Gravijah
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(07-12-2012, 10:14 PM)

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#51

Originally Posted by Speevy: View Post
They didn't add a second circle pad because that's part of the 2014 revision.
i wonder how many games will support the CPP in 2013/2014. MH4... what else?
Smiles and Cries
To hell with Bono,
here's a worthy cause.
(07-12-2012, 10:14 PM)

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#52

maybe by size he means it would have been much thicker not longer or wider
thicker to fit the battery under the mechanism of the second stick

this stick is no longer an issue for me 2 minutes after the XL was shown
Zefah
Member
(07-12-2012, 10:14 PM)
#53

Originally Posted by massoluk: View Post
No way Iwata is that rude in that sentence. Something must have been lost in translation.
Yeah, that's what usually happens. Guy says something -> translator translates to the best of his or her ability -> reporter takes his or her interpretation of what the translator said and re-writes it to sound like he or she think it should sound.
Mafro
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(07-12-2012, 10:14 PM)

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#54

Originally Posted by Reckoner: View Post
Nintendo doesn't want to put a second analogue stick right now because they make more money selling it separately from the hardware. It's all to keep the printer working!
If they wanted to make money from it, then it wouldn't be exclusive to Gamestop in the US, surely?
Übermatik
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(07-12-2012, 10:15 PM)

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#55

Originally Posted by Kokonoe: View Post
Oh god that's embarrassing...
Spanish Wrath
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(07-12-2012, 10:16 PM)

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#56

Iwata should take his head out of his ass.

Battery life? Bigger desing?

Why don't you point out you wanted to make money with an attachment and the AC Charger, you fucker?
metalslimer
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(07-12-2012, 10:17 PM)

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#57

Originally Posted by Mafro: View Post
If they wanted to make money from it, then it wouldn't be exclusive to Gamestop in the US, surely?
This Nintendo obviously doesn't give 2 shits about the thing. If they really wanted to make more money they would sell it everywhere and makes games that used it exclusively like they did with Motion +. Instead they sent it to die.

Quote:
Why don't you point out you wanted to make money with an attachment and the AC Charger, you fucker?
AC adapter sure, but if the wanted to make money off the CPP they sure are doing a shit job.
Last edited by metalslimer; 07-12-2012 at 10:20 PM.
Meelow
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(07-12-2012, 10:17 PM)

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#58

I don't see how it would be bigger.
vagabondarts
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(07-12-2012, 10:18 PM)

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#59

People complained for years about PSP not having a second stick even to the point of not buying a PSP because of it, choosing to wait until it had one.

Vita releases with dual analog.

Vita sales are mostly flat.


From a business point of view why should they be rushing to add one?

I bet if Vita had taken off like Nintendo was afraid of the XL would have definitely had dual analogs, split userbase be damned.
VICI0US
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(07-12-2012, 10:20 PM)

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#60

A lot of people clamoring for a second stick fail to realize the CPP also adds a second set of shoulder buttons.

Simply adding a stick without the additional shoulder buttons would only further fracture the user base and still require the purchase of some sort of peripheral. Building the XL with the second stick and additional shoulder buttons would present you with the same issues iwata addressed (making the system even larger, cutting down the already rather poor battery life) in addition to alienating the existing 18~ million 3DS owners worldwide.

Not that it particularly matters, because the CPP--as with pretty much every optional control input introduced in the middle of a systems life (wii motion+, PS Move, etc)--will receive minimal developer support because no one wants to limit themselves to making game only a fraction of a systems install base can play.
SomewhatGroovy
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(07-12-2012, 10:20 PM)

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#61

Originally Posted by vagabondarts: View Post
People complained for years about PSP not having a second stick even to the point of not buying a PSP because of it, choosing to wait until it had one.

Vita releases with dual analog.

Vita sales are mostly flat.


From a business point of view why should they be rushing to add one?

I bet if Vita had taken off like Nintendo was afraid of the XL would have definitely had dual analogs, split userbase be damned.
One factor, in of itself, does not postively correlate to a handheld's sales. Vita is, arguably, struggling in the game department.
Graphics Horse
graphics horse
graphics horse
does whatever a
graphics horse does
(07-12-2012, 10:20 PM)

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#62

Originally Posted by Chittagong: View Post
What in the hell do they store on the right bottom section that makes it so much fuller than the left bottom section that houses an analog stick very well...?
The original had a battery. But the new one has an SD slot there, I guess we'll find out when someone takes it apart.
Alex
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(07-12-2012, 10:21 PM)

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#63

Originally Posted by RurouniZel: View Post
Same. I'd rather they have a bigger battery in the machine than a 2nd circle pad.
You know what I'd rather have? Both! I mean, it's not like they stuffed iPad 3 batteries in this thing, the life only grew 30 mins to 1 hour~ish on paper, it's still fairly iffy, the hardware is still very meek, it hasn't improved and now the device itself is quite huge.

But it's Nintendo, and when I deal with Nintendo I expect sloppy, cheap tech and I put up with it to get the few games I want, so I just don't get outraged anymore. My feeling is simply...apathy.

My standards are so low with this company that I'm more angry that we didn't get the white one
Speevy
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(07-12-2012, 10:21 PM)

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#64

Dual analog is not as familiar on a handheld as it is on a console.

Camera control is always welcome, but when you're looking inward but your character is looking outward, it's a bit weird.

In any case, the 3DS is still firmly rooted in the types of gameplay experiences Nintendo deems suitable for handheld gaming.

You won't miss it.
Lothars
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(07-12-2012, 10:22 PM)

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#65

Originally Posted by Syphon Filter: View Post
two sticks is not needed. This is a handheld.
Some games are better with two sticks especially since they made an addon already, it would have been better to include it. They didn't and it sucks but such is life.
amtentori
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(07-12-2012, 10:23 PM)

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#66

Originally Posted by Mindman: View Post
The real reason.
Segregating the userbase is a none issue. Wii motion plus was released. Result? Most companies made games that targeted the entire userbase.

Same would happen here. Options are never bad.

I would have jumped in with a second stick
vagabondarts
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(07-12-2012, 10:23 PM)

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#67

Originally Posted by Anabuhabkuss: View Post
One factor, in of itself, does not postively correlate to a handheld's sales. Vita is, arguably, struggling in the game department.
Obviously. I'm saying since Vita is struggling, that the negatives of only having one analog don't matter to most people. Because if it really mattered, if it was as important as some of the most vocal detractors would have you believe, 3DS would be on the shelf and Vita would be selling.

Also, if Vita was leading right now I think a dual analog would have been included in the revision.
Last edited by vagabondarts; 07-12-2012 at 10:28 PM.
fly high ~ayunite~
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(07-12-2012, 10:23 PM)

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#68

Nintendo didn't design the console to have a second stick, Nintendo doesn't want it to have a second stick. Why split the userbase?
Gravijah
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(07-12-2012, 10:24 PM)

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#69

Originally Posted by amtentori: View Post
Segregating the userbase is a none issue. Wii motion plus was released. Result? Most companies made games that targeted the entire userbase.

Same would happen here. Options are never bad.

I would have jumped in with a second stick
the option is the CPP/CPP XXXXXXL.
Kokonoe
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(07-12-2012, 10:25 PM)

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#70

Originally Posted by fly high ~ayunite~: View Post
Nintendo didn't design the console to have a second stick, Nintendo doesn't want it to have a second stick. Why split the userbase?
That's splitting the userbase in the same way Wii Motion Plus split the userbase.
mj1108
Member
(07-12-2012, 10:26 PM)
#71

Originally Posted by Kobun Heat: View Post
...and a new Nintendo meme is born.
qq more
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(07-12-2012, 10:27 PM)

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#72

Originally Posted by Kokonoe: View Post
That's splitting the userbase in the same way Wii Motion Plus split the userbase.
Didn't they had to bundle a bunch of games with motionplus? Can't do that with a redesigned handheld.
DR2K
Doesn't buy fighting games to actually play them
(07-12-2012, 10:27 PM)

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#73

Vita is pretty small and it has 2 and a better battery life, maybe they should have consulted Sony. Crappy hardware engineers are crappy, but I can adapt to one circle pad no issue.
Valnen
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(07-12-2012, 10:27 PM)

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#74

Originally Posted by Gravijah: View Post
nintendo didn't put a second stick on because they don't give a shit about the second stick.
Which means they are incompetent. Oh well.
IrishNinja
(07-12-2012, 10:28 PM)

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#75

Originally Posted by Gravijah: View Post
nintendo didn't put a second stick on because they don't give a shit about the second stick.
source pls
oh wait you're just using common sense here aren't you

Originally Posted by Valnen: View Post
Which means they are incompetent. Oh well.
did you even read the OP? making the XL even bigger or trading battery life - for something optional that only a few games support - that makes no sense
vagabondarts
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(07-12-2012, 10:29 PM)

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#76

Originally Posted by Gravijah:
nintendo didn't put a second stick on because they don't give a shit about the second stick.
Originally Posted by IrishNinja: View Post
source pls
oh wait you're just using common sense here aren't you
get the common sense outta here this is a nintendo thread
Kokonoe
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(07-12-2012, 10:30 PM)

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#77

Originally Posted by qq more: View Post
Didn't they had to bundle a bunch of games with motionplus? Can't do that with a redesigned handheld.
Circle Pad Pro = Plus dongle
Wii Remote Plus = 3DS XL with 2nd analog

If it already exists, why not add on to the next revision? It didn't stop Nintendo before with the example above, and they bundled the attachments. So yes, they could bundle Circle Pad Pro with games.
muu
Member
(07-12-2012, 10:31 PM)
#78

So we got another round of posts where people conveniently ignore the additional shoulder buttons. I do wonder if this was something Iwata mentioned that translators/editors/whatever decided to omit for whatever motives they had -- size considerations make way, waaay too much sense when those buttons are added into the equation. Murky up the situation a bit and you get double the hits you would have otherwise.
hammster
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(07-12-2012, 10:34 PM)

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#79

Originally Posted by Kokonoe: View Post
Circle Pad Pro = Plus dongle
Wii Remote Plus = 3DS XL with 2nd analog

If it already exists, why not add on to the next revision? It didn't stop Nintendo before with the example above, and they bundled the attachments. So yes, they could bundle Circle Pad Pro with games.
There's a difference between a £30 controller and a £howevermucha3DSisnowadays console.
Jeels
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(07-12-2012, 10:34 PM)

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#80

Yes Nintendo, I will "Live with it". By not buying your product. :)
jett
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(07-12-2012, 10:34 PM)

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#81

Originally Posted by Anabuhabkuss: View Post
Interestingly enough, makes no mention of "to make you buy the circle pad pro XL, duh"
Originally Posted by Mindman: View Post
The real reason.
there we go
BruiserBear
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(07-12-2012, 10:36 PM)

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#82

Originally Posted by Gravijah: View Post
nintendo didn't put a second stick on because they don't give a shit about the second stick.
This
Kokonoe
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(07-12-2012, 10:36 PM)

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#83

Originally Posted by hammster: View Post
There's a difference between a £30 controller and a £howevermucha3DSisnowadays console.
Yes, but the fact that both of these things are attachments makes it similar.
The only differences are the buttons this thing adds, but most games won't need these buttons anyways.

Another stick is really nice for camera control. If they also made an attachment later for the other buttons later, it wouldn't be so lopsided due to the stick placement.
Alchemy
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(07-12-2012, 10:39 PM)

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#84

Anyone who thinks we won't miss the second stick never owned a PSP or is full of shit. Second stick isn't require, just like four face buttons on the GBA wasn't "required". It is still incredibly beneficial.
WillyFive
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(07-12-2012, 10:43 PM)

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#85

Originally Posted by Valnen: View Post
Which means they are incompetent. Oh well.
No, incompetence means they can't do it. The way they have treated the CCP shows they really don't care about something that is in the end so trivial for their games. They simply don't see it as a big deal, either due to stubbornness or some higher knowledge.
Roto13
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(07-12-2012, 10:43 PM)

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#86

Originally Posted by DR2K: View Post
Vita is pretty small and it has 2 and a better battery life, maybe they should have consulted Sony. Crappy hardware engineers are crappy, but I can adapt to one circle pad no issue.
Who will they consult to tell them how to stick two extra shoulder buttons on the top without making it bigger?
Valnen
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(07-12-2012, 10:47 PM)

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#87

Originally Posted by Jeels: View Post
Yes Nintendo, I will "Live with it". By not buying your product. :)
Yup. Next handheld I buy will be a Vita. Which won't be for a couple years probably.
Boney
Sucking and blowing™
(07-12-2012, 10:47 PM)

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#88

but i wanted to play all those dual analog games right from the get go!

>:(
:Motorbass
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(07-12-2012, 10:48 PM)

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#89

A 2nd Stick wouldn't be enough to match the CirclePadPro's Functions as the 3DSXL would also need the 2 additional shoulder buttons.
Hex
Junior Member
(07-12-2012, 10:49 PM)

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#90

Not putting one on is what is keeping me from upgrading.
Their excuses are horse shit.
I will live with it by not touching it.
I am sure they have enough lackeys who run out and buy a new system every time the release a new color or put a sticker on it where I will not be missed.
I would have liked to see more incentive for devs to use the circle pro more.
Utako
Banned
(07-12-2012, 10:50 PM)
#91

Smells like bullshit.
Shining Sunshine
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(07-12-2012, 10:51 PM)

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#92

Originally Posted by Gravijah: View Post
nintendo didn't put a second stick on because they don't give a shit about the second stick.
Originally Posted by Mindman: View Post
The real reason.
Fixed the order.
B.O.O.M
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(07-12-2012, 10:51 PM)

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#93

'Live with it'..such arrogance. But hey let's defend them tho no matter what

I chose to live without
hateradio
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(07-12-2012, 10:55 PM)

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#94

Originally Posted by Kobun Heat: View Post
Oh man. Perfect.

I still think the larger version of the 3DS is unnecessary.
Alchemy
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(07-12-2012, 10:56 PM)

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#95

Originally Posted by Roto13: View Post
Who will they consult to tell them how to stick two extra shoulder buttons on the top without making it bigger?
Sony. Thats why the Vita has rear touch.
Wazzim
Banned
(07-12-2012, 10:58 PM)

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#96

Originally Posted by Syphon Filter: View Post
two sticks is not needed. This is a handheld.
yeah sorry but this is the worst excuse you could have (if serious)
Seance
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(07-12-2012, 11:00 PM)

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#97

Quote:
these people will have to live with it
I can totally see why nintendo fanboys salivate over this man.
Magnus
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(07-12-2012, 11:03 PM)

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#98

This has to be horseshit right? A second stick isn't a size issue with any other controller or the Vita, is it?
Corto
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(07-12-2012, 11:07 PM)

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#99

Originally Posted by Stumpokapow: View Post
The argument would have been more sound if he had said "I heard some chump bet we would have one and we did it just to screw him."
Iwata: (Laughs)
chertipros
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(07-12-2012, 11:09 PM)

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#100

Originally Posted by Magnus: View Post
This has to be horseshit right? A second stick isn't a size issue with any other controller or the Vita, is it?
Well, the CPP adds more than just the second stick. also anolog bumpers which would make the handheld quite thick

Quote:
still not one of the better decisions nintendo has ever made though but i don't care too much. if the wii taught me anything its that not all 3d games need a second stick