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XisBannedTier
(07-17-2012, 10:21 AM)
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#154
It's still gonna be like darksiders 1 at the core, its just this is not War this is Death. They want to separate them and make the 4 characters all unique. So we don't get wars super big power heavy can withstand anything yet is a master of the sword play style . Instead we get a crafty cunning killer that is a necromancer/rogue hybrid. The armor gathering is a natural progression of the series as it introduces some SotN elements of the game which also shares metroid/zelda type puzzle stuff. *mostly metroid but Im sure you get what I'm saying* The quest hubs and sidequest help with the issue the first game had of there being this obvious huge lore yet we never really got to understand any of it. The longer gameplay and extra story will help fans or people in general understand the workings of the universe the game takes place in a bit more. Everything I seen though literally looks like darksiders 2 in every way shape and form |
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Member
(07-17-2012, 10:23 AM)
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#156
Actually, I'm not really a fan of the style myself, but it's coherent and well developed, so I find it forgivable. EDIT Let's put it this way: is there any other game that goes so close to Zelda in structure and quality?
Last edited by Varth; 07-17-2012 at 10:25 AM.
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Member
(07-17-2012, 10:23 AM)
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#157
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Member
(07-17-2012, 10:24 AM)
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#158
does darksiders 1 get less boring and repetitive? or rather, fun to play?
im fairly early in the beginning where i have to find and kill a bunch of giant fiery eyes after doing a bunch of time trial shits. i like the aesthetics and story of the game but i feel bored out of my mind playing it. im surprised IGN hasnt made a top 10 list about this yet |
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Member
(07-17-2012, 10:25 AM)
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#159
What Zelda could learn from God of War. Now that would be priceless. I can see it now. "Darksiders has successfully melded the intense combat of God of War with the puzzling conundrums of a Zelda title--and it's time for Miyamoto's magnum opus fantasy series to grow up and follow suit". Har har.
Last edited by Iceblade; 07-17-2012 at 10:31 AM.
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XisBannedTier
(07-17-2012, 10:27 AM)
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#161
More so the random gear droping. Sure it's diabloish as well. But I get bigger SotN vibes from it. It's just easier to put the two side by side in your head when you look at how items and weapons effected the game *and power ups*
Pretty sure we will meet Undead Bang Shishigami and Fury before the game is at least at the 2/3rds point. ds1 spoiler Death, Fury, Strife all ride down to meet war together at the same time at the end of DS1
Last edited by QisTopTier; 07-17-2012 at 10:30 AM.
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Member
(07-17-2012, 10:27 AM)
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#163
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Member
(07-17-2012, 10:31 AM)
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#166
Interesting. Of course it's an opinion which I respect, but my skepticism for it is born out of how little we see mature titles with such a clean and bold comic book aesthetic. Such art-styles are enough of a rare commodity that I scratch my head at how anyone could avoid the title based on that alone.
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XisBannedTier
(07-17-2012, 10:33 AM)
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#168
I hope there is another glitchy teleporting spider boss that can trap you and juggle you til death in this one again |
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Banned
(07-17-2012, 10:34 AM)
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#169
Hopefully. Rubin's comments weren't so thrilling, even though he later clarified that he supported the franchise. It's a shame too, because devs have to try to simplify the gameplay for these kinds of games in order to appeal to a broader market.
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Member
(07-17-2012, 10:35 AM)
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#171
On a side note: don't get why "clones" are so bashed. there are so many games that would benefit greatly from "alternate takes", since they are basically the only heralds of a genre. Zelda being the first name that springs to mind, but SSBM/PS All Stars works too. |
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XisBannedTier
(07-17-2012, 10:47 AM)
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#174
Sadly no, but I can explain it with this video *spoilers for 1 obviously*
http://youtu.be/lyVmP8GPLpw You see when she kinda teleports on top of you and you cant really react that fast and you get in that bounce state. I had her literally teleport up and down over and over and over and over one time and my body kinda was stuck in mid air in limbo getting bitch slapped around I literally had no control over my character XD That only happened the first time I fought her though. Beat her the second. Complaints aside that's probably one of the best fights if not the best fight in the game in terms of high intensity
Last edited by QisTopTier; 07-17-2012 at 10:50 AM.
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Member
(07-17-2012, 11:11 AM)
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#176
darksiders 2 looks great but i dont want to dive into that without finishing the first one! |
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Member
(07-17-2012, 11:17 AM)
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#182
No indeed, but we had Okami, Beyond Good and Evil (Cheap trick to go with HD remake Iceblade ;) ) and...to some extent, Soul Reaver 2.
For this gen, well, there was not much to see in the genre. Now I migth have missed some, but certainly no striking titles other than Darksiders Edit : Yeah, Starfox Adventure too :) |
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XisBannedTier
(07-17-2012, 11:24 AM)
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#184
Probably not counting the desert emptiness and the run to the second dungeon. If you compact all the rest in it's not that unbelievable. They been working on the game for 2 years on an already finished engine with art assets and style settled on
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Member
(07-17-2012, 11:39 AM)
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#188
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Member
(07-17-2012, 11:41 AM)
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#189
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60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(07-17-2012, 01:33 PM)
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#194
Yeah, really, there have not been a whole lot of "Zelda style" games released in the past decade or even before that. It's not a common type of game as it is likely difficult to pull off well.
Few games have done it as well as Zelda. What excites me here, however, is the possibility of a game that isn't filled with unnecessary padding. Zelda Skyward Sword ultimately becomes a solid game, but man, the first few hours are just so full of almost meaningless text and tutorials that it nearly kept me from playing. Nintendo has become afraid to drop the player into a world and let them explore. |
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Vigil Games Dev
(07-17-2012, 01:40 PM)
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#196
We've also tweaked health replenishment on restart, based on the amount of times it has happened, within a specific amount of time. H twitter@haydndalton http://about.me/haydndalton |
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Member
(07-17-2012, 01:44 PM)
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#198
They had better deliver with the Wii U version. Waiting until to pick up the game after enjoying Darksiders 1. So it's going to be really annoying if there are any issues with that version of the game after waiting.
Last edited by Effect; 07-17-2012 at 01:55 PM.
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Member
(07-17-2012, 01:44 PM)
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#199
How many skill trees is in the game, we know 2 (Necromancer and Harbinger), is there more? |