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Member
(07-13-2012, 05:05 PM)
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#201
![]() That's normal and even visible on the psp screen. I hate it too though and it's indeed very noticable in dissidia 012. |
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Member
(07-13-2012, 05:05 PM)
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#202
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Member
(07-13-2012, 05:05 PM)
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#203
Why is vitas screen so terrible in sunlight. God damn I can't see nothing.
Last edited by 9thwonder; 07-13-2012 at 05:08 PM.
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Member
(07-13-2012, 05:07 PM)
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#204
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Member
(07-13-2012, 05:09 PM)
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#205
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coaches in the WNBA
(07-13-2012, 05:11 PM)
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#206
So as beautiful and interesting as I think Gravity Rush is... I don't think it's a great handheld game. Like, something like Virtua Tennis, I can play a round and quickly take a break. Same with like Mortal Kombat. Or even Ragnarok where story doesn't matter so it doesn't matter if I take a lot of breaks.
while I feel like something like Persona is a great fit even though it's a story heavy game, but on a gameplay level, it's fairly passive. Gravity Rush, especially with the sliding missions, is just a pain to play when you're not at home alone. |
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Member
(07-13-2012, 05:11 PM)
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#207
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Member
(07-13-2012, 05:12 PM)
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#208
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Member
(07-13-2012, 05:12 PM)
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#209
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Member
(07-13-2012, 05:13 PM)
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#210
3S: 306ppi [So-called Retina Display >= 300ppi] Vita: 220ppi The cellphone displays are made of glass, plus other technologies to make them work even better under direct sunlight. For regular viewing, anything 300ppi and beyond are considered "Retina display". While Vita is not quite there yet, it's close enough. I surf on the Vita browser quite a bit. Reading in small fonts is fine. Other improvements such as battery life would be more welcomed. |
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Member
(07-13-2012, 05:13 PM)
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#211
Only because it's not officially supported by Epic. I imagine they'd take the time to port it properly for a hypothetical Gears game.
I'm never quite sure on the exclusivity of that series anyway. Do MS have any ownership over it, or is it purely moneyhatting keeping it Xbox exclusive? |
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Member
(07-13-2012, 05:16 PM)
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#212
As a result of increasing the resolution from 480x272 to 960x544, every pixel of a PSP game is represented by four on the Vita screen - making the scaling algorithm much simpler, and the visible results much clearer than they otherwise would have been. As a plus, besides making PSP backwards compatibility easier, this resolution actually also has the benefit of being a quarter of the full-HD standard (1920x1080), which again, makes downscaling easier if it ever comes to it. It's just a convenient multiple to work with, though I'm sure battery life and the logistics of sourcing a cost-effective OLED factor in too. |
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Member
(07-13-2012, 05:16 PM)
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#213
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Member
(07-13-2012, 05:16 PM)
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#214
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Member
(07-13-2012, 05:18 PM)
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#215
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Wildcard berths that can't beat teams without a winning record should have homefield advantage
(07-13-2012, 05:19 PM)
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#216
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Member
(07-13-2012, 05:19 PM)
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#217
I have iPad 3 and iPad 2 side by side on my desk now. The Retina display is sharper, but if you look at them separately, most people I asked can't tell the difference. They have to stare at the screen 1-2 inches away to confirm which one is retina display. But the power draw will be noticeably different. Besides ppi, the displays on the market also include other features to help set them apart greater. |
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Member
(07-13-2012, 05:21 PM)
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#218
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Member
(07-13-2012, 05:22 PM)
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#219
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Fafracer forever
(07-13-2012, 05:22 PM)
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#220
Originally Posted by StuBurns:
AAed native Vita games look noticeably cleaner than non-AAed retina games too - so the whole "you don't see pixels" is only true for AAed content really. |
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Member
(07-13-2012, 05:26 PM)
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#221
Thats what i wanted to hear, how are the trophies?? Hard to obtain?
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Member
(07-13-2012, 05:27 PM)
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#222
But for "retina" sharpness, I see the benefits but the entire picture has to be taken into consideration (colors, the art itself, brightness, contrast, etc.). |
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Member
(07-13-2012, 05:28 PM)
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#223
I don't think the screen resolution makes as much of a difference as you'd think. UMvC3 looks plenty sharp because it has AA, while games like Gravity Rush have awful IQ because of non-native res and a lack of AA.
As for the iPhone and Galaxy S3 comparisons, I'm not sure if a glass covering does anything, but iPhone 4/4S's screen lamination and IPS certainly do. I hope the inevitable Vita revision ditches the OLED for an iPhone-caliber IPS LCD or the even more amazing Super LCD found in the HTC One X or ClearBlack LCD display on the Nokia Lumia 900. |
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Member
(07-13-2012, 05:32 PM)
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PS Mobile SDK Updated To 0.99, Adds In App Purchases
#224
Anyone hear of this?
Quote:
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Member
(07-13-2012, 05:38 PM)
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#225
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Member
(07-13-2012, 05:39 PM)
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#226
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Member
(07-13-2012, 05:40 PM)
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#227
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Member
(07-13-2012, 05:40 PM)
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#228
Yeah, I remember reading that PS Mobile software will be distributed via PS Store. The consumers buy via the existing PSN wallet. That means PSN Cards will work too.
Behind the scene, there may (or may not) be back-to-back agreement with the network operators (e.g., AT&T) to share revenue with Sony. They were negotiating the terms a while back. Not sure how it turns out. |
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Member
(07-13-2012, 05:40 PM)
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#229
Anyone else notice Ragnarok Odyssey was pushed back?
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Member
(07-13-2012, 05:41 PM)
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#230
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Member
(07-13-2012, 05:43 PM)
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#231
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Member
(07-13-2012, 05:43 PM)
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#232
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Member
(07-13-2012, 05:51 PM)
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#233
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Member
(07-13-2012, 05:58 PM)
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#234
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Member
(07-13-2012, 06:00 PM)
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#235
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Member
(07-13-2012, 06:00 PM)
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#236
The versions of MGS2 and 3 included in the collection are both the re-release versions, with the extra features. |
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Member
(07-13-2012, 06:01 PM)
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#237
I hope we get it in August or September. |
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Member
(07-13-2012, 06:02 PM)
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#238
looks great to me :P |
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Member
(07-13-2012, 06:04 PM)
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#239
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Member
(07-13-2012, 06:06 PM)
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#240
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Member
(07-13-2012, 06:12 PM)
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#241
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Member
(07-13-2012, 06:32 PM)
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#242
Alright GAF duders, the PS Vita Desktop remote that was demoed using Left 4 Dead is going to be released tomorrow. It only uses PS Suit, no hacks required.
For anyone who doesn't know http://www.youtube.com/watch?v=yXZiychRKTI, you need http://www.playstation.com/psm/devel...a/index_e.html only. |
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Member
(07-13-2012, 06:34 PM)
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#243
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Member
(07-13-2012, 06:35 PM)
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#244
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Member
(07-13-2012, 06:35 PM)
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#245
arent the apps gonna be on psn?
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Member
(07-13-2012, 06:43 PM)
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#246
why didnt anybody told me earlier that Motorstorm RC is a awesome fun game? :)
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Member
(07-13-2012, 06:46 PM)
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#247
Think I might pick up Virtual Tennis next after I finish MGS ciollection. Game was great on DC how is online play?
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Member
(07-13-2012, 06:46 PM)
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#248
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Member
(07-13-2012, 06:47 PM)
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#249
Guys please read this. This is dissapointing on Sony's parthttp://www.psu.com/a016111/There-is-...essed-interest I'm starting to dislike Sony.
Last edited by spannicus; 07-13-2012 at 06:54 PM.
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Member
(07-13-2012, 06:48 PM)
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#250
No way. LCD is terrible technology for displays and needs to go away as soon as possible, haven't you noticed how lightning fast OLED is? Fast moving objects and particles stay perfectly sharp.
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