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Member
(07-13-2012, 03:06 PM)
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#151
I completely agree with this. This is exactly how I felt with UC: Golden Abyss. I got really frustrated at UC3.
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there's ALWAYS ONE
(07-13-2012, 03:06 PM)
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#152
I owned a PSP 1000 and a 3000, and the difference was like night and day. The 1000's screen was dull and dark, whereas the 3000's screen was much brighter and more colorful, and the Vita's screen is the evolution of that. Even on the lowest brightness setting, it's really bright, and if I could make a complete wild comparison, the lowest brightness setting looks the highest brightness setting on my 3DS. I don't know how likely a Vita revision is, but unlike with other consoles, I don't think that the Vita's disappointing sales are due to hardware. The hardware is the best part of the Vita, and the reason people keep shouting for more games and port begging is because it feels so great to use, and I want to use my Vita more. |
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Member
(07-13-2012, 03:07 PM)
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#153
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there's ALWAYS ONE
(07-13-2012, 03:08 PM)
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#154
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Member
(07-13-2012, 03:11 PM)
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#155
I skimmed through a few, and these videos look reasonable: http://www.youtube.com/user/MHNoodles I completely agree with GEB being fun, though. |
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Member
(07-13-2012, 03:13 PM)
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#156
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Member
(07-13-2012, 03:13 PM)
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#157
Right now (and especially when playing in the dark) they are a real bitch to find and press while playing Metal Gear HD. |
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Member
(07-13-2012, 03:18 PM)
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#158
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Member
(07-13-2012, 03:19 PM)
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#159
Top buttons are prob its weakest point, however I find the trigger grips eliminate this problem for me. No idea how peoples hands are blocking the speakers? You surely cant be talking about gaming, only video viewing and stuff? even then I cant say I have ever had this problem. Video out would be nice but I prob wouldnt use it. Honestly its a damn good first model. I cant think of much that would make me want to upgrade if a new one came out. It would be interesting to see a large poll on what people thought about each thing because everyone obviously has there own opinion on each of these things. |
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Member
(07-13-2012, 03:20 PM)
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#160
only 12 more days.. then I will have my Vita.. so I can finally play Resistance: Burning Skies, Gravity Rush, Wipeout 2048 and MGS: HD Collection, which have been lying around my house for several weeks and mocking me for owning games but not the device needed to play them ..
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Member
(07-13-2012, 03:21 PM)
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#161
Okay, that makes more sense.
:3 I do believe he is jelly. |
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Member
(07-13-2012, 03:24 PM)
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#162
Oh yeah my copy of MGS HD collection arrived yesterday.
I havn't played MGS 2 since it first came out and I never completed it. I dont know why. I remember fighting fatman and that was it. Put it in and it looks and runs great on the vita. Im loving it. I did however forget how clunky the combat is at times. Its really bad lol. But the rest of the game makes up for it. Never played MGS 3 so that will be extra fun. Apparently it has the classic metal gear 1 and 2 on it but didnt see where the option to play them is. Its prob in the manual bu I havn't checked yet. Its also pretty amazing how nice ps2 visuals can still look when in HD. HD definitely was a big leap in how nice a game looks. To me at least. I know from PC gaming that a nice resolution without some of the eye candy can still look really nice. |
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Member
(07-13-2012, 03:29 PM)
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#163
The first revision added more RAM, a faster CPU, video out, and an improved screen. The second revision only made minor adjustments. |
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Member
(07-13-2012, 03:29 PM)
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#164
The short battery life is what has me most concerned. An HDMI out would be pretty nice to have too. On the PSP-2000, Sony doubled the RAM from 32 to 64 MB, and more noticeably changed out the screen. I'm curious what an even nicer OLED screen would look like on the Vita, or if they might update some of its components (like the PSP's RAM), in order to keep it from being outmatched by smartphones. I would also prefer the Vita's resolution (960x544) to be a common one, but I'm not sure they can change that now.
Last edited by Icicle; 07-13-2012 at 03:35 PM.
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Member
(07-13-2012, 03:36 PM)
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#165
If you increase the resolution then you increase the power needed and that in turn reduces the battery life. I think the resolution is fine personally. Things at native res look amazingly smooth. Also compared to the battery life of smart phones the vita is way better. Its also not as good as a tablet... but those things are a lot bigger. Im not convinced battery life will get much better in a revision. I honestly dont think its bad as it is consindering what its doing. |
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Junior Member
(07-13-2012, 03:36 PM)
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#166
Battery life is way better than it ever was on my PSP-2000, not that it's saying much. I haven't charged mine all week and have played a few hours here and there and it's still got some power left.
Plus there's a few portable chargers, 1st and 3rd party, that add even more battery if you really need it. |
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Member
(07-13-2012, 03:37 PM)
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#167
Battery life is pretty good, but you can always add a battery pack to back it up further. If you look at the Japanese Vita manual, the battery can be swapped out by following instructions too.
_Every_ aspect in Vita, or for that matter 360, PS3, WiiU, 3DS, can be improved in the future since technology is always improving. |
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Member
(07-13-2012, 03:38 PM)
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#168
Battery life is amazing for the amount of power this thing has. Plus, if you're playing PSP games, it lasts all day.
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Member
(07-13-2012, 03:38 PM)
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#169
I very much doubt you'll get a HDMI out. Sony's big thing is "buy once, get both" - you wouldn't need both if Vita had HDMI out. I don't think the RAM would need doubling on Vita, seeing as there's a boatload of it. Screen is perfect. As i said, not much they can improve on the hardware, in my opinion. |
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Member
(07-13-2012, 03:40 PM)
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#170
I also don't think there are any technical reasons for why I can't buy and play American and Japanese games on my European account. A unified PSN store with all available compatible games is a dream that will probably not come true.
Quote:
Quote:
Last edited by archnemesis; 07-13-2012 at 03:42 PM.
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Member
(07-13-2012, 03:42 PM)
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#171
960x544 is actually common for a lot of smart phones, but it's now getting overshadowed by 1280x720. |
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Member
(07-13-2012, 03:42 PM)
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#172
EDIT: What arch said about sleep Wi-Fi and folders are also good points. There is a lot of room for improvement.
Last edited by Zeer0id; 07-13-2012 at 03:45 PM.
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Member
(07-13-2012, 03:44 PM)
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#173
I really don't care too much about battery life since I hardly take my Vita on the go. |
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Member
(07-13-2012, 03:47 PM)
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#174
Oh, I'd also prefer analogue volume control, if possible. Changing the volume is pretty slugging as-is, and especially for a handheld you sometimes need to be able to do that instantaneously.
I didn't really think about the Start/Select buttons, but I guess that's true too :/ Hard to believe Vita's are actually tougher to press than the 3DS'.
Last edited by Zeer0id; 07-13-2012 at 03:49 PM.
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Member
(07-13-2012, 03:50 PM)
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#175
I really wish we could truly customize the Vitas OS instead of just swapping wallpapers. That would be sexy
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Member
(07-13-2012, 03:51 PM)
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#176
If they added HDMI out to the Vita, there would be no point in doing the Buy One Get Both. You wouldn't need a second copy to play the game on your TV. Just plug your Vita in. They could do it yeah, but i don't think they will. |
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extra source of jiggaflops
(07-13-2012, 03:52 PM)
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#177
Every other flaw I would have to test if a change would be an improvement as for example the distance between analog stick and buttons/digipad. Edit: Start/Select I agree, but because they do not impact gameplay in the games I play that hasn't bothered me but they are hard to press. |
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Member
(07-13-2012, 03:53 PM)
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#178
i just wish the wallpapers weren't completely destroyed by the compression. the wallpaper/screenshot compression is by far my biggest complaint with my vita. it really looks like trash to me.
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Member
(07-13-2012, 03:57 PM)
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#179
Yeah any gripes I have about the placement of the sticks relative to the buttons don't seem like an easy fix, anyway. Certainly not without increasing the size of the system, which is a trade-off I'd rather avoid.
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Member
(07-13-2012, 03:58 PM)
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#180
You're are probably already aware of this, but if you need to mute the sound quickly you can hold down both the increase and decrease volume buttons simultaneously.
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Member
(07-13-2012, 04:02 PM)
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#181
It's an okay solution, but still rather unwieldy and since you have to hold them down for a few seconds it's barely faster than just dropping the volume with (-) :(
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Member
(07-13-2012, 04:04 PM)
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#182
Hm, didn't know this. Is there some significance/reasoning to the 960x544 resolution then, or is that the closest they could get to 720p without absolutely killing the battery or something? |
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Member
(07-13-2012, 04:05 PM)
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#183
Probably price. Those 720p OLED's aren't cheap. That, and yeah, battery life. Not to mention performance. It's a lot easier to make a game run at 960 than 1280
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Member
(07-13-2012, 04:07 PM)
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#184
The VitaOS is a great start, but they should continue to refine it -- especially in usability (e.g., folders, option to skip LiveArea, make tasks async to avoid putting up so many dialog, a new power mode to allow aggressive use of PSN) and multitasking (snapshot run-time image to storage). |
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Member
(07-13-2012, 04:09 PM)
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#185
Things are starting to look up with the PSM release, goodies await us all.
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Member
(07-13-2012, 04:12 PM)
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#186
Battery consumption wise, the cellphone will suck up more juice just because there are so many activities going on at the same time.
Quote:
Rather than refining Vita h/w at this stage, I'd rather they introduce new devices that use the next iteration of Vita OS or other Sony stuff. Vita is pretty much optimized and packed. Without major breakthrough in h/w, the refinement may not make much of a difference. EDIT: Given a choice, I would want them to refine their software and services instead of h/w.
Last edited by patsu; 07-13-2012 at 04:35 PM.
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Member
(07-13-2012, 04:18 PM)
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#187
Im seeking advice GAF, i have $22 on my psn account, and im itching to buy Virtua Tennis 4, is it worth the $40 asking price? Shall i wait for a sale?
Ive been playing nothing but psp titles, its time to treat my vita to some vita :D |
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Member
(07-13-2012, 04:20 PM)
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#188
I personally love the hardware. I think their main objective hardware-wise should be to focus entirely on making the device more affordable to manufacture and be aggressive with the price cuts. They need to get this baby to 3DS price levels if they can. The core gamer demographic (12-30 year old males) would go for the Vita over the 3DS every time if it was the same price.
I would take a two fold strategy with software. Step 1: Focus on the big dogs (Call of Duty, Madden, Gran Turismo, Assassin's Creed) and make sure Vita versions are AAA entries and not gimped versions. Use bundles to move hardware. A Call of duty Bundle or Madden Bundle should be a given (the game needs to be AAA-calibur though). Step 2: Focus on Indie devs. They made XBLA what it is and yet Microsoft mistreats them. They work hard and their budgets are cheap. Throwing some financial assistance (dev kits, all-expense paid dev workshops, and publishing deals) their way could go a long way. The budget for a AAA game nowadays is in the 10's of millions. For much less then that the Vita could become the hottest indie platform around and with that comes tons of free positive press on every gaming site, podcast, and message board, not to mention tons of goodwill with gamers. I would ignore the middle segment (medium budget games from big publishers), that segment will go where there is money to be made. If the big titles are on Vita as well as all the buzz generating indie titles, that middle segment will come as well. |
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Member
(07-13-2012, 04:31 PM)
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#189
Dpad is great, my hands don't cramp reaching buttons, the sticks feel good I really can't think of anything i'd want changed. As stated before some minor quibbles with OS things, folders, separate saves from games files, etc but all those are firmware fixes not hardware redesigns. |
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Junior Member
(07-13-2012, 04:32 PM)
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#190
Graphics aside, infinity blade is a poor excuse for a game on any platform. With the $40 price of the average vita game, hopefully we get games that look as good and actually have some depth to them so far quite a few games on the platform are doing a good job of that IMO |
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Member
(07-13-2012, 04:34 PM)
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#191
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Member
(07-13-2012, 04:37 PM)
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#192
I still love UC1/UC3 but i just really enjoyed this more and i know this is a tiny thing but the whole backpack thing just made sense, why didn't they give him one in the other games? i know it's stupid but for some reason i thought it was a nice addiction to the character model, that and the machete. I also enjoyed the puzzle stuff, it made me feel like i was a treasure hunter. I would love to see more UC games from Ben studio. |
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Member
(07-13-2012, 04:43 PM)
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#193
One amusing thing is that the whole OS is touch based, makes me thing that maybe they have a sliding model akin to the PSPGo down the pipeline. |
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Member
(07-13-2012, 04:47 PM)
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#194
It's really not close at all. The S3 screen isn't as sharp as the iPhone 4's, and it completely blows the Vita screen away. It's the same size, and notably higher resolution.
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Member
(07-13-2012, 04:54 PM)
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#195
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Member
(07-13-2012, 04:55 PM)
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#196
I'd really love to see epic do something for the Vita
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Member
(07-13-2012, 04:56 PM)
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#197
I am guessing both Syphon Filter Dark Mirror and Logan's Shadow are better than Golden Abyss since it was rushed to launch. |
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Member
(07-13-2012, 04:56 PM)
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#198
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badchoiceboobies
(07-13-2012, 04:59 PM)
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#199
Playing Dissidia 012 on the Vita, quite enjoying the cheesyness of it.
The only thing that is slightly annoying is being able to see the screen pixels, or at least that is what it looks like, this kinda of grainy blocky texture. Now if only they could get Crisis Core on the store too I would be a happy man.
Last edited by CorrisD; 07-13-2012 at 05:02 PM.
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Member
(07-13-2012, 05:03 PM)
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#200
The VR missions in MGS2 are such a great fit for the Vita, I'm addicted. I barely ever touched them on the console versions, but I'm determined to get them all this time. 10 hours and 33% in so far...
Last edited by Ein Bear; 07-13-2012 at 05:10 PM.
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