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earvcunanan
Member
(07-11-2012, 11:52 AM)
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http://silenthillcommunity.com/viewt...87782#p7587782

No word on when the patch for the 360 version will go up.

Patch available on PSN:

Improved Framerate
Voice Synch is greatly improved
Missing sounds have been fixed
Missing music has been addressed
Fog density issues are resolved
Other minor visual/audio improvements

The patch is 348MB according to GAF user Somnium986
Reiko
Banned
(07-11-2012, 11:56 AM)


Hopefully I won't have to see this anymore.
Danny-Boy
Member
(07-11-2012, 11:59 AM)
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woohooo!!! I'm glad I kept my copy.
strafer
member
(07-11-2012, 12:01 PM)
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It's a disgrace that it will take a patch to make the game playable.
Bumhead
Member
(07-11-2012, 12:03 PM)
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Be interested to know how this fixes things. I did intend on buying this but the feedback put me well off.
B_Rik_Schitthaus
Banned
(07-11-2012, 12:03 PM)
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Complete recall, new version done from scratch by a competent dev.

Anything else is a plaster over a decapitation.
AkimbO_Arcana
Member
(07-11-2012, 12:04 PM)
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Originally Posted by Reiko



Hopefully I won't have to see this anymore.

Is this a comparison between PS2 (left) and HD version (right)? If yes, holy fuck Konami.
Canis lupus
Junior Member
(07-11-2012, 12:05 PM)
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Originally Posted by Reiko



Hopefully I won't have to see this anymore.

What the hell where they thinking.
IrishNinja
(07-11-2012, 12:08 PM)
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i'm gonna need more impressions here when it's out - i gave away my copies of 2 & 3 here on GAF a while back and was really disappointed by the mess this turned into, would very much like to confirm the OP's details, as that sounds like it covers most of the bases.
Jawmuncher
Banned
(07-11-2012, 12:09 PM)
I really don't like how this finally became more than playable because of a patch.
I'm still unsure if I should even bother buying it, might be better off buying them off amazon for PS2 and emulating them on PC, or hell just playing the PC versions (SH3 and 2 were on PC right?)
Jader7777
Banned
(07-11-2012, 12:09 PM)

Originally Posted by AkimbO_Arcana

Is this a comparison between PS2 (left) and HD version (right)?

The one with the edge of the map exposed? That's the 'HD' version, it didn't have some fog effects (amongst other things) so instead of getting an errie lake edge you get what looks bad unfinished level design.

There also was some frame rate issues, sound delay, input issues, soft body physics were screwy so peoples mouths were in their eyes, they changed the (flawless) voice acting to some generic hollywood voice acting.

Pretty much sold all the fans a lemon and did a major discredit to one of the greatest games ever made.

Tomm Hulet is very professional *picks nose*.
Rickenslacker
Member
(07-11-2012, 12:11 PM)
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Originally Posted by AkimbO_Arcana

Is this a comparison between PS2 (left) and HD version (right)? If yes, holy fuck Konami.

No, the other way around. The heavy fog is how the game should look, on the left you can see the edge cutoff of the environment.
AkimbO_Arcana
Member
(07-11-2012, 12:12 PM)
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Originally Posted by Jader7777

Yes. The 'HD' version didn't have some fog effects (amongst other things) so instead of getting an errie lake edge you get what looks bad unfinished level design.

There also was some frame rate issues, sound delay, input issues, soft body physics were screwy so peoples mouths were in their eyes, they changed the (flawless) voice acting to some generic hollywood voice acting.

Pretty much sold all the fans a lemon and did a major discredit to one of the greatest games ever made.

Tomm Hulet is very professional *picks nose*.

ok, thanks for clearing that up. The pic is so small that I don't see what version looks "better", the right one's just foggier.
Last edited by AkimbO_Arcana; 07-11-2012 at 12:14 PM.
Cisce
Member
(07-11-2012, 12:13 PM)
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It's mainly to blame on the fact that a developer that had very little experience with porting games were given beta versions of two classics, had to port them over to two consoles along with trying to fix all of the bugs too. The absolutely disappointing generic new voice acting doesn't help either.

If only we could get a patch to bring back the old voices for Silent Hill 3, at least now I can actually start my SH3 playthrough now knowing that the framerate issues are gone.
Ostinatto
Member
(07-11-2012, 12:16 PM)
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the patch fix this??

http://www.youtube.com/watch?v=3SJIMSCJf9g&t=1m43s
Jucksalbe
Member
(07-11-2012, 12:17 PM)
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Looking forward to impressions. If this fixes some of the issues I might buy the collection after all.
B_Rik_Schitthaus
Banned
(07-11-2012, 12:19 PM)
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Originally Posted by AkimbO_Arcana

ok, thanks for clearing that up. The pic is so small that I don't see what version looks "better", the right one's just foggier.

http://www.youtube.com/watch?v=58n-Gg1GrE4&feature=plcp

Lots of other vids on the subject by the same channel.
Reiko
Banned
(07-11-2012, 12:20 PM)

Originally Posted by Ostinatto

the patch fix this??

http://www.youtube.com/watch?v=3SJIMSCJf9g&t=1m43s

Shameful.
Jubern
Member
(07-11-2012, 12:20 PM)
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Originally Posted by Jucksalbe

Looking forward to impressions. If this fixes some of the issues I might buy the collection after all.

Same here, I'm on the fence for this.
Recall
Member
(07-11-2012, 12:21 PM)
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Originally Posted by Ostinatto

the patch fix this??

http://www.youtube.com/watch?v=3SJIMSCJf9g&t=1m43s

Holy fuck that is horrendous. I never knew the issues were that bad, makes the game look totally unfinished.
magawolaz
Member
(07-11-2012, 12:23 PM)
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Originally Posted by Ostinatto

the patch fix this??

http://www.youtube.com/watch?v=3SJIMSCJf9g&t=1m43s

...I don't even..
MoonsaultSlayer
Member
(07-11-2012, 12:23 PM)
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On top of the technical issues, fix the fog and water in 2 and the color palette and lighting in 3 and I'll make a purchase.
strafer
member
(07-11-2012, 12:26 PM)
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Originally Posted by Ostinatto

the patch fix this??

http://www.youtube.com/watch?v=3SJIMSCJf9g&t=1m43s

oh jesus christ

how can they allow such a thing.
kurahador
Member
(07-11-2012, 12:27 PM)
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Originally Posted by Ostinatto

the patch fix this??

http://www.youtube.com/watch?v=3SJIMSCJf9g&t=1m43s

What the fuck?
Secret Fawful
Member
(07-11-2012, 12:28 PM)
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Originally Posted by Ostinatto

the patch fix this??

http://www.youtube.com/watch?v=3SJIMSCJf9g&t=1m43s

Jader7777
Banned
(07-11-2012, 12:29 PM)
I would suggest not even buying the game.

Don't pay for lazy, bad ports. You'll only encourage more of them by effectively voting with your wallet.

HINT: The PC version already plays at 720p, the highest resolution the textures can be viewed efficiently in and doesn't involve patches or broken dreams.
Carbonox
Member
(07-11-2012, 12:30 PM)
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Originally Posted by Ostinatto

the patch fix this??

http://www.youtube.com/watch?v=3SJIMSCJf9g&t=1m43s

Ahahahaahhha my word.
Jucksalbe
Member
(07-11-2012, 12:33 PM)
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Originally Posted by Jader7777

Don't pay for lazy, bad ports. You'll only encourage more of them by effectively voting with your wallet.

Considering the amount of work they had to put into the patches, I don't think this serves as encouragement for any developer.
At least they still try to do something about this, Ubisoft never cared about the faults in the PoP collection.
Fried Food
Member
(07-11-2012, 12:36 PM)
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Hope the patch comes out on 360. I've been holding off on playing my copy.
Jader7777
Banned
(07-11-2012, 12:36 PM)
Rumour has it they simply shipped a beta build of the game. I would like to confirm this some how but I'm pretty sure the derps who currently run the Silent Hill franchise would like to keep it as an elusive mystery.
sublimit
Member
(07-11-2012, 12:38 PM)
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I would assume everyone has sold their copies by now.
Morue
Member
(07-11-2012, 12:38 PM)
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Originally Posted by Ostinatto

the patch fix this??

http://www.youtube.com/watch?v=3SJIMSCJf9g&t=1m43s

God!! I didn't think it was that awful!!
Jawmuncher
Banned
(07-11-2012, 12:40 PM)

Originally Posted by Jader7777

Rumour has it they simply shipped a beta build of the game. I would like to confirm this some how but I'm pretty sure the derps who currently run the Silent Hill franchise would like to keep it as an elusive mystery.

I recall a beta build was apparently all they had to work with.
I'm not big into how development work, but I would have though at least having the original games on discs would be a way to help with getting a better build of the game.

Anyway stuff like this is what really has me worried about these consoles when they can finally be considered "retro". Unlike a PC where a update for a game can exist online YEARS after it's release.

As soon as PSN or XBL say, were done hosting this stuff it's just gone forever no way to even download it and burn it to a disc like you can with the system updates.

While I don't play much on the PC, it's definetley the most friendly platform when it comes to playing older games.
Reiko
Banned
(07-11-2012, 12:41 PM)

Originally Posted by Jader7777

Rumour has it they simply shipped a beta build of the game. I would like to confirm this some how but I'm pretty sure the derps who currently run the Silent Hill franchise would like to keep it as an elusive mystery.

I'm still trying to figure out how Konami has one of the greatest HD Remasters ever made (MGS HD Collection) and the worst HD Remaster ever (Silent Hill HD Collection) under their belt. It just boggles the mind.
Auto_aim1
MeisaMcCaffrey
(07-11-2012, 12:44 PM)
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Originally Posted by Jader7777

Rumour has it they simply shipped a beta build of the game. I would like to confirm this some how but I'm pretty sure the derps who currently run the Silent Hill franchise would like to keep it as an elusive mystery.

It's not a rumour actually, the developers who ported this said that they had to work with an unfinished build because *gasp* Konami had lost the original source code. So what happened is, these guys had to do all the bug fixing again that the original devs had already fixed before shipping it.

http://www.1up.com/features/the-prob...h-preservation
Morue
Member
(07-11-2012, 12:49 PM)
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Doing this to a masterpiece like Silent hill 2 is a crime... Glad I still have my ps2 copy...
Jader7777
Banned
(07-11-2012, 12:51 PM)
Man. It's like the Mona Lisa in the Louvre

"Sorry dude bro, we lost the original or something here's a poster though."

brb head needs to go in cold water.
Sblargh
Member
(07-11-2012, 12:53 PM)
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Does the patch makes it playable now? I never played these games and was put off by people telling me to not experience it for the first time on this format.
The patch change this?
Reiko
Banned
(07-11-2012, 12:55 PM)

Originally Posted by Jader7777

Man. It's like the Mona Lisa in the Louvre

"Sorry dude bro, we lost the original or something here's a poster though."

brb head needs to go in cold water.

They have no excuse.

According to company president Andy O'Neil, Bluepoint reverse engineers the games, rather than collecting the original source files and recompiling. "The problem with source asset drops is that you don't know if it's the final shipped data," O'Neil said. "People will go and make last-minute changes."

http://www.joystiq.com/2011/09/23/bl...of-war-remake/

BAM. Now you know why the MGS Collection was so good.
Audioboxer
Member
(07-11-2012, 12:56 PM)
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WE NEED NEW COMPARISONS!
Jb
Member
(07-11-2012, 12:58 PM)
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Originally Posted by Reiko

I'm still trying to figure out how Konami has one of the greatest HD Remasters ever made (MGS HD Collection) and the worst HD Remaster ever (Silent Hill HD Collection) under their belt. It just boggles the mind.

One was done by Bluepoint, the other by Hijinx.
AkimbO_Arcana
Member
(07-11-2012, 01:26 PM)
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Originally Posted by Meisadragon

It's not a rumour actually, the developers who ported this said that they had to work with an unfinished build because *gasp* Konami had lost the original source code. So what happened is, these guys had to do all the bug fixing again that the original devs had already fixed before shipping it.

http://www.1up.com/features/the-prob...h-preservation

How? Why?
toddhunter
Member
(07-11-2012, 01:33 PM)
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  • Fog density issues are resolved

AkIRA_22
Member
(07-11-2012, 01:41 PM)
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Originally Posted by Ostinatto

the patch fix this??

http://www.youtube.com/watch?v=3SJIMSCJf9g&t=1m43s

Kill it with fire. That is up there with Superman 64
How About No
Member
(07-11-2012, 01:46 PM)
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Originally Posted by toddhunter

  • Fog density issues are resolved

You can now see even farther off the edge of the map.
LestradeTGQ
Junior Member
(07-11-2012, 02:19 PM)
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I patched the game; the frame rate definitely seems improved. No more underwater running when outdoors.

The fog, though, doesn't look much different to me. That clear fog wall is still apparent, and when you come upon the first lying figure in the game (the "shadow"), it's still obvious what it is it's not as occluded as in the original.

I didn't play as far as the Maria meeting to see how it compares. I'd need to see some side-by-side images to really tell.
Reiko
Banned
(07-11-2012, 02:22 PM)

Originally Posted by LestradeTGQ

I patched the game; the frame rate definitely seems improved. No more underwater running when outdoors.

The fog, though, doesn't look much different to me. That clear fog wall is still apparent, and when you come upon the first lying figure in the game (the "shadow"), it's still obvious what it is it's not as occluded as in the original.

I didn't play as far as the Maria meeting to see how it compares. I'd need to see some side-by-side images to really tell.

Sigh

Any Silent Hill 3 impressions?
gamergirly
Member
(07-11-2012, 02:31 PM)
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Originally Posted by Ostinatto

the patch fix this??

http://www.youtube.com/watch?v=3SJIMSCJf9g&t=1m43s

Lol....morning laughs
Commanche Raisin Toast
Member
(07-11-2012, 02:44 PM)
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Did they seriously not detail the entire patch? They were given a laundry list of problems to fix. The least they could do is give us a detailed list if what they DID fix, if not everything.
The_Monk
Member
(07-11-2012, 02:47 PM)
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I will wait for true and kind GAF impressions to see if the problem was really fixed.

Downpour was also needing a patch, right?

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