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Eloquent Princess
(08-21-2012, 09:51 PM)
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#651
Gravol makes this game a ton better. I love running into dudes and making Zael walk into signs. I also agree that people should just walk around town (or use the map to warp around town) and talk to folks to start up sidequests or make Zael animate.
At least you can tell they put careful thought into making Zael react and animate for things, and for the townspeople to respond to you in an AC sort of way whenever you bump into them. Also, I highly recommend doing the sidequest that lets you dive into the water. You might not be able to swim fast, but you can find extra stuff likethe guy who rewards you with stuff depending on how many times you bump into signs, run into people, etc.
Last edited by Dark Schala; 08-21-2012 at 10:09 PM.
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(more a nerd than a geek)
(08-21-2012, 11:04 PM)
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#652
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Eloquent Princess
(08-21-2012, 11:15 PM)
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#653
So let's say if I got all the stat boost items in town, saved, then reloaded to replenish the stat boosts, I could theoretically max out my stats before I consider levelling up a little bit and stuff? Granted, it'd take forever, but you know what I mean.
Last edited by Dark Schala; 08-21-2012 at 11:17 PM.
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Member
(08-22-2012, 12:01 AM)
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#657
Story is pretty standard JRPG fare... I liked it but it's not anything amazing. I'd say what's ambitous is how your party is constantly talking amongst itself during the game, almost like a FPS campaign. I think the characterization of your party is pretty good because of all that dialogue.
Last edited by thefro; 08-22-2012 at 12:07 AM.
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Member
(08-22-2012, 12:07 AM)
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#658
Very story heavy. I wouldn't call the plot ambitious, but it's interesting and the characters are very endearing.
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Eloquent Princess
(08-22-2012, 12:18 AM)
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#660
I think the pacing is kinda alright. Someone brought up FF13 before, and I kinda see where they're getting that. The game is pretty story-driven, but I feel like it has better buildup and tension release (ie: do dungeons, come back to town and do sidequests that aren't always fetch quests), and the characters have better personalities to boot (which is enhanced by the party chat during battle/dungeoning).
Yeah, the game is pretty darn easy so far. Kinda stopped using the summon circles, lol. What's the cap on them, btw? |
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Member
(08-22-2012, 12:21 AM)
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#661
Ended up quitting the game a few hours in. Not because it was bad or anything - it was getting to be pretty great. But with law school coming up in a week or so, I gotta adjust. So I'll probably restart the game in a couple of weeks. But it was pretty rad from what I'd played, which is more than I can say about just about any RPG released today... handheld or otherwise.
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Member
(08-22-2012, 12:32 AM)
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#662
I really like some of the oddball things this game does, like the random items in chests, the party stat boosting items, picking up junk in the city, even the summon circles as sort of a janky solution for giving you the option to fight extra battles in the scripted dungeons sequences. All of it is rather endearing to me.
The soundtrack is really not very Uematsu sounding at all, I take it he purposefully was going for a different direction given the game's Western inspirations. I was thinking of having him sign my game later in the year, but I might just stick to Blue Dragon and Lost Odyssey, unless I can somehow sneak in a third. |
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JJ's Glory Hole!
(08-22-2012, 12:51 AM)
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#666
Dat ground texture >_>
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Member
(08-22-2012, 12:57 AM)
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#667
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Eloquent Princess
(08-22-2012, 12:57 AM)
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#668
Did anyone else throw bananas on the ground and make NPCs/Zael trip and slide on the ground? Cuz that's fun.
I don't have a real opinion of the soundtrack in-game yet. I've heard it prior to playing the game, and preferred Sakura Note and Lord of Vermillion more.
Last edited by Dark Schala; 08-22-2012 at 12:59 AM.
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Member
(08-22-2012, 12:59 AM)
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#669
My rig: Intel i5 2500k@4.5Ghz-GTX480-8GbRAM DDR3. The game is pretty smooth for the moment, but I'm having constant stutters during flashbacks, no ideas why these happens...but as long as the gameplay is fine I'm ok with this. Dolphin is always getting better anyway.
Last edited by Seik; 08-22-2012 at 01:06 AM.
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Member
(08-22-2012, 01:16 AM)
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#670
Despite this, the cast is endearing. Yurick is a snot-nosed brat (I think so because he keeps berating me and whining about how I'm wasting time when HE was the one who stayed at the inn all night while I was out working.) Mirania looks like she should be the Team Lulu, but she's always talking about food. Lowell is Edgar and Setzer's apprentice, womanizing, but with a level head. Dagran is the Kain, and if anybody on the team is going to betray me, it's BOUND to be him. And Syrenne is the best character in the game because of the scene before you go into the Arena for the first time. So, while much of it is very much the stuff you'd expect to find in an old Final Fantasy, that doesn't mean it's bad. The cast is endearing, the story has its fair share of mysteries, the combat is fun, the endless fashion show is enjoyable, upgrading is simple to do and easy to understand. It's a very solid, straightforward AJRPG experience, and thus far, I really am loving it. My favorite characters have to be Syrenne, Lowell, and Mirania. They're absolutely hilarious. "Zael, if you see a beautiful woman, you have to flirt with her. It's rude not to." "Does that mean you've even flirted with Mirania?" "Of course." "And?" *mutters* "What about Syrenne?" "Well, Zael, I'm not into men." I love this game. |
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Member
(08-22-2012, 01:59 AM)
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#673
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Member
(08-22-2012, 02:33 AM)
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#674
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Member
(08-22-2012, 02:39 AM)
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#675
FYI: I use DX9 for this one, DX11 cause me some graphical glitches. After many tests, the best way I found to attenuate the blur is to play the game at 4x native resolution, runs good for me and its even more beautiful...fuck.
Last edited by Seik; 08-22-2012 at 03:27 AM.
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Member
(08-22-2012, 02:42 AM)
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#676
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Member
(08-22-2012, 03:22 AM)
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#677
It surprises me at how bland the music is in this game, given the composer. Most of the time, you can barely hear it. It's like Uematsu was ordered to write stuff that's as unobtrusive and generic as possible. The battle music sounds like the worst aspects of today's blockbuster film scores.
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Member
(08-22-2012, 06:04 AM)
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#678
The Co-Op you only play as the main team Now the co-op you fight bosses so that could be the only spoilers Death match is def arena levels so its not a big deal. |
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Member
(08-22-2012, 06:33 AM)
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#679
OH GOD THESE BOSS FIGHTS UGH UGH UGH.
I swear, these boss fights are like, so good at making me rage. EVERY fight it's just all, "If you don't do this one poorly explained mechanic, the fight will be a constant struggle as your team mates continue to repeat the same stupid clue ad nauseum!" UGH. Like, my family was yammering so I didn't hear about using Gale in the spider fight. OH HO HO TOO BAD. Freaking tiny spiders mobbed Zael and I damn near broke the analog stick on my classic controller because every time I got one off of me another got me. UGH UGH UGH. I love this game, but MAN do I hate it's boss fights so far. |
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Member
(08-22-2012, 07:58 AM)
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#680
The turtle on the ship. |
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Member
(08-22-2012, 12:41 PM)
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#682
The boss fights are interesting and you have to pay attention to the tutorials about what the abilities do. That particular fight I found somewhat easy once I started exploiting the magic circles on the ground. You can trigger multiple ones at the same time. There is one in particular that causes you to not take any damage during certain attacks. Though you have to be somewhat quick and time your attacks right.
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Member
(08-22-2012, 03:02 PM)
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#684
Anyone think manual is better than normal for attacks? I'm not sure if you attack faster using manual or if it's just my imagination.
Classic controller Pro feels pretty good to me. I haven't tried it with the nunchuk but the tutorials make it seem like it'd be decent to use as well if you don't have the classic pro. |
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Member
(08-22-2012, 03:09 PM)
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#685
"Attacks will be faster in manual mode but will not deal as much damage." So I guess it's a trade-off. Anyhow, I think I've spent more time playing "dress-up" than taking down enemies so far. |
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Member
(08-22-2012, 03:40 PM)
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#687
the only thing that matters in this game equipment wise is the weapon. you should always upgrade it, and never sell them. (at least ones you can upgrade above 300 attack) |
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Member
(08-22-2012, 04:04 PM)
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#688
Playing dress up is fun in this. |
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Member
(08-22-2012, 05:30 PM)
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#691
Enjoyed it... but where as Xenoblade occupied me for an entire month, this managed to keep me entertained for merely a week. But then again, Xenoblade > space-time continuum. Character models look great, combat was entertaining, but the story and setting really let me down (for a game with such a name).
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Member
(08-22-2012, 05:34 PM)
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#692
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Member
(08-22-2012, 05:41 PM)
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#693
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Member
(08-22-2012, 05:50 PM)
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#695
hadn't much time to write a proper answer. I will try again: There is no "better" controll option. Wiimote+Nunchuck or ccpro, doesn't matter which one you choose, they are both the same in terms of functionality. there aren't any motion controlls, so you aren't missing/avoiding anything by choosing either. I can't comment on the ccpro controlls, because I've beaten the game with mote+nunchuck. thats all I meant to say. |
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Member
(08-22-2012, 08:26 PM)
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#697
So I had to order a new sensor bar since my kittens decided that the cord of my old one was their new favorite toy :/
But it's here now YAY! Got my coffee ready, the Wii all set up and the day off to devote to the game. EDIT: I really, really wish I had a PC that could run Dolphin. This game would look so beautiful on there. I am enjoying what I've played so far, characters in particular are very likeable.
Last edited by Cheska; 08-22-2012 at 09:20 PM.
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Member
(08-22-2012, 08:30 PM)
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#698
I tried both but ultimately, the battles didn't feel that much different to me, other than I was just wearing my thumb out with manual. Either way, you just rush into the mob without much strategy. I decided to stick with normal.
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Eloquent Princess
(08-22-2012, 10:39 PM)
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#699
*shrug* I think the game's pretty fun so far. |
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Member
(08-22-2012, 10:55 PM)
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#700
What's the point of having tutorials every twenty steps if they're so poorly labeled that when I need to reread them I can't find what I want? Anyway, I'm off the one island on to the other, and I think I like the Stealth Armor the most so far. It's sleek. I just can't decide which combination of Red/Black/White I want on Zael. |