Snapshot King
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(07-13-2012, 06:33 AM)

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#101

Originally Posted by Lucent: View Post
Supposedly, if what they found in the demo was true (information dug up) there should be an option to choose between what you're forced to use in the demo and what they used in that video I linked. Hope'n for that.
Time to do some snoopin!
Jawmuncher
(07-13-2012, 06:37 AM)

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#102

I have faith that capcom can iron out a lot of the issues.
Especially as we see that the screen tearing is gone (from watching that video)
Lucent
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(07-13-2012, 06:44 AM)

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#103

Originally Posted by Jawmuncher: View Post
I have faith that capcom can iron out a lot of the issues.
Especially as we see that the screen tearing is gone (from watching that video)
Yeah. I'm glad to see it's not there in the PS3 videos (what I'm getting it for). I really would've been upset if they completely botched the PS3 version. I hope the Dragon's Dogma demo code for PS3 will give us a somewhat updated demo.
Snapshot King
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(07-13-2012, 06:50 AM)

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#104

Alright, let's see.

Debut trailer used the demo camera angle.

Captivate Trailer has no gameplay at all whatsoever, all cutscenes.

E3 Trailer - Same old demo camera angle

So, the only time we've ever seen the zoomed out one that we all prefer, is the E3 stage demo. If I had to guess, I'd say that the Dragons Dogma/Comic-con demos as well as all these trailers were made and finalized way before E3, and for that stage demo they just brought along the current build.
Black Flames
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(07-13-2012, 06:53 AM)

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#105

Originally Posted by Vire: View Post
Guarantee this game will be in the 70's on Metacritic. And for a numbered Resident Evil, that's incredibly disappointing.

If bann bets were still allowed, I'd do it.
I'm gonna say...85+ for Critic Reviews, 60 and below for User Reviews.
Jawmuncher
(07-13-2012, 06:55 AM)

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#106

Originally Posted by Black Flames: View Post
I'm gonna say...85+ for Critic Reviews, 60 and below for User Reviews.
I'm expecting 8's 80's across the board.
Snapshot King
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(07-13-2012, 06:57 AM)

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#107

Originally Posted by Black Flames: View Post
I'm gonna say...85+ for Critic Reviews, 60 and below for User Reviews.
User reviews will be just as high because of the games co-op focus.

The only thing that'll tank user reviews on this is if they fuck up the DLC again like they did with SFxTekken (and that Ada campaign)
cgcg
Member
(07-13-2012, 07:38 AM)
#108

Surprised at the good framerate. Thought it would be another case of shitty screen tearings vs framerate problems like Dragon's Dogma.
thetrin
Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(07-13-2012, 07:40 AM)

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#109

Originally Posted by Jawmuncher: View Post
I'm expecting 8's 80's across the board.
Sounds like a game worth buying.
Spring-Loaded
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(07-13-2012, 07:46 AM)

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#110

Originally Posted by Valnen: View Post
I don't. A game doesn't need "identity" to be fun.
Agreed. Just like how a dead body can be


Actually, never mind.
gconsole
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(07-13-2012, 08:00 AM)

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#111

Why many people are so pessimistic about RE? Game has flaw for sure but is it really that bad? U want horror and here they give u horror (in Leon campaign) and u find another reason just to bite it. I dont like the QTE in car scene at all. But i cant find its worse thsn Heavy Rain. The only proper QTE I have ever play in video game is Leom Vs Krauser scene and thats it.

Look through all 7 clip of Leon demo and I would say the game looks really good graphically. The stage , the light , the enemy. I love when they try to put zombie in the spot u wont notice it is there. Thenplayer seems really surprise when he see zombie come out of nowhere even if it was there since the beginning. This is better zomebie experience than old RE. Not sure what else someone would have want here.

Somehow the game get huge influence on new game deqsign. Telling you where to go and what to do all the time. Again. I play so many other games and kind of understand the point of that. If other game can have it just fine then why not RE. As long as i can turn of the hint then it should be fine. This is more about experience rather than the specific way of playing game. Some moaning about its no longer RE sounds like he has never play other game in his whole life besides RE.

I like the idea of cocoon thing. Make the game look interesting even though its not much different in the result where the enemy turn into other form. This is fresh presentation and make RE6 more unique.

The game look a lot more polish now. The zombie has reaction from the bullet than ever before. And head explode for one head shot is satisfy :).

Only one thing they need to fix is camera. I mean really. U dont feel it when watch the clip. But playing the demo is the pain in the ass for trying to get used to that close camera. It get rid the whole action and fast pace aspect of the game.

I couldt bother with Chris campaing that much though. The less favoutie part of the game i can say.
JJD
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(07-13-2012, 08:29 AM)

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#112

My main problem with the game is that the areas seem so small.

RE 5 would have been way better if Capcom gave us bigger areas like the village were you first encounter Dr. Salvador in RE4.

The footage I've seem of RE6 seems like a narrow corridor after another...

The rooftop footage of Chris released on E3 was abysmal.
Lucent
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(07-13-2012, 08:33 AM)

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#113

Originally Posted by JJD: View Post
My main problem with the game is that the areas seem so small.

RE 5 would have been way better if Capcom gave us bigger areas like the village were you first encounter Dr. Salvador in RE4.

The footage I've seem of RE6 seems like a narrow corridor after another...

The rooftop footage of Chris released on E3 was abysmal.
And how is that different from the first three RE games? Pretty sure you spent a lot of time in hallways and small rooms. =)
AgentOtaku
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(07-13-2012, 09:24 AM)

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#114

Originally Posted by cgcg: View Post
Surprised at the good framerate. Thought it would be another case of shitty screen tearings vs framerate problems like Dragon's Dogma.
presuming just alot less to render unlike DD's open world
Carbonox
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(07-13-2012, 12:23 PM)

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#115

http://www.twitch.tv/capcomunity/b/324699855

Chris Redfield footage from Comic-Con that starts off with a boss a fight against an Edonian El Gigante (for lack of a better name). Lot of environmental to and fro going on, plus Chris showing off his super strength again by pulling out a spike from the enemy and jabbing it in its back heart (? :lol).

They were coy on Claire as well but they did confirm that she will be a subject of discussion in the game, especially given Chris, Leon and Sherry having ties to her. I reckon she gave on being some anti-bioterrorism fighter and fucked off to live a quiet life.

http://www.twitch.tv/capcomunity/b/324688316

Jake's demo here.

Regarding the Chrysalids, enemies can transform in to a variety of different monsters, so you won't know what to expect. They're apparently very tough and akin to bullet sponges, plus you'll probably be running away more than shooting. The ones shown in the demo look like the Dilophosaurus from Jurassic Park. :lol Three of them are shown attacking at once, plus enemies with guns, so it's gonna be pretty fucking hectic. I'd imagine you'd have to be careful on how to kill an enemy. The Capcom guy playing does end up getting killed by the sheer amount of them. On the replay it took several magnum shots to take a couple of them out. Jake can also do a QTE grapple with them where he knees them in the head a few times before killing them.

It ends with the introduction of a mini-boss, some weird mutated humanoid with a crazy bone/flesh-like chainsaw appendage. :lol

Capcom is working on the screen tearing for the 360 version too.

Reiteration that they do speak of Claire but may not be in the game from what the guy has played so far. He has no idea what Jill is doing so who knows if she will appear - probably not given RE5's events. Wouldn't blame her for retiring altogether. :lol

No Las Plagas, no Uroboros. C-Virus and whatever causes the zombies. They don't 100% outright say yes, it's the T-Virus that caused the zombies, so maybe there is some variant or something responsible.

Resident Evil 6 will be at Gamescom next month and TGS in September. I'd imagine one final story trailer before release. Most likely at TGS. They usually do an official "Final" trailer for games.

You can jump in and out of the campaigns at any time and any order (as in Chris's before Leon's or Jake's before Chris's, etc.). Might be a good idea to do one chapter per character so Leon 1, Chris 1, Jake 1, Leon 2, Chris 2, etc. etc. to get a better idea of the stories and how they soon intertwine.

Leon's campaign has RE4 style puzzles. Not as prevalent in the other campaigns. They reiterate what I think many already believe - Leon's campaign will be the primary treat of the game due to how different it is to the others.
Last edited by Carbonox; 07-13-2012 at 01:19 PM.
Tricky I Shadow
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(07-13-2012, 03:03 PM)

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#116

Originally Posted by Carbonox_Ratchet: View Post
http://www.twitch.tv/capcomunity/b/324699855

Chris Redfield footage from Comic-Con that starts off with a boss a fight against an Edonian El Gigante (for lack of a better name). Lot of environmental to and fro going on, plus Chris showing off his super strength again by pulling out a spike from the enemy and jabbing it in its back heart (? :lol).
And to think people thought Resident Evil 5 strayed too far from what Resident Evil used to be......

EDIT: I just realized that this is 360 footage! In this build it seems to have zero screen tearing! O:
Last edited by Tricky I Shadow; 07-13-2012 at 03:10 PM.
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(07-13-2012, 03:12 PM)

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#117

I'm hoping the object motion blur makes a return in the final game. That feature added quite a bit to the visuals of RE5 and other MT Framework games. Would be a shame to see it abandoned.
ironcreed
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(07-13-2012, 03:15 PM)

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#118

Looks fun enough to me. Still really looking forward to it.
Speedymanic
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(07-13-2012, 03:17 PM)

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#119

As good as that comic con footage looks, I just can't get past the camera angle. It's too damn close to the MC. I need Capcom to come out and confirm if there is an option to move the camera position.
xtianmarq
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(07-13-2012, 08:18 PM)

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#120

Today was the Leon demo.

http://www.twitch.tv/capcomunity/b/324784321

Notice that all of these demos, including this one, are XBOX360 footage...and there is NO screen tearing.
Riposte
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(07-13-2012, 08:33 PM)

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#121

It is bemusing to me that people do not realize that RE4 wasn't "the village" most of the time (and when it was (as it sometimes was with RE5), it wasn't as special the first time). It is like everyone hangs their their hat on something that happens in the first 5 minutes of the game and lasts 5 minutes lol. You would think some self-awareness would kick in after the millionth time someone mentioned it.

Also RE5 had a quite a few large areas. Areas where you could go in multiple directions including up and down. Naturally some of these were made into Mercenaries map, if you needed a few off-hand examples.
Speedymanic
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(07-13-2012, 08:37 PM)

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#122

Originally Posted by Riposte: View Post
It is bemusing to me that people do not realize that RE4 wasn't "the village" most of the time (and when it was (as it sometimes was with RE5), it wasn't as special the first time). It is like everyone hangs their their hat on something that happens in the first 5 minutes of the game and lasts 5 minutes lol. You would think some self-awareness would kick in after the millionth time someone mentioned it.

Also RE5 had a quite a few large areas. Areas where you could go in multiple directions including up and down. Naturally some of these were made into Mercenaries map, if you needed a few off-hand examples.
But RE4 was amazing all the way through (well, maybe not during the sections where you had to outrun boulders and the latter sections in the military camp with the 'copter), RE5 on the other hand had flashes of brilliance but wasn't able to keep that up on a cosistent basis like RE4.

I will say that the village section in RE5 was a lot more tense and memorable than the village section in RE4. Mainly due to the things you mention with regard to open area and so on.
WickedLaharl
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(07-13-2012, 08:38 PM)

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#123

The latest 360 videos are so much better now in regards to screen tear. Now if only they could release an update to fix it in DD for 360 :(
burgerdog
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(07-13-2012, 08:53 PM)

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#124

I don't believe it, they actually vsynced the game on 360. Holy shit.

edit
They talk about it in this video about 8mins 30 seconds in.
http://www.twitch.tv/capcomunity/b/324784321
Last edited by burgerdog; 07-13-2012 at 08:58 PM.
PairOfFilthySocks
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(07-13-2012, 09:50 PM)

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#125

Every time I see this game it just looks like a TPS being made by people who are not nearly as experienced in the genre as, say, Epic or Naughty Dog. The eencounter design and level design seems poor.
Carbonox
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(07-13-2012, 10:10 PM)

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#126

Originally Posted by PairOfFilthySocks: View Post
Every time I see this game it just looks like a TPS being made by people who are not nearly as experienced in the genre as, say, Epic or Naughty Dog. The eencounter design and level design seems poor.
Resident Evil is funky TPS now. Still maintaining the quirks since RE4. This series is not Uncharted and Gears (closest are gameplay segments like Chris's) so the comparison isn't really all that valid. Resident Evil is its own beast, for good or bad.

Watching the Leon demo with the producer, I'm really gonna enjoy the fuck out of this campaign. The others are just bonuses as this is the one that's really striving for a horror atmosphere.

They also suggested that Jake's role and relationship with Wesker rivals like Chris will have a big impact for the future of the series. Something must happen with him as I can't see him being a 'hero' for the entirety of the game.

The producer also confirms that Claire and Jill are NOT in the game. Like mentioned further up, Claire is at least spoke of.
Last edited by Carbonox; 07-13-2012 at 10:12 PM.
Cyborg
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(07-13-2012, 10:21 PM)

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#127

One more time: this isnt resident evil........this is a 3th person shooter. Real fans will agree
Mr. Fix
Banned
(07-13-2012, 10:24 PM)
#128

Originally Posted by Cyborg: View Post
One more time: this isnt resident evil........this is a 3th person shooter. Real fans will agree
I think you mean old school fans. I'm adaptable. And yes I still love the old ones.

Originally Posted by Carbonox_Ratchet: View Post
The producer also confirms that Claire and Jill are NOT in the game. Like mentioned further up, Claire is at least spoke of.
Dammit. Well there's always re6 mercs... RIGHT??
FunkyPajamas
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(07-13-2012, 10:26 PM)

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#129

Originally Posted by Cyborg: View Post
One more time: this isnt resident evil........this is a 3th person shooter. Real fans will agree
Real fans love both old and new RE games ;)

It's still ok to hate/ignore the on-rails games though.
Cyborg
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(07-13-2012, 10:28 PM)

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#130

In hell Ill love this piece of sh****! This is a shooter
Riposte
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(07-13-2012, 10:30 PM)

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#131

Originally Posted by Cyborg: View Post
One more time: this isnt resident evil........this is a 3th person shooter. Real fans will agree
Real fans who happen to be mentally well adjusted might disagree.
Carbonox
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(07-13-2012, 10:38 PM)

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#132

Originally Posted by Cyborg: View Post
In hell Ill love this piece of sh****! This is a shooter
Do you hug a Claire Redfield pillow at night dreaming about what was and what could have been?

Seriously, accept the series for what it is now. It ain't ever reverting.
Vyse The Legend
Wiser than thou
(07-13-2012, 10:40 PM)

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#133

The demo was hot, sloppy garbage.

However, if they can fix the sloppy movement and controls, I'm still there on Day 1. Love the franchise.
Ein Bear
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(07-13-2012, 10:42 PM)

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#134

I wish the whole game was just Leon stuff, his scenario looks so much better than everything else.
Carbonox
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(07-13-2012, 10:44 PM)

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#135

Originally Posted by Vyse The Legend: View Post
The demo was hot, sloppy garbage.

However, if they can fix the sloppy movement and controls, I'm still there on Day 1. Love the franchise.
Regarding the movement, I'm not a fan of the "push the stick to the left and Leon will walk to the left" mechanism. I much prefer Control Scheme C from Resident Evil 5 where if you press left, Chris will strafe to the left. All they needed to do was paste this in to RE6, give you the move while shoot mechanism and it would have been PERFECT.

This new control scheme is one of the main causes of the dodgy camera because the camera is fixed (until you move it with the right stick) despite you moving in a completely different direction. Fiddling around with the controls in tight spaces will be a bitch.

I hope we can change the control scheme in the final game...
Jtyettis
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(07-13-2012, 10:47 PM)

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#136

Originally Posted by burgerdog: View Post
I don't believe it, they actually vsynced the game on 360. Holy shit.

edit
They talk about it in this video about 8mins 30 seconds in.
http://www.twitch.tv/capcomunity/b/324784321
Excellent
Lucent
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(07-13-2012, 11:17 PM)

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#137

Originally Posted by Mr. Fix: View Post
I think you mean old school fans. I'm adaptable. And yes I still love the old ones.
This. I'm always gonna say, also, that the series has been evolving and the viruses/threats are increasing, so the gameplay had to be updated for that. You think the companies making these viruses just wanted everyone to turn into zombies? They were creating B.O.W.s to be used for wars and stuff, right? That's why this stuff is becoming like a war. At least they're keeping zombies and zombie-like enemies for the "accidents" or "distractions" like always.

I mean, how many times can they keep doing the Mansion/City zombie outbreak?

And people need to stop speaking for others and trying to say that you can't like the new RE's if you're a "true RE fan".


Originally Posted by Ein Bear: View Post
I wish the whole game was just Leon stuff, his scenario looks so much better than everything else.
I do agree with this. Plus, Leon is my favorite character from the series.
Last edited by Lucent; 07-13-2012 at 11:20 PM.
Mr_Zombie
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(07-13-2012, 11:24 PM)

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#138

Originally Posted by Cyborg: View Post
One more time: this isnt resident evil........this is a 3th person shooter. Real fans will agree
I dunno, I consider myself a "real fan" (although I hate that term) and I still like it. I also enjoyed both RE4 and RE5. They are not like the old RE, which I love, but they are still great games. I don't understand why you think "real fans" can only like the old stuff and must dislike the new one.
Oersted
Member
(07-13-2012, 11:26 PM)
#139

Originally Posted by Cyborg: View Post
One more time: this isnt resident evil........this is a 3th person shooter. Real fans will agree
^this. games on the "big" consoles seem to have not the nuts anymore to be not cod-like. its really sad.
News Bot
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(07-14-2012, 01:54 AM)

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#140

Originally Posted by Cyborg: View Post
One more time: this isnt resident evil........this is a 3th person shooter. Real fans will agree
Take that "real fans" crap outta here, son.
Suairyu
Member
(07-14-2012, 02:01 AM)
#141

Originally Posted by stilgar: View Post
So...about this "zombie", "survival", "horror" thing ?
RE4 killed all those things off.

Originally Posted by Cyborg: View Post
One more time: this isnt resident evil........this is a 3th person shooter. Real fans will agree
I concede that "real" Resident Evil fans hated RE4, yes, but regular videogame fans enjoy both new and old RE.
Vyse The Legend
Wiser than thou
(07-14-2012, 02:12 AM)

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#142

Argue about it being a real RE or not all you want. It doesn't matter.

The demo showcased an objectively sloppy, terrible game.

It fails at being a good game; let alone an RE one.
News Bot
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(07-14-2012, 02:24 AM)

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#143

Originally Posted by Vyse The Legend: View Post
Argue about it being a real RE or not all you want. It doesn't matter.

The demo showcased an objectively sloppy, terrible game.

It fails at being a good game; let alone an RE one.
There's nothing objective about it. Putting "objectively" in front of your opinion is a pretty lame way to try and give your criticism any weight.
Net_Wrecker
(07-14-2012, 02:31 AM)

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#144

Originally Posted by Carbonox_Ratchet: View Post
http://www.twitch.tv/capcomunity/b/324699855

Chris Redfield footage from Comic-Con that starts off with a boss a fight against an Edonian El Gigante (for lack of a better name). Lot of environmental to and fro going on, plus Chris showing off his super strength again by pulling out a spike from the enemy and jabbing it in its back heart (? :lol).
Wow. I don't know what I'm looking at anymore.
xtianmarq
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(07-14-2012, 02:52 AM)

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#145

Originally Posted by Vyse The Legend: View Post
Argue about it being a real RE or not all you want. It doesn't matter.

The demo showcased an objectively sloppy, terrible game.

It fails at being a good game; let alone an RE one.

I'll admit, the E3 demo wasn't the best presentation of this game. But the newer Comic Con demos show a tremendous amount of progress in the technical arena and they are still working hard on it.

People can hash out the "real" Resident Evil or not argument until the cows come home but it is, and always will be a pretty fruitless undertaking. Resident Evil is whatever the game creators say it is; this is the game they have chosen to create. Love it, hate it....buy it or don't buy it...we all have choices in this world. If you want to go back and play the "real" Resident Evils, well, they are all still available. But not one of those games was perfect, either. The entire series from the original RE through to Resident Evil 0 used the same fixed camera angles, the same awkward controls...honestly, it started to become really stale and formulaic. I, for one, am glad to see Capcom starting to take the series in a fresh direction.
Nemesis_
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(07-14-2012, 03:06 AM)

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#146

Originally Posted by Cyborg: View Post
One more time: this isnt resident evil........this is a 3th person shooter. Real fans will agree
Originally Posted by Cyborg: View Post
In hell Ill love this piece of sh****! This is a shooter
How About No
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(07-14-2012, 03:11 AM)

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#147

Chris of War: Boulder's Reckoning

edit: Holy crap, you can shoot the shoes off of enemies? LOLZ
Last edited by How About No; 07-14-2012 at 03:16 AM.
gconsole
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(07-14-2012, 10:05 AM)

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#148

I hope I have ability to punch people over the internet. I know this is the public forum and people has freedom to post. But every freakin RE topic will have some random guys come and post 'RE is not RE any more' , 'That look like shit' , 'Oh it become shooter', ' I won't buy it' ... etc

Bloody hell people. Stop moaning. It's too much till the point that I don't even bother to come in RE topic anymore. I want to come to discuss about the game . Good or bad it's fine. But not this 'No longer RE anymore' crap. Stop it!

I play this freakin game since Biohazard 1 on PS. I still love it. I don't like some of the change. But I live. I adapted. And I enjoy it.

And Leon campaign here is EXACTLY like RE2. At least the atmostphere. What the hell do you want!? Enjoy whatever you like. If you don't like. Get the fuck out! Leave us some space to talk.

And one last thing to say. This game has change direction for freakin 10 years now. It's 10 years people. Not yesterday. Where have you been? And also, Capcom is kind enough to revisit the old style with revelations. Go and fucking support that game if you want that more! You show zero support on that and complain why Capcom keep making it shooter. The hell!
Rez
(07-14-2012, 10:09 AM)

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#149

Originally Posted by gconsole: View Post
And Leon campaign here is EXACTLY like RE2. A
blink
Nemesis_
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(07-14-2012, 10:14 AM)

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#150

This whole argument is getting quite boring, to be quite frank. ;_;