as hard as everyone says. You just have to switch in and out of hyper mode while in ball form and bomb the dude's feet. You don't take damage that way, as long as you leave hypermode before firing your weapon or overloading.
Last edited by Chuckpebble; 07-11-2012 at 12:20 PM.
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Member
(07-10-2012, 07:10 PM)
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#50
Replayed it recently. Outstanding art style, especially in skytown obviously. But in golem town too. I didn't mind the linear approach. Still had enough for me to discover outside the main road, good puzzles and great controls. Ship landing points were a blessing for shortcuts and so was a more tolerable fetch quest, which was just outright trolling in MP2.
Too bad some of the human interactions ruined quite a bit of the atmosphere in the late game, pretty much everything involving this generic commander. |